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`deprecated.txt` is a place for deprecated tags to live. - Encourages aggressive documentation of deprecations without cluttering the main help files. - Provides a single browsable reference of all deprecations. Other changes: - Move tags to doc/vim_diff.txt. - Remove doc/quotes.txt. It has little historical value, except maybe the Larry Wall quote.
237 lines
10 KiB
Plaintext
237 lines
10 KiB
Plaintext
*develop.txt*
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NVIM REFERENCE MANUAL
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Development of Nvim. *development*
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1. Design goals |design-goals|
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2. Design decisions |design-decisions|
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Nvim is open source software. Everybody is encouraged to contribute.
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https://github.com/neovim/neovim/blob/master/CONTRIBUTING.md
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See src/nvim/README.md for a high-level overview of the source code:
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https://github.com/neovim/neovim/blob/master/src/nvim/README.md
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==============================================================================
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1. Design goals *design-goals*
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Most important things come first (roughly).
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Note that quite a few items are contradicting. This is intentional. A
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balance must be found between them.
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NVIM IS... IMPROVED *design-improved*
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The IMproved bits of Vim should make it a better Vi, without becoming a
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completely different editor. Extensions are done with a "Vi spirit".
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- Use the keyboard as much as feasible. The mouse requires a third hand,
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which we don't have. Many terminals don't have a mouse.
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- When the mouse is used anyway, avoid the need to switch back to the
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keyboard. Avoid mixing mouse and keyboard handling.
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- Add commands and options in a consistent way. Otherwise people will have a
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hard time finding and remembering them. Keep in mind that more commands and
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options will be added later.
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- A feature that people do not know about is a useless feature. Don't add
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obscure features, or at least add hints in documentation that they exist.
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- Minimize using CTRL and other modifiers, they are more difficult to type.
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- There are many first-time and inexperienced Vim users. Make it easy for
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them to start using Vim and learn more over time.
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- There is no limit to the features that can be added. Selecting new features
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is one based on (1) what users ask for, (2) how much effort it takes to
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implement and (3) someone actually implementing it.
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NVIM IS... MULTI PLATFORM *design-multi-platform*
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Vim tries to help as many users on as many platforms as possible.
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- Support many kinds of terminals. The minimal demands are cursor positioning
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and clear-screen. Commands should only use key strokes that most keyboards
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have. Support all the keys on the keyboard for mapping.
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- Support many platforms. A condition is that there is someone willing to do
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Vim development on that platform, and it doesn't mean messing up the code.
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- Support many compilers and libraries. Not everybody is able or allowed to
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install another compiler or GUI library.
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- People switch from one platform to another, and from GUI to terminal
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version. Features should be present in all versions, or at least in as many
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as possible with a reasonable effort. Try to avoid that users must switch
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between platforms to accomplish their work efficiently.
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- That a feature is not possible on some platforms, or only possible on one
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platform, does not mean it cannot be implemented. [This intentionally
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contradicts the previous item, these two must be balanced.]
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NVIM IS... WELL DOCUMENTED *design-documented*
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- A feature that isn't documented is a useless feature. A patch for a new
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feature must include the documentation.
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- Documentation should be comprehensive and understandable. Using examples is
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recommended.
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- Don't make the text unnecessarily long. Less documentation means that an
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item is easier to find.
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- Do not prefix doc-tags with "nvim-". Use |vim_diff.txt| to document
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differences from Vim. The {Nvim} annotation is also available
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to mark a specific feature. No other distinction is necessary.
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- If a feature is removed, delete its doc entry and move its tag to
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|vim_diff.txt|.
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NVIM IS... HIGH SPEED AND SMALL IN SIZE *design-speed-size*
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Using Vim must not be a big attack on system resources. Keep it small and
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fast.
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- Computers are becoming faster and bigger each year. Vim can grow too, but
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no faster than computers are growing. Keep Vim usable on older systems.
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- Many users start Vim from a shell very often. Startup time must be short.
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- Commands must work efficiently. The time they consume must be as small as
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possible. Useful commands may take longer.
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- Don't forget that some people use Vim over a slow connection. Minimize the
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communication overhead.
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- Vim is a component among other components. Don't turn it into a massive
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application, but have it work well together with other programs.
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NVIM IS... MAINTAINABLE *design-maintain*
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- The source code should not become a mess. It should be reliable code.
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- Use comments in a useful way! Quoting the function name and argument names
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is NOT useful. Do explain what they are for.
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- Porting to another platform should be made easy, without having to change
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too much platform-independent code.
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- Use the object-oriented spirit: Put data and code together. Minimize the
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knowledge spread to other parts of the code.
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NVIM IS... FLEXIBLE *design-flexible*
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Vim should make it easy for users to work in their preferred styles rather
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than coercing its users into particular patterns of work. This can be for
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items with a large impact or for details. The defaults are carefully chosen
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such that most users will enjoy using Vim as it is. Commands and options can
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be used to adjust Vim to the desire of the user and its environment.
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NVIM IS... NOT *design-not*
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Nvim is not an operating system; instead it should be composed with other
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tools or hosted as a component. Marvim once said: "Unlike Emacs, Nvim does not
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include the kitchen sink... but you can use it for plumbing."
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==============================================================================
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2. Design decisions *design-decisions*
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JARGON *dev-jargon*
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API client ~
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All external UIs and remote plugins (as opposed to regular Vim plugins) are
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"clients" in general; but we call something an "API client" if its purpose is
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to abstract or wrap the RPC API for the convenience of other applications
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(just like a REST client or SDK such as boto3 for AWS: you can speak AWS REST
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using an HTTP client like curl, but boto3 wraps that in a convenient python
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interface). For example, the Nvim lua-client is an API client:
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https://github.com/neovim/lua-client
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Host ~
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A plugin "host" is both a client (of the Nvim API) and a server (of an
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external platform, e.g. python). It is a remote plugin that hosts other
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plugins.
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Remote plugin ~
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Arbitrary code registered via |:UpdateRemotePlugins|, that runs in a separate
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process and communicates with Nvim via the |api|.
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Window ~
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The word "window" is commonly used for several things: A window on the screen,
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the xterm window, a window inside Vim to view a buffer.
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To avoid confusion, other items that are sometimes called window have been
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given another name. Here is an overview of the related items:
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screen The whole display. For the GUI it's something like 1024x768
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pixels. The Vim shell can use the whole screen or part of it.
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shell The Vim application. This can cover the whole screen (e.g.,
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when running in a console) or part of it (xterm or GUI).
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window View on a buffer. There can be several windows in Vim,
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together with the command line, menubar, toolbar, etc. they
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fit in the shell.
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PROVIDERS *dev-provider*
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A goal of Nvim is to allow extension of the editor without special knowledge
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in the core. But some Vim components are too tightly coupled; in those cases
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a "provider" hook is exposed.
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Consider two examples of integration with external systems that are
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implemented in Vim and are now decoupled from Nvim core as providers:
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1. In the Vim source code, clipboard logic accounts for more than 1k lines of
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C source code (ui.c), to perform two tasks that are now accomplished with
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shell commands such as xclip or pbcopy/pbpaste.
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2. Python scripting support: Vim has three files dedicated to embedding the
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Python interpreter: if_python.c, if_python3.c and if_py_both.h. Together
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these files sum about 9.5k lines of C source code. In contrast, Nvim Python
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scripting is performed by an external host process implemented in ~2k lines
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of Python.
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Ideally we could implement Python and clipboard integration in pure vimscript
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and without touching the C code. But this is infeasible without compromising
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backwards compatibility with Vim; that's where providers help.
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The provider framework helps call vimscript from C. It is composed of two
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functions in eval.c:
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- eval_call_provider(name, method, arguments): calls provider#(name)#Call
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with the method and arguments.
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- eval_has_provider(name): Checks if a provider is implemented. Returns true
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if the provider#(name)#Call function is implemented. Called by |has()|
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(vimscript) to check if features are available.
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The provider#(name)#Call function implements integration with an external
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system, because shell commands and |RPC| clients are easier to work with in
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vimscript.
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For example, the Python provider is implemented by the
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autoload/provider/python.vim script; the provider#python#Call function is only
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defined if a valid external Python host is found. That works well with the
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`has('python')` expression (normally used by Python plugins) because if the
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Python host isn't installed then the plugin will "think" it is running in
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a Vim compiled without the |+python| feature.
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API *dev-api*
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Use this pattern to name new API functions:
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nvim_{thing}_{action}_{arbitrary-qualifiers}
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If the function acts on an object then {thing} is the name of that object
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(e.g. "buf" or "win"). If the function operates in a "global" context then
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{thing} is usually omitted (but consider "namespacing" your global operations
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with a {thing} that groups functions under a common concept).
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Use existing common {action} names if possible:
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add Append to, or insert into, a collection
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get Get a thing (or subset of things by some query)
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set Set a thing
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del Delete a thing (or group of things)
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list Get all things
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Use consistent names for {thing} in all API functions. E.g. a buffer is called
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"buf" everywhere, not "buffer" in some places and "buf" in others.
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Example: `nvim_get_current_line` acts on the global editor state; the common
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{action} "get" is used but {thing} is omitted.
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Example: `nvim_buf_add_highlight` acts on a `Buffer` object (the first
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parameter) and uses the common {action} "add".
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Example: `nvim_list_bufs` operates in a global context (first parameter is
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_not_ a Buffer). The common {action} "list" indicates that it lists all
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bufs (plural) in the global context.
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vim:tw=78:ts=8:ft=help:norl:
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