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linux/drivers/lguest
Rusty Russell ee3db0f2b6 Rename "cr3" to "gpgdir" to avoid x86-specific naming.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2007-10-23 15:49:53 +10:00
..
x86 Move register setup into i386_core.c 2007-10-23 15:49:52 +10:00
core.c Introduce "hcall" pointer to indicate pending hypercall. 2007-10-23 15:49:52 +10:00
hypercalls.c Pagetables to use normal kernel types 2007-10-23 15:49:53 +10:00
interrupts_and_traps.c Move i386 part of core.c to x86/core.c. 2007-10-23 15:49:51 +10:00
io.c Remove fixed limit on number of guests, and lguests array. 2007-10-23 15:49:51 +10:00
Kconfig Lguest currently depends on 32-bit x86, not just x86. 2007-10-23 15:49:48 +10:00
lg.h Rename "cr3" to "gpgdir" to avoid x86-specific naming. 2007-10-23 15:49:53 +10:00
lguest_bus.c lguest_devices belongs in lguest_bus.c: it's not i386-specific. 2007-10-23 15:49:49 +10:00
lguest_user.c Move register setup into i386_core.c 2007-10-23 15:49:52 +10:00
Makefile Move i386 part of core.c to x86/core.c. 2007-10-23 15:49:51 +10:00
page_tables.c Rename "cr3" to "gpgdir" to avoid x86-specific naming. 2007-10-23 15:49:53 +10:00
README lguest: documentation I: Preparation 2007-07-26 11:35:16 -07:00
segments.c Move i386 part of core.c to x86/core.c. 2007-10-23 15:49:51 +10:00

Welcome, friend reader, to lguest.

Lguest is an adventure, with you, the reader, as Hero.  I can't think of many
5000-line projects which offer both such capability and glimpses of future
potential; it is an exciting time to be delving into the source!

But be warned; this is an arduous journey of several hours or more!  And as we
know, all true Heroes are driven by a Noble Goal.  Thus I offer a Beer (or
equivalent) to anyone I meet who has completed this documentation.

So get comfortable and keep your wits about you (both quick and humorous).
Along your way to the Noble Goal, you will also gain masterly insight into
lguest, and hypervisors and x86 virtualization in general.

Our Quest is in seven parts: (best read with C highlighting turned on)

I) Preparation
	- In which our potential hero is flown quickly over the landscape for a
	  taste of its scope.  Suitable for the armchair coders and other such
	  persons of faint constitution.

II) Guest
	- Where we encounter the first tantalising wisps of code, and come to
	  understand the details of the life of a Guest kernel.

III) Drivers
	- Whereby the Guest finds its voice and become useful, and our
	  understanding of the Guest is completed.

IV) Launcher
	- Where we trace back to the creation of the Guest, and thus begin our
	  understanding of the Host.

V) Host
	- Where we master the Host code, through a long and tortuous journey.
	  Indeed, it is here that our hero is tested in the Bit of Despair.

VI) Switcher
	- Where our understanding of the intertwined nature of Guests and Hosts
	  is completed.

VII) Mastery
	- Where our fully fledged hero grapples with the Great Question:
	  "What next?"

make Preparation!
Rusty Russell.