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linux/include/asm-i386/string.h
David Woodhouse 62c4f0a2d5 Don't include linux/config.h from anywhere else in include/
Signed-off-by: David Woodhouse <dwmw2@infradead.org>
2006-04-26 12:56:16 +01:00

494 lines
11 KiB
C

#ifndef _I386_STRING_H_
#define _I386_STRING_H_
#ifdef __KERNEL__
/*
* On a 486 or Pentium, we are better off not using the
* byte string operations. But on a 386 or a PPro the
* byte string ops are faster than doing it by hand
* (MUCH faster on a Pentium).
*/
/*
* This string-include defines all string functions as inline
* functions. Use gcc. It also assumes ds=es=data space, this should be
* normal. Most of the string-functions are rather heavily hand-optimized,
* see especially strsep,strstr,str[c]spn. They should work, but are not
* very easy to understand. Everything is done entirely within the register
* set, making the functions fast and clean. String instructions have been
* used through-out, making for "slightly" unclear code :-)
*
* NO Copyright (C) 1991, 1992 Linus Torvalds,
* consider these trivial functions to be PD.
*/
/* AK: in fact I bet it would be better to move this stuff all out of line.
*/
#define __HAVE_ARCH_STRCPY
static inline char * strcpy(char * dest,const char *src)
{
int d0, d1, d2;
__asm__ __volatile__(
"1:\tlodsb\n\t"
"stosb\n\t"
"testb %%al,%%al\n\t"
"jne 1b"
: "=&S" (d0), "=&D" (d1), "=&a" (d2)
:"0" (src),"1" (dest) : "memory");
return dest;
}
#define __HAVE_ARCH_STRNCPY
static inline char * strncpy(char * dest,const char *src,size_t count)
{
int d0, d1, d2, d3;
__asm__ __volatile__(
"1:\tdecl %2\n\t"
"js 2f\n\t"
"lodsb\n\t"
"stosb\n\t"
"testb %%al,%%al\n\t"
"jne 1b\n\t"
"rep\n\t"
"stosb\n"
"2:"
: "=&S" (d0), "=&D" (d1), "=&c" (d2), "=&a" (d3)
:"0" (src),"1" (dest),"2" (count) : "memory");
return dest;
}
#define __HAVE_ARCH_STRCAT
static inline char * strcat(char * dest,const char * src)
{
int d0, d1, d2, d3;
__asm__ __volatile__(
"repne\n\t"
"scasb\n\t"
"decl %1\n"
"1:\tlodsb\n\t"
"stosb\n\t"
"testb %%al,%%al\n\t"
"jne 1b"
: "=&S" (d0), "=&D" (d1), "=&a" (d2), "=&c" (d3)
: "0" (src), "1" (dest), "2" (0), "3" (0xffffffffu):"memory");
return dest;
}
#define __HAVE_ARCH_STRNCAT
static inline char * strncat(char * dest,const char * src,size_t count)
{
int d0, d1, d2, d3;
__asm__ __volatile__(
"repne\n\t"
"scasb\n\t"
"decl %1\n\t"
"movl %8,%3\n"
"1:\tdecl %3\n\t"
"js 2f\n\t"
"lodsb\n\t"
"stosb\n\t"
"testb %%al,%%al\n\t"
"jne 1b\n"
"2:\txorl %2,%2\n\t"
"stosb"
: "=&S" (d0), "=&D" (d1), "=&a" (d2), "=&c" (d3)
: "0" (src),"1" (dest),"2" (0),"3" (0xffffffffu), "g" (count)
: "memory");
return dest;
}
#define __HAVE_ARCH_STRCMP
static inline int strcmp(const char * cs,const char * ct)
{
int d0, d1;
register int __res;
__asm__ __volatile__(
"1:\tlodsb\n\t"
"scasb\n\t"
"jne 2f\n\t"
"testb %%al,%%al\n\t"
"jne 1b\n\t"
"xorl %%eax,%%eax\n\t"
"jmp 3f\n"
"2:\tsbbl %%eax,%%eax\n\t"
"orb $1,%%al\n"
"3:"
:"=a" (__res), "=&S" (d0), "=&D" (d1)
:"1" (cs),"2" (ct)
:"memory");
return __res;
}
#define __HAVE_ARCH_STRNCMP
static inline int strncmp(const char * cs,const char * ct,size_t count)
{
register int __res;
int d0, d1, d2;
__asm__ __volatile__(
"1:\tdecl %3\n\t"
"js 2f\n\t"
"lodsb\n\t"
"scasb\n\t"
"jne 3f\n\t"
"testb %%al,%%al\n\t"
"jne 1b\n"
"2:\txorl %%eax,%%eax\n\t"
"jmp 4f\n"
"3:\tsbbl %%eax,%%eax\n\t"
"orb $1,%%al\n"
"4:"
:"=a" (__res), "=&S" (d0), "=&D" (d1), "=&c" (d2)
:"1" (cs),"2" (ct),"3" (count)
:"memory");
return __res;
}
#define __HAVE_ARCH_STRCHR
static inline char * strchr(const char * s, int c)
{
int d0;
register char * __res;
__asm__ __volatile__(
"movb %%al,%%ah\n"
"1:\tlodsb\n\t"
"cmpb %%ah,%%al\n\t"
"je 2f\n\t"
"testb %%al,%%al\n\t"
"jne 1b\n\t"
"movl $1,%1\n"
"2:\tmovl %1,%0\n\t"
"decl %0"
:"=a" (__res), "=&S" (d0)
:"1" (s),"0" (c)
:"memory");
return __res;
}
#define __HAVE_ARCH_STRRCHR
static inline char * strrchr(const char * s, int c)
{
int d0, d1;
register char * __res;
__asm__ __volatile__(
"movb %%al,%%ah\n"
"1:\tlodsb\n\t"
"cmpb %%ah,%%al\n\t"
"jne 2f\n\t"
"leal -1(%%esi),%0\n"
"2:\ttestb %%al,%%al\n\t"
"jne 1b"
:"=g" (__res), "=&S" (d0), "=&a" (d1)
:"0" (0),"1" (s),"2" (c)
:"memory");
return __res;
}
#define __HAVE_ARCH_STRLEN
static inline size_t strlen(const char * s)
{
int d0;
register int __res;
__asm__ __volatile__(
"repne\n\t"
"scasb\n\t"
"notl %0\n\t"
"decl %0"
:"=c" (__res), "=&D" (d0)
:"1" (s),"a" (0), "0" (0xffffffffu)
:"memory");
return __res;
}
static __always_inline void * __memcpy(void * to, const void * from, size_t n)
{
int d0, d1, d2;
__asm__ __volatile__(
"rep ; movsl\n\t"
"movl %4,%%ecx\n\t"
"andl $3,%%ecx\n\t"
#if 1 /* want to pay 2 byte penalty for a chance to skip microcoded rep? */
"jz 1f\n\t"
#endif
"rep ; movsb\n\t"
"1:"
: "=&c" (d0), "=&D" (d1), "=&S" (d2)
: "0" (n/4), "g" (n), "1" ((long) to), "2" ((long) from)
: "memory");
return (to);
}
/*
* This looks ugly, but the compiler can optimize it totally,
* as the count is constant.
*/
static __always_inline void * __constant_memcpy(void * to, const void * from, size_t n)
{
long esi, edi;
if (!n) return to;
#if 1 /* want to do small copies with non-string ops? */
switch (n) {
case 1: *(char*)to = *(char*)from; return to;
case 2: *(short*)to = *(short*)from; return to;
case 4: *(int*)to = *(int*)from; return to;
#if 1 /* including those doable with two moves? */
case 3: *(short*)to = *(short*)from;
*((char*)to+2) = *((char*)from+2); return to;
case 5: *(int*)to = *(int*)from;
*((char*)to+4) = *((char*)from+4); return to;
case 6: *(int*)to = *(int*)from;
*((short*)to+2) = *((short*)from+2); return to;
case 8: *(int*)to = *(int*)from;
*((int*)to+1) = *((int*)from+1); return to;
#endif
}
#endif
esi = (long) from;
edi = (long) to;
if (n >= 5*4) {
/* large block: use rep prefix */
int ecx;
__asm__ __volatile__(
"rep ; movsl"
: "=&c" (ecx), "=&D" (edi), "=&S" (esi)
: "0" (n/4), "1" (edi),"2" (esi)
: "memory"
);
} else {
/* small block: don't clobber ecx + smaller code */
if (n >= 4*4) __asm__ __volatile__("movsl"
:"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
if (n >= 3*4) __asm__ __volatile__("movsl"
:"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
if (n >= 2*4) __asm__ __volatile__("movsl"
:"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
if (n >= 1*4) __asm__ __volatile__("movsl"
:"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
}
switch (n % 4) {
/* tail */
case 0: return to;
case 1: __asm__ __volatile__("movsb"
:"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
return to;
case 2: __asm__ __volatile__("movsw"
:"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
return to;
default: __asm__ __volatile__("movsw\n\tmovsb"
:"=&D"(edi),"=&S"(esi):"0"(edi),"1"(esi):"memory");
return to;
}
}
#define __HAVE_ARCH_MEMCPY
#ifdef CONFIG_X86_USE_3DNOW
#include <asm/mmx.h>
/*
* This CPU favours 3DNow strongly (eg AMD Athlon)
*/
static inline void * __constant_memcpy3d(void * to, const void * from, size_t len)
{
if (len < 512)
return __constant_memcpy(to, from, len);
return _mmx_memcpy(to, from, len);
}
static __inline__ void *__memcpy3d(void *to, const void *from, size_t len)
{
if (len < 512)
return __memcpy(to, from, len);
return _mmx_memcpy(to, from, len);
}
#define memcpy(t, f, n) \
(__builtin_constant_p(n) ? \
__constant_memcpy3d((t),(f),(n)) : \
__memcpy3d((t),(f),(n)))
#else
/*
* No 3D Now!
*/
#define memcpy(t, f, n) \
(__builtin_constant_p(n) ? \
__constant_memcpy((t),(f),(n)) : \
__memcpy((t),(f),(n)))
#endif
#define __HAVE_ARCH_MEMMOVE
void *memmove(void * dest,const void * src, size_t n);
#define memcmp __builtin_memcmp
#define __HAVE_ARCH_MEMCHR
static inline void * memchr(const void * cs,int c,size_t count)
{
int d0;
register void * __res;
if (!count)
return NULL;
__asm__ __volatile__(
"repne\n\t"
"scasb\n\t"
"je 1f\n\t"
"movl $1,%0\n"
"1:\tdecl %0"
:"=D" (__res), "=&c" (d0)
:"a" (c),"0" (cs),"1" (count)
:"memory");
return __res;
}
static inline void * __memset_generic(void * s, char c,size_t count)
{
int d0, d1;
__asm__ __volatile__(
"rep\n\t"
"stosb"
: "=&c" (d0), "=&D" (d1)
:"a" (c),"1" (s),"0" (count)
:"memory");
return s;
}
/* we might want to write optimized versions of these later */
#define __constant_count_memset(s,c,count) __memset_generic((s),(c),(count))
/*
* memset(x,0,y) is a reasonably common thing to do, so we want to fill
* things 32 bits at a time even when we don't know the size of the
* area at compile-time..
*/
static __always_inline void * __constant_c_memset(void * s, unsigned long c, size_t count)
{
int d0, d1;
__asm__ __volatile__(
"rep ; stosl\n\t"
"testb $2,%b3\n\t"
"je 1f\n\t"
"stosw\n"
"1:\ttestb $1,%b3\n\t"
"je 2f\n\t"
"stosb\n"
"2:"
:"=&c" (d0), "=&D" (d1)
:"a" (c), "q" (count), "0" (count/4), "1" ((long) s)
:"memory");
return (s);
}
/* Added by Gertjan van Wingerde to make minix and sysv module work */
#define __HAVE_ARCH_STRNLEN
static inline size_t strnlen(const char * s, size_t count)
{
int d0;
register int __res;
__asm__ __volatile__(
"movl %2,%0\n\t"
"jmp 2f\n"
"1:\tcmpb $0,(%0)\n\t"
"je 3f\n\t"
"incl %0\n"
"2:\tdecl %1\n\t"
"cmpl $-1,%1\n\t"
"jne 1b\n"
"3:\tsubl %2,%0"
:"=a" (__res), "=&d" (d0)
:"c" (s),"1" (count)
:"memory");
return __res;
}
/* end of additional stuff */
#define __HAVE_ARCH_STRSTR
extern char *strstr(const char *cs, const char *ct);
/*
* This looks horribly ugly, but the compiler can optimize it totally,
* as we by now know that both pattern and count is constant..
*/
static __always_inline void * __constant_c_and_count_memset(void * s, unsigned long pattern, size_t count)
{
switch (count) {
case 0:
return s;
case 1:
*(unsigned char *)s = pattern;
return s;
case 2:
*(unsigned short *)s = pattern;
return s;
case 3:
*(unsigned short *)s = pattern;
*(2+(unsigned char *)s) = pattern;
return s;
case 4:
*(unsigned long *)s = pattern;
return s;
}
#define COMMON(x) \
__asm__ __volatile__( \
"rep ; stosl" \
x \
: "=&c" (d0), "=&D" (d1) \
: "a" (pattern),"0" (count/4),"1" ((long) s) \
: "memory")
{
int d0, d1;
switch (count % 4) {
case 0: COMMON(""); return s;
case 1: COMMON("\n\tstosb"); return s;
case 2: COMMON("\n\tstosw"); return s;
default: COMMON("\n\tstosw\n\tstosb"); return s;
}
}
#undef COMMON
}
#define __constant_c_x_memset(s, c, count) \
(__builtin_constant_p(count) ? \
__constant_c_and_count_memset((s),(c),(count)) : \
__constant_c_memset((s),(c),(count)))
#define __memset(s, c, count) \
(__builtin_constant_p(count) ? \
__constant_count_memset((s),(c),(count)) : \
__memset_generic((s),(c),(count)))
#define __HAVE_ARCH_MEMSET
#define memset(s, c, count) \
(__builtin_constant_p(c) ? \
__constant_c_x_memset((s),(0x01010101UL*(unsigned char)(c)),(count)) : \
__memset((s),(c),(count)))
/*
* find the first occurrence of byte 'c', or 1 past the area if none
*/
#define __HAVE_ARCH_MEMSCAN
static inline void * memscan(void * addr, int c, size_t size)
{
if (!size)
return addr;
__asm__("repnz; scasb\n\t"
"jnz 1f\n\t"
"dec %%edi\n"
"1:"
: "=D" (addr), "=c" (size)
: "0" (addr), "1" (size), "a" (c)
: "memory");
return addr;
}
#endif /* __KERNEL__ */
#endif