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c3836e40a2
Problem: Not all Lua code is checked by stylua. Automating code-style is an important mechanism for reducing time spent on accidental (non-essential) complexity. Solution: - Enable lintlua for `test/unit/` directory. - TODO: only `test/functional/` remains unchecked. previous:45fe4d11ad
previous:517f0cc634
169 lines
3.3 KiB
Lua
169 lines
3.3 KiB
Lua
local uv = require('luv')
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local StdioStream = {}
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StdioStream.__index = StdioStream
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function StdioStream.open()
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local self = setmetatable({
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_in = uv.new_pipe(false),
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_out = uv.new_pipe(false),
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}, StdioStream)
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self._in:open(0)
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self._out:open(1)
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return self
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end
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function StdioStream:write(data)
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self._out:write(data)
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end
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function StdioStream:read_start(cb)
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self._in:read_start(function(err, chunk)
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if err then
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error(err)
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end
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cb(chunk)
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end)
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end
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function StdioStream:read_stop()
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self._in:read_stop()
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end
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function StdioStream:close()
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self._in:close()
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self._out:close()
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end
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local SocketStream = {}
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SocketStream.__index = SocketStream
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function SocketStream.open(file)
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local socket = uv.new_pipe(false)
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local self = setmetatable({
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_socket = socket,
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_stream_error = nil,
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}, SocketStream)
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uv.pipe_connect(socket, file, function(err)
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self._stream_error = self._stream_error or err
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end)
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return self
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end
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function SocketStream.connect(host, port)
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local socket = uv.new_tcp()
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local self = setmetatable({
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_socket = socket,
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_stream_error = nil,
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}, SocketStream)
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uv.tcp_connect(socket, host, port, function(err)
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self._stream_error = self._stream_error or err
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end)
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return self
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end
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function SocketStream:write(data)
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if self._stream_error then
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error(self._stream_error)
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end
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uv.write(self._socket, data, function(err)
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if err then
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error(self._stream_error or err)
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end
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end)
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end
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function SocketStream:read_start(cb)
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if self._stream_error then
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error(self._stream_error)
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end
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uv.read_start(self._socket, function(err, chunk)
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if err then
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error(err)
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end
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cb(chunk)
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end)
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end
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function SocketStream:read_stop()
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if self._stream_error then
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error(self._stream_error)
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end
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uv.read_stop(self._socket)
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end
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function SocketStream:close()
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uv.close(self._socket)
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end
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local ChildProcessStream = {}
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ChildProcessStream.__index = ChildProcessStream
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function ChildProcessStream.spawn(argv, env, io_extra)
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local self = setmetatable({
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_child_stdin = uv.new_pipe(false),
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_child_stdout = uv.new_pipe(false),
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_exiting = false,
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}, ChildProcessStream)
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local prog = argv[1]
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local args = {}
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for i = 2, #argv do
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args[#args + 1] = argv[i]
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end
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self._proc, self._pid = uv.spawn(prog, {
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stdio = { self._child_stdin, self._child_stdout, 2, io_extra },
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args = args,
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env = env,
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}, function(status, signal)
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self.status = status
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self.signal = signal
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end)
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if not self._proc then
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local err = self._pid
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error(err)
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end
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return self
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end
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function ChildProcessStream:write(data)
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self._child_stdin:write(data)
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end
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function ChildProcessStream:read_start(cb)
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self._child_stdout:read_start(function(err, chunk)
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if err then
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error(err)
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end
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cb(chunk)
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end)
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end
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function ChildProcessStream:read_stop()
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self._child_stdout:read_stop()
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end
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function ChildProcessStream:close(signal)
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if self._closed then
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return
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end
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self._closed = true
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self:read_stop()
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self._child_stdin:close()
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self._child_stdout:close()
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if type(signal) == 'string' then
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self._proc:kill('sig' .. signal)
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end
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while self.status == nil do
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uv.run 'once'
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end
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return self.status, self.signal
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end
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return {
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StdioStream = StdioStream,
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ChildProcessStream = ChildProcessStream,
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SocketStream = SocketStream,
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}
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