win_line: update w_last_cursorline always

Vim patch 8.1.0856 (54d9ea6) caused a performance regression in Neovim,
when `set conceallevel=1 nocursorline` was used, since then due to
refactoring in 23c71d5 `w_last_cursorline` would never get updated
anymore.

Adds/uses `redrawdebug+=nodelta` for testing this.

Fixes https://github.com/neovim/neovim/issues/11100.
Closes https://github.com/neovim/neovim/pull/11101.
This commit is contained in:
Daniel Hahler 2019-09-26 09:15:21 +02:00
parent cd73a0342a
commit a341eb6087
5 changed files with 67 additions and 8 deletions

View File

@ -4588,9 +4588,11 @@ A jump table for the options with a short description can be found at |Q_op|.
larger scroll when drawing the message area (with
'display' msgsep flag active).
invalid Enable stricter checking (abort) of inconsistencies
of the internal screen state. This is mosly
of the internal screen state. This is mostly
useful when running nvim inside a debugger (and
the test suite).
nodelta Send all internally redrawn cells to the UI, even if
they are unchanged from the already displayed state.
*'redrawtime'* *'rdt'*
'redrawtime' 'rdt' number (default 2000)
@ -6916,7 +6918,6 @@ A jump table for the options with a short description can be found at |Q_op|.
global
The number of milliseconds to wait for each character sent to the
screen. When positive, characters are sent to the UI one by one.
When negative, all redrawn characters cause a delay, even if the
character already was displayed by the UI. For debugging purposes.
See 'redrawdebug' for more options. For debugging purposes.
vim:tw=78:ts=8:noet:ft=help:norl:

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@ -4306,6 +4306,10 @@ static char *set_num_option(int opt_idx, char_u *varp, long value,
if (value < 0) {
errmsg = e_positive;
}
} else if (pp == &p_wd) {
if (value < 0) {
errmsg = e_positive;
}
}
// Don't change the value and return early if validation failed.

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@ -518,11 +518,18 @@ EXTERN long p_pyx; // 'pyxversion'
EXTERN char_u *p_rdb; // 'redrawdebug'
EXTERN unsigned rdb_flags;
# ifdef IN_OPTION_C
static char *(p_rdb_values[]) = { "compositor", "nothrottle", "invalid", NULL };
static char *(p_rdb_values[]) = {
"compositor",
"nothrottle",
"invalid",
"nodelta",
NULL
};
# endif
# define RDB_COMPOSITOR 0x001
# define RDB_NOTHROTTLE 0x002
# define RDB_INVALID 0x004
# define RDB_NODELTA 0x008
EXTERN long p_rdt; // 'redrawtime'
EXTERN int p_remap; // 'remap'

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@ -577,7 +577,7 @@ void conceal_check_cursor_line(void)
/// Whether cursorline is drawn in a special way
///
/// If true, both old and new cursorline will need
/// need to be redrawn when moving cursor within windows.
/// to be redrawn when moving cursor within windows.
/// TODO(bfredl): VIsual_active shouldn't be needed, but is used to fix a glitch
/// caused by scrolling.
bool win_cursorline_standout(const win_T *wp)
@ -2406,10 +2406,10 @@ win_line (
filler_todo = filler_lines;
// Cursor line highlighting for 'cursorline' in the current window.
if (wp->w_p_cul && lnum == wp->w_cursor.lnum) {
if (lnum == wp->w_cursor.lnum) {
// Do not show the cursor line when Visual mode is active, because it's
// not clear what is selected then.
if (!(wp == curwin && VIsual_active)) {
if (wp->w_p_cul && !(wp == curwin && VIsual_active)) {
int cul_attr = win_hl_attr(wp, HLF_CUL);
HlAttrs ae = syn_attr2entry(cul_attr);
@ -4354,7 +4354,7 @@ static int grid_char_needs_redraw(ScreenGrid *grid, int off_from, int off_to,
|| (line_off2cells(linebuf_char, off_from, off_from + cols) > 1
&& schar_cmp(linebuf_char[off_from + 1],
grid->chars[off_to + 1])))
|| p_wd < 0));
|| rdb_flags & RDB_NODELTA));
}
/// Move one buffered line to the window grid, but only the characters that

View File

@ -1,6 +1,7 @@
local helpers = require('test.functional.helpers')(after_each)
local Screen = require('test.functional.ui.screen')
local clear, feed, command = helpers.clear, helpers.feed, helpers.command
local eq = helpers.eq
local insert = helpers.insert
describe('Screen', function()
@ -870,4 +871,50 @@ describe('Screen', function()
]]}
end)
end)
it('redraws not too much with conceallevel=1', function()
command('set conceallevel=1')
command('set redrawdebug+=nodelta')
insert([[
aaa
bbb
ccc
]])
screen:expect{grid=[[
aaa |
bbb |
ccc |
^ |
{0:~ }|
{0:~ }|
{0:~ }|
{0:~ }|
{0:~ }|
|
]]}
-- XXX: hack to get notifications, and check only a single line is
-- updated. Could use next_msg() also.
local orig_handle_grid_line = screen._handle_grid_line
local grid_lines = {}
function screen._handle_grid_line(self, grid, row, col, items)
table.insert(grid_lines, {row, col, items})
orig_handle_grid_line(self, grid, row, col, items)
end
feed('k')
screen:expect{grid=[[
aaa |
bbb |
^ccc |
|
{0:~ }|
{0:~ }|
{0:~ }|
{0:~ }|
{0:~ }|
|
]]}
eq(grid_lines, {{2, 0, {{'c', 0, 3}}}})
end)
end)