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In Windows Lua's os.tmpname() returns relative paths starting with \s, prepend them with $TEMP to generate a valid path. In OS X os.tmpname() returns paths in '/tmp' but they should be in '/private/tmp'. We cannot use os_name() for platform detection because some tests use tempname() before nvim is spawned, instead use one of the following: 1. Set SYSTEM_NAME environment variable before calling the tests, it is set from CMAKE_SYSTEM_NAME(i.e. uname -s or 'Windows') 2. Call uname -s 3. Assume windows |
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.. | ||
ConvertPo.cmake | ||
FindIconv.cmake | ||
FindJeMalloc.cmake | ||
FindLibIntl.cmake | ||
FindLibTermkey.cmake | ||
FindLibUV.cmake | ||
FindLibVterm.cmake | ||
FindLuaJit.cmake | ||
FindMsgpack.cmake | ||
FindUnibilium.cmake | ||
GenerateHelptags.cmake.in | ||
GetCompileFlags.cmake | ||
GetGitRevisionDescription.cmake | ||
GetGitRevisionDescription.cmake.in | ||
i386-linux-gnu.toolchain.cmake | ||
InstallHelpers.cmake | ||
LibFindMacros.cmake | ||
LuaHelpers.cmake | ||
mingw32-w64-cross-travis.toolchain.cmake | ||
RunLint.cmake | ||
RunMsgfmt.cmake | ||
RunMsgmerge.cmake | ||
RunTests.cmake | ||
RunTestsLint.cmake | ||
RunXgettext.cmake | ||
WindowsDllCopy.cmake |