syncthing/lib/db/lowlevel.go

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// Copyright (C) 2018 The Syncthing Authors.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at https://mozilla.org/MPL/2.0/.
package db
import (
"os"
"strings"
"sync/atomic"
"github.com/syndtr/goleveldb/leveldb"
"github.com/syndtr/goleveldb/leveldb/errors"
"github.com/syndtr/goleveldb/leveldb/opt"
"github.com/syndtr/goleveldb/leveldb/storage"
)
const (
dbMaxOpenFiles = 100
dbWriteBuffer = 4 << 20
)
// Lowlevel is the lowest level database interface. It has a very simple
// purpose: hold the actual *leveldb.DB database, and the in-memory state
// that belong to that database. In the same way that a single on disk
// database can only be opened once, there should be only one Lowlevel for
// any given *leveldb.DB.
type Lowlevel struct {
committed int64 // atomic, must come first
*leveldb.DB
location string
folderIdx *smallIndex
deviceIdx *smallIndex
}
// Open attempts to open the database at the given location, and runs
// recovery on it if opening fails. Worst case, if recovery is not possible,
// the database is erased and created from scratch.
func Open(location string) (*Lowlevel, error) {
opts := &opt.Options{
OpenFilesCacheCapacity: dbMaxOpenFiles,
WriteBuffer: dbWriteBuffer,
}
db, err := leveldb.OpenFile(location, opts)
if leveldbIsCorrupted(err) {
db, err = leveldb.RecoverFile(location, opts)
}
if leveldbIsCorrupted(err) {
// The database is corrupted, and we've tried to recover it but it
// didn't work. At this point there isn't much to do beyond dropping
// the database and reindexing...
l.Infoln("Database corruption detected, unable to recover. Reinitializing...")
if err := os.RemoveAll(location); err != nil {
return nil, errorSuggestion{err, "failed to delete corrupted database"}
}
db, err = leveldb.OpenFile(location, opts)
}
if err != nil {
return nil, errorSuggestion{err, "is another instance of Syncthing running?"}
}
return NewLowlevel(db, location), nil
}
// OpenMemory returns a new Lowlevel referencing an in-memory database.
func OpenMemory() *Lowlevel {
db, _ := leveldb.Open(storage.NewMemStorage(), nil)
return NewLowlevel(db, "<memory>")
}
// Location returns the filesystem path where the database is stored
func (db *Lowlevel) Location() string {
return db.location
}
// ListFolders returns the list of folders currently in the database
func (db *Lowlevel) ListFolders() []string {
return db.folderIdx.Values()
}
// Committed returns the number of items committed to the database since startup
func (db *Lowlevel) Committed() int64 {
return atomic.LoadInt64(&db.committed)
}
func (db *Lowlevel) Put(key, val []byte, wo *opt.WriteOptions) error {
atomic.AddInt64(&db.committed, 1)
return db.DB.Put(key, val, wo)
}
func (db *Lowlevel) Delete(key []byte, wo *opt.WriteOptions) error {
atomic.AddInt64(&db.committed, 1)
return db.DB.Delete(key, wo)
}
// NewLowlevel wraps the given *leveldb.DB into a *lowlevel
func NewLowlevel(db *leveldb.DB, location string) *Lowlevel {
return &Lowlevel{
DB: db,
location: location,
folderIdx: newSmallIndex(db, []byte{KeyTypeFolderIdx}),
deviceIdx: newSmallIndex(db, []byte{KeyTypeDeviceIdx}),
}
}
// A "better" version of leveldb's errors.IsCorrupted.
func leveldbIsCorrupted(err error) bool {
switch {
case err == nil:
return false
case errors.IsCorrupted(err):
return true
case strings.Contains(err.Error(), "corrupted"):
return true
}
return false
}