Cmake won't rebuild with the new URL when bumping dependency version.
This is because the old URL is still cached, and won't be removed
automatically. The workaround for using non-cached variables, but also
let users specify an alternative URL is to only set the defined
variables in deps.txt if the corresponding variable hasn't already been
set by the user from the command line.
Also apply the CMAKE_CONFIFGURE_DEPENDS property to deps.txt, as we want
cmake to rebuild when changing this file.
The cmake.deps build will read this file and set the left part of the
text as the variable name and the right part as the variable value. The
benefit of doing this is that it becomes much easier to parse which
dependencies are required, as well as to bump dependencies with
scripts/bump_deps.lua.
Adjust bump_deps.lua script to work with this new format.
The shipped versions of xdiff already does everything diff does, so this
duplication of tools isn't necessary. Furthermore, this setup is more
consistent overall, as the 'diffopt=external' option should be for
external programs rather than programs we bundle neovim with.
Install diffutils for oldtests in CI to avoid needing to modify tests.
Currently, the release build picks up headers in
`/Library/Frameworks/Mono.framework/Headers`. You can verify this by
downloading the latest nightly build and checking the output of `nvim
--version`.
These headers are likely to be from a different version of `libintl` than the
one we link to. Let's avoid usage of them by setting `CMAKE_FIND_FRAMEWORK` to
`NEVER`.
Problem: tree-sitter-viml parser was not maintained and missing a
release, making it difficult for distros to package Neovim.
Solution: fork the parser under the neovim org, merge some outstanding
PRs, perform general cleanup, make a release, and use this for the
build.
Problem: www.leonerd.org.uk is sometimes unreachable
Solution: switch to Launchpad URLs for libvterm (official page) and
libtermkey (source mirror for Ubuntu package)
The wintools executables are stored in a zip file, making it
inconvenient to bump these during releases. Instead, unpack the
executables in the deps repository and download each executable
separately.
Older gcc versions (4.x) require passing --std=c99 compiler flag to
prevent warnings from being emitted. Instead of setting it for each
dependency, it's easier to just pass the CMAKE_C_STANDARD flag to all
dependencies. This also prevents the scenario of us forgetting to set it
if we add new dependencies.
Neovim and the generated headers needs to use the same include
directories to build correctly. However, we need to generate headers
before all target dependencies has been resolved, meaning that we cannot
rely on any target to determine the final list of include directories.
This may lead to a problems when bundling some, but not all or none,
dependencies as the dependency include directory won't be included.
Also remove the dependency path options as this assumes a specific
structure on the dependency build directory.
We provide options such as "DEPS_BIN_DIR" for the user to set, but only
sometimes use them. This makes binaries and other files to be spread out
if the user defines a custom DEPS_BIN_DIR location.
* Remove C++ requirement if test is disabled
* Change CMake package name of C library to msgpack-c
* Unified all C package, library, cmake, tarball name become msgpack-c.
This will reduce required boilerplate, but more importantly it will
automatically unset variables ending on URL. This will help people
needing to avoid to unset the URL variable each time a new dependency is
added.
It is possible that this may remove a non-download variable ending on
"URL" in the future, however, the risk of this is likely much lower than
the risk of someone forgetting to unset the variable.
- Remove unused code
- Use consistent casing. Variable names such as LibLuV_LIBRARIES is
needlessly jarring, even if the name might be technically correct.
- Use title casing for packages. find_package(unibilium) requires the
find_module to be named "Findunibilium.cmake", which makes it harder
to spot when scanning the files. Instead, use "Unibilium".
Previously, all targets were connected in one main target called
third-party in order to remove any potentially conflicting shared
library. We can make each dependency target independent of each other by
only removing shared libraries from luajit and msgpack in their own
targets, as only these has unwanted shared libraries.
This makes it easier to see that -D is referring to the entire
"<variable>=<value>", rather than only <variable>. It also help syntax
highlighters highlight built-in variables.
There are a number of cmake variables and cache variables that need to
be passed to all dependencies. This is not only cumbersome, but also
fragile as it's easy to miss adding or removing a flag from a dependency
by accident. Introducing a global variable that controls all builds
makes it much easier to handle our dependencies.
Also fixes the currently broken release workflow as we need to pass the
CMAKE_OSX_ARCHITECTURES variable to all dependencies built with cmake.
* build: various cmake refactors and simplifications
- Add STATUS keyword to message to ensure messages are shown in the
correct order.
- Remove DEPS_CXX_COMPILER as we don't rely on C++ for any of our
dependencies.
- Simplify how msgpack and luv configure options are constructed.
- Rely on the default installation for luv instead of manually passing
configure, build and install commands.
- Simplify return code conditional.
* build: remove CMAKE_OSX_ARCHITECTURES_ALT_SEP workaround
CMAKE_OSX_ARCHITECTURES_ALT_SEP was defined as a workaround to prevent
the shell from interpreting `;`, which CMake uses as a list separator.
However, the same thing can be achieved by instead passing
CMAKE_OSX_ARCHITECTURES as a cache variable instead, which is a more
idiomatic way of achieving the same thing.
* build: define CMAKE_BUILD_TYPE before adding it to BUILD_TYPE_STRING
The problem with the current setup is that CMAKE_BUILD_TYPE is defined
after BUILD_TYPE_STRING. BUILD_TYPE_STRING will then be empty on the
first run, meaning that dependencies are built without a build type.
However, since CMAKE_BUILD_TYPE is a cache variable its value will
persist in subsequent runs. On the second run BUILD_TYPE_STRING will
have the correct value, but it's a different value from the ones the
dependencies were built with. This will force some dependencies to be
built again.
Fixes https://github.com/neovim/neovim/issues/21672.