cmake_minimum_required(VERSION 2.8.12) project(libuv LANGUAGES C) file(GLOB UV_SOURCES_COMMON src/*.c) file(GLOB UV_SOURCES_WIN src/win/*.c) add_library(uv ${UV_SOURCES_COMMON} ${UV_SOURCES_WIN}) target_compile_definitions(uv PRIVATE WIN32_LEAN_AND_MEAN "_WIN32_WINNT=0x0600") target_link_libraries(uv iphlpapi psapi shell32 userenv ws2_32) target_include_directories(uv PUBLIC ./include PRIVATE ./src) if(BUILD_SHARED_LIBS) set_target_properties(uv PROPERTIES DEFINE_SYMBOL BUILDING_UV_SHARED) endif() install(FILES include/uv.h DESTINATION include) install(FILES include/uv/errno.h include/uv/threadpool.h include/uv/tree.h include/uv/version.h include/uv/win.h DESTINATION include/uv) include(GNUInstallDirs) install(TARGETS uv PUBLIC_HEADER ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})