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fix(windowing): positioning of relative floats
Fix relative floating windows so that they open in the correct position relative to each other. Also make sure that their positions are correct immediately after creation without a redraw.
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1df8a34a7b
commit
9065730680
@ -737,6 +737,37 @@ void win_config_float(win_T *wp, FloatConfig fconfig)
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redraw_later(wp, NOT_VALID);
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}
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// compute initial position
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if (wp->w_float_config.relative == kFloatRelativeWindow) {
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int row = wp->w_float_config.row;
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int col = wp->w_float_config.col;
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Error dummy = ERROR_INIT;
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win_T *parent = find_window_by_handle(wp->w_float_config.window, &dummy);
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if (parent) {
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row += parent->w_winrow;
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col += parent->w_wincol;
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ScreenGrid *grid = &parent->w_grid;
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int row_off = 0, col_off = 0;
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screen_adjust_grid(&grid, &row_off, &col_off);
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row += row_off;
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col += col_off;
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}
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api_clear_error(&dummy);
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if (wp->w_float_config.bufpos.lnum >= 0) {
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pos_T pos = { wp->w_float_config.bufpos.lnum + 1,
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wp->w_float_config.bufpos.col, 0 };
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int trow, tcol, tcolc, tcole;
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textpos2screenpos(wp, &pos, &trow, &tcol, &tcolc, &tcole, true);
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row += trow - 1;
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col += tcol - 1;
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}
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wp->w_winrow = row;
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wp->w_wincol = col;
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} else {
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wp->w_winrow = fconfig.row;
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wp->w_wincol = fconfig.col;
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}
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// changing border style while keeping border only requires redrawing border
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if (fconfig.border) {
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wp->w_redr_border = true;
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@ -770,7 +801,6 @@ int win_fdccol_count(win_T *wp)
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}
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}
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void ui_ext_win_position(win_T *wp)
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{
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if (!wp->w_floating) {
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@ -817,6 +847,8 @@ void ui_ext_win_position(win_T *wp)
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int comp_row = (int)row - (south ? wp->w_height : 0);
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int comp_col = (int)col - (east ? wp->w_width : 0);
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comp_row += grid->comp_row;
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comp_col += grid->comp_col;
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comp_row = MAX(MIN(comp_row, Rows-wp->w_height_outer-1), 0);
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comp_col = MAX(MIN(comp_col, Columns-wp->w_width_outer), 0);
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wp->w_winrow = comp_row;
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@ -152,6 +152,132 @@ describe('float window', function()
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eq(10, width)
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end)
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it('opened with correct position', function()
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local pos = exec_lua([[
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local bufnr = vim.api.nvim_create_buf(false, true)
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local opts = {
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width = 10,
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height = 10,
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col = 7,
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row = 9,
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relative = 'editor',
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style = 'minimal'
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}
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local win_id = vim.api.nvim_open_win(bufnr, false, opts)
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return vim.api.nvim_win_get_position(win_id)
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]])
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eq(9, pos[1])
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eq(7, pos[2])
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end)
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it('opened with correct position relative to the cursor', function()
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local pos = exec_lua([[
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local bufnr = vim.api.nvim_create_buf(false, true)
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local opts = {
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width = 10,
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height = 10,
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col = 7,
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row = 9,
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relative = 'cursor',
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style = 'minimal'
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}
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local win_id = vim.api.nvim_open_win(bufnr, false, opts)
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return vim.api.nvim_win_get_position(win_id)
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]])
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eq(9, pos[1])
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eq(7, pos[2])
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end)
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it('opened with correct position relative to another window', function()
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local pos = exec_lua([[
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local bufnr = vim.api.nvim_create_buf(false, true)
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local par_opts = {
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width = 50,
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height = 50,
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col = 7,
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row = 9,
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relative = 'editor',
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style = 'minimal'
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}
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local par_win_id = vim.api.nvim_open_win(bufnr, false, par_opts)
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local opts = {
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width = 10,
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height = 10,
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col = 7,
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row = 9,
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relative = 'win',
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style = 'minimal',
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win = par_win_id
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}
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local win_id = vim.api.nvim_open_win(bufnr, false, opts)
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return vim.api.nvim_win_get_position(win_id)
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]])
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eq(18, pos[1])
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eq(14, pos[2])
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end)
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it('opened with correct position relative to another relative window', function()
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local pos = exec_lua([[
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local bufnr = vim.api.nvim_create_buf(false, true)
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local root_opts = {
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width = 50,
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height = 50,
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col = 7,
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row = 9,
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relative = 'editor',
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style = 'minimal'
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}
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local root_win_id = vim.api.nvim_open_win(bufnr, false, root_opts)
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local par_opts = {
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width = 20,
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height = 20,
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col = 2,
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row = 3,
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relative = 'win',
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win = root_win_id,
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style = 'minimal'
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}
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local par_win_id = vim.api.nvim_open_win(bufnr, false, par_opts)
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local opts = {
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width = 10,
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height = 10,
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col = 3,
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row = 2,
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relative = 'win',
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win = par_win_id,
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style = 'minimal'
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}
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local win_id = vim.api.nvim_open_win(bufnr, false, opts)
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return vim.api.nvim_win_get_position(win_id)
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]])
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eq(14, pos[1])
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eq(12, pos[2])
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end)
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local function with_ext_multigrid(multigrid)
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local screen
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before_each(function()
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