Merge pull request #10389 from bfredl/luafloat

api/lua: make nvim_execute_lua use native lua floats, not special tables
This commit is contained in:
Björn Linse 2019-07-01 20:28:00 +02:00 committed by GitHub
commit 5e4b93a38f
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 35 additions and 21 deletions

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@ -441,7 +441,7 @@ local function process_function(fn)
end
write_shifted_output(output, string.format([[
const %s ret = %s(%s);
nlua_push_%s(lstate, ret);
nlua_push_%s(lstate, ret, true);
api_free_%s(ret);
%s
%s

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@ -615,7 +615,7 @@ static inline void nlua_create_typed_table(lua_State *lstate,
/// Convert given String to lua string
///
/// Leaves converted string on top of the stack.
void nlua_push_String(lua_State *lstate, const String s)
void nlua_push_String(lua_State *lstate, const String s, bool special)
FUNC_ATTR_NONNULL_ALL
{
lua_pushlstring(lstate, s.data, s.size);
@ -624,7 +624,7 @@ void nlua_push_String(lua_State *lstate, const String s)
/// Convert given Integer to lua number
///
/// Leaves converted number on top of the stack.
void nlua_push_Integer(lua_State *lstate, const Integer n)
void nlua_push_Integer(lua_State *lstate, const Integer n, bool special)
FUNC_ATTR_NONNULL_ALL
{
lua_pushnumber(lstate, (lua_Number)n);
@ -633,19 +633,23 @@ void nlua_push_Integer(lua_State *lstate, const Integer n)
/// Convert given Float to lua table
///
/// Leaves converted table on top of the stack.
void nlua_push_Float(lua_State *lstate, const Float f)
void nlua_push_Float(lua_State *lstate, const Float f, bool special)
FUNC_ATTR_NONNULL_ALL
{
nlua_create_typed_table(lstate, 0, 1, kObjectTypeFloat);
nlua_push_val_idx(lstate);
lua_pushnumber(lstate, (lua_Number)f);
lua_rawset(lstate, -3);
if (special) {
nlua_create_typed_table(lstate, 0, 1, kObjectTypeFloat);
nlua_push_val_idx(lstate);
lua_pushnumber(lstate, (lua_Number)f);
lua_rawset(lstate, -3);
} else {
lua_pushnumber(lstate, (lua_Number)f);
}
}
/// Convert given Float to lua boolean
///
/// Leaves converted value on top of the stack.
void nlua_push_Boolean(lua_State *lstate, const Boolean b)
void nlua_push_Boolean(lua_State *lstate, const Boolean b, bool special)
FUNC_ATTR_NONNULL_ALL
{
lua_pushboolean(lstate, b);
@ -654,17 +658,18 @@ void nlua_push_Boolean(lua_State *lstate, const Boolean b)
/// Convert given Dictionary to lua table
///
/// Leaves converted table on top of the stack.
void nlua_push_Dictionary(lua_State *lstate, const Dictionary dict)
void nlua_push_Dictionary(lua_State *lstate, const Dictionary dict,
bool special)
FUNC_ATTR_NONNULL_ALL
{
if (dict.size == 0) {
if (dict.size == 0 && special) {
nlua_create_typed_table(lstate, 0, 0, kObjectTypeDictionary);
} else {
lua_createtable(lstate, 0, (int)dict.size);
}
for (size_t i = 0; i < dict.size; i++) {
nlua_push_String(lstate, dict.items[i].key);
nlua_push_Object(lstate, dict.items[i].value);
nlua_push_String(lstate, dict.items[i].key, special);
nlua_push_Object(lstate, dict.items[i].value, special);
lua_rawset(lstate, -3);
}
}
@ -672,18 +677,18 @@ void nlua_push_Dictionary(lua_State *lstate, const Dictionary dict)
/// Convert given Array to lua table
///
/// Leaves converted table on top of the stack.
void nlua_push_Array(lua_State *lstate, const Array array)
void nlua_push_Array(lua_State *lstate, const Array array, bool special)
FUNC_ATTR_NONNULL_ALL
{
lua_createtable(lstate, (int)array.size, 0);
for (size_t i = 0; i < array.size; i++) {
nlua_push_Object(lstate, array.items[i]);
nlua_push_Object(lstate, array.items[i], special);
lua_rawseti(lstate, -2, (int)i + 1);
}
}
#define GENERATE_INDEX_FUNCTION(type) \
void nlua_push_##type(lua_State *lstate, const type item) \
void nlua_push_##type(lua_State *lstate, const type item, bool special) \
FUNC_ATTR_NONNULL_ALL \
{ \
lua_pushnumber(lstate, (lua_Number)(item)); \
@ -698,7 +703,7 @@ GENERATE_INDEX_FUNCTION(Tabpage)
/// Convert given Object to lua value
///
/// Leaves converted value on top of the stack.
void nlua_push_Object(lua_State *lstate, const Object obj)
void nlua_push_Object(lua_State *lstate, const Object obj, bool special)
FUNC_ATTR_NONNULL_ALL
{
switch (obj.type) {
@ -712,7 +717,7 @@ void nlua_push_Object(lua_State *lstate, const Object obj)
}
#define ADD_TYPE(type, data_key) \
case kObjectType##type: { \
nlua_push_##type(lstate, obj.data.data_key); \
nlua_push_##type(lstate, obj.data.data_key, special); \
break; \
}
ADD_TYPE(Boolean, boolean)
@ -724,7 +729,7 @@ void nlua_push_Object(lua_State *lstate, const Object obj)
#undef ADD_TYPE
#define ADD_REMOTE_TYPE(type) \
case kObjectType##type: { \
nlua_push_##type(lstate, (type)obj.data.integer); \
nlua_push_##type(lstate, (type)obj.data.integer, special); \
break; \
}
ADD_REMOTE_TYPE(Buffer)

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@ -562,7 +562,7 @@ Object executor_exec_lua_api(const String str, const Array args, Error *err)
}
for (size_t i = 0; i < args.size; i++) {
nlua_push_Object(lstate, args.items[i]);
nlua_push_Object(lstate, args.items[i], false);
}
if (lua_pcall(lstate, (int)args.size, 1, 0)) {
@ -583,7 +583,7 @@ Object executor_exec_lua_cb(LuaRef ref, const char *name, Array args,
nlua_pushref(lstate, ref);
lua_pushstring(lstate, name);
for (size_t i = 0; i < args.size; i++) {
nlua_push_Object(lstate, args.items[i]);
nlua_push_Object(lstate, args.items[i], false);
}
if (lua_pcall(lstate, (int)args.size+1, retval ? 1 : 0, 0)) {

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@ -339,6 +339,15 @@ describe('API', function()
"did\nthe\nfail"},
meth_pcall(meths.execute_lua, 'error("did\\nthe\\nfail")', {}))
end)
it('uses native float values', function()
eq(2.5, meths.execute_lua("return select(1, ...)", {2.5}))
eq("2.5", meths.execute_lua("return vim.inspect(...)", {2.5}))
-- "special" float values are still accepted as return values.
eq(2.5, meths.execute_lua("return vim.api.nvim_eval('2.5')", {}))
eq("{\n [false] = 2.5,\n [true] = 3\n}", meths.execute_lua("return vim.inspect(vim.api.nvim_eval('2.5'))", {}))
end)
end)
describe('nvim_input', function()