1
linux/drivers/gpu/vga/vgaarb.c
Tejun Heo 5a0e3ad6af include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files.  percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.

percpu.h -> slab.h dependency is about to be removed.  Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability.  As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.

  http://userweb.kernel.org/~tj/misc/slabh-sweep.py

The script does the followings.

* Scan files for gfp and slab usages and update includes such that
  only the necessary includes are there.  ie. if only gfp is used,
  gfp.h, if slab is used, slab.h.

* When the script inserts a new include, it looks at the include
  blocks and try to put the new include such that its order conforms
  to its surrounding.  It's put in the include block which contains
  core kernel includes, in the same order that the rest are ordered -
  alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
  doesn't seem to be any matching order.

* If the script can't find a place to put a new include (mostly
  because the file doesn't have fitting include block), it prints out
  an error message indicating which .h file needs to be added to the
  file.

The conversion was done in the following steps.

1. The initial automatic conversion of all .c files updated slightly
   over 4000 files, deleting around 700 includes and adding ~480 gfp.h
   and ~3000 slab.h inclusions.  The script emitted errors for ~400
   files.

2. Each error was manually checked.  Some didn't need the inclusion,
   some needed manual addition while adding it to implementation .h or
   embedding .c file was more appropriate for others.  This step added
   inclusions to around 150 files.

3. The script was run again and the output was compared to the edits
   from #2 to make sure no file was left behind.

4. Several build tests were done and a couple of problems were fixed.
   e.g. lib/decompress_*.c used malloc/free() wrappers around slab
   APIs requiring slab.h to be added manually.

5. The script was run on all .h files but without automatically
   editing them as sprinkling gfp.h and slab.h inclusions around .h
   files could easily lead to inclusion dependency hell.  Most gfp.h
   inclusion directives were ignored as stuff from gfp.h was usually
   wildly available and often used in preprocessor macros.  Each
   slab.h inclusion directive was examined and added manually as
   necessary.

6. percpu.h was updated not to include slab.h.

7. Build test were done on the following configurations and failures
   were fixed.  CONFIG_GCOV_KERNEL was turned off for all tests (as my
   distributed build env didn't work with gcov compiles) and a few
   more options had to be turned off depending on archs to make things
   build (like ipr on powerpc/64 which failed due to missing writeq).

   * x86 and x86_64 UP and SMP allmodconfig and a custom test config.
   * powerpc and powerpc64 SMP allmodconfig
   * sparc and sparc64 SMP allmodconfig
   * ia64 SMP allmodconfig
   * s390 SMP allmodconfig
   * alpha SMP allmodconfig
   * um on x86_64 SMP allmodconfig

8. percpu.h modifications were reverted so that it could be applied as
   a separate patch and serve as bisection point.

Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.

Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-30 22:02:32 +09:00

1222 lines
31 KiB
C

/*
* vgaarb.c
*
* (C) Copyright 2005 Benjamin Herrenschmidt <benh@kernel.crashing.org>
* (C) Copyright 2007 Paulo R. Zanoni <przanoni@gmail.com>
* (C) Copyright 2007, 2009 Tiago Vignatti <vignatti@freedesktop.org>
*
* Implements the VGA arbitration. For details refer to
* Documentation/vgaarbiter.txt
*/
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/pci.h>
#include <linux/errno.h>
#include <linux/init.h>
#include <linux/list.h>
#include <linux/sched.h>
#include <linux/wait.h>
#include <linux/spinlock.h>
#include <linux/poll.h>
#include <linux/miscdevice.h>
#include <linux/slab.h>
#include <linux/uaccess.h>
#include <linux/vgaarb.h>
static void vga_arbiter_notify_clients(void);
/*
* We keep a list of all vga devices in the system to speed
* up the various operations of the arbiter
*/
struct vga_device {
struct list_head list;
struct pci_dev *pdev;
unsigned int decodes; /* what does it decodes */
unsigned int owns; /* what does it owns */
unsigned int locks; /* what does it locks */
unsigned int io_lock_cnt; /* legacy IO lock count */
unsigned int mem_lock_cnt; /* legacy MEM lock count */
unsigned int io_norm_cnt; /* normal IO count */
unsigned int mem_norm_cnt; /* normal MEM count */
/* allow IRQ enable/disable hook */
void *cookie;
void (*irq_set_state)(void *cookie, bool enable);
unsigned int (*set_vga_decode)(void *cookie, bool decode);
};
static LIST_HEAD(vga_list);
static int vga_count, vga_decode_count;
static bool vga_arbiter_used;
static DEFINE_SPINLOCK(vga_lock);
static DECLARE_WAIT_QUEUE_HEAD(vga_wait_queue);
static const char *vga_iostate_to_str(unsigned int iostate)
{
/* Ignore VGA_RSRC_IO and VGA_RSRC_MEM */
iostate &= VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM;
switch (iostate) {
case VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM:
return "io+mem";
case VGA_RSRC_LEGACY_IO:
return "io";
case VGA_RSRC_LEGACY_MEM:
return "mem";
}
return "none";
}
static int vga_str_to_iostate(char *buf, int str_size, int *io_state)
{
/* we could in theory hand out locks on IO and mem
* separately to userspace but it can cause deadlocks */
if (strncmp(buf, "none", 4) == 0) {
*io_state = VGA_RSRC_NONE;
return 1;
}
/* XXX We're not chekcing the str_size! */
if (strncmp(buf, "io+mem", 6) == 0)
goto both;
else if (strncmp(buf, "io", 2) == 0)
goto both;
else if (strncmp(buf, "mem", 3) == 0)
goto both;
return 0;
both:
*io_state = VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM;
return 1;
}
#ifndef __ARCH_HAS_VGA_DEFAULT_DEVICE
/* this is only used a cookie - it should not be dereferenced */
static struct pci_dev *vga_default;
#endif
static void vga_arb_device_card_gone(struct pci_dev *pdev);
/* Find somebody in our list */
static struct vga_device *vgadev_find(struct pci_dev *pdev)
{
struct vga_device *vgadev;
list_for_each_entry(vgadev, &vga_list, list)
if (pdev == vgadev->pdev)
return vgadev;
return NULL;
}
/* Returns the default VGA device (vgacon's babe) */
#ifndef __ARCH_HAS_VGA_DEFAULT_DEVICE
struct pci_dev *vga_default_device(void)
{
return vga_default;
}
#endif
static inline void vga_irq_set_state(struct vga_device *vgadev, bool state)
{
if (vgadev->irq_set_state)
vgadev->irq_set_state(vgadev->cookie, state);
}
/* If we don't ever use VGA arb we should avoid
turning off anything anywhere due to old X servers getting
confused about the boot device not being VGA */
static void vga_check_first_use(void)
{
/* we should inform all GPUs in the system that
* VGA arb has occured and to try and disable resources
* if they can */
if (!vga_arbiter_used) {
vga_arbiter_used = true;
vga_arbiter_notify_clients();
}
}
static struct vga_device *__vga_tryget(struct vga_device *vgadev,
unsigned int rsrc)
{
unsigned int wants, legacy_wants, match;
struct vga_device *conflict;
unsigned int pci_bits;
/* Account for "normal" resources to lock. If we decode the legacy,
* counterpart, we need to request it as well
*/
if ((rsrc & VGA_RSRC_NORMAL_IO) &&
(vgadev->decodes & VGA_RSRC_LEGACY_IO))
rsrc |= VGA_RSRC_LEGACY_IO;
if ((rsrc & VGA_RSRC_NORMAL_MEM) &&
(vgadev->decodes & VGA_RSRC_LEGACY_MEM))
rsrc |= VGA_RSRC_LEGACY_MEM;
pr_devel("%s: %d\n", __func__, rsrc);
pr_devel("%s: owns: %d\n", __func__, vgadev->owns);
/* Check what resources we need to acquire */
wants = rsrc & ~vgadev->owns;
/* We already own everything, just mark locked & bye bye */
if (wants == 0)
goto lock_them;
/* We don't need to request a legacy resource, we just enable
* appropriate decoding and go
*/
legacy_wants = wants & VGA_RSRC_LEGACY_MASK;
if (legacy_wants == 0)
goto enable_them;
/* Ok, we don't, let's find out how we need to kick off */
list_for_each_entry(conflict, &vga_list, list) {
unsigned int lwants = legacy_wants;
unsigned int change_bridge = 0;
/* Don't conflict with myself */
if (vgadev == conflict)
continue;
/* Check if the architecture allows a conflict between those
* 2 devices or if they are on separate domains
*/
if (!vga_conflicts(vgadev->pdev, conflict->pdev))
continue;
/* We have a possible conflict. before we go further, we must
* check if we sit on the same bus as the conflicting device.
* if we don't, then we must tie both IO and MEM resources
* together since there is only a single bit controlling
* VGA forwarding on P2P bridges
*/
if (vgadev->pdev->bus != conflict->pdev->bus) {
change_bridge = 1;
lwants = VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM;
}
/* Check if the guy has a lock on the resource. If he does,
* return the conflicting entry
*/
if (conflict->locks & lwants)
return conflict;
/* Ok, now check if he owns the resource we want. We don't need
* to check "decodes" since it should be impossible to own
* own legacy resources you don't decode unless I have a bug
* in this code...
*/
WARN_ON(conflict->owns & ~conflict->decodes);
match = lwants & conflict->owns;
if (!match)
continue;
/* looks like he doesn't have a lock, we can steal
* them from him
*/
vga_irq_set_state(conflict, false);
pci_bits = 0;
if (lwants & (VGA_RSRC_LEGACY_MEM|VGA_RSRC_NORMAL_MEM))
pci_bits |= PCI_COMMAND_MEMORY;
if (lwants & (VGA_RSRC_LEGACY_IO|VGA_RSRC_NORMAL_IO))
pci_bits |= PCI_COMMAND_IO;
pci_set_vga_state(conflict->pdev, false, pci_bits,
change_bridge);
conflict->owns &= ~lwants;
/* If he also owned non-legacy, that is no longer the case */
if (lwants & VGA_RSRC_LEGACY_MEM)
conflict->owns &= ~VGA_RSRC_NORMAL_MEM;
if (lwants & VGA_RSRC_LEGACY_IO)
conflict->owns &= ~VGA_RSRC_NORMAL_IO;
}
enable_them:
/* ok dude, we got it, everybody conflicting has been disabled, let's
* enable us. Make sure we don't mark a bit in "owns" that we don't
* also have in "decodes". We can lock resources we don't decode but
* not own them.
*/
pci_bits = 0;
if (wants & (VGA_RSRC_LEGACY_MEM|VGA_RSRC_NORMAL_MEM))
pci_bits |= PCI_COMMAND_MEMORY;
if (wants & (VGA_RSRC_LEGACY_IO|VGA_RSRC_NORMAL_IO))
pci_bits |= PCI_COMMAND_IO;
pci_set_vga_state(vgadev->pdev, true, pci_bits, !!(wants & VGA_RSRC_LEGACY_MASK));
vga_irq_set_state(vgadev, true);
vgadev->owns |= (wants & vgadev->decodes);
lock_them:
vgadev->locks |= (rsrc & VGA_RSRC_LEGACY_MASK);
if (rsrc & VGA_RSRC_LEGACY_IO)
vgadev->io_lock_cnt++;
if (rsrc & VGA_RSRC_LEGACY_MEM)
vgadev->mem_lock_cnt++;
if (rsrc & VGA_RSRC_NORMAL_IO)
vgadev->io_norm_cnt++;
if (rsrc & VGA_RSRC_NORMAL_MEM)
vgadev->mem_norm_cnt++;
return NULL;
}
static void __vga_put(struct vga_device *vgadev, unsigned int rsrc)
{
unsigned int old_locks = vgadev->locks;
pr_devel("%s\n", __func__);
/* Update our counters, and account for equivalent legacy resources
* if we decode them
*/
if ((rsrc & VGA_RSRC_NORMAL_IO) && vgadev->io_norm_cnt > 0) {
vgadev->io_norm_cnt--;
if (vgadev->decodes & VGA_RSRC_LEGACY_IO)
rsrc |= VGA_RSRC_LEGACY_IO;
}
if ((rsrc & VGA_RSRC_NORMAL_MEM) && vgadev->mem_norm_cnt > 0) {
vgadev->mem_norm_cnt--;
if (vgadev->decodes & VGA_RSRC_LEGACY_MEM)
rsrc |= VGA_RSRC_LEGACY_MEM;
}
if ((rsrc & VGA_RSRC_LEGACY_IO) && vgadev->io_lock_cnt > 0)
vgadev->io_lock_cnt--;
if ((rsrc & VGA_RSRC_LEGACY_MEM) && vgadev->mem_lock_cnt > 0)
vgadev->mem_lock_cnt--;
/* Just clear lock bits, we do lazy operations so we don't really
* have to bother about anything else at this point
*/
if (vgadev->io_lock_cnt == 0)
vgadev->locks &= ~VGA_RSRC_LEGACY_IO;
if (vgadev->mem_lock_cnt == 0)
vgadev->locks &= ~VGA_RSRC_LEGACY_MEM;
/* Kick the wait queue in case somebody was waiting if we actually
* released something
*/
if (old_locks != vgadev->locks)
wake_up_all(&vga_wait_queue);
}
int vga_get(struct pci_dev *pdev, unsigned int rsrc, int interruptible)
{
struct vga_device *vgadev, *conflict;
unsigned long flags;
wait_queue_t wait;
int rc = 0;
vga_check_first_use();
/* The one who calls us should check for this, but lets be sure... */
if (pdev == NULL)
pdev = vga_default_device();
if (pdev == NULL)
return 0;
for (;;) {
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (vgadev == NULL) {
spin_unlock_irqrestore(&vga_lock, flags);
rc = -ENODEV;
break;
}
conflict = __vga_tryget(vgadev, rsrc);
spin_unlock_irqrestore(&vga_lock, flags);
if (conflict == NULL)
break;
/* We have a conflict, we wait until somebody kicks the
* work queue. Currently we have one work queue that we
* kick each time some resources are released, but it would
* be fairly easy to have a per device one so that we only
* need to attach to the conflicting device
*/
init_waitqueue_entry(&wait, current);
add_wait_queue(&vga_wait_queue, &wait);
set_current_state(interruptible ?
TASK_INTERRUPTIBLE :
TASK_UNINTERRUPTIBLE);
if (signal_pending(current)) {
rc = -EINTR;
break;
}
schedule();
remove_wait_queue(&vga_wait_queue, &wait);
set_current_state(TASK_RUNNING);
}
return rc;
}
EXPORT_SYMBOL(vga_get);
int vga_tryget(struct pci_dev *pdev, unsigned int rsrc)
{
struct vga_device *vgadev;
unsigned long flags;
int rc = 0;
vga_check_first_use();
/* The one who calls us should check for this, but lets be sure... */
if (pdev == NULL)
pdev = vga_default_device();
if (pdev == NULL)
return 0;
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (vgadev == NULL) {
rc = -ENODEV;
goto bail;
}
if (__vga_tryget(vgadev, rsrc))
rc = -EBUSY;
bail:
spin_unlock_irqrestore(&vga_lock, flags);
return rc;
}
EXPORT_SYMBOL(vga_tryget);
void vga_put(struct pci_dev *pdev, unsigned int rsrc)
{
struct vga_device *vgadev;
unsigned long flags;
/* The one who calls us should check for this, but lets be sure... */
if (pdev == NULL)
pdev = vga_default_device();
if (pdev == NULL)
return;
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (vgadev == NULL)
goto bail;
__vga_put(vgadev, rsrc);
bail:
spin_unlock_irqrestore(&vga_lock, flags);
}
EXPORT_SYMBOL(vga_put);
/*
* Currently, we assume that the "initial" setup of the system is
* not sane, that is we come up with conflicting devices and let
* the arbiter's client decides if devices decodes or not legacy
* things.
*/
static bool vga_arbiter_add_pci_device(struct pci_dev *pdev)
{
struct vga_device *vgadev;
unsigned long flags;
struct pci_bus *bus;
struct pci_dev *bridge;
u16 cmd;
/* Only deal with VGA class devices */
if ((pdev->class >> 8) != PCI_CLASS_DISPLAY_VGA)
return false;
/* Allocate structure */
vgadev = kmalloc(sizeof(struct vga_device), GFP_KERNEL);
if (vgadev == NULL) {
pr_err("vgaarb: failed to allocate pci device\n");
/* What to do on allocation failure ? For now, let's
* just do nothing, I'm not sure there is anything saner
* to be done
*/
return false;
}
memset(vgadev, 0, sizeof(*vgadev));
/* Take lock & check for duplicates */
spin_lock_irqsave(&vga_lock, flags);
if (vgadev_find(pdev) != NULL) {
BUG_ON(1);
goto fail;
}
vgadev->pdev = pdev;
/* By default, assume we decode everything */
vgadev->decodes = VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM |
VGA_RSRC_NORMAL_IO | VGA_RSRC_NORMAL_MEM;
/* by default mark it as decoding */
vga_decode_count++;
/* Mark that we "own" resources based on our enables, we will
* clear that below if the bridge isn't forwarding
*/
pci_read_config_word(pdev, PCI_COMMAND, &cmd);
if (cmd & PCI_COMMAND_IO)
vgadev->owns |= VGA_RSRC_LEGACY_IO;
if (cmd & PCI_COMMAND_MEMORY)
vgadev->owns |= VGA_RSRC_LEGACY_MEM;
/* Check if VGA cycles can get down to us */
bus = pdev->bus;
while (bus) {
bridge = bus->self;
if (bridge) {
u16 l;
pci_read_config_word(bridge, PCI_BRIDGE_CONTROL,
&l);
if (!(l & PCI_BRIDGE_CTL_VGA)) {
vgadev->owns = 0;
break;
}
}
bus = bus->parent;
}
/* Deal with VGA default device. Use first enabled one
* by default if arch doesn't have it's own hook
*/
#ifndef __ARCH_HAS_VGA_DEFAULT_DEVICE
if (vga_default == NULL &&
((vgadev->owns & VGA_RSRC_LEGACY_MASK) == VGA_RSRC_LEGACY_MASK))
vga_default = pci_dev_get(pdev);
#endif
/* Add to the list */
list_add(&vgadev->list, &vga_list);
vga_count++;
pr_info("vgaarb: device added: PCI:%s,decodes=%s,owns=%s,locks=%s\n",
pci_name(pdev),
vga_iostate_to_str(vgadev->decodes),
vga_iostate_to_str(vgadev->owns),
vga_iostate_to_str(vgadev->locks));
spin_unlock_irqrestore(&vga_lock, flags);
return true;
fail:
spin_unlock_irqrestore(&vga_lock, flags);
kfree(vgadev);
return false;
}
static bool vga_arbiter_del_pci_device(struct pci_dev *pdev)
{
struct vga_device *vgadev;
unsigned long flags;
bool ret = true;
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (vgadev == NULL) {
ret = false;
goto bail;
}
if (vga_default == pdev) {
pci_dev_put(vga_default);
vga_default = NULL;
}
if (vgadev->decodes & (VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM))
vga_decode_count--;
/* Remove entry from list */
list_del(&vgadev->list);
vga_count--;
/* Notify userland driver that the device is gone so it discards
* it's copies of the pci_dev pointer
*/
vga_arb_device_card_gone(pdev);
/* Wake up all possible waiters */
wake_up_all(&vga_wait_queue);
bail:
spin_unlock_irqrestore(&vga_lock, flags);
kfree(vgadev);
return ret;
}
/* this is called with the lock */
static inline void vga_update_device_decodes(struct vga_device *vgadev,
int new_decodes)
{
int old_decodes;
struct vga_device *new_vgadev, *conflict;
old_decodes = vgadev->decodes;
vgadev->decodes = new_decodes;
pr_info("vgaarb: device changed decodes: PCI:%s,olddecodes=%s,decodes=%s:owns=%s\n",
pci_name(vgadev->pdev),
vga_iostate_to_str(old_decodes),
vga_iostate_to_str(vgadev->decodes),
vga_iostate_to_str(vgadev->owns));
/* if we own the decodes we should move them along to
another card */
if ((vgadev->owns & old_decodes) && (vga_count > 1)) {
/* set us to own nothing */
vgadev->owns &= ~old_decodes;
list_for_each_entry(new_vgadev, &vga_list, list) {
if ((new_vgadev != vgadev) &&
(new_vgadev->decodes & VGA_RSRC_LEGACY_MASK)) {
pr_info("vgaarb: transferring owner from PCI:%s to PCI:%s\n", pci_name(vgadev->pdev), pci_name(new_vgadev->pdev));
conflict = __vga_tryget(new_vgadev, VGA_RSRC_LEGACY_MASK);
if (!conflict)
__vga_put(new_vgadev, VGA_RSRC_LEGACY_MASK);
break;
}
}
}
/* change decodes counter */
if (old_decodes != new_decodes) {
if (new_decodes & (VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM))
vga_decode_count++;
else
vga_decode_count--;
}
}
void __vga_set_legacy_decoding(struct pci_dev *pdev, unsigned int decodes, bool userspace)
{
struct vga_device *vgadev;
unsigned long flags;
decodes &= VGA_RSRC_LEGACY_MASK;
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (vgadev == NULL)
goto bail;
/* don't let userspace futz with kernel driver decodes */
if (userspace && vgadev->set_vga_decode)
goto bail;
/* update the device decodes + counter */
vga_update_device_decodes(vgadev, decodes);
/* XXX if somebody is going from "doesn't decode" to "decodes" state
* here, additional care must be taken as we may have pending owner
* ship of non-legacy region ...
*/
bail:
spin_unlock_irqrestore(&vga_lock, flags);
}
void vga_set_legacy_decoding(struct pci_dev *pdev, unsigned int decodes)
{
__vga_set_legacy_decoding(pdev, decodes, false);
}
EXPORT_SYMBOL(vga_set_legacy_decoding);
/* call with NULL to unregister */
int vga_client_register(struct pci_dev *pdev, void *cookie,
void (*irq_set_state)(void *cookie, bool state),
unsigned int (*set_vga_decode)(void *cookie, bool decode))
{
int ret = -1;
struct vga_device *vgadev;
unsigned long flags;
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (!vgadev)
goto bail;
vgadev->irq_set_state = irq_set_state;
vgadev->set_vga_decode = set_vga_decode;
vgadev->cookie = cookie;
ret = 0;
bail:
spin_unlock_irqrestore(&vga_lock, flags);
return ret;
}
EXPORT_SYMBOL(vga_client_register);
/*
* Char driver implementation
*
* Semantics is:
*
* open : open user instance of the arbitrer. by default, it's
* attached to the default VGA device of the system.
*
* close : close user instance, release locks
*
* read : return a string indicating the status of the target.
* an IO state string is of the form {io,mem,io+mem,none},
* mc and ic are respectively mem and io lock counts (for
* debugging/diagnostic only). "decodes" indicate what the
* card currently decodes, "owns" indicates what is currently
* enabled on it, and "locks" indicates what is locked by this
* card. If the card is unplugged, we get "invalid" then for
* card_ID and an -ENODEV error is returned for any command
* until a new card is targeted
*
* "<card_ID>,decodes=<io_state>,owns=<io_state>,locks=<io_state> (ic,mc)"
*
* write : write a command to the arbiter. List of commands is:
*
* target <card_ID> : switch target to card <card_ID> (see below)
* lock <io_state> : acquires locks on target ("none" is invalid io_state)
* trylock <io_state> : non-blocking acquire locks on target
* unlock <io_state> : release locks on target
* unlock all : release all locks on target held by this user
* decodes <io_state> : set the legacy decoding attributes for the card
*
* poll : event if something change on any card (not just the target)
*
* card_ID is of the form "PCI:domain:bus:dev.fn". It can be set to "default"
* to go back to the system default card (TODO: not implemented yet).
* Currently, only PCI is supported as a prefix, but the userland API may
* support other bus types in the future, even if the current kernel
* implementation doesn't.
*
* Note about locks:
*
* The driver keeps track of which user has what locks on which card. It
* supports stacking, like the kernel one. This complexifies the implementation
* a bit, but makes the arbiter more tolerant to userspace problems and able
* to properly cleanup in all cases when a process dies.
* Currently, a max of 16 cards simultaneously can have locks issued from
* userspace for a given user (file descriptor instance) of the arbiter.
*
* If the device is hot-unplugged, there is a hook inside the module to notify
* they being added/removed in the system and automatically added/removed in
* the arbiter.
*/
#define MAX_USER_CARDS CONFIG_VGA_ARB_MAX_GPUS
#define PCI_INVALID_CARD ((struct pci_dev *)-1UL)
/*
* Each user has an array of these, tracking which cards have locks
*/
struct vga_arb_user_card {
struct pci_dev *pdev;
unsigned int mem_cnt;
unsigned int io_cnt;
};
struct vga_arb_private {
struct list_head list;
struct pci_dev *target;
struct vga_arb_user_card cards[MAX_USER_CARDS];
spinlock_t lock;
};
static LIST_HEAD(vga_user_list);
static DEFINE_SPINLOCK(vga_user_lock);
/*
* This function gets a string in the format: "PCI:domain:bus:dev.fn" and
* returns the respective values. If the string is not in this format,
* it returns 0.
*/
static int vga_pci_str_to_vars(char *buf, int count, unsigned int *domain,
unsigned int *bus, unsigned int *devfn)
{
int n;
unsigned int slot, func;
n = sscanf(buf, "PCI:%x:%x:%x.%x", domain, bus, &slot, &func);
if (n != 4)
return 0;
*devfn = PCI_DEVFN(slot, func);
return 1;
}
static ssize_t vga_arb_read(struct file *file, char __user * buf,
size_t count, loff_t *ppos)
{
struct vga_arb_private *priv = file->private_data;
struct vga_device *vgadev;
struct pci_dev *pdev;
unsigned long flags;
size_t len;
int rc;
char *lbuf;
lbuf = kmalloc(1024, GFP_KERNEL);
if (lbuf == NULL)
return -ENOMEM;
/* Shields against vga_arb_device_card_gone (pci_dev going
* away), and allows access to vga list
*/
spin_lock_irqsave(&vga_lock, flags);
/* If we are targetting the default, use it */
pdev = priv->target;
if (pdev == NULL || pdev == PCI_INVALID_CARD) {
spin_unlock_irqrestore(&vga_lock, flags);
len = sprintf(lbuf, "invalid");
goto done;
}
/* Find card vgadev structure */
vgadev = vgadev_find(pdev);
if (vgadev == NULL) {
/* Wow, it's not in the list, that shouldn't happen,
* let's fix us up and return invalid card
*/
if (pdev == priv->target)
vga_arb_device_card_gone(pdev);
spin_unlock_irqrestore(&vga_lock, flags);
len = sprintf(lbuf, "invalid");
goto done;
}
/* Fill the buffer with infos */
len = snprintf(lbuf, 1024,
"count:%d,PCI:%s,decodes=%s,owns=%s,locks=%s(%d:%d)\n",
vga_decode_count, pci_name(pdev),
vga_iostate_to_str(vgadev->decodes),
vga_iostate_to_str(vgadev->owns),
vga_iostate_to_str(vgadev->locks),
vgadev->io_lock_cnt, vgadev->mem_lock_cnt);
spin_unlock_irqrestore(&vga_lock, flags);
done:
/* Copy that to user */
if (len > count)
len = count;
rc = copy_to_user(buf, lbuf, len);
kfree(lbuf);
if (rc)
return -EFAULT;
return len;
}
/*
* TODO: To avoid parsing inside kernel and to improve the speed we may
* consider use ioctl here
*/
static ssize_t vga_arb_write(struct file *file, const char __user * buf,
size_t count, loff_t *ppos)
{
struct vga_arb_private *priv = file->private_data;
struct vga_arb_user_card *uc = NULL;
struct pci_dev *pdev;
unsigned int io_state;
char *kbuf, *curr_pos;
size_t remaining = count;
int ret_val;
int i;
kbuf = kmalloc(count + 1, GFP_KERNEL);
if (!kbuf)
return -ENOMEM;
if (copy_from_user(kbuf, buf, count)) {
kfree(kbuf);
return -EFAULT;
}
curr_pos = kbuf;
kbuf[count] = '\0'; /* Just to make sure... */
if (strncmp(curr_pos, "lock ", 5) == 0) {
curr_pos += 5;
remaining -= 5;
pr_devel("client 0x%p called 'lock'\n", priv);
if (!vga_str_to_iostate(curr_pos, remaining, &io_state)) {
ret_val = -EPROTO;
goto done;
}
if (io_state == VGA_RSRC_NONE) {
ret_val = -EPROTO;
goto done;
}
pdev = priv->target;
if (priv->target == NULL) {
ret_val = -ENODEV;
goto done;
}
vga_get_uninterruptible(pdev, io_state);
/* Update the client's locks lists... */
for (i = 0; i < MAX_USER_CARDS; i++) {
if (priv->cards[i].pdev == pdev) {
if (io_state & VGA_RSRC_LEGACY_IO)
priv->cards[i].io_cnt++;
if (io_state & VGA_RSRC_LEGACY_MEM)
priv->cards[i].mem_cnt++;
break;
}
}
ret_val = count;
goto done;
} else if (strncmp(curr_pos, "unlock ", 7) == 0) {
curr_pos += 7;
remaining -= 7;
pr_devel("client 0x%p called 'unlock'\n", priv);
if (strncmp(curr_pos, "all", 3) == 0)
io_state = VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM;
else {
if (!vga_str_to_iostate
(curr_pos, remaining, &io_state)) {
ret_val = -EPROTO;
goto done;
}
/* TODO: Add this?
if (io_state == VGA_RSRC_NONE) {
ret_val = -EPROTO;
goto done;
}
*/
}
pdev = priv->target;
if (priv->target == NULL) {
ret_val = -ENODEV;
goto done;
}
for (i = 0; i < MAX_USER_CARDS; i++) {
if (priv->cards[i].pdev == pdev)
uc = &priv->cards[i];
}
if (!uc)
return -EINVAL;
if (io_state & VGA_RSRC_LEGACY_IO && uc->io_cnt == 0)
return -EINVAL;
if (io_state & VGA_RSRC_LEGACY_MEM && uc->mem_cnt == 0)
return -EINVAL;
vga_put(pdev, io_state);
if (io_state & VGA_RSRC_LEGACY_IO)
uc->io_cnt--;
if (io_state & VGA_RSRC_LEGACY_MEM)
uc->mem_cnt--;
ret_val = count;
goto done;
} else if (strncmp(curr_pos, "trylock ", 8) == 0) {
curr_pos += 8;
remaining -= 8;
pr_devel("client 0x%p called 'trylock'\n", priv);
if (!vga_str_to_iostate(curr_pos, remaining, &io_state)) {
ret_val = -EPROTO;
goto done;
}
/* TODO: Add this?
if (io_state == VGA_RSRC_NONE) {
ret_val = -EPROTO;
goto done;
}
*/
pdev = priv->target;
if (priv->target == NULL) {
ret_val = -ENODEV;
goto done;
}
if (vga_tryget(pdev, io_state)) {
/* Update the client's locks lists... */
for (i = 0; i < MAX_USER_CARDS; i++) {
if (priv->cards[i].pdev == pdev) {
if (io_state & VGA_RSRC_LEGACY_IO)
priv->cards[i].io_cnt++;
if (io_state & VGA_RSRC_LEGACY_MEM)
priv->cards[i].mem_cnt++;
break;
}
}
ret_val = count;
goto done;
} else {
ret_val = -EBUSY;
goto done;
}
} else if (strncmp(curr_pos, "target ", 7) == 0) {
struct pci_bus *pbus;
unsigned int domain, bus, devfn;
struct vga_device *vgadev;
curr_pos += 7;
remaining -= 7;
pr_devel("client 0x%p called 'target'\n", priv);
/* if target is default */
if (!strncmp(curr_pos, "default", 7))
pdev = pci_dev_get(vga_default_device());
else {
if (!vga_pci_str_to_vars(curr_pos, remaining,
&domain, &bus, &devfn)) {
ret_val = -EPROTO;
goto done;
}
pr_devel("vgaarb: %s ==> %x:%x:%x.%x\n", curr_pos,
domain, bus, PCI_SLOT(devfn), PCI_FUNC(devfn));
pbus = pci_find_bus(domain, bus);
pr_devel("vgaarb: pbus %p\n", pbus);
if (pbus == NULL) {
pr_err("vgaarb: invalid PCI domain and/or bus address %x:%x\n",
domain, bus);
ret_val = -ENODEV;
goto done;
}
pdev = pci_get_slot(pbus, devfn);
pr_devel("vgaarb: pdev %p\n", pdev);
if (!pdev) {
pr_err("vgaarb: invalid PCI address %x:%x\n",
bus, devfn);
ret_val = -ENODEV;
goto done;
}
}
vgadev = vgadev_find(pdev);
pr_devel("vgaarb: vgadev %p\n", vgadev);
if (vgadev == NULL) {
pr_err("vgaarb: this pci device is not a vga device\n");
pci_dev_put(pdev);
ret_val = -ENODEV;
goto done;
}
priv->target = pdev;
for (i = 0; i < MAX_USER_CARDS; i++) {
if (priv->cards[i].pdev == pdev)
break;
if (priv->cards[i].pdev == NULL) {
priv->cards[i].pdev = pdev;
priv->cards[i].io_cnt = 0;
priv->cards[i].mem_cnt = 0;
break;
}
}
if (i == MAX_USER_CARDS) {
pr_err("vgaarb: maximum user cards (%d) number reached!\n",
MAX_USER_CARDS);
pci_dev_put(pdev);
/* XXX: which value to return? */
ret_val = -ENOMEM;
goto done;
}
ret_val = count;
pci_dev_put(pdev);
goto done;
} else if (strncmp(curr_pos, "decodes ", 8) == 0) {
curr_pos += 8;
remaining -= 8;
pr_devel("vgaarb: client 0x%p called 'decodes'\n", priv);
if (!vga_str_to_iostate(curr_pos, remaining, &io_state)) {
ret_val = -EPROTO;
goto done;
}
pdev = priv->target;
if (priv->target == NULL) {
ret_val = -ENODEV;
goto done;
}
__vga_set_legacy_decoding(pdev, io_state, true);
ret_val = count;
goto done;
}
/* If we got here, the message written is not part of the protocol! */
kfree(kbuf);
return -EPROTO;
done:
kfree(kbuf);
return ret_val;
}
static unsigned int vga_arb_fpoll(struct file *file, poll_table * wait)
{
struct vga_arb_private *priv = file->private_data;
pr_devel("%s\n", __func__);
if (priv == NULL)
return -ENODEV;
poll_wait(file, &vga_wait_queue, wait);
return POLLIN;
}
static int vga_arb_open(struct inode *inode, struct file *file)
{
struct vga_arb_private *priv;
unsigned long flags;
pr_devel("%s\n", __func__);
priv = kmalloc(sizeof(struct vga_arb_private), GFP_KERNEL);
if (priv == NULL)
return -ENOMEM;
memset(priv, 0, sizeof(*priv));
spin_lock_init(&priv->lock);
file->private_data = priv;
spin_lock_irqsave(&vga_user_lock, flags);
list_add(&priv->list, &vga_user_list);
spin_unlock_irqrestore(&vga_user_lock, flags);
/* Set the client' lists of locks */
priv->target = vga_default_device(); /* Maybe this is still null! */
priv->cards[0].pdev = priv->target;
priv->cards[0].io_cnt = 0;
priv->cards[0].mem_cnt = 0;
return 0;
}
static int vga_arb_release(struct inode *inode, struct file *file)
{
struct vga_arb_private *priv = file->private_data;
struct vga_arb_user_card *uc;
unsigned long flags;
int i;
pr_devel("%s\n", __func__);
if (priv == NULL)
return -ENODEV;
spin_lock_irqsave(&vga_user_lock, flags);
list_del(&priv->list);
for (i = 0; i < MAX_USER_CARDS; i++) {
uc = &priv->cards[i];
if (uc->pdev == NULL)
continue;
pr_devel("uc->io_cnt == %d, uc->mem_cnt == %d\n",
uc->io_cnt, uc->mem_cnt);
while (uc->io_cnt--)
vga_put(uc->pdev, VGA_RSRC_LEGACY_IO);
while (uc->mem_cnt--)
vga_put(uc->pdev, VGA_RSRC_LEGACY_MEM);
}
spin_unlock_irqrestore(&vga_user_lock, flags);
kfree(priv);
return 0;
}
static void vga_arb_device_card_gone(struct pci_dev *pdev)
{
}
/*
* callback any registered clients to let them know we have a
* change in VGA cards
*/
static void vga_arbiter_notify_clients(void)
{
struct vga_device *vgadev;
unsigned long flags;
uint32_t new_decodes;
bool new_state;
if (!vga_arbiter_used)
return;
spin_lock_irqsave(&vga_lock, flags);
list_for_each_entry(vgadev, &vga_list, list) {
if (vga_count > 1)
new_state = false;
else
new_state = true;
if (vgadev->set_vga_decode) {
new_decodes = vgadev->set_vga_decode(vgadev->cookie, new_state);
vga_update_device_decodes(vgadev, new_decodes);
}
}
spin_unlock_irqrestore(&vga_lock, flags);
}
static int pci_notify(struct notifier_block *nb, unsigned long action,
void *data)
{
struct device *dev = data;
struct pci_dev *pdev = to_pci_dev(dev);
bool notify = false;
pr_devel("%s\n", __func__);
/* For now we're only intereted in devices added and removed. I didn't
* test this thing here, so someone needs to double check for the
* cases of hotplugable vga cards. */
if (action == BUS_NOTIFY_ADD_DEVICE)
notify = vga_arbiter_add_pci_device(pdev);
else if (action == BUS_NOTIFY_DEL_DEVICE)
notify = vga_arbiter_del_pci_device(pdev);
if (notify)
vga_arbiter_notify_clients();
return 0;
}
static struct notifier_block pci_notifier = {
.notifier_call = pci_notify,
};
static const struct file_operations vga_arb_device_fops = {
.read = vga_arb_read,
.write = vga_arb_write,
.poll = vga_arb_fpoll,
.open = vga_arb_open,
.release = vga_arb_release,
};
static struct miscdevice vga_arb_device = {
MISC_DYNAMIC_MINOR, "vga_arbiter", &vga_arb_device_fops
};
static int __init vga_arb_device_init(void)
{
int rc;
struct pci_dev *pdev;
rc = misc_register(&vga_arb_device);
if (rc < 0)
pr_err("vgaarb: error %d registering device\n", rc);
bus_register_notifier(&pci_bus_type, &pci_notifier);
/* We add all pci devices satisfying vga class in the arbiter by
* default */
pdev = NULL;
while ((pdev =
pci_get_subsys(PCI_ANY_ID, PCI_ANY_ID, PCI_ANY_ID,
PCI_ANY_ID, pdev)) != NULL)
vga_arbiter_add_pci_device(pdev);
pr_info("vgaarb: loaded\n");
return rc;
}
subsys_initcall(vga_arb_device_init);