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116 lines
5.0 KiB
Markdown
116 lines
5.0 KiB
Markdown
Node Discovery Protocol v2
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==========================
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Mode of Operation
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-----------------
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There are two distinct modes: "local discovery", performed on a LAN
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segment (broadcast domain) and "global discovery" performed over the
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Internet in general with the support of a well known server.
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Local discovery does not use Query packets. Instead Announcement packets
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are sent periodically and each participating node keeps a table of the
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announcements it has seen. On multihomed hosts the announcement packets
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should be sent on each interface that syncthing will accept connections.
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It is recommended that local discovery Announcement packets are sent on
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a 30 to 60 second interval, possibly with forced transmissions when a
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previously unknown node is discovered.
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Global discovery is made possible by periodically updating a global server
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using Announcement packets indentical to those transmitted for local
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discovery. The node performing discovery will transmit a Query packet to
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the global server and expect an Announcement packet in response. In case
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the global server has no knowledge of the queried node ID, there will be
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no response. A timeout is to be used to determine lookup failure.
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There is no message to unregister from the global server; instead
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registrations are forgotten after 60 minutes. It is recommended to
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send Announcement packets to the global server on a 30 minute interval.
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Packet Formats
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--------------
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The Announcement packet has the following structure:
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0 1 2 3
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0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| Magic Number (0x029E4C77) |
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| Length of Node ID |
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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/ /
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\ Node ID (variable length) \
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/ /
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| Number of Addresses |
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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/ /
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\ Zero or more Address Structures \
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/ /
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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Address Structure:
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0 1 2 3
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0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| Length of IP |
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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/ /
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\ IP (variable length) \
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/ /
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| Port Number | 0x0000 |
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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This is the XDR encoding of:
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struct Announcement {
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unsigned int MagicNumber;
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string NodeID<>;
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Address Addresses<>;
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}
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struct Address {
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opaque IP<>;
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unsigned short PortNumber;
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}
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NodeID is padded to a multiple of 32 bits and all fields are in sent in
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network (big endian) byte order. In the Address structure, the IP field
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can be of three differnt kinds;
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- A zero length indicates that the IP address should be taken from the
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source address of the announcement packet, be it IPv4 or IPv6. The
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source address must be a valid unicast address.
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- A four byte length indicates that the address is an IPv4 unicast
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address.
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- A sixteen byte length indicates that the address is an IPv6 unicast
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address.
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The Query packet has the following structure:
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0 1 2 3
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0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| Magic Number (0x23D63A9A) |
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| Length of Node ID |
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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/ /
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\ Node ID (variable length) \
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/ /
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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This is the XDR encoding of:
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struct Announcement {
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unsigned int MagicNumber;
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string NodeID<>;
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}
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