Ensure bundled libraries and include directories are always searched
first before any others. This will provide a more consistent experience
as the search order of the builtin find_ functions can vary depending on
system. This should make the build process faster when building with
bundled deps as we limit the search to only the .deps directory.
Separating the search between .deps and everything makes debugging
find_-related problems simpler if you need to check how dependencies are
found.
For libraries, we divide the search process into the following order:
1. Only search in .deps directory and only search for static libraries.
2. Only search in .deps directory and search for all libraries.
3. Search everywhere and search for all libraries.
Make an exception for FindLibintl.cmake as changing the search order
seems to break some tests on macos.
Problem:
Some tests fail with $SHELL=fish #6172
Related: https://github.com/neovim/neovim/pull/6176
Solution:
Replace "echo -n" with "printf", because "echo" in sh may be provided
as a shell builtin, which does not accept an "-n" flag to avoid a
trailing newline (e.g. on macos). "printf" is more portable (defined by
POSIX) and it does not output a trailing newline by itself.
Fixes#6172
TODO:
Other test failures may be related to "session leader" issue: https://github.com/neovim/neovim/issues/2354
Checked by running `:terminal ./build/bin/tty-test` from Nvim with
`shell=/bin/fish` (inherited from `$SHELL`) and it indeed complains
about "process does not own the terminal". With `shell=sh` it doesn't complain. And
unsetting `$SHELL` seems to make `nvim` to fall back to `shell=sh`.
FAILED test/functional/terminal/tui_spec.lua @ 1017: TUI paste: terminal mode
test/functional/terminal/tui_spec.lua:1024: Row 1 did not match.
Expected:
|*tty ready |
|*{1: } |
|* |
| |
|{5:^^^^^^^ }|
|{3:-- TERMINAL --} |
|{3:-- TERMINAL --} |
Actual:
|*process does not own the terminal |
|* |
|*[Process exited 2]{1: } |
| |
|{5:^^^^^^^ }|
|{3:-- TERMINAL --} |
|{3:-- TERMINAL --} |
To print the expect() call that would assert the current screen state, use
screen:snapshot_util(). In case of non-deterministic failures, use
screen:redraw_debug() to show all intermediate screen states.
stack traceback:
test/functional/ui/screen.lua:622: in function '_wait'
test/functional/ui/screen.lua:352: in function 'expect'
test/functional/terminal/tui_spec.lua:1024: in function <test/functional/terminal/tui_spec.lua:1017>
FAILED test/functional/terminal/tui_spec.lua @ 1551: TUI forwards :term palette colors with termguicolors
test/functional/terminal/tui_spec.lua:1567: Row 1 did not match.
Expected:
|*{1:t}ty ready |
| |
|* |
| |
|{2:^^^^^^^ }|
| |
|{3:-- TERMINAL --} |
Actual:
|*{1:p}rocess does not own the terminal |
| |
|*[Process exited 2] |
| |
|{2:^^^^^^^ }|
| |
|{3:-- TERMINAL --} |
To print the expect() call that would assert the current screen state, use
screen:snapshot_util(). In case of non-deterministic failures, use
screen:redraw_debug() to show all intermediate screen states.
stack traceback:
test/functional/ui/screen.lua:622: in function '_wait'
test/functional/ui/screen.lua:352: in function 'expect'
test/functional/terminal/tui_spec.lua:1567: in function <test/functional/terminal/tui_spec.lua:1551>
Fixes#24881
--force-config passed to luarocks' configure script is only taken into
account in case "make install" is used afterwards.
But if "make bootstrap" is used then this flag has no effect. And it can
actually copy an existing config on the system to the new installation.
That existing config can have a different version of Lua set by default.
In which case luarocks will install packages for that version instead of
the one used in tests. And trying to run tests then will fail because of
missing packages.
- simplify lua interpreter search
- fix incorrect variable name in BuildLua.cmake
- build PUC Lua with -O2
- silence non-mandatory find_package search for libuv
- simplify Find modules
- Prefer using the explicitly set CI_BUILD over relying on the
environment variable "CI".
Downloading the necessary files all at once instead of doing dependency
handling with luarocks speeds up installation immensely. We speed up the
process even more by using luv as a replacement for the C modules in the
busted dependencies, which allows us to skip costly compilation times.
Co-authored-by: bfredl <bjorn.linse@gmail.com>
Problem:
`nvim -v` and `:version` prints system vimrc, fallback files, and compilation
info by default, which most people don't care about and just clutters up the
output.
Solution:
Omit extra info unless 'verbose' is set.
This will abort if lint programs are not found, and is meant primarily
for the lint job in CI. Supersedes the REQUIRED argument in
add_glob_target as it's a superior replacement by being a built-in
solution.
Problem:
Nvim version string typically has a "build" component
but vim.version() doesn't report it.
Solution:
Add the "build" field to vim.version().
Closes#23863
Uncrustify is sensitive to version changes, which causes friction for
contributors that doesn't have that exact version. It's also simpler to
download and install the correct version than to have bespoke version
checking.
- Simplify error checking when using execute_process.
- Set BUILD_SHARED_LIBS to OFF when building dependencies.
This is normally not needed, but msgpack interprets an unset
BUILD_SHARED_LIBS to build a shared library, which is the opposite of
the cmake behavior.
- Move function check_lua_module to Util.cmake.
- Remove unnecessary code.
- Make variable naming more consistent
Cmake truncates the full link path to a shared library if it is missing
an SONAME in some undocumented scenarios. This causes builds in some
systems to fail if "lpeg" isn't a library on the system path.
The path of imported libraries aren't modified by cmake, so we can use
that as a workaround until a proper solution for this has been
identified.
Closes https://github.com/neovim/neovim/issues/23395.
Currently files to install in runtime/ is detected by recursive glob
pattern which has two problems:
- cmake needs to do a of work at config time and
build/runtime/cmake_install.cmake becomes HUGE (2.5MB, biggest config file)
- we need to explicitly specify each file suffix used in the entire
runtime, which is duplication of information.
These globs specify every single file in a subdirectory.
Thus, we can just install every runtime/ subdirectory as a single
install command. Furthermore, at the top-level, only .vim and .lua files
need to be installed.
Further possible refactor: we could move files which does not belong
in $PREFIX/runtime out of $REPO/runtime. Then runtime could be installed
with a single install_helper(DIRECTORY ...) command.
This change will silence the warning from git describe command when the project
is built using source tarball. The warning is
fatal: not a git repository: 'neovim/.git'
* Remove C++ requirement if test is disabled
* Change CMake package name of C library to msgpack-c
* Unified all C package, library, cmake, tarball name become msgpack-c.
- Remove unused code
- Use consistent casing. Variable names such as LibLuV_LIBRARIES is
needlessly jarring, even if the name might be technically correct.
- Use title casing for packages. find_package(unibilium) requires the
find_module to be named "Findunibilium.cmake", which makes it harder
to spot when scanning the files. Instead, use "Unibilium".
Large parts the library weren't being used, and the parts that were was overly
abstracted for our use case. Additionally, part of its use case was to abstract
pkgconfig boilerplate, which is no longer needed as pkgconfig has been removed
in favor of relying on cmake alone in 09118052ce.
Libuv's recent changes in their pc file breaks cmake; they are using
-l:libuv.a for the linker, and it seems cmake can't resolve that.
Prefer using their cmake config file instead instead, and use the find
module as a fall-back in case it fails.
Closes https://github.com/neovim/neovim/issues/22271.
In Windows, library DLL's are copied in the building process, and a message for each copy is printed. This is useful to have in the log of CI, but annoying to see when you're building and rebuilding nvim constantly. Work around this issue by only enabling the messages on CI.
Eliminates lua-client and non-static libluv as test time dependencies
Note: the API for a public lua-client is not yet finished.
The interface needs to be adjusted to work in the embedded loop
of a nvim instance (to use it to talk between instances)
This makes it easier to see that -D is referring to the entire
"<variable>=<value>", rather than only <variable>. It also help syntax
highlighters highlight built-in variables.
Any logic involving CMAKE_BUILD_TYPE is automatically broken as it won't
work with multi-config generators. The only exception is if we
explicitly check whether the current generator is single-config as well.
Instead, use generator expressions or cmake variables that allows to set
options for certain build types only such as
INTERPROCEDURAL_OPTIMIZATION_<CONFIG>.
Opt to generate all headers with optimization level O2 with no debug
information for all build types as that is the simplest way to make it
behave the same for all generators.
Find modules should only link to libraries defined in the find module,
and not the main project. This helps the find modules be more self-contained and easier to understand.
* build: various cmake refactors and simplifications
- Add STATUS keyword to message to ensure messages are shown in the
correct order.
- Remove DEPS_CXX_COMPILER as we don't rely on C++ for any of our
dependencies.
- Simplify how msgpack and luv configure options are constructed.
- Rely on the default installation for luv instead of manually passing
configure, build and install commands.
- Simplify return code conditional.
* build: remove CMAKE_OSX_ARCHITECTURES_ALT_SEP workaround
CMAKE_OSX_ARCHITECTURES_ALT_SEP was defined as a workaround to prevent
the shell from interpreting `;`, which CMake uses as a list separator.
However, the same thing can be achieved by instead passing
CMAKE_OSX_ARCHITECTURES as a cache variable instead, which is a more
idiomatic way of achieving the same thing.
* build: define CMAKE_BUILD_TYPE before adding it to BUILD_TYPE_STRING
The problem with the current setup is that CMAKE_BUILD_TYPE is defined
after BUILD_TYPE_STRING. BUILD_TYPE_STRING will then be empty on the
first run, meaning that dependencies are built without a build type.
However, since CMAKE_BUILD_TYPE is a cache variable its value will
persist in subsequent runs. On the second run BUILD_TYPE_STRING will
have the correct value, but it's a different value from the ones the
dependencies were built with. This will force some dependencies to be
built again.
Fixes https://github.com/neovim/neovim/issues/21672.