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build: remove config-specific find_package search for libuv
Having two separate find_package calls makes it harder to maintain.
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dd81e1e334
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@ -1,5 +1,5 @@
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find_path2(LIBUV_INCLUDE_DIR uv.h)
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find_library2(LIBUV_LIBRARY NAMES uv_a uv)
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find_library2(LIBUV_LIBRARY NAMES uv_a uv libuv)
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set(LIBUV_LIBRARIES ${LIBUV_LIBRARY})
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@ -41,10 +41,12 @@ endif()
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if(WIN32)
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# check_library_exists() does not work for Win32 API calls in X86 due to name
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# mangling calling conventions
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list(APPEND LIBUV_LIBRARIES iphlpapi)
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list(APPEND LIBUV_LIBRARIES psapi)
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list(APPEND LIBUV_LIBRARIES userenv)
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list(APPEND LIBUV_LIBRARIES ws2_32)
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list(APPEND LIBUV_LIBRARIES
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iphlpapi
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psapi
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userenv
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ws2_32
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dbghelp)
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endif()
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find_package(Threads)
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@ -11,17 +11,9 @@ set_target_properties(nvim
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#-------------------------------------------------------------------------------
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add_library(libuv INTERFACE)
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find_package(libuv CONFIG QUIET)
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if(TARGET libuv::uv_a)
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target_link_libraries(libuv INTERFACE libuv::uv_a)
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mark_as_advanced(libuv_DIR)
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else()
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# Fall back to find module for libuv versions older than v1.45.0 which don't
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# provide a config file
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find_package(Libuv 1.28.0 REQUIRED MODULE)
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target_include_directories(libuv SYSTEM BEFORE INTERFACE ${LIBUV_INCLUDE_DIR})
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target_link_libraries(libuv INTERFACE ${LIBUV_LIBRARIES})
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endif()
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find_package(Libuv 1.28.0 REQUIRED)
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target_include_directories(libuv SYSTEM BEFORE INTERFACE ${LIBUV_INCLUDE_DIR})
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target_link_libraries(libuv INTERFACE ${LIBUV_LIBRARIES})
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add_library(nlua0 MODULE)
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if(WIN32)
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