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Use the grapheme break algorithm from utf8proc to support grapheme clusters from recent unicode versions. Handle variant selector VS16 turning some codepoints into double-width emoji. This means we need to use ptr2cells rather than char2cells when possible.
776 lines
30 KiB
Plaintext
776 lines
30 KiB
Plaintext
*mbyte.txt* Nvim
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VIM REFERENCE MANUAL by Bram Moolenaar et al.
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Multi-byte support *multibyte* *multi-byte*
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*Chinese* *Japanese* *Korean*
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This is about editing text in languages which have many characters that can
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not be represented using one byte (one octet). Examples are Chinese, Japanese
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and Korean. Unicode is also covered here.
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For an introduction to the most common features, see |usr_45.txt| in the user
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manual.
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For changing the language of messages and menus see |mlang.txt|.
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Type |gO| to see the table of contents.
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==============================================================================
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Getting started *mbyte-first*
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This is a summary of the multibyte features in Vim. If you are lucky it works
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as described and you can start using Vim without much trouble. If something
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doesn't work you will have to read the rest. Don't be surprised if it takes
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quite a bit of work and experimenting to make Vim use all the multibyte
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features. Unfortunately, every system has its own way to deal with multibyte
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languages and it is quite complicated.
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LOCALE
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First of all, you must make sure your current locale is set correctly. If
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your system has been installed to use the language, it probably works right
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away. If not, you can often make it work by setting the $LANG environment
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variable in your shell: >
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setenv LANG ja_JP.EUC
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Unfortunately, the name of the locale depends on your system. Japanese might
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also be called "ja_JP.EUCjp" or just "ja". To see what is currently used: >
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:language
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To change the locale inside Vim use: >
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:language ja_JP.EUC
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Vim will give an error message if this doesn't work. This is a good way to
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experiment and find the locale name you want to use. But it's always better
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to set the locale in the shell, so that it is used right from the start.
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See |mbyte-locale| for details.
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ENCODING
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Nvim always uses UTF-8 internally. Thus 'encoding' option is always set
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to "utf-8" and cannot be changed.
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All the text that is used inside Vim will be in UTF-8. Not only the text in
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the buffers, but also in registers, variables, etc.
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You can edit files in different encodings than UTF-8. Nvim
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will convert the file when you read it and convert it back when you write it.
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See 'fileencoding', 'fileencodings' and |++enc|.
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DISPLAY AND FONTS
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If you are working in a terminal (emulator) you must make sure it accepts
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UTF-8, the encoding which Vim is working with. Otherwise only ASCII can
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be displayed and edited correctly.
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For the GUI you must select fonts that work with UTF-8. You can set 'guifont'
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and 'guifontwide'. 'guifont' is used for the single-width characters,
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'guifontwide' for the double-width characters. Thus the 'guifontwide' font
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must be exactly twice as wide as 'guifont'. Example for UTF-8: >
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:set guifont=-misc-fixed-medium-r-normal-*-18-120-100-100-c-90-iso10646-1
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:set guifontwide=-misc-fixed-medium-r-normal-*-18-120-100-100-c-180-iso10646-1
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You can also set 'guifont' alone, the Nvim GUI will try to find a matching
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'guifontwide' for you.
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INPUT
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There are several ways to enter multibyte characters:
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- Your system IME can be used.
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- Keymaps can be used. See |mbyte-keymap|.
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The options 'iminsert', 'imsearch' and 'imcmdline' can be used to choose
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the different input methods or disable them temporarily.
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==============================================================================
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Locale *mbyte-locale*
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The easiest setup is when your whole system uses the locale you want to work
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in. But it's also possible to set the locale for one shell you are working
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in, or just use a certain locale inside Vim.
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WHAT IS A LOCALE? *locale*
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There are many languages in the world. And there are different cultures and
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environments at least as many as the number of languages. A linguistic
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environment corresponding to an area is called "locale". This includes
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information about the used language, the charset, collating order for sorting,
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date format, currency format and so on. For Vim only the language and charset
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really matter.
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You can only use a locale if your system has support for it. Some systems
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have only a few locales, especially in the USA. The language which you want
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to use may not be on your system. In that case you might be able to install
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it as an extra package. Check your system documentation for how to do that.
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The location in which the locales are installed varies from system to system.
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For example, "/usr/share/locale" or "/usr/lib/locale". See your system's
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setlocale() man page.
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Looking in these directories will show you the exact name of each locale.
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Mostly upper/lowercase matters, thus "ja_JP.EUC" and "ja_jp.euc" are
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different. Some systems have a locale.alias file, which allows translation
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from a short name like "nl" to the full name "nl_NL.ISO_8859-1".
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Note that X-windows has its own locale stuff. And unfortunately uses locale
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names different from what is used elsewhere. This is confusing! For Vim it
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matters what the setlocale() function uses, which is generally NOT the
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X-windows stuff. You might have to do some experiments to find out what
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really works.
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*locale-name*
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The (simplified) format of |locale| name is:
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language
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or language_territory
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or language_territory.codeset
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Territory means the country (or part of it), codeset means the |charset|. For
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example, the locale name "ja_JP.eucJP" means:
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ja the language is Japanese
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JP the country is Japan
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eucJP the codeset is EUC-JP
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But it also could be "ja", "ja_JP.EUC", "ja_JP.ujis", etc. And unfortunately,
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the locale name for a specific language, territory and codeset is not unified
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and depends on your system.
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Examples of locale name:
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charset language locale name ~
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GB2312 Chinese (simplified) zh_CN.EUC, zh_CN.GB2312
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Big5 Chinese (traditional) zh_TW.BIG5, zh_TW.Big5
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CNS-11643 Chinese (traditional) zh_TW
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EUC-JP Japanese ja, ja_JP.EUC, ja_JP.ujis, ja_JP.eucJP
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Shift_JIS Japanese ja_JP.SJIS, ja_JP.Shift_JIS
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EUC-KR Korean ko, ko_KR.EUC
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USING A LOCALE
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To start using a locale for the whole system, see the documentation of your
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system. Mostly you need to set it in a configuration file in "/etc".
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To use a locale in a shell, set the $LANG environment value. When you want to
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use Korean and the |locale| name is "ko", do this:
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sh: export LANG=ko
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csh: setenv LANG ko
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You can put this in your ~/.profile or ~/.cshrc file to always use it.
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To use a locale in Vim only, use the |:language| command: >
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:language ko
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Put this in your |init.vim| file to use it always.
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Or specify $LANG when starting Vim:
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sh: LANG=ko vim {vim-arguments}
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csh: env LANG=ko vim {vim-arguments}
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You could make a small shell script for this.
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==============================================================================
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Encoding *mbyte-encoding*
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In Nvim UTF-8 is always used internally to encode characters.
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This applies to all the places where text is used, including buffers (files
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loaded into memory), registers and variables.
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*charset* *codeset*
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Charset is another name for encoding. There are subtle differences, but these
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don't matter when using Vim. "codeset" is another similar name.
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Each character is encoded as one or more bytes. When all characters are
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encoded with one byte, we call this a single-byte encoding. The most often
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used one is called "latin1". This limits the number of characters to 256.
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Some of these are control characters, thus even fewer can be used for text.
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When some characters use two or more bytes, we call this a multibyte
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encoding. This allows using much more than 256 characters, which is required
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for most East Asian languages.
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Most multibyte encodings use one byte for the first 127 characters. These
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are equal to ASCII, which makes it easy to exchange plain-ASCII text, no
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matter what language is used. Thus you might see the right text even when the
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encoding was set wrong.
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*encoding-names*
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Vim can edit files in different character encodings. There are three major groups:
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1 8bit Single-byte encodings, 256 different characters. Mostly used
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in USA and Europe. Example: ISO-8859-1 (Latin1). All
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characters occupy one screen cell only.
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2 2byte Double-byte encodings, over 10000 different characters.
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Mostly used in Asian countries. Example: euc-kr (Korean)
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The number of screen cells is equal to the number of bytes
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(except for euc-jp when the first byte is 0x8e).
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u Unicode Universal encoding, can replace all others. ISO 10646.
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Millions of different characters. Example: UTF-8. The
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relation between bytes and screen cells is complex.
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Only UTF-8 is used by Vim internally. But files in other
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encodings can be edited by using conversion, see 'fileencoding'.
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Recognized 'fileencoding' values include: *encoding-values*
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1 latin1 8-bit characters (ISO 8859-1, also used for cp1252)
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1 iso-8859-n ISO_8859 variant (n = 2 to 15)
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1 koi8-r Russian
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1 koi8-u Ukrainian
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1 macroman MacRoman (Macintosh encoding)
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1 8bit-{name} any 8-bit encoding (Vim specific name)
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1 cp437 similar to iso-8859-1
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1 cp737 similar to iso-8859-7
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1 cp775 Baltic
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1 cp850 similar to iso-8859-4
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1 cp852 similar to iso-8859-1
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1 cp855 similar to iso-8859-2
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1 cp857 similar to iso-8859-5
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1 cp860 similar to iso-8859-9
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1 cp861 similar to iso-8859-1
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1 cp862 similar to iso-8859-1
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1 cp863 similar to iso-8859-8
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1 cp865 similar to iso-8859-1
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1 cp866 similar to iso-8859-5
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1 cp869 similar to iso-8859-7
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1 cp874 Thai
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1 cp1250 Czech, Polish, etc.
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1 cp1251 Cyrillic
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1 cp1253 Greek
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1 cp1254 Turkish
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1 cp1255 Hebrew
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1 cp1256 Arabic
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1 cp1257 Baltic
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1 cp1258 Vietnamese
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1 cp{number} MS-Windows: any installed single-byte codepage
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2 cp932 Japanese (Windows only)
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2 euc-jp Japanese
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2 sjis Japanese
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2 cp949 Korean
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2 euc-kr Korean
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2 cp936 simplified Chinese (Windows only)
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2 euc-cn simplified Chinese
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2 cp950 traditional Chinese (alias for big5)
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2 big5 traditional Chinese (alias for cp950)
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2 euc-tw traditional Chinese
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2 2byte-{name} any double-byte encoding (Vim-specific name)
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2 cp{number} MS-Windows: any installed double-byte codepage
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u utf-8 32 bit UTF-8 encoded Unicode (ISO/IEC 10646-1)
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u ucs-2 16 bit UCS-2 encoded Unicode (ISO/IEC 10646-1)
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u ucs-2le like ucs-2, little endian
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u utf-16 ucs-2 extended with double-words for more characters
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u utf-16le like utf-16, little endian
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u ucs-4 32 bit UCS-4 encoded Unicode (ISO/IEC 10646-1)
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u ucs-4le like ucs-4, little endian
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The {name} can be any encoding name that your system supports. It is passed
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to iconv() to convert between UTF-8 and the encoding of the file.
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For MS-Windows "cp{number}" means using codepage {number}.
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Examples: >
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:set fileencoding=8bit-cp1252
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:set fileencoding=2byte-cp932
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The MS-Windows codepage 1252 is very similar to latin1. For practical reasons
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the same encoding is used and it's called latin1. 'isprint' can be used to
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display the characters 0x80 - 0xA0 or not.
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Several aliases can be used, they are translated to one of the names above.
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Incomplete list:
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1 ansi same as latin1 (obsolete, for backward compatibility)
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2 japan Japanese: "euc-jp"
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2 korea Korean: "euc-kr"
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2 prc simplified Chinese: "euc-cn"
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2 chinese same as "prc"
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2 taiwan traditional Chinese: "euc-tw"
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u utf8 same as utf-8
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u unicode same as ucs-2
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u ucs2be same as ucs-2 (big endian)
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u ucs-2be same as ucs-2 (big endian)
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u ucs-4be same as ucs-4 (big endian)
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u utf-32 same as ucs-4
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u utf-32le same as ucs-4le
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default the encoding of the current locale.
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For the UCS codes the byte order matters. This is tricky, use UTF-8 whenever
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you can. The default is to use big-endian (most significant byte comes
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first):
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name bytes char ~
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ucs-2 11 22 1122
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ucs-2le 22 11 1122
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ucs-4 11 22 33 44 11223344
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ucs-4le 44 33 22 11 11223344
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On MS-Windows systems you often want to use "ucs-2le", because it uses little
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endian UCS-2.
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There are a few encodings which are similar, but not exactly the same. Vim
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treats them as if they were different encodings, so that conversion will be
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done when needed. You might want to use the similar name to avoid conversion
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or when conversion is not possible:
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cp932, shift-jis, sjis
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cp936, euc-cn
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CONVERSION *charset-conversion*
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Vim will automatically convert from one to another encoding in several places:
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- When reading a file and 'fileencoding' is different from "utf-8"
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- When writing a file and 'fileencoding' is different from "utf-8"
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- When displaying messages and the encoding used for LC_MESSAGES differs from
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"utf-8" (requires a gettext version that supports this).
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- When reading a Vim script where |:scriptencoding| is different from
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"utf-8".
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Most of these require iconv. Conversion for reading and writing files may
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also be specified with the 'charconvert' option.
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Useful utilities for converting the charset:
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All: iconv
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GNU iconv can convert most encodings. Unicode is used as the
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intermediate encoding, which allows conversion from and to all other
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encodings. See https://directory.fsf.org/wiki/Libiconv.
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*mbyte-conversion*
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When reading and writing files in an encoding different from "utf-8",
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conversion needs to be done. These conversions are supported:
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- All conversions between Latin-1 (ISO-8859-1), UTF-8, UCS-2 and UCS-4 are
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handled internally.
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- For MS-Windows, conversion from and
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to any codepage should work.
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- Conversion specified with 'charconvert'
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- Conversion with the iconv library, if it is available.
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Old versions of GNU iconv() may cause the conversion to fail (they
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request a very large buffer, more than Vim is willing to provide).
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Try getting another iconv() implementation.
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==============================================================================
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Input with a keymap *mbyte-keymap*
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When the keyboard doesn't produce the characters you want to enter in your
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text, you can use the 'keymap' option. This will translate one or more
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(English) characters to another (non-English) character. This only happens
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when typing text, not when typing Vim commands. This avoids having to switch
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between two keyboard settings.
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The value of the 'keymap' option specifies a keymap file to use. The name of
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this file is one of these two:
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keymap/{keymap}_utf-8.vim
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keymap/{keymap}.vim
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Here {keymap} is the value of the 'keymap' option.
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The file name with "utf-8" included is tried first.
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'runtimepath' is used to find these files. To see an overview of all
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available keymap files, use this: >
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:echo globpath(&rtp, "keymap/*.vim")
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In Insert and Command-line mode you can use CTRL-^ to toggle between using the
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keyboard map or not. |i_CTRL-^| |c_CTRL-^|
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This flag is remembered for Insert mode with the 'iminsert' option. When
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leaving and entering Insert mode the previous value is used. The same value
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is also used for commands that take a single character argument, like |f| and
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|r|.
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For Command-line mode the flag is NOT remembered. You are expected to type an
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Ex command first, which is ASCII.
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For typing search patterns the 'imsearch' option is used. It can be set to
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use the same value as for 'iminsert'.
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*lCursor*
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It is possible to give the GUI cursor another color when the language mappings
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are being used. This is disabled by default, to avoid that the cursor becomes
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invisible when you use a non-standard background color. Here is an example to
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use a brightly colored cursor: >
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:highlight Cursor guifg=NONE guibg=Green
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:highlight lCursor guifg=NONE guibg=Cyan
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<
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*keymap-file-format* *:loadk* *:loadkeymap* *E105* *E791*
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The keymap file looks something like this: >
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" Maintainer: name <email@address>
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" Last Changed: 2001 Jan 1
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let b:keymap_name = "short"
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loadkeymap
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a A
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b B comment
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The lines starting with a " are comments and will be ignored. Blank lines are
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also ignored. The lines with the mappings may have a comment after the useful
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text.
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The "b:keymap_name" can be set to a short name, which will be shown in the
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status line. The idea is that this takes less room than the value of
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'keymap', which might be long to distinguish between different languages,
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keyboards and encodings.
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The actual mappings are in the lines below "loadkeymap". In the example "a"
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is mapped to "A" and "b" to "B". Thus the first item is mapped to the second
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item. This is done for each line, until the end of the file.
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These items are exactly the same as what can be used in a |:lmap| command,
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using "<buffer>" to make the mappings local to the buffer.
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You can check the result with this command: >
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:lmap
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The two items must be separated by white space. You cannot include white
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space inside an item, use the special names "<Tab>" and "<Space>" instead.
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The length of the two items together must not exceed 200 bytes.
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It's possible to have more than one character in the first column. This works
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like a dead key. Example: >
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'a á
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Since Vim doesn't know if the next character after a quote is really an "a",
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it will wait for the next character. To be able to insert a single quote,
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also add this line: >
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'' '
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Since the mapping is defined with |:lmap| the resulting quote will not be
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used for the start of another character defined in the 'keymap'.
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It can be used in a standard |:imap| mapping.
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The "accents" keymap uses this. *keymap-accents*
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The first column can also be in |<>| form:
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<C-c> Ctrl-C
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<A-c> Alt-c
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<A-C> Alt-C
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Note that the Alt mappings may not work, depending on your keyboard and
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terminal.
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Although it's possible to have more than one character in the second column,
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this is unusual. But you can use various ways to specify the character: >
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A a literal character
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A <char-97> decimal value
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A <char-0x61> hexadecimal value
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A <char-0141> octal value
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x <Space> special key name
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The characters are assumed to be encoded in UTF-8.
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It's possible to use ":scriptencoding" when all characters are given
|
||
literally. That doesn't work when using the <char-> construct, because the
|
||
conversion is done on the keymap file, not on the resulting character.
|
||
|
||
The lines after "loadkeymap" are interpreted with 'cpoptions' set to "C".
|
||
This means that continuation lines are not used and a backslash has a special
|
||
meaning in the mappings. Examples: >
|
||
|
||
" a comment line
|
||
\" x maps " to x
|
||
\\ y maps \ to y
|
||
|
||
If you write a keymap file that will be useful for others, consider submitting
|
||
it to the Vim maintainer for inclusion in the distribution:
|
||
<maintainer@vim.org>
|
||
|
||
|
||
HEBREW KEYMAP *keymap-hebrew*
|
||
|
||
This file explains what characters are available in UTF-8 and CP1255 encodings,
|
||
and what the keymaps are to get those characters:
|
||
|
||
glyph encoding keymap ~
|
||
Char UTF-8 cp1255 hebrew hebrewp name ~
|
||
א 0x5d0 0xe0 t a ´alef
|
||
ב 0x5d1 0xe1 c b bet
|
||
ג 0x5d2 0xe2 d g gimel
|
||
ד 0x5d3 0xe3 s d dalet
|
||
ה 0x5d4 0xe4 v h he
|
||
ו 0x5d5 0xe5 u v vav
|
||
ז 0x5d6 0xe6 z z zayin
|
||
ח 0x5d7 0xe7 j j het
|
||
ט 0x5d8 0xe8 y T tet
|
||
י 0x5d9 0xe9 h y yod
|
||
ך 0x5da 0xea l K kaf sofit
|
||
כ 0x5db 0xeb f k kaf
|
||
ל 0x5dc 0xec k l lamed
|
||
ם 0x5dd 0xed o M mem sofit
|
||
מ 0x5de 0xee n m mem
|
||
ן 0x5df 0xef i N nun sofit
|
||
נ 0x5e0 0xf0 b n nun
|
||
ס 0x5e1 0xf1 x s samech
|
||
ע 0x5e2 0xf2 g u `ayin
|
||
ף 0x5e3 0xf3 ; P pe sofit
|
||
פ 0x5e4 0xf4 p p pe
|
||
ץ 0x5e5 0xf5 . X tsadi sofit
|
||
צ 0x5e6 0xf6 m x tsadi
|
||
ק 0x5e7 0xf7 e q qof
|
||
ר 0x5e8 0xf8 r r resh
|
||
ש 0x5e9 0xf9 a w shin
|
||
ת 0x5ea 0xfa , t tav
|
||
|
||
Vowel marks and special punctuation:
|
||
הְ 0x5b0 0xc0 A: A: sheva
|
||
הֱ 0x5b1 0xc1 HE HE hataf segol
|
||
הֲ 0x5b2 0xc2 HA HA hataf patah
|
||
הֳ 0x5b3 0xc3 HO HO hataf qamats
|
||
הִ 0x5b4 0xc4 I I hiriq
|
||
הֵ 0x5b5 0xc5 AY AY tsere
|
||
הֶ 0x5b6 0xc6 E E segol
|
||
הַ 0x5b7 0xc7 AA AA patah
|
||
הָ 0x5b8 0xc8 AO AO qamats
|
||
הֹ 0x5b9 0xc9 O O holam
|
||
הֻ 0x5bb 0xcb U U qubuts
|
||
כּ 0x5bc 0xcc D D dagesh
|
||
הֽ 0x5bd 0xcd ]T ]T meteg
|
||
ה־ 0x5be 0xce ]Q ]Q maqaf
|
||
בֿ 0x5bf 0xcf ]R ]R rafe
|
||
ב׀ 0x5c0 0xd0 ]p ]p paseq
|
||
שׁ 0x5c1 0xd1 SR SR shin-dot
|
||
שׂ 0x5c2 0xd2 SL SL sin-dot
|
||
׃ 0x5c3 0xd3 ]P ]P sof-pasuq
|
||
װ 0x5f0 0xd4 VV VV double-vav
|
||
ױ 0x5f1 0xd5 VY VY vav-yod
|
||
ײ 0x5f2 0xd6 YY YY yod-yod
|
||
|
||
The following are only available in UTF-8
|
||
|
||
Cantillation marks:
|
||
glyph
|
||
Char UTF-8 hebrew name
|
||
ב֑ 0x591 C: etnahta
|
||
ב֒ 0x592 Cs segol
|
||
ב֓ 0x593 CS shalshelet
|
||
ב֔ 0x594 Cz zaqef qatan
|
||
ב֕ 0x595 CZ zaqef gadol
|
||
ב֖ 0x596 Ct tipeha
|
||
ב֗ 0x597 Cr revia
|
||
ב֘ 0x598 Cq zarqa
|
||
ב֙ 0x599 Cp pashta
|
||
ב֚ 0x59a C! yetiv
|
||
ב֛ 0x59b Cv tevir
|
||
ב֜ 0x59c Cg geresh
|
||
ב֝ 0x59d C* geresh qadim
|
||
ב֞ 0x59e CG gershayim
|
||
ב֟ 0x59f CP qarnei-parah
|
||
ב֪ 0x5aa Cy yerach-ben-yomo
|
||
ב֫ 0x5ab Co ole
|
||
ב֬ 0x5ac Ci iluy
|
||
ב֭ 0x5ad Cd dehi
|
||
ב֮ 0x5ae Cn zinor
|
||
ב֯ 0x5af CC masora circle
|
||
|
||
Combining forms:
|
||
ﬠ 0xfb20 X` Alternative `ayin
|
||
ﬡ 0xfb21 X' Alternative ´alef
|
||
ﬢ 0xfb22 X-d Alternative dalet
|
||
ﬣ 0xfb23 X-h Alternative he
|
||
ﬤ 0xfb24 X-k Alternative kaf
|
||
ﬥ 0xfb25 X-l Alternative lamed
|
||
ﬦ 0xfb26 X-m Alternative mem-sofit
|
||
ﬧ 0xfb27 X-r Alternative resh
|
||
ﬨ 0xfb28 X-t Alternative tav
|
||
﬩ 0xfb29 X-+ Alternative plus
|
||
שׁ 0xfb2a XW shin+shin-dot
|
||
שׂ 0xfb2b Xw shin+sin-dot
|
||
שּׁ 0xfb2c X..W shin+shin-dot+dagesh
|
||
שּׂ 0xfb2d X..w shin+sin-dot+dagesh
|
||
אַ 0xfb2e XA alef+patah
|
||
אָ 0xfb2f XO alef+qamats
|
||
אּ 0xfb30 XI alef+hiriq (mapiq)
|
||
בּ 0xfb31 X.b bet+dagesh
|
||
גּ 0xfb32 X.g gimel+dagesh
|
||
דּ 0xfb33 X.d dalet+dagesh
|
||
הּ 0xfb34 X.h he+dagesh
|
||
וּ 0xfb35 Xu vav+dagesh
|
||
זּ 0xfb36 X.z zayin+dagesh
|
||
טּ 0xfb38 X.T tet+dagesh
|
||
יּ 0xfb39 X.y yud+dagesh
|
||
ךּ 0xfb3a X.K kaf sofit+dagesh
|
||
כּ 0xfb3b X.k kaf+dagesh
|
||
לּ 0xfb3c X.l lamed+dagesh
|
||
מּ 0xfb3e X.m mem+dagesh
|
||
נּ 0xfb40 X.n nun+dagesh
|
||
סּ 0xfb41 X.s samech+dagesh
|
||
ףּ 0xfb43 X.P pe sofit+dagesh
|
||
פּ 0xfb44 X.p pe+dagesh
|
||
צּ 0xfb46 X.x tsadi+dagesh
|
||
קּ 0xfb47 X.q qof+dagesh
|
||
רּ 0xfb48 X.r resh+dagesh
|
||
שּ 0xfb49 X.w shin+dagesh
|
||
תּ 0xfb4a X.t tav+dagesh
|
||
וֹ 0xfb4b Xo vav+holam
|
||
בֿ 0xfb4c XRb bet+rafe
|
||
כֿ 0xfb4d XRk kaf+rafe
|
||
פֿ 0xfb4e XRp pe+rafe
|
||
ﭏ 0xfb4f Xal alef-lamed
|
||
|
||
==============================================================================
|
||
Using UTF-8 *mbyte-utf8* *UTF-8* *utf-8* *utf8*
|
||
*Unicode* *unicode*
|
||
The Unicode character set was designed to include all characters from other
|
||
character sets. Therefore it is possible to write text in any language using
|
||
Unicode (with a few rarely used languages excluded). And it's mostly possible
|
||
to mix these languages in one file, which is impossible with other encodings.
|
||
|
||
Unicode can be encoded in several ways. The most popular one is UTF-8, which
|
||
uses one or more bytes for each character and is backwards compatible with
|
||
ASCII. On MS-Windows UTF-16 is also used (previously UCS-2), which uses
|
||
16-bit words. Vim can support all of these encodings, but always uses UTF-8
|
||
internally.
|
||
|
||
Vim has comprehensive UTF-8 support. It works well in:
|
||
- xterm with UTF-8 support enabled
|
||
- MS-Windows GUI
|
||
- several other platforms
|
||
|
||
Double-width characters are supported. Works best with 'guifontwide'. When
|
||
using only 'guifont' the wide characters are drawn in the normal width and
|
||
a space to fill the gap.
|
||
|
||
*bom-bytes*
|
||
When reading a file a BOM (Byte Order Mark) can be used to recognize the
|
||
Unicode encoding:
|
||
EF BB BF UTF-8
|
||
FE FF UTF-16 big endian
|
||
FF FE UTF-16 little endian
|
||
00 00 FE FF UTF-32 big endian
|
||
FF FE 00 00 UTF-32 little endian
|
||
|
||
UTF-8 is the recommended encoding. Note that it's difficult to tell UTF-16
|
||
and UTF-32 apart. UTF-16 is often used on MS-Windows, UTF-32 is not
|
||
widespread as file format.
|
||
|
||
|
||
*mbyte-combining* *mbyte-composing*
|
||
A composing or combining character is used to change the meaning of the
|
||
character before it. The combining characters are drawn on top of the
|
||
preceding character.
|
||
|
||
Nvim largely follows the definition of extended grapheme clusters in UAX#29
|
||
in the Unicode standard, with some modifications: An ascii char will always
|
||
start a new cluster. In addition 'arabicshape' enables the combining of some
|
||
arabic letters, when they are shaped to be displayed together in a single cell.
|
||
|
||
Too big combined characters cannot be displayed, but they can still be
|
||
inspected using the |g8| and |ga| commands described below.
|
||
When editing text a composing character is mostly considered part of the
|
||
preceding character. For example "x" will delete a character and its
|
||
following composing characters by default.
|
||
If the 'delcombine' option is on, then pressing 'x' will delete the combining
|
||
characters, one at a time, then the base character. But when inserting, you
|
||
type the first character and the following composing characters separately,
|
||
after which they will be joined. The "r" command will not allow you to type a
|
||
combining character, because it doesn't know one is coming. Use "R" instead.
|
||
|
||
Bytes which are not part of a valid UTF-8 byte sequence are handled like a
|
||
single character and displayed as <xx>, where "xx" is the hex value of the
|
||
byte.
|
||
|
||
Overlong sequences are not handled specially and displayed like a valid
|
||
character. However, search patterns may not match on an overlong sequence.
|
||
(an overlong sequence is where more bytes are used than required for the
|
||
character.) An exception is NUL (zero) which is displayed as "<00>".
|
||
|
||
In the file and buffer the full range of Unicode characters can be used (31
|
||
bits). However, displaying only works for the characters present in the
|
||
selected font.
|
||
|
||
Useful commands:
|
||
- "ga" shows the decimal, hexadecimal and octal value of the character under
|
||
the cursor. If there are composing characters these are shown too. (If the
|
||
message is truncated, use ":messages").
|
||
- "g8" shows the bytes used in a UTF-8 character, also the composing
|
||
characters, as hex numbers.
|
||
- ":set fileencodings=" forces using UTF-8 for all files. The
|
||
default is to automatically detect the encoding of a file.
|
||
|
||
|
||
STARTING VIM
|
||
|
||
You might want to select the font used for the menus. Unfortunately this
|
||
doesn't always work. See the system specific remarks below, and 'langmenu'.
|
||
|
||
|
||
USING UTF-8 IN X-WINDOWS *utf-8-in-xwindows*
|
||
|
||
You need to specify a font to be used. For double-wide characters another
|
||
font is required, which is exactly twice as wide. There are three ways to do
|
||
this:
|
||
|
||
1. Set 'guifont' and let Vim find a matching 'guifontwide'
|
||
2. Set 'guifont' and 'guifontwide'
|
||
|
||
See the documentation for each option for details. Example: >
|
||
|
||
:set guifont=-misc-fixed-medium-r-normal--15-140-75-75-c-90-iso10646-1
|
||
|
||
You might also want to set the font used for the menus. This only works for
|
||
Motif. Use the ":hi Menu font={fontname}" command for this. |:highlight|
|
||
|
||
|
||
TYPING UTF-8 *utf-8-typing*
|
||
|
||
If you are using X-Windows, you should find an input method that supports
|
||
UTF-8.
|
||
|
||
If your system does not provide support for typing UTF-8, you can use the
|
||
'keymap' feature. This allows writing a keymap file, which defines a UTF-8
|
||
character as a sequence of ASCII characters. See |mbyte-keymap|.
|
||
|
||
If everything else fails, you can type any character as four hex bytes: >
|
||
|
||
CTRL-V u 1234
|
||
|
||
"1234" is interpreted as a hex number. You must type four characters, prepend
|
||
a zero if necessary.
|
||
|
||
|
||
COMMAND ARGUMENTS *utf-8-char-arg*
|
||
|
||
Commands like |f|, |F|, |t| and |r| take an argument of one character. For
|
||
UTF-8 this argument may include one or two composing characters. These need
|
||
to be produced together with the base character, Vim doesn't wait for the next
|
||
character to be typed to find out if it is a composing character or not.
|
||
Using 'keymap' or |:lmap| is a nice way to type these characters.
|
||
|
||
The commands that search for a character in a line handle composing characters
|
||
as follows. When searching for a character without a composing character,
|
||
this will find matches in the text with or without composing characters. When
|
||
searching for a character with a composing character, this will only find
|
||
matches with that composing character. It was implemented this way, because
|
||
not everybody is able to type a composing character.
|
||
|
||
|
||
==============================================================================
|
||
Overview of options *mbyte-options*
|
||
|
||
These options are relevant for editing multibyte files.
|
||
|
||
'fileencoding' Encoding of a file. When it's different from "utf-8"
|
||
conversion is done when reading or writing the file.
|
||
|
||
'fileencodings' List of possible encodings of a file. When opening a file
|
||
these will be tried and the first one that doesn't cause an
|
||
error is used for 'fileencoding'.
|
||
|
||
'charconvert' Expression used to convert files from one encoding to another.
|
||
|
||
'formatoptions' The 'm' flag can be included to have formatting break a line
|
||
at a multibyte character of 256 or higher. Thus is useful for
|
||
languages where a sequence of characters can be broken
|
||
anywhere.
|
||
|
||
'keymap' Specify the name of a keyboard mapping.
|
||
|
||
==============================================================================
|
||
|
||
Contributions specifically for the multibyte features by:
|
||
Chi-Deok Hwang <hwang@mizi.co.kr>
|
||
SungHyun Nam <goweol@gmail.com>
|
||
K.Nagano <nagano@atese.advantest.co.jp>
|
||
Taro Muraoka <koron@tka.att.ne.jp>
|
||
Yasuhiro Matsumoto <mattn@mail.goo.ne.jp>
|
||
|
||
vim:tw=78:ts=8:noet:ft=help:norl:
|