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https://github.com/syncthing/syncthing.git
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b50d57b7fd
This adds a thin type that holds the state associated with the leveldb.DB, leaving the huge Instance type more or less stateless. Also moves some keying stuff into the DB package so that other packages need not know the keying specifics. (This does not, yet, fix the cmd/stindex program, in order to keep the diff size down. Hence the keying constants are still exported.)
123 lines
3.5 KiB
Go
123 lines
3.5 KiB
Go
// Copyright (C) 2018 The Syncthing Authors.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this file,
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// You can obtain one at https://mozilla.org/MPL/2.0/.
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package db
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import (
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"os"
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"strings"
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"sync/atomic"
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"github.com/syndtr/goleveldb/leveldb"
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"github.com/syndtr/goleveldb/leveldb/errors"
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"github.com/syndtr/goleveldb/leveldb/opt"
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"github.com/syndtr/goleveldb/leveldb/storage"
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)
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const (
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dbMaxOpenFiles = 100
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dbWriteBuffer = 4 << 20
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)
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// Lowlevel is the lowest level database interface. It has a very simple
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// purpose: hold the actual *leveldb.DB database, and the in-memory state
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// that belong to that database. In the same way that a single on disk
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// database can only be opened once, there should be only one Lowlevel for
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// any given *leveldb.DB.
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type Lowlevel struct {
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committed int64 // atomic, must come first
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*leveldb.DB
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location string
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folderIdx *smallIndex
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deviceIdx *smallIndex
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}
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// Open attempts to open the database at the given location, and runs
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// recovery on it if opening fails. Worst case, if recovery is not possible,
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// the database is erased and created from scratch.
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func Open(location string) (*Lowlevel, error) {
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opts := &opt.Options{
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OpenFilesCacheCapacity: dbMaxOpenFiles,
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WriteBuffer: dbWriteBuffer,
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}
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db, err := leveldb.OpenFile(location, opts)
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if leveldbIsCorrupted(err) {
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db, err = leveldb.RecoverFile(location, opts)
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}
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if leveldbIsCorrupted(err) {
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// The database is corrupted, and we've tried to recover it but it
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// didn't work. At this point there isn't much to do beyond dropping
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// the database and reindexing...
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l.Infoln("Database corruption detected, unable to recover. Reinitializing...")
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if err := os.RemoveAll(location); err != nil {
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return nil, errorSuggestion{err, "failed to delete corrupted database"}
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}
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db, err = leveldb.OpenFile(location, opts)
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}
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if err != nil {
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return nil, errorSuggestion{err, "is another instance of Syncthing running?"}
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}
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return NewLowlevel(db, location), nil
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}
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// OpenMemory returns a new Lowlevel referencing an in-memory database.
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func OpenMemory() *Lowlevel {
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db, _ := leveldb.Open(storage.NewMemStorage(), nil)
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return NewLowlevel(db, "<memory>")
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}
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// Location returns the filesystem path where the database is stored
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func (db *Lowlevel) Location() string {
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return db.location
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}
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// ListFolders returns the list of folders currently in the database
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func (db *Lowlevel) ListFolders() []string {
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return db.folderIdx.Values()
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}
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// Committed returns the number of items committed to the database since startup
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func (db *Lowlevel) Committed() int64 {
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return atomic.LoadInt64(&db.committed)
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}
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func (db *Lowlevel) Put(key, val []byte, wo *opt.WriteOptions) error {
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atomic.AddInt64(&db.committed, 1)
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return db.DB.Put(key, val, wo)
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}
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func (db *Lowlevel) Delete(key []byte, wo *opt.WriteOptions) error {
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atomic.AddInt64(&db.committed, 1)
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return db.DB.Delete(key, wo)
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}
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// NewLowlevel wraps the given *leveldb.DB into a *lowlevel
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func NewLowlevel(db *leveldb.DB, location string) *Lowlevel {
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return &Lowlevel{
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DB: db,
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location: location,
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folderIdx: newSmallIndex(db, []byte{KeyTypeFolderIdx}),
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deviceIdx: newSmallIndex(db, []byte{KeyTypeDeviceIdx}),
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}
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}
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// A "better" version of leveldb's errors.IsCorrupted.
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func leveldbIsCorrupted(err error) bool {
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switch {
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case err == nil:
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return false
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case errors.IsCorrupted(err):
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return true
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case strings.Contains(err.Error(), "corrupted"):
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return true
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}
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return false
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}
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