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fix(build): don't disable byte precompilation on debug builds
This special casing is redundant since long, as you can disable the binary cache regardless of build type with the --luamod-dev flag
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@ -573,11 +573,7 @@ endif()
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message(STATUS "Using Lua interpreter: ${LUA_PRG}")
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if(DEBUG)
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option(COMPILE_LUA "Pre-compile Lua sources into bytecode (for sources that are included in the binary)" OFF)
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else()
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option(COMPILE_LUA "Pre-compile Lua sources into bytecode (for sources that are included in the binary)" ON)
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endif()
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option(COMPILE_LUA "Pre-compile Lua sources into bytecode (for sources that are included in the binary)" ON)
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if(COMPILE_LUA AND NOT WIN32)
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if(PREFER_LUA)
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