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vim-patch:8.1.2380: using old C style comments
Problem: Using old C style comments.
Solution: Use // comments where appropriate.
306139005c
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@ -144,10 +144,9 @@ static int KeyNoremap = 0; // remapping flags
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#define RM_SCRIPT 2 // tb_noremap: remap local script mappings
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#define RM_SCRIPT 2 // tb_noremap: remap local script mappings
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#define RM_ABBR 4 // tb_noremap: don't remap, do abbrev.
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#define RM_ABBR 4 // tb_noremap: don't remap, do abbrev.
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/* typebuf.tb_buf has three parts: room in front (for result of mappings), the
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// typebuf.tb_buf has three parts: room in front (for result of mappings), the
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* middle for typeahead and room for new characters (which needs to be 3 *
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// middle for typeahead and room for new characters (which needs to be 3 *
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* MAXMAPLEN) for the Amiga).
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// MAXMAPLEN) for the Amiga).
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*/
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#define TYPELEN_INIT (5 * (MAXMAPLEN + 3))
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#define TYPELEN_INIT (5 * (MAXMAPLEN + 3))
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static char_u typebuf_init[TYPELEN_INIT]; // initial typebuf.tb_buf
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static char_u typebuf_init[TYPELEN_INIT]; // initial typebuf.tb_buf
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static char_u noremapbuf_init[TYPELEN_INIT]; // initial typebuf.tb_noremap
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static char_u noremapbuf_init[TYPELEN_INIT]; // initial typebuf.tb_noremap
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@ -682,7 +681,7 @@ static int read_redo(bool init, bool old_redo)
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if ((c = *p) == NUL) {
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if ((c = *p) == NUL) {
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return c;
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return c;
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}
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}
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// Reverse the conversion done by add_char_buff() */
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// Reverse the conversion done by add_char_buff()
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// For a multi-byte character get all the bytes and return the
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// For a multi-byte character get all the bytes and return the
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// converted character.
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// converted character.
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if (c != K_SPECIAL || p[1] == KS_SPECIAL) {
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if (c != K_SPECIAL || p[1] == KS_SPECIAL) {
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@ -966,9 +965,9 @@ int ins_typebuf(char_u *str, int noremap, int offset, bool nottyped, bool silent
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(char_u)((--nrm >= 0) ? val : RM_YES);
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(char_u)((--nrm >= 0) ? val : RM_YES);
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}
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}
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/* tb_maplen and tb_silent only remember the length of mapped and/or
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// tb_maplen and tb_silent only remember the length of mapped and/or
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* silent mappings at the start of the buffer, assuming that a mapped
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// silent mappings at the start of the buffer, assuming that a mapped
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* sequence doesn't result in typed characters. */
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// sequence doesn't result in typed characters.
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if (nottyped || typebuf.tb_maplen > offset) {
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if (nottyped || typebuf.tb_maplen > offset) {
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typebuf.tb_maplen += addlen;
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typebuf.tb_maplen += addlen;
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}
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}
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@ -1116,8 +1115,8 @@ void del_typebuf(int len, int offset)
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}
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}
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}
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}
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/* Reset the flag that text received from a client or from feedkeys()
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// Reset the flag that text received from a client or from feedkeys()
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* was inserted in the typeahead buffer. */
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// was inserted in the typeahead buffer.
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typebuf_was_filled = false;
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typebuf_was_filled = false;
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if (++typebuf.tb_change_cnt == 0) {
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if (++typebuf.tb_change_cnt == 0) {
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typebuf.tb_change_cnt = 1;
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typebuf.tb_change_cnt = 1;
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@ -1167,9 +1166,9 @@ static void gotchars(const char_u *chars, size_t len)
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// output "debug mode" message next time in debug mode
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// output "debug mode" message next time in debug mode
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debug_did_msg = false;
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debug_did_msg = false;
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/* Since characters have been typed, consider the following to be in
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// Since characters have been typed, consider the following to be in
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* another mapping. Search string will be kept in history. */
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// another mapping. Search string will be kept in history.
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++maptick;
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maptick++;
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}
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}
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/*
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/*
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@ -1823,8 +1822,8 @@ static int vgetorpeek(bool advance)
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flush_buffers(FLUSH_INPUT); // flush all typeahead
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flush_buffers(FLUSH_INPUT); // flush all typeahead
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if (advance) {
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if (advance) {
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/* Also record this character, it might be needed to
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// Also record this character, it might be needed to
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* get out of Insert mode. */
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// get out of Insert mode.
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*typebuf.tb_buf = (char_u)c;
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*typebuf.tb_buf = (char_u)c;
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gotchars(typebuf.tb_buf, 1);
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gotchars(typebuf.tb_buf, 1);
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}
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}
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@ -2311,13 +2310,13 @@ static int vgetorpeek(bool advance)
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/*
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/*
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* get a character: 3. from the user - update display
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* get a character: 3. from the user - update display
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*/
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*/
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/* In insert mode a screen update is skipped when characters
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// In insert mode a screen update is skipped when characters
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* are still available. But when those available characters
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// are still available. But when those available characters
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* are part of a mapping, and we are going to do a blocking
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// are part of a mapping, and we are going to do a blocking
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* wait here. Need to update the screen to display the
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// wait here. Need to update the screen to display the
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* changed text so far. Also for when 'lazyredraw' is set and
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// changed text so far. Also for when 'lazyredraw' is set and
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* redrawing was postponed because there was something in the
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// redrawing was postponed because there was something in the
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* input buffer (e.g., termresponse). */
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// input buffer (e.g., termresponse).
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if (((State & INSERT) != 0 || p_lz) && (State & CMDLINE) == 0
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if (((State & INSERT) != 0 || p_lz) && (State & CMDLINE) == 0
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&& advance && must_redraw != 0 && !need_wait_return) {
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&& advance && must_redraw != 0 && !need_wait_return) {
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update_screen(0);
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update_screen(0);
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