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34057045be
also make termguicolors mutable after startup
684 lines
19 KiB
Lua
684 lines
19 KiB
Lua
-- This module contains the Screen class, a complete Nvim UI implementation
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-- designed for functional testing (verifying screen state, in particular).
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--
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-- Screen:expect() takes a string representing the expected screen state and an
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-- optional set of attribute identifiers for checking highlighted characters.
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--
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-- Example usage:
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--
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-- local screen = Screen.new(25, 10)
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-- -- Attach the screen to the current Nvim instance.
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-- screen:attach()
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-- -- Enter insert-mode and type some text.
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-- feed('ihello screen')
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-- -- Assert the expected screen state.
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-- screen:expect([[
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-- hello screen |
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-- ~ |
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-- ~ |
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-- ~ |
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-- ~ |
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-- ~ |
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-- ~ |
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-- ~ |
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-- ~ |
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-- -- INSERT -- |
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-- ]]) -- <- Last line is stripped
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--
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-- Since screen updates are received asynchronously, expect() actually specifies
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-- the _eventual_ screen state.
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--
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-- This is how expect() works:
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-- * It starts the event loop with a timeout.
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-- * Each time it receives an update it checks that against the expected state.
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-- * If the expected state matches the current state, the event loop will be
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-- stopped and expect() will return.
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-- * If the timeout expires, the last match error will be reported and the
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-- test will fail.
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--
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-- Continuing the above example, say we want to assert that "-- INSERT --" is
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-- highlighted with the bold attribute. The expect() call should look like this:
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--
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-- NonText = Screen.colors.Blue
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-- screen:expect([[
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-- hello screen |
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-- ~ |
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-- ~ |
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-- ~ |
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-- ~ |
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-- ~ |
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-- ~ |
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-- ~ |
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-- ~ |
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-- {b:-- INSERT --} |
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-- ]], {b = {bold = true}}, {{bold = true, foreground = NonText}})
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--
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-- In this case "b" is a string associated with the set composed of one
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-- attribute: bold. Note that since the {b:} markup is not a real part of the
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-- screen, the delimiter "|" moved to the right. Also, the highlighting of the
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-- NonText markers "~" is ignored in this test.
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--
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-- Tests will often share a group of attribute sets to expect(). Those can be
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-- defined at the beginning of a test:
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--
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-- NonText = Screen.colors.Blue
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-- screen:set_default_attr_ids( {
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-- [1] = {reverse = true, bold = true},
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-- [2] = {reverse = true}
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-- })
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-- screen:set_default_attr_ignore( {{}, {bold=true, foreground=NonText}} )
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--
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-- To help write screen tests, see Screen:snapshot_util().
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-- To debug screen tests, see Screen:redraw_debug().
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local helpers = require('test.functional.helpers')(nil)
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local request, run, uimeths = helpers.request, helpers.run, helpers.uimeths
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local dedent = helpers.dedent
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local Screen = {}
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Screen.__index = Screen
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local debug_screen
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local default_screen_timeout = 3500
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if os.getenv('VALGRIND') then
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default_screen_timeout = default_screen_timeout * 3
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end
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if os.getenv('CI') then
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default_screen_timeout = default_screen_timeout * 3
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end
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do
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local spawn, nvim_prog = helpers.spawn, helpers.nvim_prog
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local session = spawn({nvim_prog, '-u', 'NONE', '-i', 'NONE', '-N', '--embed'})
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local status, rv = session:request('nvim_get_color_map')
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if not status then
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print('failed to get color map')
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os.exit(1)
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end
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local colors = rv
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local colornames = {}
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for name, rgb in pairs(colors) do
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-- we disregard the case that colornames might not be unique, as
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-- this is just a helper to get any canonical name of a color
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colornames[rgb] = name
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end
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session:close()
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Screen.colors = colors
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Screen.colornames = colornames
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end
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function Screen.debug(command)
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if not command then
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command = 'pynvim -n -c '
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end
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command = command .. request('vim_eval', '$NVIM_LISTEN_ADDRESS')
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if debug_screen then
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debug_screen:close()
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end
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debug_screen = io.popen(command, 'r')
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debug_screen:read()
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end
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function Screen.new(width, height)
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if not width then
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width = 53
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end
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if not height then
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height = 14
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end
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local self = setmetatable({
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timeout = default_screen_timeout,
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title = '',
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icon = '',
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bell = false,
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update_menu = false,
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visual_bell = false,
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suspended = false,
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mode = 'normal',
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options = {},
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_default_attr_ids = nil,
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_default_attr_ignore = nil,
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_mouse_enabled = true,
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_attrs = {},
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_cursor = {
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row = 1, col = 1
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},
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_busy = false
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}, Screen)
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self:_handle_resize(width, height)
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return self
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end
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function Screen:set_default_attr_ids(attr_ids)
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self._default_attr_ids = attr_ids
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end
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function Screen:set_default_attr_ignore(attr_ignore)
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self._default_attr_ignore = attr_ignore
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end
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function Screen:attach(options)
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if options == nil then
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options = {rgb=true}
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end
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uimeths.attach(self._width, self._height, options)
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end
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function Screen:detach()
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uimeths.detach()
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end
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function Screen:try_resize(columns, rows)
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uimeths.try_resize(columns, rows)
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-- Give ourselves a chance to _handle_resize, which requires using
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-- self.sleep() (for the resize notification) rather than run()
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self:sleep(0.1)
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end
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function Screen:set_option(option, value)
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uimeths.set_option(option, value)
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end
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-- Asserts that `expected` eventually matches the screen state.
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--
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-- expected: Expected screen state (string). Each line represents a screen
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-- row. Last character of each row (typically "|") is stripped.
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-- Common indentation is stripped.
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-- Used as `condition` if NOT a string; must be the ONLY arg then.
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-- attr_ids: Expected text attributes. Screen rows are transformed according
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-- to this table, as follows: each substring S composed of
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-- characters having the same attributes will be substituted by
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-- "{K:S}", where K is a key in `attr_ids`. Any unexpected
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-- attributes in the final state are an error.
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-- attr_ignore: Ignored text attributes, or `true` to ignore all.
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-- condition: Function asserting some arbitrary condition.
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-- any: true: Succeed if `expected` matches ANY screen line(s).
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-- false (default): `expected` must match screen exactly.
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function Screen:expect(expected, attr_ids, attr_ignore, condition, any)
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local expected_rows = {}
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if type(expected) ~= "string" then
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assert(not (attr_ids or attr_ignore or condition or any))
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condition = expected
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expected = nil
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else
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-- Remove the last line and dedent. Note that gsub returns more then one
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-- value.
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expected = dedent(expected:gsub('\n[ ]+$', ''), 0)
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for row in expected:gmatch('[^\n]+') do
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row = row:sub(1, #row - 1) -- Last char must be the screen delimiter.
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table.insert(expected_rows, row)
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end
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if not any then
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assert(self._height == #expected_rows,
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"Expected screen state's row count(" .. #expected_rows
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.. ') differs from configured height(' .. self._height .. ') of Screen.')
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end
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end
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local ids = attr_ids or self._default_attr_ids
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local ignore = attr_ignore or self._default_attr_ignore
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self:wait(function()
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if condition ~= nil then
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local status, res = pcall(condition)
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if not status then
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return tostring(res)
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end
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end
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local actual_rows = {}
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for i = 1, self._height do
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actual_rows[i] = self:_row_repr(self._rows[i], ids, ignore)
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end
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if expected == nil then
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return
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elseif any then
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-- Search for `expected` anywhere in the screen lines.
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local actual_screen_str = table.concat(actual_rows, '\n')
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if nil == string.find(actual_screen_str, expected) then
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return (
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'Failed to match any screen lines.\n'
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.. 'Expected (anywhere): "' .. expected .. '"\n'
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.. 'Actual:\n |' .. table.concat(actual_rows, '|\n |') .. '|\n\n')
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end
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else
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-- `expected` must match the screen lines exactly.
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for i = 1, self._height do
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if expected_rows[i] ~= actual_rows[i] then
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local msg_expected_rows = {}
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for j = 1, #expected_rows do
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msg_expected_rows[j] = expected_rows[j]
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end
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msg_expected_rows[i] = '*' .. msg_expected_rows[i]
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actual_rows[i] = '*' .. actual_rows[i]
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return (
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'Row ' .. tostring(i) .. ' did not match.\n'
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..'Expected:\n |'..table.concat(msg_expected_rows, '|\n |')..'|\n'
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..'Actual:\n |'..table.concat(actual_rows, '|\n |')..'|\n\n'..[[
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To print the expect() call that would assert the current screen state, use
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screen:snapshot_util(). In case of non-deterministic failures, use
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screen:redraw_debug() to show all intermediate screen states. ]])
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end
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end
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end
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end)
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end
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function Screen:wait(check, timeout)
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local err, checked = false
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local success_seen = false
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local failure_after_success = false
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local function notification_cb(method, args)
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assert(method == 'redraw')
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self:_redraw(args)
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err = check()
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checked = true
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if not err then
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success_seen = true
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helpers.stop()
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elseif success_seen and #args > 0 then
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failure_after_success = true
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--print(require('inspect')(args))
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end
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return true
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end
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run(nil, notification_cb, nil, timeout or self.timeout)
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if not checked then
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err = check()
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end
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if failure_after_success then
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print([[
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Warning: Screen changes were received after the expected state. This indicates
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indeterminism in the test. Try adding wait() (or screen:expect(...)) between
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asynchronous (feed(), nvim_input()) and synchronous API calls.
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- Use Screen:redraw_debug() to investigate the problem.
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- wait() can trigger redraws and consequently generate more indeterminism.
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In that case try removing every wait().
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]])
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local tb = debug.traceback()
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local index = string.find(tb, '\n%s*%[C]')
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print(string.sub(tb,1,index))
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end
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if err then
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assert(false, err)
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end
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end
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function Screen:sleep(ms)
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pcall(function() self:wait(function() return "error" end, ms) end)
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end
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function Screen:_redraw(updates)
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for _, update in ipairs(updates) do
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-- print('--')
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-- print(require('inspect')(update))
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local method = update[1]
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for i = 2, #update do
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local handler_name = '_handle_'..method
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local handler = self[handler_name]
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if handler ~= nil then
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handler(self, unpack(update[i]))
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else
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assert(self._on_event,
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"Add Screen:"..handler_name.." or call Screen:set_on_event_handler")
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self._on_event(method, update[i])
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end
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end
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-- print(self:_current_screen())
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end
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end
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function Screen:set_on_event_handler(callback)
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self._on_event = callback
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end
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function Screen:_handle_resize(width, height)
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local rows = {}
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for _ = 1, height do
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local cols = {}
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for _ = 1, width do
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table.insert(cols, {text = ' ', attrs = {}})
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end
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table.insert(rows, cols)
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end
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self._cursor.row = 1
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self._cursor.col = 1
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self._rows = rows
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self._width = width
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self._height = height
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self._scroll_region = {
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top = 1, bot = height, left = 1, right = width
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}
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end
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function Screen:_handle_mode_info_set(cursor_style_enabled, mode_info)
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self._cursor_style_enabled = cursor_style_enabled
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self._mode_info = mode_info
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end
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function Screen:_handle_clear()
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self:_clear_block(self._scroll_region.top, self._scroll_region.bot,
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self._scroll_region.left, self._scroll_region.right)
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end
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function Screen:_handle_eol_clear()
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local row, col = self._cursor.row, self._cursor.col
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self:_clear_block(row, row, col, self._scroll_region.right)
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end
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function Screen:_handle_cursor_goto(row, col)
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self._cursor.row = row + 1
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self._cursor.col = col + 1
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end
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function Screen:_handle_busy_start()
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self._busy = true
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end
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function Screen:_handle_busy_stop()
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self._busy = false
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end
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function Screen:_handle_mouse_on()
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self._mouse_enabled = true
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end
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function Screen:_handle_mouse_off()
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self._mouse_enabled = false
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end
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function Screen:_handle_mode_change(mode, idx)
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assert(mode == self._mode_info[idx+1].name)
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self.mode = mode
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end
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function Screen:_handle_set_scroll_region(top, bot, left, right)
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self._scroll_region.top = top + 1
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self._scroll_region.bot = bot + 1
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self._scroll_region.left = left + 1
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self._scroll_region.right = right + 1
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end
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function Screen:_handle_scroll(count)
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local top = self._scroll_region.top
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local bot = self._scroll_region.bot
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local left = self._scroll_region.left
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local right = self._scroll_region.right
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local start, stop, step
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if count > 0 then
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start = top
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stop = bot - count
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step = 1
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else
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start = bot
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stop = top - count
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step = -1
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end
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-- shift scroll region
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for i = start, stop, step do
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local target = self._rows[i]
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local source = self._rows[i + count]
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for j = left, right do
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target[j].text = source[j].text
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target[j].attrs = source[j].attrs
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end
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end
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-- clear invalid rows
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for i = stop + step, stop + count, step do
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self:_clear_row_section(i, left, right)
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end
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end
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function Screen:_handle_highlight_set(attrs)
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self._attrs = attrs
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end
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function Screen:_handle_put(str)
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local cell = self._rows[self._cursor.row][self._cursor.col]
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cell.text = str
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cell.attrs = self._attrs
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self._cursor.col = self._cursor.col + 1
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end
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function Screen:_handle_bell()
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self.bell = true
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end
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function Screen:_handle_visual_bell()
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self.visual_bell = true
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end
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function Screen:_handle_update_fg(fg)
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self._fg = fg
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end
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function Screen:_handle_update_bg(bg)
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self._bg = bg
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end
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function Screen:_handle_update_sp(sp)
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self._sp = sp
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end
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function Screen:_handle_suspend()
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self.suspended = true
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end
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function Screen:_handle_update_menu()
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self.update_menu = true
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end
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function Screen:_handle_set_title(title)
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self.title = title
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end
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function Screen:_handle_set_icon(icon)
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self.icon = icon
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end
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function Screen:_handle_option_set(name, value)
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self.options[name] = value
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end
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function Screen:_clear_block(top, bot, left, right)
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for i = top, bot do
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self:_clear_row_section(i, left, right)
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end
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end
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function Screen:_clear_row_section(rownum, startcol, stopcol)
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local row = self._rows[rownum]
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for i = startcol, stopcol do
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row[i].text = ' '
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row[i].attrs = {}
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end
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end
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function Screen:_row_repr(row, attr_ids, attr_ignore)
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local rv = {}
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local current_attr_id
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for i = 1, self._width do
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local attr_id = self:_get_attr_id(attr_ids, attr_ignore, row[i].attrs)
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if current_attr_id and attr_id ~= current_attr_id then
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-- close current attribute bracket, add it before any whitespace
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-- up to the current cell
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-- table.insert(rv, backward_find_meaningful(rv, i), '}')
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table.insert(rv, '}')
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current_attr_id = nil
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end
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if not current_attr_id and attr_id then
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-- open a new attribute bracket
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table.insert(rv, '{' .. attr_id .. ':')
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current_attr_id = attr_id
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end
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if not self._busy and self._rows[self._cursor.row] == row and self._cursor.col == i then
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table.insert(rv, '^')
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end
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table.insert(rv, row[i].text)
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end
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if current_attr_id then
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table.insert(rv, '}')
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end
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-- return the line representation, but remove empty attribute brackets and
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-- trailing whitespace
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return table.concat(rv, '')--:gsub('%s+$', '')
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end
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function Screen:_current_screen()
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-- get a string that represents the current screen state(debugging helper)
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local rv = {}
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for i = 1, self._height do
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table.insert(rv, "'"..self:_row_repr(self._rows[i]).."'")
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end
|
|
return table.concat(rv, '\n')
|
|
end
|
|
|
|
-- Generates tests. Call it where Screen:expect() would be. Waits briefly, then
|
|
-- dumps the current screen state in the form of Screen:expect().
|
|
-- Use snapshot_util({},true) to generate a text-only (no attributes) test.
|
|
--
|
|
-- @see Screen:redraw_debug()
|
|
function Screen:snapshot_util(attrs, ignore)
|
|
self:sleep(250)
|
|
self:print_snapshot(attrs, ignore)
|
|
end
|
|
|
|
function Screen:redraw_debug(attrs, ignore, timeout)
|
|
self:print_snapshot(attrs, ignore)
|
|
local function notification_cb(method, args)
|
|
assert(method == 'redraw')
|
|
for _, update in ipairs(args) do
|
|
print(require('inspect')(update))
|
|
end
|
|
self:_redraw(args)
|
|
self:print_snapshot(attrs, ignore)
|
|
return true
|
|
end
|
|
if timeout == nil then
|
|
timeout = 250
|
|
end
|
|
run(nil, notification_cb, nil, timeout)
|
|
end
|
|
|
|
function Screen:print_snapshot(attrs, ignore)
|
|
if ignore == nil then
|
|
ignore = self._default_attr_ignore
|
|
end
|
|
if attrs == nil then
|
|
attrs = {}
|
|
if self._default_attr_ids ~= nil then
|
|
for i, a in pairs(self._default_attr_ids) do
|
|
attrs[i] = a
|
|
end
|
|
end
|
|
|
|
if ignore ~= true then
|
|
for i = 1, self._height do
|
|
local row = self._rows[i]
|
|
for j = 1, self._width do
|
|
local attr = row[j].attrs
|
|
if self:_attr_index(attrs, attr) == nil and self:_attr_index(ignore, attr) == nil then
|
|
if not self:_equal_attrs(attr, {}) then
|
|
table.insert(attrs, attr)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local rv = {}
|
|
for i = 1, self._height do
|
|
table.insert(rv, " "..self:_row_repr(self._rows[i],attrs, ignore).."|")
|
|
end
|
|
local attrstrs = {}
|
|
local alldefault = true
|
|
for i, a in ipairs(attrs) do
|
|
if self._default_attr_ids == nil or self._default_attr_ids[i] ~= a then
|
|
alldefault = false
|
|
end
|
|
local dict = "{"..self:_pprint_attrs(a).."}"
|
|
table.insert(attrstrs, "["..tostring(i).."] = "..dict)
|
|
end
|
|
local attrstr = "{"..table.concat(attrstrs, ", ").."}"
|
|
print( "\nscreen:expect([[")
|
|
print( table.concat(rv, '\n'))
|
|
if alldefault then
|
|
print( "]])\n")
|
|
else
|
|
print( "]], "..attrstr..")\n")
|
|
end
|
|
io.stdout:flush()
|
|
end
|
|
|
|
function Screen:_pprint_attrs(attrs)
|
|
local items = {}
|
|
for f, v in pairs(attrs) do
|
|
local desc = tostring(v)
|
|
if f == "foreground" or f == "background" or f == "special" then
|
|
if Screen.colornames[v] ~= nil then
|
|
desc = "Screen.colors."..Screen.colornames[v]
|
|
end
|
|
end
|
|
table.insert(items, f.." = "..desc)
|
|
end
|
|
return table.concat(items, ", ")
|
|
end
|
|
|
|
local function backward_find_meaningful(tbl, from) -- luacheck: no unused
|
|
for i = from or #tbl, 1, -1 do
|
|
if tbl[i] ~= ' ' then
|
|
return i + 1
|
|
end
|
|
end
|
|
return from
|
|
end
|
|
|
|
function Screen:_get_attr_id(attr_ids, ignore, attrs)
|
|
if not attr_ids then
|
|
return
|
|
end
|
|
for id, a in pairs(attr_ids) do
|
|
if self:_equal_attrs(a, attrs) then
|
|
return id
|
|
end
|
|
end
|
|
if self:_equal_attrs(attrs, {}) or
|
|
ignore == true or self:_attr_index(ignore, attrs) ~= nil then
|
|
-- ignore this attrs
|
|
return nil
|
|
end
|
|
return "UNEXPECTED "..self:_pprint_attrs(attrs)
|
|
end
|
|
|
|
function Screen:_equal_attrs(a, b)
|
|
return a.bold == b.bold and a.standout == b.standout and
|
|
a.underline == b.underline and a.undercurl == b.undercurl and
|
|
a.italic == b.italic and a.reverse == b.reverse and
|
|
a.foreground == b.foreground and
|
|
a.background == b.background and
|
|
a.special == b.special
|
|
end
|
|
|
|
function Screen:_attr_index(attrs, attr)
|
|
if not attrs then
|
|
return nil
|
|
end
|
|
for i,a in pairs(attrs) do
|
|
if self:_equal_attrs(a, attr) then
|
|
return i
|
|
end
|
|
end
|
|
return nil
|
|
end
|
|
|
|
return Screen
|