Since libuv.pc is broken at the moment, try to determine libuv's
dependencies ourselves. This ports most of the checks from libuv into
our CMake build, and fixes the build on other unix platforms.
This achieves several goals:
* Less reliance on scripts so we have better portability to Windows
(though we still have a ways to go for proper Windows support).
Luajit, luarocks, moonscript, and busted are all installed via CMake
now.
* Trying to make use of pkg-config to get the correct libraries. The
latest libuv is still broken in this regard, but we'll at least be in
a position to use it.
* Allow the use of Ninja or make. The former runs faster in many
environments, and automatically makes use of parallel builds.
This also allows for system installed dependencies--though not through
the Makefile just yet--and adds support for FreeBSD.
This also make us build libuv and luajit as static libraries only, since
we're only concerned about having static libraries for our bundled
dependencies.
As described in Google's style guide, the basis for Neovim's
> All of a project's header files should be listed as descendants of the
> project's source directory without use of UNIX directory shortcuts .
> (the current directory) or .. (the parent directory).
Add src as an include directory to facilitate this.
- Valgrind configuration removed
- Fix errors reported by the undefined behavior sanitizer
- Travis will now run two build steps:
- A normal build of a shared library for unit testing(in parallel with gcc)
- A clang build with some sanitizers enabled for integration testing.
After these changes travis will run much faster, while providing valgrind-like
error detection.
Because of the '$' in `if(DEFINED $ENV{VALGRIND_CHECK})` EXITFREE wasn't being
defined, so the `free_all_mem` wasn't being included or called in the resulting
binary.
This commit fixes that, and also adds includes needed for `free_all_mem`
compilation.
It seems clang 3.4 thinks the codebase is in fantastic shape and gcc 4.9.0
has only minor niggles, which I fixed:
- fix uninitialized member warning:
In DEBUG mode the expr member doesn't get properly initialized to NULL.
- fix warnings about directive inside of macro's:
On some platforms/compilers, sprintf is a macro. Putting macro directives
inside of a macro is unportable and gcc 4.9 warns about that.
- fix signed vs. unsigned comparison warning:
The in-memory table will luckily not even come close to the limits imposed
by ssize_t. If it ever reaches that, we've got bigger problems.
This prevents an error from CMake when libintl is not found. It's not a
required library, so we must wrap the inclusion in a conditional. It
was already done for the library.
If the compiler is some GNU-alike variant, set the compiler flags to use
the gnu99 dialect of C and enable all warnings.
Non-GNU compilers may have to have their own magic added to set dialect
and enable warnings.
Closes#179.
As noted in #128, if clock_gettime is provided by librt then it does not
end up being linked into the static libuv.a binary. This might be
considered a bug in libuv but we can address it here.
Detect if librt provides the clock_gettime symbol and, if so, append it
to the list of libraries linked into nvim. On non-librt systems the
behaviour should be as before.
We use the standard CMAKE_PREFIX_PATH variable to pass the location of
.deps as a search location on the command line. There is now no need for
explicitly hard-coding it.
CMake ships with a standard FindThreads module which can be used to a)
test for a threading library and b) confirm that it is pthread. It also
allows the hard-coding of the threading library name to be removed from
``src/CMakeLists.txt``.
Make it an error not to have a pthread library installed and indicate to
CMake that we strongly prefer pthread to any other platform threading
library.
- Cleanup source tree, leaving only files necessary for compilation/testing
- Process files through unifdef to remove tons of FEAT_* macros
- Process files through uncrustify to normalize source code formatting.
- Port the build system to cmake