neovim/third-party/libuv/test/test-ipc.c

649 lines
16 KiB
C

/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "uv.h"
#include "task.h"
#include <stdio.h>
#include <string.h>
static uv_pipe_t channel;
static uv_tcp_t tcp_server;
static uv_tcp_t tcp_connection;
static int exit_cb_called;
static int read2_cb_called;
static int tcp_write_cb_called;
static int tcp_read_cb_called;
static int on_pipe_read_called;
static int local_conn_accepted;
static int remote_conn_accepted;
static int tcp_server_listening;
static uv_write_t write_req;
static uv_pipe_t channel;
static uv_tcp_t tcp_server;
static uv_write_t conn_notify_req;
static int close_cb_called;
static int connection_accepted;
static int tcp_conn_read_cb_called;
static int tcp_conn_write_cb_called;
typedef struct {
uv_connect_t conn_req;
uv_write_t tcp_write_req;
uv_tcp_t conn;
} tcp_conn;
#define CONN_COUNT 100
static void close_server_conn_cb(uv_handle_t* handle) {
free(handle);
}
static void on_connection(uv_stream_t* server, int status) {
uv_tcp_t* conn;
int r;
if (!local_conn_accepted) {
/* Accept the connection and close it. Also and close the server. */
ASSERT(status == 0);
ASSERT((uv_stream_t*)&tcp_server == server);
conn = malloc(sizeof(*conn));
ASSERT(conn);
r = uv_tcp_init(server->loop, conn);
ASSERT(r == 0);
r = uv_accept(server, (uv_stream_t*)conn);
ASSERT(r == 0);
uv_close((uv_handle_t*)conn, close_server_conn_cb);
uv_close((uv_handle_t*)server, NULL);
local_conn_accepted = 1;
}
}
static void exit_cb(uv_process_t* process,
int64_t exit_status,
int term_signal) {
printf("exit_cb\n");
exit_cb_called++;
ASSERT(exit_status == 0);
uv_close((uv_handle_t*)process, NULL);
}
static void on_alloc(uv_handle_t* handle,
size_t suggested_size,
uv_buf_t* buf) {
buf->base = malloc(suggested_size);
buf->len = suggested_size;
}
static void close_client_conn_cb(uv_handle_t* handle) {
tcp_conn* p = (tcp_conn*)handle->data;
free(p);
}
static void connect_cb(uv_connect_t* req, int status) {
uv_close((uv_handle_t*)req->handle, close_client_conn_cb);
}
static void make_many_connections(void) {
tcp_conn* conn;
struct sockaddr_in addr;
int r, i;
for (i = 0; i < CONN_COUNT; i++) {
conn = malloc(sizeof(*conn));
ASSERT(conn);
r = uv_tcp_init(uv_default_loop(), &conn->conn);
ASSERT(r == 0);
ASSERT(0 == uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
r = uv_tcp_connect(&conn->conn_req,
(uv_tcp_t*) &conn->conn,
(const struct sockaddr*) &addr,
connect_cb);
ASSERT(r == 0);
conn->conn.data = conn;
}
}
static void on_read(uv_pipe_t* pipe,
ssize_t nread,
const uv_buf_t* buf,
uv_handle_type pending) {
int r;
uv_buf_t outbuf;
if (nread == 0) {
/* Everything OK, but nothing read. */
free(buf->base);
return;
}
if (nread < 0) {
if (nread == UV_EOF) {
free(buf->base);
return;
}
printf("error recving on channel: %s\n", uv_strerror(nread));
abort();
}
fprintf(stderr, "got %d bytes\n", (int)nread);
if (!tcp_server_listening) {
ASSERT(nread > 0 && buf->base && pending != UV_UNKNOWN_HANDLE);
read2_cb_called++;
/* Accept the pending TCP server, and start listening on it. */
ASSERT(pending == UV_TCP);
r = uv_tcp_init(uv_default_loop(), &tcp_server);
ASSERT(r == 0);
r = uv_accept((uv_stream_t*)pipe, (uv_stream_t*)&tcp_server);
ASSERT(r == 0);
r = uv_listen((uv_stream_t*)&tcp_server, 12, on_connection);
ASSERT(r == 0);
tcp_server_listening = 1;
/* Make sure that the expected data is correctly multiplexed. */
ASSERT(memcmp("hello\n", buf->base, nread) == 0);
outbuf = uv_buf_init("world\n", 6);
r = uv_write(&write_req, (uv_stream_t*)pipe, &outbuf, 1, NULL);
ASSERT(r == 0);
/* Create a bunch of connections to get both servers to accept. */
make_many_connections();
} else if (memcmp("accepted_connection\n", buf->base, nread) == 0) {
/* Remote server has accepted a connection. Close the channel. */
ASSERT(pending == UV_UNKNOWN_HANDLE);
remote_conn_accepted = 1;
uv_close((uv_handle_t*)&channel, NULL);
}
free(buf->base);
}
void spawn_helper(uv_pipe_t* channel,
uv_process_t* process,
const char* helper) {
uv_process_options_t options;
size_t exepath_size;
char exepath[1024];
char* args[3];
int r;
uv_stdio_container_t stdio[1];
r = uv_pipe_init(uv_default_loop(), channel, 1);
ASSERT(r == 0);
ASSERT(channel->ipc);
exepath_size = sizeof(exepath);
r = uv_exepath(exepath, &exepath_size);
ASSERT(r == 0);
exepath[exepath_size] = '\0';
args[0] = exepath;
args[1] = (char*)helper;
args[2] = NULL;
memset(&options, 0, sizeof(options));
options.file = exepath;
options.args = args;
options.exit_cb = exit_cb;
options.stdio = stdio;
options.stdio[0].flags = UV_CREATE_PIPE |
UV_READABLE_PIPE | UV_WRITABLE_PIPE;
options.stdio[0].data.stream = (uv_stream_t*)channel;
options.stdio_count = 1;
r = uv_spawn(uv_default_loop(), process, &options);
ASSERT(r == 0);
}
static void on_tcp_write(uv_write_t* req, int status) {
ASSERT(status == 0);
ASSERT(req->handle == (uv_stream_t*)&tcp_connection);
tcp_write_cb_called++;
}
static void on_read_alloc(uv_handle_t* handle,
size_t suggested_size,
uv_buf_t* buf) {
buf->base = malloc(suggested_size);
buf->len = suggested_size;
}
static void on_tcp_read(uv_stream_t* tcp, ssize_t nread, const uv_buf_t* buf) {
ASSERT(nread > 0);
ASSERT(memcmp("hello again\n", buf->base, nread) == 0);
ASSERT(tcp == (uv_stream_t*)&tcp_connection);
free(buf->base);
tcp_read_cb_called++;
uv_close((uv_handle_t*)tcp, NULL);
uv_close((uv_handle_t*)&channel, NULL);
}
static void on_read_connection(uv_pipe_t* pipe,
ssize_t nread,
const uv_buf_t* buf,
uv_handle_type pending) {
int r;
uv_buf_t outbuf;
if (nread == 0) {
/* Everything OK, but nothing read. */
free(buf->base);
return;
}
if (nread < 0) {
if (nread == UV_EOF) {
free(buf->base);
return;
}
printf("error recving on channel: %s\n", uv_strerror(nread));
abort();
}
fprintf(stderr, "got %d bytes\n", (int)nread);
ASSERT(nread > 0 && buf->base && pending != UV_UNKNOWN_HANDLE);
read2_cb_called++;
/* Accept the pending TCP connection */
ASSERT(pending == UV_TCP);
r = uv_tcp_init(uv_default_loop(), &tcp_connection);
ASSERT(r == 0);
r = uv_accept((uv_stream_t*)pipe, (uv_stream_t*)&tcp_connection);
ASSERT(r == 0);
/* Make sure that the expected data is correctly multiplexed. */
ASSERT(memcmp("hello\n", buf->base, nread) == 0);
/* Write/read to/from the connection */
outbuf = uv_buf_init("world\n", 6);
r = uv_write(&write_req, (uv_stream_t*)&tcp_connection, &outbuf, 1,
on_tcp_write);
ASSERT(r == 0);
r = uv_read_start((uv_stream_t*)&tcp_connection, on_read_alloc, on_tcp_read);
ASSERT(r == 0);
free(buf->base);
}
static int run_ipc_test(const char* helper, uv_read2_cb read_cb) {
uv_process_t process;
int r;
spawn_helper(&channel, &process, helper);
uv_read2_start((uv_stream_t*)&channel, on_alloc, read_cb);
r = uv_run(uv_default_loop(), UV_RUN_DEFAULT);
ASSERT(r == 0);
MAKE_VALGRIND_HAPPY();
return 0;
}
TEST_IMPL(ipc_listen_before_write) {
int r = run_ipc_test("ipc_helper_listen_before_write", on_read);
ASSERT(local_conn_accepted == 1);
ASSERT(remote_conn_accepted == 1);
ASSERT(read2_cb_called == 1);
ASSERT(exit_cb_called == 1);
return r;
}
TEST_IMPL(ipc_listen_after_write) {
int r = run_ipc_test("ipc_helper_listen_after_write", on_read);
ASSERT(local_conn_accepted == 1);
ASSERT(remote_conn_accepted == 1);
ASSERT(read2_cb_called == 1);
ASSERT(exit_cb_called == 1);
return r;
}
TEST_IMPL(ipc_tcp_connection) {
int r = run_ipc_test("ipc_helper_tcp_connection", on_read_connection);
ASSERT(read2_cb_called == 1);
ASSERT(tcp_write_cb_called == 1);
ASSERT(tcp_read_cb_called == 1);
ASSERT(exit_cb_called == 1);
return r;
}
#ifdef _WIN32
TEST_IMPL(listen_with_simultaneous_accepts) {
uv_tcp_t server;
int r;
struct sockaddr_in addr;
ASSERT(0 == uv_ip4_addr("0.0.0.0", TEST_PORT, &addr));
r = uv_tcp_init(uv_default_loop(), &server);
ASSERT(r == 0);
r = uv_tcp_bind(&server, (const struct sockaddr*) &addr, 0);
ASSERT(r == 0);
r = uv_tcp_simultaneous_accepts(&server, 1);
ASSERT(r == 0);
r = uv_listen((uv_stream_t*)&server, SOMAXCONN, NULL);
ASSERT(r == 0);
ASSERT(server.reqs_pending == 32);
MAKE_VALGRIND_HAPPY();
return 0;
}
TEST_IMPL(listen_no_simultaneous_accepts) {
uv_tcp_t server;
int r;
struct sockaddr_in addr;
ASSERT(0 == uv_ip4_addr("0.0.0.0", TEST_PORT, &addr));
r = uv_tcp_init(uv_default_loop(), &server);
ASSERT(r == 0);
r = uv_tcp_bind(&server, (const struct sockaddr*) &addr, 0);
ASSERT(r == 0);
r = uv_tcp_simultaneous_accepts(&server, 0);
ASSERT(r == 0);
r = uv_listen((uv_stream_t*)&server, SOMAXCONN, NULL);
ASSERT(r == 0);
ASSERT(server.reqs_pending == 1);
MAKE_VALGRIND_HAPPY();
return 0;
}
#endif
/* Everything here runs in a child process. */
static tcp_conn conn;
static void close_cb(uv_handle_t* handle) {
close_cb_called++;
}
static void conn_notify_write_cb(uv_write_t* req, int status) {
uv_close((uv_handle_t*)&tcp_server, close_cb);
uv_close((uv_handle_t*)&channel, close_cb);
}
static void tcp_connection_write_cb(uv_write_t* req, int status) {
ASSERT((uv_handle_t*)&conn.conn == (uv_handle_t*)req->handle);
uv_close((uv_handle_t*)req->handle, close_cb);
uv_close((uv_handle_t*)&channel, close_cb);
uv_close((uv_handle_t*)&tcp_server, close_cb);
tcp_conn_write_cb_called++;
}
static void on_tcp_child_process_read(uv_stream_t* tcp,
ssize_t nread,
const uv_buf_t* buf) {
uv_buf_t outbuf;
int r;
if (nread < 0) {
if (nread == UV_EOF) {
free(buf->base);
return;
}
printf("error recving on tcp connection: %s\n", uv_strerror(nread));
abort();
}
ASSERT(nread > 0);
ASSERT(memcmp("world\n", buf->base, nread) == 0);
on_pipe_read_called++;
free(buf->base);
/* Write to the socket */
outbuf = uv_buf_init("hello again\n", 12);
r = uv_write(&conn.tcp_write_req, tcp, &outbuf, 1, tcp_connection_write_cb);
ASSERT(r == 0);
tcp_conn_read_cb_called++;
}
static void connect_child_process_cb(uv_connect_t* req, int status) {
int r;
ASSERT(status == 0);
r = uv_read_start(req->handle, on_read_alloc, on_tcp_child_process_read);
ASSERT(r == 0);
}
static void ipc_on_connection(uv_stream_t* server, int status) {
int r;
uv_buf_t buf;
if (!connection_accepted) {
/*
* Accept the connection and close it. Also let the other
* side know.
*/
ASSERT(status == 0);
ASSERT((uv_stream_t*)&tcp_server == server);
r = uv_tcp_init(server->loop, &conn.conn);
ASSERT(r == 0);
r = uv_accept(server, (uv_stream_t*)&conn.conn);
ASSERT(r == 0);
uv_close((uv_handle_t*)&conn.conn, close_cb);
buf = uv_buf_init("accepted_connection\n", 20);
r = uv_write2(&conn_notify_req, (uv_stream_t*)&channel, &buf, 1,
NULL, conn_notify_write_cb);
ASSERT(r == 0);
connection_accepted = 1;
}
}
static void ipc_on_connection_tcp_conn(uv_stream_t* server, int status) {
int r;
uv_buf_t buf;
uv_tcp_t* conn;
ASSERT(status == 0);
ASSERT((uv_stream_t*)&tcp_server == server);
conn = malloc(sizeof(*conn));
ASSERT(conn);
r = uv_tcp_init(server->loop, conn);
ASSERT(r == 0);
r = uv_accept(server, (uv_stream_t*)conn);
ASSERT(r == 0);
/* Send the accepted connection to the other process */
buf = uv_buf_init("hello\n", 6);
r = uv_write2(&conn_notify_req, (uv_stream_t*)&channel, &buf, 1,
(uv_stream_t*)conn, NULL);
ASSERT(r == 0);
r = uv_read_start((uv_stream_t*) conn,
on_read_alloc,
on_tcp_child_process_read);
ASSERT(r == 0);
uv_close((uv_handle_t*)conn, close_cb);
}
int ipc_helper(int listen_after_write) {
/*
* This is launched from test-ipc.c. stdin is a duplex channel that we
* over which a handle will be transmitted.
*/
struct sockaddr_in addr;
uv_write_t write_req;
int r;
uv_buf_t buf;
ASSERT(0 == uv_ip4_addr("0.0.0.0", TEST_PORT, &addr));
r = uv_pipe_init(uv_default_loop(), &channel, 1);
ASSERT(r == 0);
uv_pipe_open(&channel, 0);
ASSERT(1 == uv_is_readable((uv_stream_t*) &channel));
ASSERT(1 == uv_is_writable((uv_stream_t*) &channel));
ASSERT(0 == uv_is_closing((uv_handle_t*) &channel));
r = uv_tcp_init(uv_default_loop(), &tcp_server);
ASSERT(r == 0);
r = uv_tcp_bind(&tcp_server, (const struct sockaddr*) &addr, 0);
ASSERT(r == 0);
if (!listen_after_write) {
r = uv_listen((uv_stream_t*)&tcp_server, 12, ipc_on_connection);
ASSERT(r == 0);
}
buf = uv_buf_init("hello\n", 6);
r = uv_write2(&write_req, (uv_stream_t*)&channel, &buf, 1,
(uv_stream_t*)&tcp_server, NULL);
ASSERT(r == 0);
if (listen_after_write) {
r = uv_listen((uv_stream_t*)&tcp_server, 12, ipc_on_connection);
ASSERT(r == 0);
}
r = uv_run(uv_default_loop(), UV_RUN_DEFAULT);
ASSERT(r == 0);
ASSERT(connection_accepted == 1);
ASSERT(close_cb_called == 3);
MAKE_VALGRIND_HAPPY();
return 0;
}
int ipc_helper_tcp_connection(void) {
/*
* This is launched from test-ipc.c. stdin is a duplex channel that we
* over which a handle will be transmitted.
*/
int r;
struct sockaddr_in addr;
r = uv_pipe_init(uv_default_loop(), &channel, 1);
ASSERT(r == 0);
uv_pipe_open(&channel, 0);
ASSERT(1 == uv_is_readable((uv_stream_t*) &channel));
ASSERT(1 == uv_is_writable((uv_stream_t*) &channel));
ASSERT(0 == uv_is_closing((uv_handle_t*) &channel));
r = uv_tcp_init(uv_default_loop(), &tcp_server);
ASSERT(r == 0);
ASSERT(0 == uv_ip4_addr("0.0.0.0", TEST_PORT, &addr));
r = uv_tcp_bind(&tcp_server, (const struct sockaddr*) &addr, 0);
ASSERT(r == 0);
r = uv_listen((uv_stream_t*)&tcp_server, 12, ipc_on_connection_tcp_conn);
ASSERT(r == 0);
/* Make a connection to the server */
r = uv_tcp_init(uv_default_loop(), &conn.conn);
ASSERT(r == 0);
ASSERT(0 == uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
r = uv_tcp_connect(&conn.conn_req,
(uv_tcp_t*) &conn.conn,
(const struct sockaddr*) &addr,
connect_child_process_cb);
ASSERT(r == 0);
r = uv_run(uv_default_loop(), UV_RUN_DEFAULT);
ASSERT(r == 0);
ASSERT(tcp_conn_read_cb_called == 1);
ASSERT(tcp_conn_write_cb_called == 1);
ASSERT(close_cb_called == 4);
MAKE_VALGRIND_HAPPY();
return 0;
}