- add EXTERNALPROJECT_OPTIONS variable to main build
- use `REQUIRED` keyword for IWYU.
- remove check_c_compiler_flag checks when `ENABLE_COMPILER_SUGGESTIONS`
is `ON`. If we explicitly enable it then we probably want it to give
an error if it doesn't exist, rather than silently skip it.
- Move dependency interface libraries to their find module and use them
as a pseudo-imported target.
- Remove BUSTED_OUTPUT_TYPE. It's not used and we can reintroduce it
again if something similar is needed.
- Use LINK_OPTIONS intead of LINK_FLAGS when generating the `--version`
output.
The benefits are primarily being able to use FetchContent, which allows
for a more flexible dependency handling. Other various quality-of-life
features such as `-B` and `-S` flags are also included.
This also removes broken `--version` generation as it does not work for
version 3.10 and 3.11 due to the `JOIN` generator expression.
Reference: https://github.com/neovim/neovim/issues/24004
Cmake 3.28+ will fail if two projects download the same file to prevent
scheduling problems. This can be circumvented by downloading luajit to a
unique location for each target. This is theoretically non-optimal since
we need to download the same file three times for universal builds, but
universal builds are rare and the convenience of this method outweighs
setting up the dependencies optimally. This fixes the currently broken
release workflow for mac.
Closes https://github.com/neovim/neovim/issues/26526.
- Correct MSVC warning suppression. The C4003 warning is issued during
file generation and not for the actual source files.
- Remove non-existent "scripts/pvscheck.sh" file from `lintsh` target.
- Remove spaces inside for loops with uncrustify.
- Point dependencies to use a git tag rather than releases, as releases
might have changes that deviate from the actual source code.
- Automatically update uncrustify config before formatting or linting.
- silence false warnings on MSVC
- merge `clang-tidy` cmake target into `lintc` and remove the
corresponding make target
- use cmake's built-in endianness detection
Ensure bundled libraries and include directories are always searched
first before any others. This will provide a more consistent experience
as the search order of the builtin find_ functions can vary depending on
system. This should make the build process faster when building with
bundled deps as we limit the search to only the .deps directory.
Separating the search between .deps and everything makes debugging
find_-related problems simpler if you need to check how dependencies are
found.
For libraries, we divide the search process into the following order:
1. Only search in .deps directory and only search for static libraries.
2. Only search in .deps directory and search for all libraries.
3. Search everywhere and search for all libraries.
Make an exception for FindLibintl.cmake as changing the search order
seems to break some tests on macos.
- simplify lua interpreter search
- fix incorrect variable name in BuildLua.cmake
- build PUC Lua with -O2
- silence non-mandatory find_package search for libuv
- simplify Find modules
- Prefer using the explicitly set CI_BUILD over relying on the
environment variable "CI".
Switch to a rolling release, so the `0-beta3` suffix is dropped in favor
of the date. Remove the custom UNIX command as the symlink is now
created by the LuaJIT Makefile.
- Simplify error checking when using execute_process.
- Set BUILD_SHARED_LIBS to OFF when building dependencies.
This is normally not needed, but msgpack interprets an unset
BUILD_SHARED_LIBS to build a shared library, which is the opposite of
the cmake behavior.
- Move function check_lua_module to Util.cmake.
- Remove unnecessary code.
- Make variable naming more consistent
The previous logic made it possible to install bundled luarocks, but
also use external rocks, making the luarocks installation unnecessary.
Instead, let's assume that if the user wants to use the bundled
luarocks, then they also want to use it to install necessary rocks.
Problem: Lpeg requires Lua headers. Currently the include directories
for Lpeg are set only to the bundled deps folder, so if the user wants
to use system Lua/Luajit, Lpeg will not find the system headers and will
fail to build.
Solution: Add system Lua/Luajit include directories when USE_BUNDLED_LUA
and USE_BUNDLED_LUAJIT are turned off.
Fixes#23469
- Remove unused function argument from GetBinaryDeps
- Remove unused variable LUA_LOAD_PACKAGE_MODULE_SOURCE
- Add LUA_FS_MODULE_SOURCE as a dependency of VIM_MODULE_FILE
The function keeps track of the previously installed rock, meaning we no
longer need to manually keep track of the dependency chain. This will
make adding or removing rocks much easier.
Follow-up to eb1da498d6. The workaround in
that case only works if md5sum is in users path. We work around this by
adding the directory with the md5sum shipped with luarocks to PATH.
Co-authored-by: erw7 <erw7.github@gmail.com>
The wintools executables are stored in a zip file, making it
inconvenient to bump these during releases. Instead, unpack the
executables in the deps repository and download each executable
separately.
Older gcc versions (4.x) require passing --std=c99 compiler flag to
prevent warnings from being emitted. Instead of setting it for each
dependency, it's easier to just pass the CMAKE_C_STANDARD flag to all
dependencies. This also prevents the scenario of us forgetting to set it
if we add new dependencies.
Problem:
When building with gcc 4.9.2, tree-sitter throws warning: "for loop initial
declarations are only allowed in C99 or C11 mode"
Solution:
set CMAKE_C_STANDARD option to 99
Since 0007aa50bd the build unsets all URL
variable immediately when USE_EXISTING_SRC_DIR is TRUE, which is
correct. However, this causes the function BuildTSParser to break down
as cmake functions aren't traditionally equipped to deal with empty
variables. Using cmake_parse_arguments fixes this issue.
We provide options such as "DEPS_BIN_DIR" for the user to set, but only
sometimes use them. This makes binaries and other files to be spread out
if the user defines a custom DEPS_BIN_DIR location.
This will reduce required boilerplate, but more importantly it will
automatically unset variables ending on URL. This will help people
needing to avoid to unset the URL variable each time a new dependency is
added.
It is possible that this may remove a non-download variable ending on
"URL" in the future, however, the risk of this is likely much lower than
the risk of someone forgetting to unset the variable.
- Remove unused code
- Use consistent casing. Variable names such as LibLuV_LIBRARIES is
needlessly jarring, even if the name might be technically correct.
- Use title casing for packages. find_package(unibilium) requires the
find_module to be named "Findunibilium.cmake", which makes it harder
to spot when scanning the files. Instead, use "Unibilium".
Previously, all targets were connected in one main target called
third-party in order to remove any potentially conflicting shared
library. We can make each dependency target independent of each other by
only removing shared libraries from luajit and msgpack in their own
targets, as only these has unwanted shared libraries.
Eliminates lua-client and non-static libluv as test time dependencies
Note: the API for a public lua-client is not yet finished.
The interface needs to be adjusted to work in the embedded loop
of a nvim instance (to use it to talk between instances)
This makes it easier to see that -D is referring to the entire
"<variable>=<value>", rather than only <variable>. It also help syntax
highlighters highlight built-in variables.