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fix(charset): fix wrong display of 0xffff
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parent
91aeaeef64
commit
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@ -645,8 +645,8 @@ size_t transchar_hex(char *const buf, const int c)
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size_t i = 0;
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buf[i++] = '<';
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if (c > 255) {
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if (c > 255 * 256) {
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if (c > 0xFF) {
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if (c > 0xFFFF) {
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buf[i++] = (char)nr2hex((unsigned)c >> 20);
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buf[i++] = (char)nr2hex((unsigned)c >> 16);
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}
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@ -17,10 +17,11 @@ describe("multibyte rendering", function()
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screen = Screen.new(60, 6)
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screen:attach({rgb=true})
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screen:set_default_attr_ids({
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[1] = {bold = true, foreground = Screen.colors.Blue1},
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[1] = {bold = true, foreground = Screen.colors.Blue},
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[2] = {background = Screen.colors.WebGray},
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[3] = {background = Screen.colors.LightMagenta},
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[4] = {bold = true},
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[5] = {foreground = Screen.colors.Blue},
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})
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end)
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@ -119,6 +120,19 @@ describe("multibyte rendering", function()
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]])
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end)
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it('0xffff is shown as 4 hex digits', function()
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command([[call setline(1, "\uFFFF!!!")]])
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feed('$')
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screen:expect{grid=[[
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{5:<ffff>}!!^! |
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{1:~ }|
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{1:~ }|
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{1:~ }|
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{1:~ }|
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]]}
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end)
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it('works with a lot of unicode (zalgo) text', function()
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screen:try_resize(65, 10)
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meths.buf_set_lines(0,0,-1,true, split(dedent [[
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