8da986ea87
Previously, a screen cell would occupy 28+4=32 bytes per cell as we always made space for up to MAX_MCO+1 codepoints in a cell. As an example, even a pretty modest 50*80 screen would consume 50*80*2*32 = 256000, i e a quarter megabyte With the factor of two due to the TUI side buffer, and even more when using msg_grid and/or ext_multigrid. This instead stores a 4-byte union of either: - a valid UTF-8 sequence up to 4 bytes - an escape char which is invalid UTF-8 (0xFF) plus a 24-bit index to a glyph cache This avoids allocating space for huge composed glyphs _upfront_, while still keeping rendering such glyphs reasonably fast (1 hash table lookup + one plain index lookup). If the same large glyphs are using repeatedly on the screen, this is still a net reduction of memory/cache consumption. The only case which really gets worse is if you blast the screen full with crazy emojis and zalgo text and even this case only leads to 4 extra bytes per char. When only <= 4-byte glyphs are used, plus the 4-byte attribute code, i e 8 bytes in total there is a factor of four reduction of memory use. Memory which will be quite hot in cache as the screen buffer is scanned over in win_line() buffer text drawing A slight complication is that the representation depends on host byte order. I've tested this manually by compling and running this in qemu-s390x and it works fine. We might add a qemu based solution to CI at some point. |
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.github | ||
cmake | ||
cmake.config | ||
cmake.deps | ||
cmake.packaging | ||
contrib | ||
runtime | ||
scripts | ||
src | ||
test | ||
.cirrus.yml | ||
.clang-format | ||
.clang-tidy | ||
.clangd | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitattributes | ||
.gitignore | ||
.luacheckrc | ||
.luacov | ||
.luarc.json | ||
.mailmap | ||
.stylua.toml | ||
.styluaignore | ||
BACKERS.md | ||
BSDmakefile | ||
CMakeLists.txt | ||
CMakePresets.json | ||
CONTRIBUTING.md | ||
LICENSE.txt | ||
MAINTAIN.md | ||
Makefile | ||
README.md |
Neovim is a project that seeks to aggressively refactor Vim in order to:
- Simplify maintenance and encourage contributions
- Split the work between multiple developers
- Enable advanced UIs without modifications to the core
- Maximize extensibility
See the Introduction wiki page and Roadmap for more information.
Features
- Modern GUIs
- API access from any language including C/C++, C#, Clojure, D, Elixir, Go, Haskell, Java/Kotlin, JavaScript/Node.js, Julia, Lisp, Lua, Perl, Python, Racket, Ruby, Rust
- Embedded, scriptable terminal emulator
- Asynchronous job control
- Shared data (shada) among multiple editor instances
- XDG base directories support
- Compatible with most Vim plugins, including Ruby and Python plugins
See :help nvim-features
for the full list, and :help news
for noteworthy changes in the latest version!
Install from package
Pre-built packages for Windows, macOS, and Linux are found on the Releases page.
Managed packages are in Homebrew, Debian, Ubuntu, Fedora, Arch Linux, Void Linux, Gentoo, and more!
Install from source
See the Building Neovim wiki page and supported platforms for details.
The build is CMake-based, but a Makefile is provided as a convenience. After installing the dependencies, run the following command.
make CMAKE_BUILD_TYPE=RelWithDebInfo
sudo make install
To install to a non-default location:
make CMAKE_BUILD_TYPE=RelWithDebInfo CMAKE_INSTALL_PREFIX=/full/path/
make install
CMake hints for inspecting the build:
cmake --build build --target help
lists all build targets.build/CMakeCache.txt
(orcmake -LAH build/
) contains the resolved values of all CMake variables.build/compile_commands.json
shows the full compiler invocations for each translation unit.
Transitioning from Vim
See :help nvim-from-vim
for instructions.
Project layout
├─ cmake/ CMake utils
├─ cmake.config/ CMake defines
├─ cmake.deps/ subproject to fetch and build dependencies (optional)
├─ runtime/ plugins and docs
├─ src/nvim/ application source code (see src/nvim/README.md)
│ ├─ api/ API subsystem
│ ├─ eval/ Vimscript subsystem
│ ├─ event/ event-loop subsystem
│ ├─ generators/ code generation (pre-compilation)
│ ├─ lib/ generic data structures
│ ├─ lua/ Lua subsystem
│ ├─ msgpack_rpc/ RPC subsystem
│ ├─ os/ low-level platform code
│ └─ tui/ built-in UI
└─ test/ tests (see test/README.md)
License
Neovim contributions since b17d96 are licensed under the
Apache 2.0 license, except for contributions copied from Vim (identified by the
vim-patch
token). See LICENSE for details.
Vim is Charityware. You can use and copy it as much as you like, but you are
encouraged to make a donation for needy children in Uganda. Please see the
kcc section of the vim docs or visit the ICCF web site, available at these URLs:
https://iccf-holland.org/
https://www.vim.org/iccf/
https://www.iccf.nl/
You can also sponsor the development of Vim. Vim sponsors can vote for
features. The money goes to Uganda anyway.