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docs: add comments for DecorRangeSlot struct
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@ -58,6 +58,9 @@ typedef struct {
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int draw_col;
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} DecorRange;
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/// DecorRange can be removed from `DecorState` list in any order,
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/// so we track available slots using a freelist (with `next_free_i`).
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/// The list head is in `DecorState.free_slot_i`.
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typedef union {
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DecorRange range;
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int next_free_i;
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@ -67,14 +70,16 @@ typedef struct {
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MarkTreeIter itr[1];
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kvec_t(DecorRangeSlot) slots;
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kvec_t(int) ranges_i;
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/// Indices in [0; current_end) range of `ranges_i` point to ranges that start before the
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/// current position and are sorted by priority and order of insertion.
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/// Indices in [0; current_end) of `ranges_i` point to ranges that start
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/// before current position. Sorted by priority and order of insertion.
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int current_end;
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/// Indices in [future_begin, kv_size(ranges_i)) range of `ranges_i` point to ranges that
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/// start after the current position and are sorted by starting position.
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/// Indices in [future_begin, kv_size(ranges_i)) of `ranges_i` point to
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/// ranges that start after current position. Sorted by starting position.
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int future_begin;
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int free_slot_i; ///< Index of the last freed slot.
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int new_range_ordering; ///< Index for keeping track of range insertion order.
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/// Head of DecorRangeSlot freelist. -1 if none are freed.
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int free_slot_i;
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/// Index for keeping track of range insertion order.
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int new_range_ordering;
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win_T *win;
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int top_row;
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int row;
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@ -91,7 +96,7 @@ typedef struct {
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bool running_decor_provider;
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} DecorState;
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EXTERN DecorState decor_state INIT( = { .free_slot_i = -1 });
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EXTERN DecorState decor_state INIT( = { 0 });
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// TODO(bfredl): These should maybe be per-buffer, so that all resources
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// associated with a buffer can be freed when the buffer is unloaded.
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EXTERN kvec_t(DecorSignHighlight) decor_items INIT( = KV_INITIAL_VALUE);
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