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win_line: update w_last_cursorline
always
Vim patch 8.1.0856 (54d9ea6
) caused a performance regression in Neovim, when `set conceallevel=1 nocursorline` was used, since then due to refactoring in23c71d5
`w_last_cursorline` would never get updated anymore. Adds/uses `redrawdebug+=nodelta` for testing this. Fixes https://github.com/neovim/neovim/issues/11100. Closes https://github.com/neovim/neovim/pull/11101.
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@ -4588,9 +4588,11 @@ A jump table for the options with a short description can be found at |Q_op|.
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larger scroll when drawing the message area (with
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'display' msgsep flag active).
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invalid Enable stricter checking (abort) of inconsistencies
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of the internal screen state. This is mosly
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of the internal screen state. This is mostly
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useful when running nvim inside a debugger (and
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the test suite).
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nodelta Send all internally redrawn cells to the UI, even if
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they are unchanged from the already displayed state.
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*'redrawtime'* *'rdt'*
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'redrawtime' 'rdt' number (default 2000)
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@ -6916,7 +6918,6 @@ A jump table for the options with a short description can be found at |Q_op|.
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global
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The number of milliseconds to wait for each character sent to the
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screen. When positive, characters are sent to the UI one by one.
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When negative, all redrawn characters cause a delay, even if the
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character already was displayed by the UI. For debugging purposes.
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See 'redrawdebug' for more options. For debugging purposes.
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vim:tw=78:ts=8:noet:ft=help:norl:
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@ -4306,6 +4306,10 @@ static char *set_num_option(int opt_idx, char_u *varp, long value,
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if (value < 0) {
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errmsg = e_positive;
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}
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} else if (pp == &p_wd) {
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if (value < 0) {
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errmsg = e_positive;
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}
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}
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// Don't change the value and return early if validation failed.
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@ -518,11 +518,18 @@ EXTERN long p_pyx; // 'pyxversion'
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EXTERN char_u *p_rdb; // 'redrawdebug'
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EXTERN unsigned rdb_flags;
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# ifdef IN_OPTION_C
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static char *(p_rdb_values[]) = { "compositor", "nothrottle", "invalid", NULL };
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static char *(p_rdb_values[]) = {
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"compositor",
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"nothrottle",
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"invalid",
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"nodelta",
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NULL
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};
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# endif
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# define RDB_COMPOSITOR 0x001
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# define RDB_NOTHROTTLE 0x002
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# define RDB_INVALID 0x004
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# define RDB_NODELTA 0x008
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EXTERN long p_rdt; // 'redrawtime'
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EXTERN int p_remap; // 'remap'
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@ -577,7 +577,7 @@ void conceal_check_cursor_line(void)
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/// Whether cursorline is drawn in a special way
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///
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/// If true, both old and new cursorline will need
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/// need to be redrawn when moving cursor within windows.
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/// to be redrawn when moving cursor within windows.
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/// TODO(bfredl): VIsual_active shouldn't be needed, but is used to fix a glitch
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/// caused by scrolling.
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bool win_cursorline_standout(const win_T *wp)
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@ -2406,10 +2406,10 @@ win_line (
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filler_todo = filler_lines;
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// Cursor line highlighting for 'cursorline' in the current window.
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if (wp->w_p_cul && lnum == wp->w_cursor.lnum) {
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if (lnum == wp->w_cursor.lnum) {
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// Do not show the cursor line when Visual mode is active, because it's
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// not clear what is selected then.
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if (!(wp == curwin && VIsual_active)) {
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if (wp->w_p_cul && !(wp == curwin && VIsual_active)) {
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int cul_attr = win_hl_attr(wp, HLF_CUL);
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HlAttrs ae = syn_attr2entry(cul_attr);
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@ -4354,7 +4354,7 @@ static int grid_char_needs_redraw(ScreenGrid *grid, int off_from, int off_to,
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|| (line_off2cells(linebuf_char, off_from, off_from + cols) > 1
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&& schar_cmp(linebuf_char[off_from + 1],
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grid->chars[off_to + 1])))
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|| p_wd < 0));
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|| rdb_flags & RDB_NODELTA));
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}
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/// Move one buffered line to the window grid, but only the characters that
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@ -1,6 +1,7 @@
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local helpers = require('test.functional.helpers')(after_each)
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local Screen = require('test.functional.ui.screen')
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local clear, feed, command = helpers.clear, helpers.feed, helpers.command
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local eq = helpers.eq
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local insert = helpers.insert
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describe('Screen', function()
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@ -870,4 +871,50 @@ describe('Screen', function()
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]]}
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end)
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end)
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it('redraws not too much with conceallevel=1', function()
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command('set conceallevel=1')
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command('set redrawdebug+=nodelta')
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insert([[
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aaa
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bbb
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ccc
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]])
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screen:expect{grid=[[
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aaa |
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bbb |
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ccc |
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^ |
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{0:~ }|
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{0:~ }|
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{0:~ }|
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{0:~ }|
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{0:~ }|
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]]}
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-- XXX: hack to get notifications, and check only a single line is
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-- updated. Could use next_msg() also.
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local orig_handle_grid_line = screen._handle_grid_line
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local grid_lines = {}
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function screen._handle_grid_line(self, grid, row, col, items)
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table.insert(grid_lines, {row, col, items})
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orig_handle_grid_line(self, grid, row, col, items)
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end
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feed('k')
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screen:expect{grid=[[
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aaa |
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bbb |
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^ccc |
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{0:~ }|
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{0:~ }|
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{0:~ }|
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{0:~ }|
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{0:~ }|
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]]}
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eq(grid_lines, {{2, 0, {{'c', 0, 3}}}})
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end)
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end)
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