Window rendering upgraded to use blocks
This commit is contained in:
parent
7bc56f967d
commit
166245fccd
@ -16,6 +16,10 @@ func NewBlock(originx, originy, sizex, sizey int) Block {
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return b
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}
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func (b Block) Size() image.Point {
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return b.Rect.Size()
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}
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func (b *Block) SetSize(p image.Point) {
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dx := b.Rect.Min.X
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dy := b.Rect.Min.Y
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@ -23,6 +27,10 @@ func (b *Block) SetSize(p image.Point) {
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b.Rect.Max.Y = p.Y + dy
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}
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func (b Block) Origin() image.Point {
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return b.Rect.Min
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}
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func (b *Block) SetOrigin(p image.Point) {
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d := p.Sub(b.Rect.Min)
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b.Rect = b.Rect.Add(d)
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@ -1,5 +1,9 @@
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package exhibit
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import (
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"image"
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)
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const (
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Thick = Style(iota)
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Thin
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@ -22,6 +26,13 @@ const (
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Intersect
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)
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type Border struct {
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Style
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Box
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Attributes
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Visible bool
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}
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type Style int
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type Box int
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@ -51,3 +62,34 @@ func BorderRune(c Box, s Style) rune {
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return ' '
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}
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}
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func (b Border) Cell(p image.Point, r image.Rectangle) (Cell, bool) {
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c := Cell{}
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if !b.Visible {
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return c, false
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}
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c.Attrs = b.Attributes
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if p.X != r.Min.X && p.X != r.Max.X-1 &&
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p.Y != r.Min.Y && p.Y != r.Max.Y-1 {
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return c, false
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}
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if p.X == r.Min.X && p.Y == r.Min.Y {
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c.Value = BorderRune(TopLeft, b.Style)
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} else if p.X == r.Max.X-1 && p.Y == r.Min.Y {
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c.Value = BorderRune(TopRight, b.Style)
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} else if p.X == r.Min.X && p.Y == r.Max.Y-1 {
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c.Value = BorderRune(BottomLeft, b.Style)
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} else if p.X == r.Max.X-1 && p.Y == r.Max.Y-1 {
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c.Value = BorderRune(BottomRight, b.Style)
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} else if p.X == r.Min.X || p.X == r.Max.X-1 {
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c.Value = BorderRune(Vertical, b.Style)
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} else if p.Y == r.Min.Y || p.Y == r.Max.Y-1 {
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c.Value = BorderRune(Horizontal, b.Style)
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}
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return c, true
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}
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@ -11,16 +11,17 @@ type ListEntry interface {
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}
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type ListWidget struct {
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Style Style
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blockLock sync.Mutex
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block Block
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attributesLock sync.Mutex
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attributes Attributes
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rightAlign bool
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border bool
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rightAlignLock sync.Mutex
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rightAlign bool
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borderLock sync.Mutex
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border Border
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listLock sync.Mutex
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list [][]Cell
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@ -115,22 +116,39 @@ func (l *ListWidget) Commit() {
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l.recalculateCells()
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}
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func (l *ListWidget) SetBorder(b bool) {
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func (l *ListWidget) Border() Border {
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l.borderLock.Lock()
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defer l.borderLock.Unlock()
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return l.border
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}
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func (l *ListWidget) SetBorder(b Border) {
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l.borderLock.Lock()
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if l.border == b {
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return
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}
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l.border = b
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l.borderLock.Unlock()
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l.recalculateCells()
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}
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func (l *ListWidget) RightAlign() bool {
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l.rightAlignLock.Lock()
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defer l.rightAlignLock.Unlock()
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return l.rightAlign
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}
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func (l *ListWidget) SetRightAlign(b bool) {
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l.rightAlignLock.Lock()
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if l.rightAlign == b {
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return
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}
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l.rightAlign = b
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l.rightAlignLock.Unlock()
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l.recalculateCells()
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}
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@ -140,14 +158,20 @@ func (l *ListWidget) recalculateCells() {
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defer l.listLock.Unlock()
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l.blockLock.Lock()
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origin := l.block.Rect.Min
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size := l.block.Rect.Size()
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rect := l.block.Rect
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l.blockLock.Unlock()
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origin := rect.Min
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size := rect.Size()
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rightAlign := l.RightAlign()
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border := l.Border()
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cells := make(map[image.Point]Cell)
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var i, bx, by int
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if l.border {
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if border.Visible {
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size = size.Add(image.Point{2, 2})
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bx = 1
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by = 1
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@ -158,18 +182,16 @@ func (l *ListWidget) recalculateCells() {
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c := Cell{Value: ' '}
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point := image.Pt(x, y).Add(origin)
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if l.border {
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cell, ok := l.borderCell(image.Pt(x, y), size)
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if ok {
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cells[point] = cell
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continue
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}
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cell, ok := border.Cell(point, rect)
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if ok {
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cells[point] = cell
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continue
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}
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if y < len(l.list)+by {
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length := len(l.list[y-by])
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if l.rightAlign {
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if rightAlign {
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i = (size.X - x - length - bx) * -1
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} else {
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i = x - bx
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@ -188,28 +210,3 @@ func (l *ListWidget) recalculateCells() {
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l.block.Cells = cells
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l.blockLock.Unlock()
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}
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func (l *ListWidget) borderCell(p image.Point, size image.Point) (Cell, bool) {
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c := Cell{}
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c.Attrs = l.Attributes()
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if p.X != 0 && p.X != size.X-1 && p.Y != 0 && p.Y != size.Y-1 {
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return c, false
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}
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if p.X == 0 && p.Y == 0 {
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c.Value = BorderRune(TopLeft, l.Style)
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} else if p.X == size.X-1 && p.Y == 0 {
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c.Value = BorderRune(TopRight, l.Style)
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} else if p.X == 0 && p.Y == size.Y-1 {
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c.Value = BorderRune(BottomLeft, l.Style)
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} else if p.X == size.X-1 && p.Y == size.Y-1 {
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c.Value = BorderRune(BottomRight, l.Style)
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} else if p.X == 0 || p.X == size.X-1 {
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c.Value = BorderRune(Vertical, l.Style)
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} else if p.Y == 0 || p.Y == size.Y-1 {
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c.Value = BorderRune(Horizontal, l.Style)
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}
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return c, true
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}
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@ -11,6 +11,7 @@ type Scene struct {
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func (s *Scene) Render() {
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s.Window.SetSize(s.Terminal.Size())
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s.Window.SetOrigin(image.Point{})
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c := make([]Cell, 0)
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@ -4,17 +4,12 @@ import (
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"image"
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)
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type Border struct {
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Top bool
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Bottom bool
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Left bool
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Right bool
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}
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type Widget interface {
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Render(image.Point) Block
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Size() image.Point
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SetSize(image.Point)
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Origin() image.Point
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SetOrigin(image.Point)
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Attributes() Attributes
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SetAttributes(Attributes)
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}
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@ -2,16 +2,28 @@ package exhibit
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import (
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"image"
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"sync"
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)
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type WindowWidget struct {
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block Block
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attributes Attributes
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Style Style
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blockLock sync.Mutex
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block Block
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attributesLock sync.Mutex
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attributes Attributes
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borderLock sync.Mutex
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border Border
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widgetLock sync.Mutex
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widgets []Widget
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}
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func (w *WindowWidget) AddWidget(widget Widget) {
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w.widgetLock.Lock()
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defer w.widgetLock.Unlock()
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if w.widgets == nil {
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w.widgets = make([]Widget, 0)
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}
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@ -20,10 +32,16 @@ func (w *WindowWidget) AddWidget(widget Widget) {
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}
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func (w WindowWidget) Attributes() Attributes {
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w.attributesLock.Lock()
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defer w.attributesLock.Unlock()
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return w.attributes
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}
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func (w *WindowWidget) SetAttributes(a Attributes) {
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w.attributesLock.Lock()
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defer w.attributesLock.Unlock()
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w.attributes = a
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}
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@ -35,46 +53,78 @@ func (w *WindowWidget) SetSize(p image.Point) {
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w.block.SetSize(p)
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}
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func (w *WindowWidget) Render() Block {
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func (w *WindowWidget) Origin() image.Point {
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w.blockLock.Lock()
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defer w.blockLock.Unlock()
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return w.block.Rect.Min
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}
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func (w *WindowWidget) SetOrigin(p image.Point) {
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w.blockLock.Lock()
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defer w.blockLock.Unlock()
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w.block.SetOrigin(p)
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}
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func (w *WindowWidget) Border() Border {
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w.borderLock.Lock()
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defer w.borderLock.Unlock()
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return w.border
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}
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func (w *WindowWidget) SetBorder(b Border) {
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w.borderLock.Lock()
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defer w.borderLock.Unlock()
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w.border = b
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}
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func (w *WindowWidget) Render(origin image.Point) Block {
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if w.block.Rect.Size().X == 0 || w.block.Rect.Size().Y == 0 {
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return w.renderContent()
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} else {
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return w.renderSize()
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return NewBlock(0, 0, 0, 0)
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}
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}
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func (w *WindowWidget) renderContent() Block {
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// c := make([][]Cell, 0)
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// var y int
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// for _, w := range w.widgets {
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// for _, row := range w.Render() {
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// t := make([]Cell, len(row))
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// c = append(c, t)
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// for j, col := range row {
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// col.Pos.Y = y
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// c[y][j] = col
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// }
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// y++
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// }
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// }
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return Block{}
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}
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func (w *WindowWidget) renderSize() Block {
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// c := make([][]Cell, w.size.Y)
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// for y := 0; y < w.size.Y; y++ {
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// for x := 0; x < w.size.X; x++ {
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// c[y][x] = Cell{Pos: Position{X: x, Y: y}}
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// }
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// }
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// return c
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return Block{}
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w.widgetLock.Lock()
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defer w.widgetLock.Unlock()
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w.blockLock.Lock()
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defer w.blockLock.Unlock()
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var borderAdj image.Point
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border := w.Border()
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if border.Visible {
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borderAdj = image.Pt(1, 1)
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}
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block := NewBlock(0, 0, 0, 0)
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block.SetSize(w.block.Rect.Size())
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block.SetOrigin(origin.Add(w.block.Origin()))
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for _, widget := range w.widgets {
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cells := widget.Render(block.Origin().Add(borderAdj)).Cells
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for k, v := range cells {
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if !k.In(block.Rect) {
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continue
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}
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block.Cells[k] = v
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}
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}
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if border.Visible {
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for x := 0; x < block.Size().X; x++ {
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for y := 0; y < block.Size().Y; y++ {
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point := image.Pt(x, y).Add(block.Origin())
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c, ok := border.Cell(point, block.Rect)
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if ok {
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block.Cells[point] = c
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}
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}
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}
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}
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return block
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}
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10
spectator.go
10
spectator.go
@ -77,27 +77,25 @@ func main() {
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defer terminal.Shutdown()
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terminal.HideCursor()
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// window = &exhibit.WindowWidget{}
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window = &exhibit.WindowWidget{}
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window.SetBorder(exhibit.Border{Visible: true})
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topAsks = &exhibit.ListWidget{}
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// topAsks.SetSize(image.Point{100, 100})
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topAsks.SetBorder(true)
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topAsks.SetRightAlign(true)
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topAsks.SetAttributes(exhibit.Attributes{ForegroundColor: exhibit.FGCyan})
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topBids = &exhibit.ListWidget{}
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// topBids.SetBorder(true)
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// topBids.SetRightAlign(true)
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// topBids.SetAttributes(exhibit.Attributes{ForegroundColor: exhibit.FGGreen})
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midPrice = &exhibit.ListWidget{}
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// midPrice.SetRightAlign(true)
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// window.AddWidget(topAsks)
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window.AddWidget(topAsks)
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// window.AddWidget(midPrice)
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// window.AddWidget(topBids)
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// scene := exhibit.Scene{terminal, window}
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scene := exhibit.Scene{terminal, topAsks}
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scene := exhibit.Scene{terminal, window}
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conn, _, err := websocket.DefaultDialer.Dial("wss://ws-feed.gdax.com", nil)
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if err != nil {
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Reference in New Issue
Block a user