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Merge pull request #17709 from seandewar/vim-8.2.4559
vim-patch:8.2.{4555,4559,4568,4569}: make `getmousepos()` return the text column
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@ -3734,7 +3734,7 @@ static void f_getmousepos(typval_T *argvars, typval_T *rettv, FunPtr fptr)
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varnumber_T winid = 0;
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varnumber_T winrow = 0;
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varnumber_T wincol = 0;
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linenr_T line = 0;
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linenr_T lnum = 0;
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varnumber_T column = 0;
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tv_dict_alloc_ret(rettv);
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@ -3753,18 +3753,8 @@ static void f_getmousepos(typval_T *argvars, typval_T *rettv, FunPtr fptr)
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winrow = row + 1 + wp->w_border_adj[0]; // Adjust by 1 for top border
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wincol = col + 1 + wp->w_border_adj[3]; // Adjust by 1 for left border
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if (row >= 0 && row < wp->w_height && col >= 0 && col < wp->w_width) {
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char_u *p;
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int count;
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mouse_comp_pos(wp, &row, &col, &line);
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// limit to text length plus one
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p = ml_get_buf(wp->w_buffer, line, false);
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count = (int)STRLEN(p);
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if (col > count) {
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col = count;
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}
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(void)mouse_comp_pos(wp, &row, &col, &lnum);
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col = vcol2col(wp, lnum, col);
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column = col + 1;
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}
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}
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@ -3772,7 +3762,7 @@ static void f_getmousepos(typval_T *argvars, typval_T *rettv, FunPtr fptr)
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tv_dict_add_nr(d, S_LEN("winid"), winid);
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tv_dict_add_nr(d, S_LEN("winrow"), winrow);
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tv_dict_add_nr(d, S_LEN("wincol"), wincol);
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tv_dict_add_nr(d, S_LEN("line"), (varnumber_T)line);
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tv_dict_add_nr(d, S_LEN("line"), (varnumber_T)lnum);
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tv_dict_add_nr(d, S_LEN("column"), column);
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}
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@ -535,6 +535,22 @@ static win_T *mouse_find_grid_win(int *gridp, int *rowp, int *colp)
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return NULL;
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}
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/// Convert a virtual (screen) column to a character column.
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/// The first column is one.
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colnr_T vcol2col(win_T *const wp, const linenr_T lnum, const colnr_T vcol)
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FUNC_ATTR_NONNULL_ALL FUNC_ATTR_WARN_UNUSED_RESULT
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{
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// try to advance to the specified column
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char_u *ptr = ml_get_buf(wp->w_buffer, lnum, false);
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char_u *const line = ptr;
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colnr_T count = 0;
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while (count < vcol && *ptr != NUL) {
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count += win_lbr_chartabsize(wp, line, ptr, count, NULL);
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MB_PTR_ADV(ptr);
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}
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return (colnr_T)(ptr - line);
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}
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/// Set UI mouse depending on current mode and 'mouse'.
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///
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/// Emits mouse_on/mouse_off UI event (unless 'mouse' is empty).
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@ -1762,6 +1762,75 @@ func Test_getcurpos_setpos()
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call assert_equal([0, 0, 0, 0, 0], getcurpos(1999))
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endfunc
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func Test_getmousepos()
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enew!
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call setline(1, "\t\t\t1234")
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" call test_setmouse(1, 1)
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call nvim_input_mouse('left', 'press', '', 0, 0, 0)
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call getchar() " wait for and consume the mouse press
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call assert_equal(#{
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\ screenrow: 1,
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\ screencol: 1,
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\ winid: win_getid(),
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\ winrow: 1,
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\ wincol: 1,
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\ line: 1,
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\ column: 1,
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\ }, getmousepos())
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" call test_setmouse(1, 25)
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call nvim_input_mouse('left', 'press', '', 0, 0, 24)
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call getchar() " wait for and consume the mouse press
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call assert_equal(#{
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\ screenrow: 1,
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\ screencol: 25,
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\ winid: win_getid(),
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\ winrow: 1,
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\ wincol: 25,
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\ line: 1,
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\ column: 4,
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\ }, getmousepos())
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" call test_setmouse(1, 50)
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call nvim_input_mouse('left', 'press', '', 0, 0, 49)
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call getchar() " wait for and consume the mouse press
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call assert_equal(#{
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\ screenrow: 1,
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\ screencol: 50,
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\ winid: win_getid(),
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\ winrow: 1,
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\ wincol: 50,
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\ line: 1,
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\ column: 8,
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\ }, getmousepos())
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" If the mouse is positioned past the last buffer line, "line" and "column"
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" should act like it's positioned on the last buffer line.
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" call test_setmouse(2, 25)
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call nvim_input_mouse('left', 'press', '', 0, 1, 24)
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call getchar() " wait for and consume the mouse press
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call assert_equal(#{
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\ screenrow: 2,
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\ screencol: 25,
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\ winid: win_getid(),
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\ winrow: 2,
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\ wincol: 25,
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\ line: 1,
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\ column: 4,
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\ }, getmousepos())
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" call test_setmouse(2, 50)
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call nvim_input_mouse('left', 'press', '', 0, 1, 49)
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call getchar() " wait for and consume the mouse press
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call assert_equal(#{
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\ screenrow: 2,
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\ screencol: 50,
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\ winid: win_getid(),
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\ winrow: 2,
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\ wincol: 50,
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\ line: 1,
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\ column: 8,
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\ }, getmousepos())
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bwipe!
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endfunc
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func HasDefault(msg = 'msg')
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return a:msg
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endfunc
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