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Vim runtime files based on 7.4.384 / hg changeset 7090d7f160f7 Excluding: Amiga icons (*.info, icons/) doc/hangulin.txt tutor/ spell/ lang/ (only used for menu translations) macros/maze/, macros/hanoi/, macros/life/, macros/urm/ These were used to test vi compatibility. termcap "Demonstration of a termcap file (for the Amiga and Archimedes)" Helped-by: Rich Wareham <rjw57@cam.ac.uk> Helped-by: John <john.schmidt.h@gmail.com> Helped-by: Yann <yann@yann-salaun.com> Helped-by: Christophe Badoit <c.badoit@lesiteimmo.com> Helped-by: drasill <github@tof2k.com> Helped-by: Tae Sandoval Murgan <taecilla@gmail.com> Helped-by: Lowe Thiderman <lowe.thiderman@gmail.com>
404 lines
13 KiB
Plaintext
404 lines
13 KiB
Plaintext
*if_lua.txt* For Vim version 7.4. Last change: 2013 Sep 04
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VIM REFERENCE MANUAL by Luis Carvalho
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The Lua Interface to Vim *lua* *Lua*
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1. Commands |lua-commands|
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2. The vim module |lua-vim|
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3. List userdata |lua-list|
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4. Dict userdata |lua-dict|
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5. Funcref userdata |lua-funcref|
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6. Buffer userdata |lua-buffer|
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7. Window userdata |lua-window|
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8. The luaeval function |lua-luaeval|
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{Vi does not have any of these commands}
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The Lua interface is available only when Vim was compiled with the
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|+lua| feature.
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==============================================================================
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1. Commands *lua-commands*
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*:lua*
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:[range]lua {chunk}
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Execute Lua chunk {chunk}. {not in Vi}
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Examples:
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>
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:lua print("Hello, Vim!")
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:lua local curbuf = vim.buffer() curbuf[7] = "line #7"
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<
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:[range]lua << {endmarker}
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{script}
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{endmarker}
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Execute Lua script {script}. {not in Vi}
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Note: This command doesn't work when the Lua
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feature wasn't compiled in. To avoid errors, see
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|script-here|.
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{endmarker} must NOT be preceded by any white space. If {endmarker} is
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omitted from after the "<<", a dot '.' must be used after {script}, like
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for the |:append| and |:insert| commands.
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This form of the |:lua| command is mainly useful for including Lua code
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in Vim scripts.
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Example:
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>
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function! CurrentLineInfo()
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lua << EOF
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local linenr = vim.window().line
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local curline = vim.buffer()[linenr]
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print(string.format("Current line [%d] has %d chars",
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linenr, #curline))
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EOF
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endfunction
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<
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*:luado*
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:[range]luado {body} Execute Lua function "function (line, linenr) {body}
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end" for each line in the [range], with the function
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argument being set to the text of each line in turn,
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without a trailing <EOL>, and the current line number.
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If the value returned by the function is a string it
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becomes the text of the line in the current turn. The
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default for [range] is the whole file: "1,$".
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{not in Vi}
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Examples:
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>
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:luado return string.format("%s\t%d", line:reverse(), #line)
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:lua require"lpeg"
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:lua -- balanced parenthesis grammar:
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:lua bp = lpeg.P{ "(" * ((1 - lpeg.S"()") + lpeg.V(1))^0 * ")" }
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:luado if bp:match(line) then return "-->\t" .. line end
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<
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*:luafile*
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:[range]luafile {file}
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Execute Lua script in {file}. {not in Vi}
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The whole argument is used as a single file name.
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Examples:
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>
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:luafile script.lua
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:luafile %
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<
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All these commands execute a Lua chunk from either the command line (:lua and
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:luado) or a file (:luafile) with the given line [range]. Similarly to the Lua
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interpreter, each chunk has its own scope and so only global variables are
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shared between command calls. All Lua default libraries are available. In
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addition, Lua "print" function has its output redirected to the Vim message
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area, with arguments separated by a white space instead of a tab.
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Lua uses the "vim" module (see |lua-vim|) to issue commands to Vim
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and manage buffers (|lua-buffer|) and windows (|lua-window|). However,
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procedures that alter buffer content, open new buffers, and change cursor
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position are restricted when the command is executed in the |sandbox|.
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==============================================================================
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2. The vim module *lua-vim*
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Lua interfaces Vim through the "vim" module. The first and last line of the
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input range are stored in "vim.firstline" and "vim.lastline" respectively. The
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module also includes routines for buffer, window, and current line queries,
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Vim evaluation and command execution, and others.
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vim.list([arg]) Returns an empty list or, if "arg" is a Lua
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table with numeric keys 1, ..., n (a
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"sequence"), returns a list l such that l[i] =
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arg[i] for i = 1, ..., n (see |List|).
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Non-numeric keys are not used to initialize
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the list. See also |lua-eval| for conversion
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rules. Example: >
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:lua t = {math.pi, false, say = 'hi'}
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:echo luaeval('vim.list(t)')
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:" [3.141593, 0], 'say' is ignored
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<
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vim.dict([arg]) Returns an empty dictionary or, if "arg" is a
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Lua table, returns a dict d such that d[k] =
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arg[k] for all string keys k in "arg" (see
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|Dictionary|). Number keys are converted to
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strings. Keys that are not strings are not
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used to initialize the dictionary. See also
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|lua-eval| for conversion rules. Example: >
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:lua t = {math.pi, false, say = 'hi'}
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:echo luaeval('vim.dict(t)')
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:" {'say': 'hi'}, numeric keys ignored
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<
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vim.funcref({name}) Returns a Funcref to function {name} (see
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|Funcref|). It is equivalent to Vim's
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"function". NOT IMPLEMENTED YET
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vim.buffer([arg]) If "arg" is a number, returns buffer with
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number "arg" in the buffer list or, if "arg"
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is a string, returns buffer whose full or short
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name is "arg". In both cases, returns 'nil'
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(nil value, not string) if the buffer is not
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found. Otherwise, if "toboolean(arg)" is
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'true' returns the first buffer in the buffer
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list or else the current buffer.
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vim.window([arg]) If "arg" is a number, returns window with
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number "arg" or 'nil' (nil value, not string)
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if not found. Otherwise, if "toboolean(arg)"
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is 'true' returns the first window or else the
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current window.
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vim.type({arg}) Returns the type of {arg}. It is equivalent to
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Lua's "type" function, but returns "list",
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"dict", "funcref", "buffer", or "window" if
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{arg} is a list, dictionary, funcref, buffer,
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or window, respectively. Examples: >
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:lua l = vim.list()
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:lua print(type(l), vim.type(l))
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:" userdata list
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<
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vim.command({cmd}) Executes the vim (ex-mode) command {cmd}.
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Examples: >
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:lua vim.command"set tw=60"
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:lua vim.command"normal ddp"
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<
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vim.eval({expr}) Evaluates expression {expr} (see |expression|),
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converts the result to Lua, and returns it.
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Vim strings and numbers are directly converted
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to Lua strings and numbers respectively. Vim
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lists and dictionaries are converted to Lua
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userdata (see |lua-list| and |lua-dict|).
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Examples: >
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:lua tw = vim.eval"&tw"
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:lua print(vim.eval"{'a': 'one'}".a)
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<
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vim.line() Returns the current line (without the trailing
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<EOL>), a Lua string.
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vim.beep() Beeps.
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vim.open({fname}) Opens a new buffer for file {fname} and
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returns it. Note that the buffer is not set as
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current.
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==============================================================================
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3. List userdata *lua-list*
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List userdata represent vim lists, and the interface tries to follow closely
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Vim's syntax for lists. Since lists are objects, changes in list references in
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Lua are reflected in Vim and vice-versa. A list "l" has the following
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properties and methods:
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Properties
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----------
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o "#l" is the number of items in list "l", equivalent to "len(l)"
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in Vim.
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o "l[k]" returns the k-th item in "l"; "l" is zero-indexed, as in Vim.
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To modify the k-th item, simply do "l[k] = newitem"; in
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particular, "l[k] = nil" removes the k-th item from "l".
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o "l()" returns an iterator for "l".
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Methods
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-------
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o "l:add(item)" appends "item" to the end of "l".
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o "l:insert(item[, pos])" inserts "item" at (optional)
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position "pos" in the list. The default value for "pos" is 0.
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Examples:
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>
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:let l = [1, 'item']
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:lua l = vim.eval('l') -- same 'l'
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:lua l:add(vim.list())
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:lua l[0] = math.pi
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:echo l[0] " 3.141593
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:lua l[0] = nil -- remove first item
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:lua l:insert(true, 1)
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:lua print(l, #l, l[0], l[1], l[-1])
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:lua for item in l() do print(item) end
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<
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==============================================================================
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4. Dict userdata *lua-dict*
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Similarly to list userdata, dict userdata represent vim dictionaries; since
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dictionaries are also objects, references are kept between Lua and Vim. A dict
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"d" has the following properties:
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Properties
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----------
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o "#d" is the number of items in dict "d", equivalent to "len(d)"
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in Vim.
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o "d.key" or "d['key']" returns the value at entry "key" in "d".
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To modify the entry at this key, simply do "d.key = newvalue"; in
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particular, "d.key = nil" removes the entry from "d".
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o "d()" returns an iterator for "d" and is equivalent to "items(d)" in
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Vim.
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Examples:
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>
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:let d = {'n':10}
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:lua d = vim.eval('d') -- same 'd'
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:lua print(d, d.n, #d)
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:let d.self = d
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:lua for k, v in d() do print(d, k, v) end
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:lua d.x = math.pi
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:lua d.self = nil -- remove entry
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:echo d
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<
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==============================================================================
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5. Funcref userdata *lua-funcref*
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Funcref userdata represent funcref variables in Vim. Funcrefs that were
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defined with a "dict" attribute need to be obtained as a dictionary key
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in order to have "self" properly assigned to the dictionary (see examples
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below.) A funcref "f" has the following properties:
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Properties
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----------
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o "#f" is the name of the function referenced by "f"
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o "f(...)" calls the function referenced by "f" (with arguments)
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Examples:
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>
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:function I(x)
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: return a:x
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: endfunction
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:let R = function('I')
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:lua i1 = vim.funcref('I')
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:lua i2 = vim.eval('R')
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:lua print(#i1, #i2) -- both 'I'
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:lua print(i1, i2, #i2(i1) == #i1(i2))
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:function Mylen() dict
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: return len(self.data)
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: endfunction
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:let mydict = {'data': [0, 1, 2, 3]}
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:lua d = vim.eval('mydict'); d.len = vim.funcref('Mylen')
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:echo mydict.len()
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:lua l = d.len -- assign d as 'self'
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:lua print(l())
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<
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==============================================================================
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6. Buffer userdata *lua-buffer*
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Buffer userdata represent vim buffers. A buffer userdata "b" has the following
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properties and methods:
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Properties
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----------
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o "b()" sets "b" as the current buffer.
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o "#b" is the number of lines in buffer "b".
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o "b[k]" represents line number k: "b[k] = newline" replaces line k
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with string "newline" and "b[k] = nil" deletes line k.
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o "b.name" contains the short name of buffer "b" (read-only).
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o "b.fname" contains the full name of buffer "b" (read-only).
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o "b.number" contains the position of buffer "b" in the buffer list
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(read-only).
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Methods
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-------
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o "b:insert(newline[, pos])" inserts string "newline" at (optional)
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position "pos" in the buffer. The default value for "pos" is
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"#b + 1". If "pos == 0" then "newline" becomes the first line in
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the buffer.
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o "b:next()" returns the buffer next to "b" in the buffer list.
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o "b:previous()" returns the buffer previous to "b" in the buffer
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list.
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o "b:isvalid()" returns 'true' (boolean) if buffer "b" corresponds to
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a "real" (not freed from memory) Vim buffer.
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Examples:
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>
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:lua b = vim.buffer() -- current buffer
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:lua print(b.name, b.number)
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:lua b[1] = "first line"
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:lua b:insert("FIRST!", 0)
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:lua b[1] = nil -- delete top line
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:lua for i=1,3 do b:insert(math.random()) end
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:3,4lua for i=vim.lastline,vim.firstline,-1 do b[i] = nil end
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:lua vim.open"myfile"() -- open buffer and set it as current
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function! ListBuffers()
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lua << EOF
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local b = vim.buffer(true) -- first buffer in list
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while b ~= nil do
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print(b.number, b.name, #b)
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b = b:next()
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end
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vim.beep()
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EOF
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endfunction
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<
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==============================================================================
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7. Window userdata *lua-window*
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Window objects represent vim windows. A window userdata "w" has the following
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properties and methods:
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Properties
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----------
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o "w()" sets "w" as the current window.
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o "w.buffer" contains the buffer of window "w" (read-only).
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o "w.line" represents the cursor line position in window "w".
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o "w.col" represents the cursor column position in window "w".
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o "w.width" represents the width of window "w".
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o "w.height" represents the height of window "w".
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Methods
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-------
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o "w:next()" returns the window next to "w".
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o "w:previous()" returns the window previous to "w".
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o "w:isvalid()" returns 'true' (boolean) if window "w" corresponds to
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a "real" (not freed from memory) Vim window.
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Examples:
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>
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:lua w = vim.window() -- current window
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:lua print(w.buffer.name, w.line, w.col)
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:lua w.width = w.width + math.random(10)
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:lua w.height = 2 * math.random() * w.height
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:lua n,w = 0,vim.window(true) while w~=nil do n,w = n + 1,w:next() end
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:lua print("There are " .. n .. " windows")
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<
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==============================================================================
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8. The luaeval function *lua-luaeval* *lua-eval*
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The (dual) equivalent of "vim.eval" for passing Lua values to Vim is
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"luaeval". "luaeval" takes an expression string and an optional argument and
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returns the result of the expression. It is semantically equivalent in Lua to:
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>
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local chunkheader = "local _A = select(1, ...) return "
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function luaeval (expstr, arg)
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local chunk = assert(loadstring(chunkheader .. expstr, "luaeval"))
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return chunk(arg) -- return typval
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end
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<
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Note that "_A" receives the argument to "luaeval". Lua numbers, strings, and
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list, dict, and funcref userdata are converted to their Vim respective types,
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while Lua booleans are converted to numbers. An error is thrown if conversion
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of any of the remaining Lua types, including userdata other than lists, dicts,
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and funcrefs, is attempted.
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Examples: >
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:echo luaeval('math.pi')
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:lua a = vim.list():add('newlist')
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:let a = luaeval('a')
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:echo a[0] " 'newlist'
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:function Rand(x,y) " random uniform between x and y
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: return luaeval('(_A.y-_A.x)*math.random()+_A.x', {'x':a:x,'y':a:y})
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: endfunction
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:echo Rand(1,10)
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==============================================================================
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vim:tw=78:ts=8:noet:ft=help:norl:
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