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Luv is a simple lua binding to libuv, which is now used by neovim lua client. The bundled luv installation a bit different from other dependencies in that it is installed two times: - The "BuildLuv.cmake" script downloads and installs a static version of luv using its normal cmake build script. This static version will be used later. - Luv default rockspec is replaced with the alternate under the "rockspecs" directory(the alternate rockspec plays nicer with neovim build system) - The alternate rockspec is used to build/install the lua module and make it available to lua scripts.
91 lines
3.1 KiB
CMake
91 lines
3.1 KiB
CMake
include(CMakeParseArguments)
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# BuildLuv(PATCH_COMMAND ... CONFIGURE_COMMAND ... BUILD_COMMAND ... INSTALL_COMMAND ...)
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# Reusable function to build luv, wraps ExternalProject_Add.
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# Failing to pass a command argument will result in no command being run
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function(BuildLuv)
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cmake_parse_arguments(_luv
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""
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""
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"PATCH_COMMAND;CONFIGURE_COMMAND;BUILD_COMMAND;INSTALL_COMMAND"
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${ARGN})
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if(NOT _luv_CONFIGURE_COMMAND AND NOT _luv_BUILD_COMMAND
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AND NOT _luv_INSTALL_COMMAND)
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message(FATAL_ERROR "Must pass at least one of CONFIGURE_COMMAND, BUILD_COMMAND, INSTALL_COMMAND")
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endif()
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ExternalProject_Add(luv-static
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PREFIX ${DEPS_BUILD_DIR}
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URL ${LUV_URL}
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DOWNLOAD_DIR ${DEPS_DOWNLOAD_DIR}/luv
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DOWNLOAD_COMMAND ${CMAKE_COMMAND}
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-DPREFIX=${DEPS_BUILD_DIR}
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-DDOWNLOAD_DIR=${DEPS_DOWNLOAD_DIR}/luv
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-DURL=${LUV_URL}
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-DEXPECTED_SHA256=${LUV_SHA256}
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-DTARGET=luv
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-DUSE_EXISTING_SRC_DIR=${USE_EXISTING_SRC_DIR}
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-P ${CMAKE_CURRENT_SOURCE_DIR}/cmake/DownloadAndExtractFile.cmake
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PATCH_COMMAND "${_luv_PATCH_COMMAND}"
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CONFIGURE_COMMAND "${_luv_CONFIGURE_COMMAND}"
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BUILD_COMMAND "${_luv_BUILD_COMMAND}"
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INSTALL_COMMAND "${_luv_INSTALL_COMMAND}")
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endfunction()
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set(LUV_SRC_DIR ${DEPS_BUILD_DIR}/src/luv)
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set(LUV_INCLUDE_FLAGS
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"-I${DEPS_INSTALL_DIR}/include -I${DEPS_INSTALL_DIR}/include/luajit-2.0")
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set(LUV_PATCH_COMMAND
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${CMAKE_COMMAND} -DLUV_SRC_DIR=${LUV_SRC_DIR}
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-P ${PROJECT_SOURCE_DIR}/cmake/PatchLuv.cmake)
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set(LUV_CONFIGURE_COMMAND_COMMON
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${CMAKE_COMMAND} ${LUV_SRC_DIR}
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-DCMAKE_INSTALL_PREFIX=${DEPS_INSTALL_DIR}
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-DLUA_BUILD_TYPE=System
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-DWITH_SHARED_LIBUV=ON
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-DBUILD_SHARED_LIBS=OFF
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-DBUILD_MODULE=OFF)
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if(MINGW AND CMAKE_CROSSCOMPILING)
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get_filename_component(TOOLCHAIN ${CMAKE_TOOLCHAIN_FILE} REALPATH)
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set(LUV_CONFIGURE_COMMAND
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${LUV_CONFIGURE_COMMAND_COMMON}
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# Pass toolchain
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-DCMAKE_TOOLCHAIN_FILE=${TOOLCHAIN}
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"-DCMAKE_C_FLAGS:STRING=${LUV_INCLUDE_FLAGS} -D_WIN32_WINNT=0x0600"
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# Hack to avoid -rdynamic in Mingw
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-DCMAKE_SHARED_LIBRARY_LINK_C_FLAGS="")
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elseif(MSVC)
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set(LUV_CONFIGURE_COMMAND
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${LUV_CONFIGURE_COMMAND_COMMON}
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-DCMAKE_C_COMPILER=${CMAKE_C_COMPILER}
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# Same as Unix without fPIC
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"-DCMAKE_C_FLAGS:STRING=${CMAKE_C_COMPILER_ARG1} ${LUV_INCLUDE_FLAGS}"
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# Make sure we use the same generator, otherwise we may
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# accidentaly end up using different MSVC runtimes
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-DCMAKE_GENERATOR=${CMAKE_GENERATOR}
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# Use static runtime
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-DCMAKE_C_FLAGS_DEBUG="-MTd"
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-DCMAKE_C_FLAGS_RELEASE="-MT")
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else()
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set(LUV_CONFIGURE_COMMAND
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${LUV_CONFIGURE_COMMAND_COMMON}
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-DCMAKE_C_COMPILER=${CMAKE_C_COMPILER}
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"-DCMAKE_C_FLAGS:STRING=${CMAKE_C_COMPILER_ARG1} ${LUV_INCLUDE_FLAGS} -fPIC")
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endif()
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set(LUV_BUILD_COMMAND ${CMAKE_COMMAND} --build .)
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set(LUV_INSTALL_COMMAND ${CMAKE_COMMAND} --build . --target install)
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BuildLuv(PATCH_COMMAND ${LUV_PATCH_COMMAND}
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CONFIGURE_COMMAND ${LUV_CONFIGURE_COMMAND}
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BUILD_COMMAND ${LUV_BUILD_COMMAND}
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INSTALL_COMMAND ${LUV_INSTALL_COMMAND})
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list(APPEND THIRD_PARTY_DEPS luv-static)
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add_dependencies(luv-static luajit)
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add_dependencies(luv-static libuv)
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