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a98a6996c2
Vim runtime files based on 7.4.384 / hg changeset 7090d7f160f7 Excluding: Amiga icons (*.info, icons/) doc/hangulin.txt tutor/ spell/ lang/ (only used for menu translations) macros/maze/, macros/hanoi/, macros/life/, macros/urm/ These were used to test vi compatibility. termcap "Demonstration of a termcap file (for the Amiga and Archimedes)" Helped-by: Rich Wareham <rjw57@cam.ac.uk> Helped-by: John <john.schmidt.h@gmail.com> Helped-by: Yann <yann@yann-salaun.com> Helped-by: Christophe Badoit <c.badoit@lesiteimmo.com> Helped-by: drasill <github@tof2k.com> Helped-by: Tae Sandoval Murgan <taecilla@gmail.com> Helped-by: Lowe Thiderman <lowe.thiderman@gmail.com>
171 lines
8.3 KiB
VimL
171 lines
8.3 KiB
VimL
" Vim syntax file
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" Language: Quake[1-3] configuration file
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" Maintainer: Nikolai Weibull <now@bitwi.se>
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" Latest Revision: 2007-06-17
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" quake_is_quake1 - the syntax is to be used for quake1 configs
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" quake_is_quake2 - the syntax is to be used for quake2 configs
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" quake_is_quake3 - the syntax is to be used for quake3 configs
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" Credits: Tomasz Kalkosinski wrote the original quake3Colors stuff
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if exists("b:current_syntax")
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finish
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endif
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let s:cpo_save = &cpo
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set cpo&vim
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setlocal iskeyword+=-,+
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syn keyword quakeTodo contained TODO FIXME XXX NOTE
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syn region quakeComment display oneline start='//' end='$' end=';'
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\ keepend contains=quakeTodo,@Spell
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syn region quakeString display oneline start=+"+ skip=+\\\\\|\\"+
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\ end=+"\|$+ contains=quakeNumbers,
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\ @quakeCommands,@quake3Colors
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syn case ignore
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syn match quakeNumbers display transparent '\<-\=\d\|\.\d'
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\ contains=quakeNumber,quakeFloat,
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\ quakeOctalError,quakeOctal
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syn match quakeNumber contained display '\d\+\>'
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syn match quakeFloat contained display '\d\+\.\d*'
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syn match quakeFloat contained display '\.\d\+\>'
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if exists("quake_is_quake1") || exists("quake_is_quake2")
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syn match quakeOctal contained display '0\o\+\>'
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\ contains=quakeOctalZero
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syn match quakeOctalZero contained display '\<0'
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syn match quakeOctalError contained display '0\o*[89]\d*'
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endif
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syn cluster quakeCommands contains=quakeCommand,quake1Command,
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\ quake12Command,Quake2Command,Quake23Command,
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\ Quake3Command
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syn keyword quakeCommand +attack +back +forward +left +lookdown +lookup
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syn keyword quakeCommand +mlook +movedown +moveleft +moveright +moveup
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syn keyword quakeCommand +right +speed +strafe -attack -back bind
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syn keyword quakeCommand bindlist centerview clear connect cvarlist dir
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syn keyword quakeCommand disconnect dumpuser echo error exec -forward
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syn keyword quakeCommand god heartbeat joy_advancedupdate kick kill
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syn keyword quakeCommand killserver -left -lookdown -lookup map
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syn keyword quakeCommand messagemode messagemode2 -mlook modellist
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syn keyword quakeCommand -movedown -moveleft -moveright -moveup play
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syn keyword quakeCommand quit rcon reconnect record -right say say_team
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syn keyword quakeCommand screenshot serverinfo serverrecord serverstop
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syn keyword quakeCommand set sizedown sizeup snd_restart soundinfo
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syn keyword quakeCommand soundlist -speed spmap status -strafe stopsound
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syn keyword quakeCommand toggleconsole unbind unbindall userinfo pause
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syn keyword quakeCommand vid_restart viewpos wait weapnext weapprev
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if exists("quake_is_quake1")
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syn keyword quake1Command sv
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endif
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if exists("quake_is_quake1") || exists("quake_is_quake2")
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syn keyword quake12Command +klook alias cd impulse link load save
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syn keyword quake12Command timerefresh changing info loading
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syn keyword quake12Command pingservers playerlist players score
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endif
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if exists("quake_is_quake2")
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syn keyword quake2Command cmd demomap +use condump download drop gamemap
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syn keyword quake2Command give gun_model setmaster sky sv_maplist wave
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syn keyword quake2Command cmdlist gameversiona gun_next gun_prev invdrop
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syn keyword quake2Command inven invnext invnextp invnextw invprev
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syn keyword quake2Command invprevp invprevw invuse menu_addressbook
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syn keyword quake2Command menu_credits menu_dmoptions menu_game
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syn keyword quake2Command menu_joinserver menu_keys menu_loadgame
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syn keyword quake2Command menu_main menu_multiplayer menu_options
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syn keyword quake2Command menu_playerconfig menu_quit menu_savegame
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syn keyword quake2Command menu_startserver menu_video
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syn keyword quake2Command notarget precache prog togglechat vid_front
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syn keyword quake2Command weaplast
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endif
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if exists("quake_is_quake2") || exists("quake_is_quake3")
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syn keyword quake23Command imagelist modellist path z_stats
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endif
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if exists("quake_is_quake3")
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syn keyword quake3Command +info +scores +zoom addbot arena banClient
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syn keyword quake3Command banUser callteamvote callvote changeVectors
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syn keyword quake3Command cinematic clientinfo clientkick cmd cmdlist
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syn keyword quake3Command condump configstrings crash cvar_restart devmap
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syn keyword quake3Command fdir follow freeze fs_openedList Fs_pureList
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syn keyword quake3Command Fs_referencedList gfxinfo globalservers
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syn keyword quake3Command hunk_stats in_restart -info levelshot
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syn keyword quake3Command loaddeferred localservers map_restart mem_info
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syn keyword quake3Command messagemode3 messagemode4 midiinfo model music
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syn keyword quake3Command modelist net_restart nextframe nextskin noclip
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syn keyword quake3Command notarget ping prevframe prevskin reset restart
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syn keyword quake3Command s_disable_a3d s_enable_a3d s_info s_list s_stop
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syn keyword quake3Command scanservers -scores screenshotJPEG sectorlist
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syn keyword quake3Command serverstatus seta setenv sets setu setviewpos
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syn keyword quake3Command shaderlist showip skinlist spdevmap startOribt
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syn keyword quake3Command stats stopdemo stoprecord systeminfo togglemenu
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syn keyword quake3Command tcmd team teamtask teamvote tell tell_attacker
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syn keyword quake3Command tell_target testgun testmodel testshader toggle
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syn keyword quake3Command touchFile vminfo vmprofile vmtest vosay
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syn keyword quake3Command vosay_team vote votell vsay vsay_team vstr
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syn keyword quake3Command vtaunt vtell vtell_attacker vtell_target weapon
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syn keyword quake3Command writeconfig -zoom
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syn match quake3Command display "\<[+-]button\(\d\|1[0-4]\)\>"
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endif
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if exists("quake_is_quake3")
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syn cluster quake3Colors contains=quake3Red,quake3Green,quake3Yellow,
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\ quake3Blue,quake3Cyan,quake3Purple,quake3White,
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\ quake3Orange,quake3Grey,quake3Black,quake3Shadow
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syn region quake3Red contained start=+\^1+hs=e+1 end=+[$^"\n]+he=e-1
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syn region quake3Green contained start=+\^2+hs=e+1 end=+[$^"\n]+he=e-1
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syn region quake3Yellow contained start=+\^3+hs=e+1 end=+[$^"\n]+he=e-1
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syn region quake3Blue contained start=+\^4+hs=e+1 end=+[$^"\n]+he=e-1
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syn region quake3Cyan contained start=+\^5+hs=e+1 end=+[$^"\n]+he=e-1
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syn region quake3Purple contained start=+\^6+hs=e+1 end=+[$^"\n]+he=e-1
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syn region quake3White contained start=+\^7+hs=e+1 end=+[$^"\n]+he=e-1
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syn region quake3Orange contained start=+\^8+hs=e+1 end=+[$^\"\n]+he=e-1
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syn region quake3Grey contained start=+\^9+hs=e+1 end=+[$^"\n]+he=e-1
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syn region quake3Black contained start=+\^0+hs=e+1 end=+[$^"\n]+he=e-1
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syn region quake3Shadow contained start=+\^[Xx]+hs=e+1 end=+[$^"\n]+he=e-1
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endif
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hi def link quakeComment Comment
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hi def link quakeTodo Todo
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hi def link quakeString String
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hi def link quakeNumber Number
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hi def link quakeOctal Number
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hi def link quakeOctalZero PreProc
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hi def link quakeFloat Number
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hi def link quakeOctalError Error
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hi def link quakeCommand quakeCommands
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hi def link quake1Command quakeCommands
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hi def link quake12Command quakeCommands
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hi def link quake2Command quakeCommands
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hi def link quake23Command quakeCommands
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hi def link quake3Command quakeCommands
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hi def link quakeCommands Keyword
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if exists("quake_is_quake3")
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hi quake3Red ctermfg=Red guifg=Red
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hi quake3Green ctermfg=Green guifg=Green
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hi quake3Yellow ctermfg=Yellow guifg=Yellow
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hi quake3Blue ctermfg=Blue guifg=Blue
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hi quake3Cyan ctermfg=Cyan guifg=Cyan
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hi quake3Purple ctermfg=DarkMagenta guifg=Purple
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hi quake3White ctermfg=White guifg=White
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hi quake3Black ctermfg=Black guifg=Black
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hi quake3Orange ctermfg=Brown guifg=Orange
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hi quake3Grey ctermfg=LightGrey guifg=LightGrey
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hi quake3Shadow cterm=underline gui=underline
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endif
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let b:current_syntax = "quake"
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let &cpo = s:cpo_save
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unlet s:cpo_save
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