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a75ef40f4c
Debugging dependencies is rare so a Debug build type is usually not needed. In cases where it _is_ needed it is easy to rebuild in Debug mode. But since Release builds are more common, it makes more sense as a default. For Neovim itself we stick with a Debug build as a default, since rebuilding and debugging is done _much_ more frequently than with dependencies (which we _mostly_ expect to "just work"). Also remove the CMAKE_BUILD_TYPE variable in the Makefile, since this is set by default in CMake. |
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.. | ||
ConvertPo.cmake | ||
Deps.cmake | ||
Find.cmake | ||
FindIconv.cmake | ||
FindLibintl.cmake | ||
FindLibuv.cmake | ||
FindLibvterm.cmake | ||
FindLpeg.cmake | ||
FindLuajit.cmake | ||
FindLuv.cmake | ||
FindMsgpack.cmake | ||
FindTreesitter.cmake | ||
FindUnibilium.cmake | ||
GenerateVersion.cmake | ||
InstallHelpers.cmake | ||
PreventInTreeBuilds.cmake | ||
RunTests.cmake | ||
UninstallHelper.cmake | ||
Util.cmake | ||
WindowsDllCopy.cmake |