vim-patch:8.1.2380: using old C style comments

Problem:    Using old C style comments.
Solution:   Use // comments where appropriate.
306139005c
This commit is contained in:
Dundar Göc 2021-10-20 18:55:53 +02:00
parent f677ba4dab
commit 050130ce12

View File

@ -144,10 +144,9 @@ static int KeyNoremap = 0; // remapping flags
#define RM_SCRIPT 2 // tb_noremap: remap local script mappings #define RM_SCRIPT 2 // tb_noremap: remap local script mappings
#define RM_ABBR 4 // tb_noremap: don't remap, do abbrev. #define RM_ABBR 4 // tb_noremap: don't remap, do abbrev.
/* typebuf.tb_buf has three parts: room in front (for result of mappings), the // typebuf.tb_buf has three parts: room in front (for result of mappings), the
* middle for typeahead and room for new characters (which needs to be 3 * // middle for typeahead and room for new characters (which needs to be 3 *
* MAXMAPLEN) for the Amiga). // MAXMAPLEN) for the Amiga).
*/
#define TYPELEN_INIT (5 * (MAXMAPLEN + 3)) #define TYPELEN_INIT (5 * (MAXMAPLEN + 3))
static char_u typebuf_init[TYPELEN_INIT]; // initial typebuf.tb_buf static char_u typebuf_init[TYPELEN_INIT]; // initial typebuf.tb_buf
static char_u noremapbuf_init[TYPELEN_INIT]; // initial typebuf.tb_noremap static char_u noremapbuf_init[TYPELEN_INIT]; // initial typebuf.tb_noremap
@ -682,7 +681,7 @@ static int read_redo(bool init, bool old_redo)
if ((c = *p) == NUL) { if ((c = *p) == NUL) {
return c; return c;
} }
// Reverse the conversion done by add_char_buff() */ // Reverse the conversion done by add_char_buff()
// For a multi-byte character get all the bytes and return the // For a multi-byte character get all the bytes and return the
// converted character. // converted character.
if (c != K_SPECIAL || p[1] == KS_SPECIAL) { if (c != K_SPECIAL || p[1] == KS_SPECIAL) {
@ -966,9 +965,9 @@ int ins_typebuf(char_u *str, int noremap, int offset, bool nottyped, bool silent
(char_u)((--nrm >= 0) ? val : RM_YES); (char_u)((--nrm >= 0) ? val : RM_YES);
} }
/* tb_maplen and tb_silent only remember the length of mapped and/or // tb_maplen and tb_silent only remember the length of mapped and/or
* silent mappings at the start of the buffer, assuming that a mapped // silent mappings at the start of the buffer, assuming that a mapped
* sequence doesn't result in typed characters. */ // sequence doesn't result in typed characters.
if (nottyped || typebuf.tb_maplen > offset) { if (nottyped || typebuf.tb_maplen > offset) {
typebuf.tb_maplen += addlen; typebuf.tb_maplen += addlen;
} }
@ -1116,8 +1115,8 @@ void del_typebuf(int len, int offset)
} }
} }
/* Reset the flag that text received from a client or from feedkeys() // Reset the flag that text received from a client or from feedkeys()
* was inserted in the typeahead buffer. */ // was inserted in the typeahead buffer.
typebuf_was_filled = false; typebuf_was_filled = false;
if (++typebuf.tb_change_cnt == 0) { if (++typebuf.tb_change_cnt == 0) {
typebuf.tb_change_cnt = 1; typebuf.tb_change_cnt = 1;
@ -1167,9 +1166,9 @@ static void gotchars(const char_u *chars, size_t len)
// output "debug mode" message next time in debug mode // output "debug mode" message next time in debug mode
debug_did_msg = false; debug_did_msg = false;
/* Since characters have been typed, consider the following to be in // Since characters have been typed, consider the following to be in
* another mapping. Search string will be kept in history. */ // another mapping. Search string will be kept in history.
++maptick; maptick++;
} }
/* /*
@ -1823,8 +1822,8 @@ static int vgetorpeek(bool advance)
flush_buffers(FLUSH_INPUT); // flush all typeahead flush_buffers(FLUSH_INPUT); // flush all typeahead
if (advance) { if (advance) {
/* Also record this character, it might be needed to // Also record this character, it might be needed to
* get out of Insert mode. */ // get out of Insert mode.
*typebuf.tb_buf = (char_u)c; *typebuf.tb_buf = (char_u)c;
gotchars(typebuf.tb_buf, 1); gotchars(typebuf.tb_buf, 1);
} }
@ -2311,13 +2310,13 @@ static int vgetorpeek(bool advance)
/* /*
* get a character: 3. from the user - update display * get a character: 3. from the user - update display
*/ */
/* In insert mode a screen update is skipped when characters // In insert mode a screen update is skipped when characters
* are still available. But when those available characters // are still available. But when those available characters
* are part of a mapping, and we are going to do a blocking // are part of a mapping, and we are going to do a blocking
* wait here. Need to update the screen to display the // wait here. Need to update the screen to display the
* changed text so far. Also for when 'lazyredraw' is set and // changed text so far. Also for when 'lazyredraw' is set and
* redrawing was postponed because there was something in the // redrawing was postponed because there was something in the
* input buffer (e.g., termresponse). */ // input buffer (e.g., termresponse).
if (((State & INSERT) != 0 || p_lz) && (State & CMDLINE) == 0 if (((State & INSERT) != 0 || p_lz) && (State & CMDLINE) == 0
&& advance && must_redraw != 0 && !need_wait_return) { && advance && must_redraw != 0 && !need_wait_return) {
update_screen(0); update_screen(0);