Debugging dependencies is rare so a Debug build type is usually not
needed. In cases where it _is_ needed it is easy to rebuild in Debug
mode. But since Release builds are more common, it makes more sense as a
default.
For Neovim itself we stick with a Debug build as a default, since
rebuilding and debugging is done _much_ more frequently than with
dependencies (which we _mostly_ expect to "just work").
Also remove the CMAKE_BUILD_TYPE variable in the Makefile, since this is
set by default in CMake.
Summary: Separate the lint job (`make lintdoc`) to validate runtime/doc,
it is no longer as a part of functionaltest (help_spec).
Build (cmake) and CI:
- `make lintdoc`: validate vimdoc files and test-generate HTML docs.
CI will run this as a part of the "docs" workflow.
- `scripts/lintdoc.lua` is added as an entry point (executable script)
for validating vimdoc files.
scripts/gen_help_html.lua:
- Move the tests for validating docs and generating HTMLs from
`help_spec.lua` to `gen_help_html`. Added:
- `gen_help_html.run_validate()`.
- `gen_help_html.test_gen()`.
- Do not hard-code `help_dir` to `build/runtime/doc`, but resolve from
`$VIMRUNTIME`. Therefore, the `make lintdoc` job will check doc files
on `./runtime/doc`, not on `./build/runtime/doc`.
- Add type annotations for gen_help_html.
- remove "ran-" prefix from touch files as it's redundant since the
they're already in the directory named `touches`.
- Include `contrib` when formatting with `make formatlua`.
- Use TARGET_FILE generator expression instead of assuming the
executable location.
- reuse logic that determines whether to use lua or luajit.
- add translations to the `nvim` target.
Makefile improvements:
- rename variable `CMAKE_PRG` to `CMAKE` to make it more consistent with
the builtin `MAKE` variable.
- stop propagating flags to generator. Users should use cmake for
non-standard use cases.
- remove `+` prefix from targets. If the user for whatever reason wants
to dry-run a target then they should be able to.
It isn't really useful to put anonymous enums only used as arguments to
functions calls in _defs.h headers, as they will only be used by a file
that calls those functions, which requires including a non-defs header.
Also move os_msg() and os_errmsg() back to message.h, as on Windows they
are actual functions instead of macros.
Also remove gettext.h and globals.h from private/helpers.h.
- silence false warnings on MSVC
- merge `clang-tidy` cmake target into `lintc` and remove the
corresponding make target
- use cmake's built-in endianness detection
This adds the checks in https://neovim.io/doc/reports/clang/ when using
clang-tidy. The strategy is to enable all clang-analyzer checks, and
disable only the checks for the warnings that exist currently. This
allows us to eliminate each warning type without blocking ongoing work,
but also without adding bugs for already eliminated warnings.
The plan is to eventually eliminate https://neovim.io/doc/reports/clang/
by completely integrating it into the clang-tidy check.
Also add make and cmake targets `clang-analyzer` to run this check.
It's not needed anymore as it does the exact same thing as
functionaltest. The functionaltest target will test the lua type neovim
was built with, which can be toggled with the PREFER_LUA option.
The `make uninstall` target can't be expected to find all files it
installs in many cases. It is therefore better to remove it rather than give
the impression to users that it is a robust.
Due to the way neovim project is set up, running `make uninstall` would
previously build neovim in order to determine whether neovim was
installed. Instead, check if installation manifest file exists and if
not then skip building entirely.
- Remove unused code
- Use consistent casing. Variable names such as LibLuV_LIBRARIES is
needlessly jarring, even if the name might be technically correct.
- Use title casing for packages. find_package(unibilium) requires the
find_module to be named "Findunibilium.cmake", which makes it harder
to spot when scanning the files. Instead, use "Unibilium".
Clang-tidy already does what check-single-includes does automatically on
top of its regular linting. It is also generator independent, so it
doesn't take an eternity to run on slower generators such as Visual
Studio.