We provide options such as "DEPS_BIN_DIR" for the user to set, but only
sometimes use them. This makes binaries and other files to be spread out
if the user defines a custom DEPS_BIN_DIR location.
* Remove C++ requirement if test is disabled
* Change CMake package name of C library to msgpack-c
* Unified all C package, library, cmake, tarball name become msgpack-c.
This will reduce required boilerplate, but more importantly it will
automatically unset variables ending on URL. This will help people
needing to avoid to unset the URL variable each time a new dependency is
added.
It is possible that this may remove a non-download variable ending on
"URL" in the future, however, the risk of this is likely much lower than
the risk of someone forgetting to unset the variable.
- Remove unused code
- Use consistent casing. Variable names such as LibLuV_LIBRARIES is
needlessly jarring, even if the name might be technically correct.
- Use title casing for packages. find_package(unibilium) requires the
find_module to be named "Findunibilium.cmake", which makes it harder
to spot when scanning the files. Instead, use "Unibilium".
Previously, all targets were connected in one main target called
third-party in order to remove any potentially conflicting shared
library. We can make each dependency target independent of each other by
only removing shared libraries from luajit and msgpack in their own
targets, as only these has unwanted shared libraries.
This makes it easier to see that -D is referring to the entire
"<variable>=<value>", rather than only <variable>. It also help syntax
highlighters highlight built-in variables.
There are a number of cmake variables and cache variables that need to
be passed to all dependencies. This is not only cumbersome, but also
fragile as it's easy to miss adding or removing a flag from a dependency
by accident. Introducing a global variable that controls all builds
makes it much easier to handle our dependencies.
Also fixes the currently broken release workflow as we need to pass the
CMAKE_OSX_ARCHITECTURES variable to all dependencies built with cmake.
* build: various cmake refactors and simplifications
- Add STATUS keyword to message to ensure messages are shown in the
correct order.
- Remove DEPS_CXX_COMPILER as we don't rely on C++ for any of our
dependencies.
- Simplify how msgpack and luv configure options are constructed.
- Rely on the default installation for luv instead of manually passing
configure, build and install commands.
- Simplify return code conditional.
* build: remove CMAKE_OSX_ARCHITECTURES_ALT_SEP workaround
CMAKE_OSX_ARCHITECTURES_ALT_SEP was defined as a workaround to prevent
the shell from interpreting `;`, which CMake uses as a list separator.
However, the same thing can be achieved by instead passing
CMAKE_OSX_ARCHITECTURES as a cache variable instead, which is a more
idiomatic way of achieving the same thing.
* build: define CMAKE_BUILD_TYPE before adding it to BUILD_TYPE_STRING
The problem with the current setup is that CMAKE_BUILD_TYPE is defined
after BUILD_TYPE_STRING. BUILD_TYPE_STRING will then be empty on the
first run, meaning that dependencies are built without a build type.
However, since CMAKE_BUILD_TYPE is a cache variable its value will
persist in subsequent runs. On the second run BUILD_TYPE_STRING will
have the correct value, but it's a different value from the ones the
dependencies were built with. This will force some dependencies to be
built again.
Fixes https://github.com/neovim/neovim/issues/21672.
Included patches:
821. By Paul "LeoNerd" Evans on 2022-12-29
Don't bother to emit the unrecognised sequence in DECRQSS response as it provides an echo roundtrip possibility
820. By Paul "LeoNerd" Evans on 2022-11-26
erase_internal() should only set fg/bg colour, resetting other attributes (especially RV)
819. By Paul "LeoNerd" Evans on 2022-11-09
Added vterm_screen_set_default_colors(), which repaints the cells in the buffer(s)
818. By Paul "LeoNerd" Evans on 2022-11-09
Permit either colour argument to be NULL to vterm_state_set_default_colors()
817. By Paul "LeoNerd" Evans on 2022-10-01
Delete the mk_wcswidth functions as they're not used; guard the CJK-wide one with an ifdef as by default we don't use it
816. By Paul "LeoNerd" Evans on 2022-10-01
Make sure to supply empty (void) prototype to functions that take no arguments in bin/vterm-ctrl.c
Problem:
- Docs HTML: "foo ~" headings (column_heading) are not aligned with
their table columns/contents because the leading whitespace is not
emitted.
- taglinks starting with hyphen like |-x| were not recognized.
- keycodes like `<foo>` and `CTRL-x` were not recognized.
- ToC is not scrollable.
Solution:
- Add ws() to the column_heading case.
- Update help parser to latest version
- supports `keycode`
- fixes for taglink, argument
- Update .toc CSS. https://github.com/neovim/neovim.github.io/issues/297
fix https://github.com/neovim/neovim.github.io/issues/297
59d5f692f removed cmake.deps/cmake/DownloadAndExtractFile.cmake and
support for USE_EXISTING_SRC_DIR. The Ubuntu nightly PPA still relies
on USE_EXISTING_SRC_DIR functionality since it can't access the network
during the build.
Supplying an empty value for ExternalProject_Add()'s URL value appears
to provide the needed mechanism to avoid re-downloading when the sources
are already present. This is undocumented behavior, though, so it may
break in the future.
Now, if USE_EXISTING_SRC_DIR is set, the ExternalProject's URL variable
is unset, preventing the download and erroring out if the source doesn't
actually exist.
DownloadAndExtractFile.cmake was initially introduced as a workaround to
avoid the massive amounts of logs generated by the download progress.
This is not a problem anymore as ExternalProject_Add has had the
DOWNLOAD_NO_PROGRESS option since cmake version 3.1.
We don't support 32bit Windows anymore, so it's not needed. Also remove
TargetArch.cmake and related code as we don't need architecture
detection for the same reason.
- fix regression by #20411
- `diff.exe` is required for non-default 'diffopt' (diffopt=filler, diffopt=context, …)
- the names of some required nvim-qt DLLs changed
Change the default build type to always be Debug, and allow only four
predefined build types: Debug, Release, RelWithDebInfo and MinRelSize.
Furthermore, flags meant for single-configuration generator (make,
ninja) will not be used for multi-configuration generators (visual
studio, Xcode), and flags meant for multi-configuration generators will
not be used for single-configuration generators.
This will allow Debug builds to be built with MSVC which requires that
all dependencies are also built with the Debug build type to avoid
runtime library mismatch.
The correct way to specify build type (for example Release) for
single-configuration generators (Make and Ninja) is to run
cmake -B build -D CMAKE_BUILD_TYPE=Release
cmake --build build
while for multi-configuration generators (Visual Studio, Xcode and Ninja
Multi-Config) is to run
cmake -B build
cmake --build build --config Release
Passing CMAKE_BUILD_TYPE for multi-config generators will now not only
not be used, but also generate a warning for the user.
Co-authored-by: dundargoc <gocundar@gmail.com>
Use the same logic for both deps (including LuaJIT, for which setting
this variable is mandatory) and Nvim: either the eponymous environment
variable if set, or the current software version if not.
Removes annoying warnings when building locally on macOS.
Problem:
Dirs "config", "packaging", and "third-party" are all closely related
but this is not obvious from the layout. This adds friction for new
contributors.
Solution:
- rename config/ to cmake.config/
- rename test/config/ to test/cmakeconfig/ because it is used in Lua
tests: require('test.cmakeconfig.paths').
- rename packaging/ to cmake.packaging/
- rename third-party/ to cmake.deps/ (parallel with .deps/)