# This is not meant to be included by the top-level. cmake_minimum_required (VERSION 3.13) project(NVIM_DEPS C) if(POLICY CMP0135) cmake_policy(SET CMP0135 NEW) endif() # Point CMake at any custom modules we may ship list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake" "${PROJECT_SOURCE_DIR}/../cmake") include(CheckCCompilerFlag) include(ExternalProject) include(FindPackageHandleStandardArgs) include(Deps) include(Find) include(Util) #------------------------------------------------------------------------------- # User settings #------------------------------------------------------------------------------- set(DEPS_IGNORE_SHA FALSE) # Options option(USE_BUNDLED "Use bundled dependencies." ON) option(USE_BUNDLED_LIBUV "Use the bundled libuv." ${USE_BUNDLED}) option(USE_BUNDLED_LIBVTERM "Use the bundled libvterm." ${USE_BUNDLED}) option(USE_BUNDLED_LPEG "Use the bundled lpeg." ${USE_BUNDLED}) # PUC Lua is only used for tests, unless explicitly requested. option(USE_BUNDLED_LUA "Use the bundled version of lua." OFF) option(USE_BUNDLED_LUAJIT "Use the bundled version of luajit." ${USE_BUNDLED}) option(USE_BUNDLED_LUV "Use the bundled version of luv." ${USE_BUNDLED}) option(USE_BUNDLED_MSGPACK "Use the bundled msgpack." ${USE_BUNDLED}) option(USE_BUNDLED_TS "Use the bundled treesitter runtime." ${USE_BUNDLED}) option(USE_BUNDLED_TS_PARSERS "Use the bundled treesitter parsers." ${USE_BUNDLED}) option(USE_BUNDLED_UNIBILIUM "Use the bundled unibilium." ${USE_BUNDLED}) if(USE_BUNDLED AND MSVC) option(USE_BUNDLED_GETTEXT "Use the bundled version of gettext." ON) option(USE_BUNDLED_LIBICONV "Use the bundled version of libiconv." ON) else() option(USE_BUNDLED_GETTEXT "Use the bundled version of gettext." OFF) option(USE_BUNDLED_LIBICONV "Use the bundled version of libiconv." OFF) endif() option(USE_EXISTING_SRC_DIR "Skip download of deps sources in case of existing source directory." OFF) set_default_buildtype(Release) get_property(isMultiConfig GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG) if(NOT isMultiConfig) list(APPEND DEPS_CMAKE_ARGS -D CMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}) endif() set(DEFAULT_MAKE_CFLAGS CFLAGS+=-g) check_c_compiler_flag(-Og HAS_OG_FLAG) if(HAS_OG_FLAG) set(DEFAULT_MAKE_CFLAGS CFLAGS+=-Og ${DEFAULT_MAKE_CFLAGS}) endif() set(DEPS_INCLUDE_FLAGS "-I${DEPS_INSTALL_DIR}/include -I${DEPS_INSTALL_DIR}/include/luajit-2.1") # If the macOS deployment target is not set manually (via $MACOSX_DEPLOYMENT_TARGET), # fall back to local system version. Needs to be done here and in top-level CMakeLists.txt. if(APPLE) if(NOT CMAKE_OSX_DEPLOYMENT_TARGET) execute_process(COMMAND sw_vers -productVersion OUTPUT_VARIABLE MACOS_VERSION OUTPUT_STRIP_TRAILING_WHITESPACE) set(CMAKE_OSX_DEPLOYMENT_TARGET "${MACOS_VERSION}") endif() message(STATUS "Using deployment target ${CMAKE_OSX_DEPLOYMENT_TARGET}") endif() if(USE_BUNDLED_LUAJIT) set(LUA_ENGINE LuaJit) elseif(USE_BUNDLED_LUA) set(LUA_ENGINE Lua) else() find_package(Luajit) find_package(Lua 5.1 EXACT) if(LUAJIT_FOUND) set(LUA_ENGINE LuaJit) string(APPEND DEPS_INCLUDE_FLAGS " -I${LUAJIT_INCLUDE_DIR}") elseif(LUA_FOUND) set(LUA_ENGINE Lua) string(APPEND DEPS_INCLUDE_FLAGS " -I${LUA_INCLUDE_DIR}") else() message(FATAL_ERROR "Could not find system lua or luajit") endif() endif() if(USE_BUNDLED_UNIBILIUM) include(BuildUnibilium) endif() if(USE_BUNDLED_LIBVTERM) include(BuildLibvterm) endif() if(USE_BUNDLED_LIBUV) include(BuildLibuv) endif() if(USE_BUNDLED_MSGPACK) include(BuildMsgpack) endif() if(USE_BUNDLED_LUAJIT) include(BuildLuajit) endif() if(USE_BUNDLED_LUA) include(BuildLua) endif() if(USE_BUNDLED_LUV) include(BuildLuv) endif() if(USE_BUNDLED_LPEG) include(BuildLpeg) endif() if(USE_BUNDLED_GETTEXT) include(BuildGettext) endif() if(USE_BUNDLED_LIBICONV) include(BuildLibiconv) endif() if(USE_BUNDLED_TS_PARSERS) include(BuildTreesitterParsers) endif() if(USE_BUNDLED_TS) include(BuildTreesitter) endif() if(WIN32) include(GetBinaryDeps) GetExecutable(TARGET cat) GetExecutable(TARGET tee) GetExecutable(TARGET xxd) GetBinaryDep(TARGET win32yank_X86_64 INSTALL_COMMAND ${CMAKE_COMMAND} -E copy win32yank.exe ${DEPS_BIN_DIR}) endif()