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screen: make ui_compositor aware of the intended size of a float
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@ -76,6 +76,12 @@ typedef struct {
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int comp_row;
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int comp_col;
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// Requested width and height of the grid upon resize. Used by
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// `ui_compositor` to correctly determine which regions need to
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// be redrawn.
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int comp_width;
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int comp_height;
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// z-index of the grid. Grids with higher index is draw on top.
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// default_grid.comp_index is always zero.
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size_t comp_index;
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@ -86,6 +92,6 @@ typedef struct {
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} ScreenGrid;
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#define SCREEN_GRID_INIT { 0, NULL, NULL, NULL, NULL, NULL, 0, 0, false, \
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false, 0, 0, false, true, 0, 0, 0, false }
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false, 0, 0, false, true, 0, 0, 0, 0, 0, false }
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#endif // NVIM_GRID_DEFS_H
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@ -6248,6 +6248,9 @@ retry:
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tab_page_click_defs = new_tab_page_click_defs;
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tab_page_click_defs_size = Columns;
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default_grid.comp_height = Rows;
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default_grid.comp_width = Columns;
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default_grid.row_offset = 0;
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default_grid.col_offset = 0;
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default_grid.handle = DEFAULT_GRID_HANDLE;
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@ -127,6 +127,9 @@ bool ui_comp_put_grid(ScreenGrid *grid, int row, int col, int height, int width,
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bool valid, bool on_top)
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{
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bool moved;
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grid->comp_height = height;
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grid->comp_width = width;
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if (grid->comp_index != 0) {
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moved = (row != grid->comp_row) || (col != grid->comp_col);
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if (ui_comp_should_draw()) {
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@ -334,17 +337,25 @@ static void compose_line(Integer row, Integer startcol, Integer endcol,
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sattr_T *bg_attrs = &default_grid.attrs[default_grid.line_offset[row]
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+(size_t)startcol];
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int grid_width, grid_height;
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while (col < endcol) {
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int until = 0;
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for (size_t i = 0; i < kv_size(layers); i++) {
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ScreenGrid *g = kv_A(layers, i);
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if (g->comp_row > row || row >= g->comp_row + g->Rows
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// compose_line may have been called after a shrinking operation but
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// before the resize has actually been applied. Therefore, we need to
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// first check to see if any grids have pending updates to width/height,
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// to ensure that we don't accidentally put any characters into `linebuf`
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// that have been invalidated.
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grid_width = MIN(g->Columns, g->comp_width);
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grid_height = MIN(g->Rows, g->comp_height);
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if (g->comp_row > row || row >= g->comp_row + grid_height
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|| g->comp_disabled) {
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continue;
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}
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if (g->comp_col <= col && col < g->comp_col+g->Columns) {
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if (g->comp_col <= col && col < g->comp_col + grid_width) {
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grid = g;
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until = g->comp_col+g->Columns;
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until = g->comp_col + grid_width;
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} else if (g->comp_col > col) {
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until = MIN(until, g->comp_col);
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}
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@ -710,7 +710,7 @@ int win_fdccol_count(win_T *wp)
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}
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static void ui_ext_win_position(win_T *wp)
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void ui_ext_win_position(win_T *wp)
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{
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if (!wp->w_floating) {
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ui_call_win_pos(wp->w_grid.handle, wp->handle, wp->w_winrow,
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@ -5433,6 +5433,155 @@ describe('floatwin', function()
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]])
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end
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end)
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it("correctly redraws when overlaid windows are resized #13991", function()
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helpers.source([[
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let popup_config = {"relative" : "editor",
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\ "width" : 7,
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\ "height" : 3,
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\ "row" : 1,
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\ "col" : 1,
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\ "style" : "minimal"}
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let border_config = {"relative" : "editor",
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\ "width" : 9,
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\ "height" : 5,
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\ "row" : 0,
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\ "col" : 0,
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\ "style" : "minimal"}
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let popup_buffer = nvim_create_buf(v:false, v:true)
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let border_buffer = nvim_create_buf(v:false, v:true)
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let popup_win = nvim_open_win(popup_buffer, v:true, popup_config)
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let border_win = nvim_open_win(border_buffer, v:false, border_config)
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call nvim_buf_set_lines(popup_buffer, 0, -1, v:true,
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\ ["long", "longer", "longest"])
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call nvim_buf_set_lines(border_buffer, 0, -1, v:true,
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\ ["---------", "- -", "- -"])
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]])
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if multigrid then
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screen:expect{grid=[[
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## grid 1
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[2:----------------------------------------]|
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[2:----------------------------------------]|
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[2:----------------------------------------]|
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[2:----------------------------------------]|
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[2:----------------------------------------]|
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[2:----------------------------------------]|
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[3:----------------------------------------]|
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## grid 2
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{1:~ }|
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{1:~ }|
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{1:~ }|
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{1:~ }|
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{1:~ }|
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## grid 3
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## grid 5
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{2:^long }|
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{2:longer }|
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{2:longest}|
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## grid 6
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{2:---------}|
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{2:- -}|
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{2:- -}|
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{2: }|
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{2: }|
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]], attr_ids={
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[1] = {foreground = Screen.colors.Blue1, bold = true};
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[2] = {background = Screen.colors.LightMagenta};
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}, float_pos={
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[5] = { {
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id = 1002
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}, "NW", 1, 1, 1, true },
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[6] = { {
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id = 1003
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}, "NW", 1, 0, 0, true }
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}}
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else
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screen:expect([[
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{1:---------} |
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{1:-^long -}{0: }|
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{1:-longer -}{0: }|
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{1: longest }{0: }|
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{1: }{0: }|
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{0:~ }|
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]])
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end
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helpers.source([[
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let new_popup_config = {"width" : 1, "height" : 3}
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let new_border_config = {"width" : 3, "height" : 5}
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function! Resize()
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call nvim_win_set_config(g:popup_win, g:new_popup_config)
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call nvim_win_set_config(g:border_win, g:new_border_config)
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call nvim_buf_set_lines(g:border_buffer, 0, -1, v:true,
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\ ["---", "- -", "- -"])
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endfunction
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nnoremap zz <cmd>call Resize()<cr>
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]])
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helpers.feed("zz")
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if multigrid then
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screen:expect{grid=[[
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## grid 1
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[2:----------------------------------------]|
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[2:----------------------------------------]|
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[2:----------------------------------------]|
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[2:----------------------------------------]|
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[2:----------------------------------------]|
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[2:----------------------------------------]|
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[3:----------------------------------------]|
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## grid 2
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{1:~ }|
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{1:~ }|
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{1:~ }|
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{1:~ }|
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{1:~ }|
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## grid 3
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## grid 5
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{2:^l}|
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{2:o}|
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{2:n}|
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## grid 6
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{2:---}|
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{2:- -}|
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{2:- -}|
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{2: }|
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{2: }|
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]], attr_ids={
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[1] = {foreground = Screen.colors.Blue1, bold = true};
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[2] = {background = Screen.colors.LightMagenta};
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}, float_pos={
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[5] = { {
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id = 1002
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}, "NW", 1, 1, 1, true },
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[6] = { {
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id = 1003
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}, "NW", 1, 0, 0, true }
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}}
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else
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screen:expect([[
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{1:---} |
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{1:-^l-}{0: }|
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{1:-o-}{0: }|
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{1: n }{0: }|
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{1: }{0: }|
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{0:~ }|
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]])
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end
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end)
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end
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describe('with ext_multigrid', function()
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