package main import ( "fmt" "os" ) type Queue struct { data []interface{} begin, end int length, size int } func NewQueue() *Queue { q := Queue{} q.data = make([]interface{}, 256) q.size = 256 q.end = -1 return &q } func (q *Queue) Length() int { return q.length } func (q *Queue) Enqueue(v interface{}) { if q.length == 256 { fmt.Println("Queue Full") os.Exit(1) } q.end++ if len(q.data) == q.end { q.end = 0 } q.length++ q.data[q.end] = v } func (q *Queue) Dequeue() interface{} { if q.length == 0 { return nil } v := q.data[q.begin] q.begin++ q.length-- if q.size == q.begin { q.begin = 0 } if q.length == 0 { q.begin = 0 q.end = -1 } return v } func (q *Queue) Element(i int) interface{} { var v interface{} if q.begin == 0 { v = q.data[i] } else { if q.begin+i >= q.size { j := (q.begin + i) - q.size v = q.data[j] } else { v = q.data[q.begin+i] } } return v }