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doc: Add whitespace before parens. #4202
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@ -11,7 +11,7 @@ that are constantly changing. As the code becomes more organized and stable,
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this document will be updated to reflect the changes.
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If you are looking for module-specific details, it is best to read the source
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code. Some files are extensively commented at the top(eg: terminal.c,
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code. Some files are extensively commented at the top (e.g. terminal.c,
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screen.c).
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### Top-level program loops
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@ -43,13 +43,13 @@ a typical editing session:
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Note that we have split user actions into sequences of inputs that change the
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state of the editor. While there's no documentation about a "g command
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mode"(step 16), internally it is implemented similarly to "operator-pending
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mode" (step 16), internally it is implemented similarly to "operator-pending
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mode".
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From this we can see that Vim has the behavior of a input-driven state
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machine(more specifically, a pushdown automaton since it requires a stack for
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machine (more specifically, a pushdown automaton since it requires a stack for
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transitioning back from states). Assuming each state has a callback responsible
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for handling keys, this pseudocode(a python-like language) shows a good
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for handling keys, this pseudocode (a python-like language) shows a good
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representation of the main program loop:
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```py
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@ -129,20 +129,20 @@ def insert_state(data, key):
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While the actual code is much more complicated, the above gives an idea of how
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Neovim is organized internally. Some states like the `g_command_state` or
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`get_operator_count_state` do not have a dedicated `state_enter` callback, but
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are implicitly embedded into other states(this will change later as we continue
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are implicitly embedded into other states (this will change later as we continue
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the refactoring effort). To start reading the actual code, here's the
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recommended order:
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1. `state_enter()` function(state.c). This is the actual program loop,
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1. `state_enter()` function (state.c). This is the actual program loop,
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note that a `VimState` structure is used, which contains function pointers
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for the callback and state data.
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2. `main()` function(main.c). After all startup, `normal_enter` is called
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2. `main()` function (main.c). After all startup, `normal_enter` is called
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at the end of function to enter normal mode.
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3. `normal_enter()` function(normal.c) is a small wrapper for setting
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3. `normal_enter()` function (normal.c) is a small wrapper for setting
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up the NormalState structure and calling `state_enter`.
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4. `normal_check()` function(normal.c) is called before each iteration of
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4. `normal_check()` function (normal.c) is called before each iteration of
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normal mode.
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5. `normal_execute()` function(normal.c) is called when a key is read in normal
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5. `normal_execute()` function (normal.c) is called when a key is read in normal
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mode.
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The basic structure described for normal mode in 3, 4 and 5 is used for other
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@ -159,7 +159,7 @@ asynchronous events, which can include:
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- msgpack-rpc requests
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- job control callbacks
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- timers(not implemented yet but the support code is already there)
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- timers (not implemented yet but the support code is already there)
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Neovim implements this functionality by entering another event loop while
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waiting for characters, so instead of:
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@ -180,11 +180,11 @@ def state_enter(state_callback, data):
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while state_callback(data, event) # invoke the callback for the current state
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```
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where `event` is something the operating system delivers to us, including(but
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where `event` is something the operating system delivers to us, including (but
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not limited to) user input. The `read_next_event()` part is internally
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implemented by libuv, the platform layer used by Neovim.
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Since Neovim inherited its code from Vim, the states are not prepared to receive
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"arbitrary events", so we use a special key to represent those(When a state
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"arbitrary events", so we use a special key to represent those (When a state
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receives an "arbitrary event", it normally doesn't do anything other update the
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screen).
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