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fix(api): don't change title when setting buffer in a window (#23492)
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@ -670,6 +670,8 @@ void win_set_buf(Window window, Buffer buffer, bool noautocmd, Error *err)
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tabpage_T *tab = win_find_tabpage(win);
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// no redrawing and don't set the window title
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RedrawingDisabled++;
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if (noautocmd) {
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block_autocmds();
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}
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@ -699,6 +701,7 @@ void win_set_buf(Window window, Buffer buffer, bool noautocmd, Error *err)
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if (noautocmd) {
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unblock_autocmds();
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}
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RedrawingDisabled--;
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}
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/// Create a new float.
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@ -2,6 +2,7 @@ local helpers = require('test.functional.helpers')(after_each)
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local Screen = require('test.functional.ui.screen')
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local spawn, set_session, clear = helpers.spawn, helpers.set_session, helpers.clear
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local feed, command = helpers.feed, helpers.command
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local curwin = helpers.curwin
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local insert = helpers.insert
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local eq = helpers.eq
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local eval = helpers.eval
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@ -189,6 +190,52 @@ local function screen_tests(linegrid)
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eq(expected, screen.title)
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end)
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end)
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it('setting the buffer of another window using RPC', function()
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local oldwin = curwin().id
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command('split')
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meths.win_set_buf(oldwin, buf2)
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command('redraw!')
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screen:expect(function()
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eq(expected, screen.title)
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end)
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end)
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it('setting the buffer of another window using Lua callback', function()
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local oldwin = curwin().id
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command('split')
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exec_lua(string.format([[
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vim.schedule(function()
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vim.api.nvim_win_set_buf(%d, %d)
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end)
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]], oldwin, buf2))
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command('redraw!')
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screen:expect(function()
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eq(expected, screen.title)
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end)
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end)
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it('creating a floating window using RPC', function()
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meths.open_win(buf2, false, {
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relative = 'editor', width = 5, height = 5, row = 0, col = 0,
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})
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command('redraw!')
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screen:expect(function()
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eq(expected, screen.title)
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end)
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end)
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it('creating a floating window using Lua callback', function()
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exec_lua(string.format([[
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vim.api.nvim_open_win(%d, false, {
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relative = 'editor', width = 5, height = 5, row = 0, col = 0,
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})
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]], buf2))
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command('redraw!')
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screen:expect(function()
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eq(expected, screen.title)
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end)
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end)
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end)
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end)
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