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linux/kernel/sched_cpupri.c
Akinobu Mita 984b3f5746 bitops: rename for_each_bit() to for_each_set_bit()
Rename for_each_bit to for_each_set_bit in the kernel source tree.  To
permit for_each_clear_bit(), should that ever be added.

The patch includes a macro to map the old for_each_bit() onto the new
for_each_set_bit().  This is a (very) temporary thing to ease the migration.

[akpm@linux-foundation.org: add temporary for_each_bit()]
Suggested-by: Alexey Dobriyan <adobriyan@gmail.com>
Suggested-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Akinobu Mita <akinobu.mita@gmail.com>
Cc: "David S. Miller" <davem@davemloft.net>
Cc: Russell King <rmk@arm.linux.org.uk>
Cc: David Woodhouse <dwmw2@infradead.org>
Cc: Artem Bityutskiy <dedekind@infradead.org>
Cc: Stephen Rothwell <sfr@canb.auug.org.au>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2010-03-06 11:26:23 -08:00

208 lines
5.4 KiB
C

/*
* kernel/sched_cpupri.c
*
* CPU priority management
*
* Copyright (C) 2007-2008 Novell
*
* Author: Gregory Haskins <ghaskins@novell.com>
*
* This code tracks the priority of each CPU so that global migration
* decisions are easy to calculate. Each CPU can be in a state as follows:
*
* (INVALID), IDLE, NORMAL, RT1, ... RT99
*
* going from the lowest priority to the highest. CPUs in the INVALID state
* are not eligible for routing. The system maintains this state with
* a 2 dimensional bitmap (the first for priority class, the second for cpus
* in that class). Therefore a typical application without affinity
* restrictions can find a suitable CPU with O(1) complexity (e.g. two bit
* searches). For tasks with affinity restrictions, the algorithm has a
* worst case complexity of O(min(102, nr_domcpus)), though the scenario that
* yields the worst case search is fairly contrived.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; version 2
* of the License.
*/
#include "sched_cpupri.h"
/* Convert between a 140 based task->prio, and our 102 based cpupri */
static int convert_prio(int prio)
{
int cpupri;
if (prio == CPUPRI_INVALID)
cpupri = CPUPRI_INVALID;
else if (prio == MAX_PRIO)
cpupri = CPUPRI_IDLE;
else if (prio >= MAX_RT_PRIO)
cpupri = CPUPRI_NORMAL;
else
cpupri = MAX_RT_PRIO - prio + 1;
return cpupri;
}
#define for_each_cpupri_active(array, idx) \
for_each_set_bit(idx, array, CPUPRI_NR_PRIORITIES)
/**
* cpupri_find - find the best (lowest-pri) CPU in the system
* @cp: The cpupri context
* @p: The task
* @lowest_mask: A mask to fill in with selected CPUs (or NULL)
*
* Note: This function returns the recommended CPUs as calculated during the
* current invokation. By the time the call returns, the CPUs may have in
* fact changed priorities any number of times. While not ideal, it is not
* an issue of correctness since the normal rebalancer logic will correct
* any discrepancies created by racing against the uncertainty of the current
* priority configuration.
*
* Returns: (int)bool - CPUs were found
*/
int cpupri_find(struct cpupri *cp, struct task_struct *p,
struct cpumask *lowest_mask)
{
int idx = 0;
int task_pri = convert_prio(p->prio);
for_each_cpupri_active(cp->pri_active, idx) {
struct cpupri_vec *vec = &cp->pri_to_cpu[idx];
if (idx >= task_pri)
break;
if (cpumask_any_and(&p->cpus_allowed, vec->mask) >= nr_cpu_ids)
continue;
if (lowest_mask) {
cpumask_and(lowest_mask, &p->cpus_allowed, vec->mask);
/*
* We have to ensure that we have at least one bit
* still set in the array, since the map could have
* been concurrently emptied between the first and
* second reads of vec->mask. If we hit this
* condition, simply act as though we never hit this
* priority level and continue on.
*/
if (cpumask_any(lowest_mask) >= nr_cpu_ids)
continue;
}
return 1;
}
return 0;
}
/**
* cpupri_set - update the cpu priority setting
* @cp: The cpupri context
* @cpu: The target cpu
* @pri: The priority (INVALID-RT99) to assign to this CPU
*
* Note: Assumes cpu_rq(cpu)->lock is locked
*
* Returns: (void)
*/
void cpupri_set(struct cpupri *cp, int cpu, int newpri)
{
int *currpri = &cp->cpu_to_pri[cpu];
int oldpri = *currpri;
unsigned long flags;
newpri = convert_prio(newpri);
BUG_ON(newpri >= CPUPRI_NR_PRIORITIES);
if (newpri == oldpri)
return;
/*
* If the cpu was currently mapped to a different value, we
* need to map it to the new value then remove the old value.
* Note, we must add the new value first, otherwise we risk the
* cpu being cleared from pri_active, and this cpu could be
* missed for a push or pull.
*/
if (likely(newpri != CPUPRI_INVALID)) {
struct cpupri_vec *vec = &cp->pri_to_cpu[newpri];
raw_spin_lock_irqsave(&vec->lock, flags);
cpumask_set_cpu(cpu, vec->mask);
vec->count++;
if (vec->count == 1)
set_bit(newpri, cp->pri_active);
raw_spin_unlock_irqrestore(&vec->lock, flags);
}
if (likely(oldpri != CPUPRI_INVALID)) {
struct cpupri_vec *vec = &cp->pri_to_cpu[oldpri];
raw_spin_lock_irqsave(&vec->lock, flags);
vec->count--;
if (!vec->count)
clear_bit(oldpri, cp->pri_active);
cpumask_clear_cpu(cpu, vec->mask);
raw_spin_unlock_irqrestore(&vec->lock, flags);
}
*currpri = newpri;
}
/**
* cpupri_init - initialize the cpupri structure
* @cp: The cpupri context
* @bootmem: true if allocations need to use bootmem
*
* Returns: -ENOMEM if memory fails.
*/
int cpupri_init(struct cpupri *cp, bool bootmem)
{
gfp_t gfp = GFP_KERNEL;
int i;
if (bootmem)
gfp = GFP_NOWAIT;
memset(cp, 0, sizeof(*cp));
for (i = 0; i < CPUPRI_NR_PRIORITIES; i++) {
struct cpupri_vec *vec = &cp->pri_to_cpu[i];
raw_spin_lock_init(&vec->lock);
vec->count = 0;
if (!zalloc_cpumask_var(&vec->mask, gfp))
goto cleanup;
}
for_each_possible_cpu(i)
cp->cpu_to_pri[i] = CPUPRI_INVALID;
return 0;
cleanup:
for (i--; i >= 0; i--)
free_cpumask_var(cp->pri_to_cpu[i].mask);
return -ENOMEM;
}
/**
* cpupri_cleanup - clean up the cpupri structure
* @cp: The cpupri context
*/
void cpupri_cleanup(struct cpupri *cp)
{
int i;
for (i = 0; i < CPUPRI_NR_PRIORITIES; i++)
free_cpumask_var(cp->pri_to_cpu[i].mask);
}