Note for external UIs: Nvim can now emit multiple "redraw" event batches
before a final "flush" event is received. To retain existing behavior,
clients should make sure to update visible state at an explicit "flush"
event, not just the end of a "redraw" batch of event.
* Get rid of copy_object() blizzard in the auto-generated ui_event layer
* Special case "grid_line" by encoding screen state directly to
msgpack events with no intermediate API events.
* Get rid of the arcane notion of referring to the screen as the "shell"
* Array and Dictionary are kvec_t:s, so define them as such.
* Allow kvec_t:s, such as Arrays and Dictionaries, to be allocated with
a predetermined size within an arena.
* Eliminate redundant capacity checking when filling such kvec_t:s
with values.
It is perfectly fine and expected to detach from the screen just by
the UI disconnecting from nvim or exiting nvim. Just keep detach() in
screen_basic_spec, to get some coverage of the detach method itself.
This avoids hang on failure in many situations (though one could argue
that detach() should be "fast", or at least "as fast as resize",
which works in press-return already).
Never use detach() just to change the size of the screen, try_resize()
method exists for that specifically.
closes#8466closes#8664
Regression by 0d7daaad98.
- Fix length comparison.
- Fix loop(s) which iterated over all fields of array `pcc` even if it
was not filled up (try unicode 0x9f as statusline character).
Note about the tests:
- To input unicode with more than two hex digits you can use <C-v>U...:
a + U+fe20: a︠
a + U+fe20 + U+fe21: a︠︡