neovim/runtime/doc/develop.txt

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*develop.txt* Nvim
NVIM REFERENCE MANUAL
Development of Nvim *development*
This reference describes design constraints and guidelines, for developing
Nvim applications or Nvim itself.
Architecture and internal concepts are covered in src/nvim/README.md
Nvim is free and open source. Everybody is encouraged to contribute.
https://github.com/neovim/neovim/blob/master/CONTRIBUTING.md
Type |gO| to see the table of contents.
==============================================================================
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Design goals *design-goals*
Most important things come first (roughly). Some items conflict; this is
intentional. A balance must be found.
NVIM IS... IMPROVED *design-improved*
The Neo bits of Nvim should make it a better Vim, without becoming a
completely different editor.
- In matters of taste, prefer Vim/Unix tradition. If there is no relevant
Vim/Unix tradition, consider the "common case".
- A feature that people do not know about is a useless feature. Don't add
obscure features, or at least add hints in documentation that they exist.
- There is no limit to the features that can be added. Selecting new features
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is based on (1) what users ask for, (2) how much effort it takes to
implement and (3) someone actually implementing it.
- Backwards compatibility is a feature. The RPC API in particular should
never break.
NVIM IS... WELL DOCUMENTED *design-documented*
- A feature that isn't documented is a useless feature. A patch for a new
feature must include the documentation.
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- Documentation should be comprehensive and understandable. Use examples.
- Don't make the text unnecessarily long. Less documentation means that an
item is easier to find.
NVIM IS... HIGH SPEED AND SMALL IN SIZE *design-speed-size*
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Keep Nvim small and fast.
- Computers are becoming faster and bigger each year. Vim can grow too, but
no faster than computers are growing. Keep Vim usable on older systems.
- Many users start Vim from a shell very often. Startup time must be short.
- Commands must work efficiently. The time they consume must be as small as
possible. Useful commands may take longer.
- Don't forget that some people use Vim over a slow connection. Minimize the
communication overhead.
- Vim is a component among other components. Don't turn it into a massive
application, but have it work well together with other programs.
NVIM IS... MAINTAINABLE *design-maintain*
- The source code should not become a mess. It should be reliable code.
- Use comments in a useful way! Quoting the function name and argument names
is NOT useful. Do explain what they are for.
- Porting to another platform should be made easy, without having to change
too much platform-independent code.
- Use the object-oriented spirit: Put data and code together. Minimize the
knowledge spread to other parts of the code.
NVIM IS... NOT *design-not*
Nvim is not an operating system; instead it should be composed with other
tools or hosted as a component. Marvim once said: "Unlike Emacs, Nvim does not
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include the kitchen sink... but it's good for plumbing."
==============================================================================
Developer guidelines *dev*
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PROVIDERS *dev-provider*
A goal of Nvim is to allow extension of the editor without special knowledge
in the core. But some Vim components are too tightly coupled; in those cases
a "provider" hook is exposed.
Consider two examples of integration with external systems that are
implemented in Vim and are now decoupled from Nvim core as providers:
1. In the Vim source code, clipboard logic accounts for more than 1k lines of
C source code (ui.c), to perform two tasks that are now accomplished with
shell commands such as xclip or pbcopy/pbpaste.
2. Python scripting support: Vim has three files dedicated to embedding the
Python interpreter: if_python.c, if_python3.c and if_py_both.h. Together
these files sum about 9.5k lines of C source code. In contrast, Nvim Python
scripting is performed by an external host process implemented in ~2k lines
of Python.
Ideally we could implement Python and clipboard integration in pure vimscript
and without touching the C code. But this is infeasible without compromising
backwards compatibility with Vim; that's where providers help.
The provider framework helps call vimscript from C. It is composed of two
functions in eval.c:
- eval_call_provider(name, method, arguments): calls provider#(name)#Call
with the method and arguments.
- eval_has_provider(name): Checks if a provider is implemented. Returns true
if the provider#(name)#Call function is implemented. Called by |has()|
(vimscript) to check if features are available.
The provider#(name)#Call function implements integration with an external
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system, because shell commands and |RPC| clients are easier to work with in
vimscript.
For example, the Python provider is implemented by the
autoload/provider/python.vim script; the provider#python#Call function is only
defined if a valid external Python host is found. That works well with the
`has('python')` expression (normally used by Python plugins) because if the
Python host isn't installed then the plugin will "think" it is running in
a Vim compiled without the |+python| feature.
DOCUMENTATION *dev-doc*
- Do not prefix help tags with "nvim-". Use |vim_diff.txt| to document
differences from Vim; no other distinction is necessary.
- If a Vim feature is removed, delete its help section and move its tag to
|vim_diff.txt|.
- Move deprecated features to |deprecated.txt|.
- Use consistent language.
- "terminal" in a help tag always means "the embedded terminal emulator", not
"the user host terminal".
- Use "tui-" to prefix help tags related to the host terminal, and "TUI"
in prose if possible.
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API *dev-api*
Use this template to name new API functions:
nvim_{thing}_{action}_{arbitrary-qualifiers}
If the function acts on an object then {thing} is the name of that object
(e.g. "buf" or "win"). If the function operates in a "global" context then
{thing} is usually omitted (but consider "namespacing" your global operations
with a {thing} that groups functions under a common concept).
Use existing common {action} names if possible:
add Append to, or insert into, a collection
get Get a thing (or subset of things by some query)
set Set a thing
del Delete a thing (or group of things)
list Get all things
Use consistent names for {thing} in all API functions. E.g. a buffer is called
"buf" everywhere, not "buffer" in some places and "buf" in others.
Example: `nvim_get_current_line` acts on the global editor state; the common
{action} "get" is used but {thing} is omitted.
Example: `nvim_buf_add_highlight` acts on a `Buffer` object (the first
parameter) and uses the common {action} "add".
Example: `nvim_list_bufs` operates in a global context (first parameter is
_not_ a Buffer). The common {action} "list" indicates that it lists all
bufs (plural) in the global context.
Use this template to name new API events:
nvim_{thing}_{event}_event
Example: `nvim_buf_changedtick_event`.
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API-CLIENT *dev-api-client*
Standard Features ~
- Clients should call |nvim_set_client_info()| after connecting, so users and
plugins can detect the client by handling the |ChanInfo| event. This
avoids the need for special variables or other client hints.
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Package Naming ~
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API client packages should NOT be named something ambiguous like "neovim" or
"python-client". Use "nvim" as a prefix/suffix to some other identifier
following ecosystem conventions.
For example, Python packages tend to have "py" in the name, so "pynvim" is
a good name: it's idiomatic and unambiguous. If the package is named "neovim",
it confuses users, and complicates documentation and discussions.
Examples of API-client package names:
GOOD: nvim-racket
GOOD: pynvim
BAD: python-client
BAD: neovim
Implementation ~
Consider using libmpack instead of the msgpack.org C/C++ library. libmpack is
small (can be inlined into your C/C++ project) and efficient (no allocations).
It also implements msgpack-RPC.
https://github.com/libmpack/libmpack/
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EXTERNAL UI *dev-ui*
External UIs should be aware of the |api-contract|. In particular, future
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versions of Nvim may add new items to existing events. The API is strongly
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backwards-compatible, but clients must not break if new (optional) fields are
added to existing events.
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Standard Features ~
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External UIs are expected to implement these common features:
- Call |nvim_set_client_info()| after connecting, so users and plugins can
detect the UI by handling the |ChanInfo| event. This avoids the need for
special variables and UI-specific config files (gvimrc, macvimrc, …).
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- Cursor style (shape, color) should conform to the 'guicursor' properties
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delivered with the mode_info_set UI event.
- Send the ALT/META ("Option" on macOS) key as a |<M-| chord.
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- Send the "super" key (Windows key, Apple key) as a |<D-| chord.
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- Avoid mappings that conflict with the Nvim keymap-space; GUIs have many new
chords (<C-,> <C-Enter> <C-S-x> <D-x>) and patterns ("shift shift") that do
not potentially conflict with Nvim defaults, plugins, etc.
- Consider the "option_set" |ui-global| event as a hint for other GUI
behaviors. UI-related options ('guifont', 'ambiwidth', …) are published in
this event.
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vim:tw=78:ts=8:noet:ft=help:norl: