1
linux/kernel/time/timer.c
Linus Torvalds 9ea925c806 Updates for timers and timekeeping:
- Core:
 
 	- Overhaul of posix-timers in preparation of removing the
 	  workaround for periodic timers which have signal delivery
 	  ignored.
 
         - Remove the historical extra jiffie in msleep()
 
 	  msleep() adds an extra jiffie to the timeout value to ensure
 	  minimal sleep time. The timer wheel ensures minimal sleep
 	  time since the large rewrite to a non-cascading wheel, but the
 	  extra jiffie in msleep() remained unnoticed. Remove it.
 
         - Make the timer slack handling correct for realtime tasks.
 
 	  The procfs interface is inconsistent and does neither reflect
 	  reality nor conforms to the man page. Show the correct 0 slack
 	  for real time tasks and enforce it at the core level instead of
 	  having inconsistent individual checks in various timer setup
 	  functions.
 
         - The usual set of updates and enhancements all over the place.
 
   - Drivers:
 
         - Allow the ACPI PM timer to be turned off during suspend
 
 	- No new drivers
 
 	- The usual updates and enhancements in various drivers
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Merge tag 'timers-core-2024-09-16' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip

Pull timer updates from Thomas Gleixner:
 "Core:

   - Overhaul of posix-timers in preparation of removing the workaround
     for periodic timers which have signal delivery ignored.

   - Remove the historical extra jiffie in msleep()

     msleep() adds an extra jiffie to the timeout value to ensure
     minimal sleep time. The timer wheel ensures minimal sleep time
     since the large rewrite to a non-cascading wheel, but the extra
     jiffie in msleep() remained unnoticed. Remove it.

   - Make the timer slack handling correct for realtime tasks.

     The procfs interface is inconsistent and does neither reflect
     reality nor conforms to the man page. Show the correct 0 slack for
     real time tasks and enforce it at the core level instead of having
     inconsistent individual checks in various timer setup functions.

   - The usual set of updates and enhancements all over the place.

  Drivers:

   - Allow the ACPI PM timer to be turned off during suspend

   - No new drivers

   - The usual updates and enhancements in various drivers"

* tag 'timers-core-2024-09-16' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip: (43 commits)
  ntp: Make sure RTC is synchronized when time goes backwards
  treewide: Fix wrong singular form of jiffies in comments
  cpu: Use already existing usleep_range()
  timers: Rename next_expiry_recalc() to be unique
  platform/x86:intel/pmc: Fix comment for the pmc_core_acpi_pm_timer_suspend_resume function
  clocksource/drivers/jcore: Use request_percpu_irq()
  clocksource/drivers/cadence-ttc: Add missing clk_disable_unprepare in ttc_setup_clockevent
  clocksource/drivers/asm9260: Add missing clk_disable_unprepare in asm9260_timer_init
  clocksource/drivers/qcom: Add missing iounmap() on errors in msm_dt_timer_init()
  clocksource/drivers/ingenic: Use devm_clk_get_enabled() helpers
  platform/x86:intel/pmc: Enable the ACPI PM Timer to be turned off when suspended
  clocksource: acpi_pm: Add external callback for suspend/resume
  clocksource/drivers/arm_arch_timer: Using for_each_available_child_of_node_scoped()
  dt-bindings: timer: rockchip: Add rk3576 compatible
  timers: Annotate possible non critical data race of next_expiry
  timers: Remove historical extra jiffie for timeout in msleep()
  hrtimer: Use and report correct timerslack values for realtime tasks
  hrtimer: Annotate hrtimer_cpu_base_.*_expiry() for sparse.
  timers: Add sparse annotation for timer_sync_wait_running().
  signal: Replace BUG_ON()s
  ...
2024-09-17 07:25:37 +02:00

2816 lines
84 KiB
C

// SPDX-License-Identifier: GPL-2.0
/*
* Kernel internal timers
*
* Copyright (C) 1991, 1992 Linus Torvalds
*
* 1997-01-28 Modified by Finn Arne Gangstad to make timers scale better.
*
* 1997-09-10 Updated NTP code according to technical memorandum Jan '96
* "A Kernel Model for Precision Timekeeping" by Dave Mills
* 1998-12-24 Fixed a xtime SMP race (we need the xtime_lock rw spinlock to
* serialize accesses to xtime/lost_ticks).
* Copyright (C) 1998 Andrea Arcangeli
* 1999-03-10 Improved NTP compatibility by Ulrich Windl
* 2002-05-31 Move sys_sysinfo here and make its locking sane, Robert Love
* 2000-10-05 Implemented scalable SMP per-CPU timer handling.
* Copyright (C) 2000, 2001, 2002 Ingo Molnar
* Designed by David S. Miller, Alexey Kuznetsov and Ingo Molnar
*/
#include <linux/kernel_stat.h>
#include <linux/export.h>
#include <linux/interrupt.h>
#include <linux/percpu.h>
#include <linux/init.h>
#include <linux/mm.h>
#include <linux/swap.h>
#include <linux/pid_namespace.h>
#include <linux/notifier.h>
#include <linux/thread_info.h>
#include <linux/time.h>
#include <linux/jiffies.h>
#include <linux/posix-timers.h>
#include <linux/cpu.h>
#include <linux/syscalls.h>
#include <linux/delay.h>
#include <linux/tick.h>
#include <linux/kallsyms.h>
#include <linux/irq_work.h>
#include <linux/sched/signal.h>
#include <linux/sched/sysctl.h>
#include <linux/sched/nohz.h>
#include <linux/sched/debug.h>
#include <linux/slab.h>
#include <linux/compat.h>
#include <linux/random.h>
#include <linux/sysctl.h>
#include <linux/uaccess.h>
#include <asm/unistd.h>
#include <asm/div64.h>
#include <asm/timex.h>
#include <asm/io.h>
#include "tick-internal.h"
#include "timer_migration.h"
#define CREATE_TRACE_POINTS
#include <trace/events/timer.h>
__visible u64 jiffies_64 __cacheline_aligned_in_smp = INITIAL_JIFFIES;
EXPORT_SYMBOL(jiffies_64);
/*
* The timer wheel has LVL_DEPTH array levels. Each level provides an array of
* LVL_SIZE buckets. Each level is driven by its own clock and therefore each
* level has a different granularity.
*
* The level granularity is: LVL_CLK_DIV ^ level
* The level clock frequency is: HZ / (LVL_CLK_DIV ^ level)
*
* The array level of a newly armed timer depends on the relative expiry
* time. The farther the expiry time is away the higher the array level and
* therefore the granularity becomes.
*
* Contrary to the original timer wheel implementation, which aims for 'exact'
* expiry of the timers, this implementation removes the need for recascading
* the timers into the lower array levels. The previous 'classic' timer wheel
* implementation of the kernel already violated the 'exact' expiry by adding
* slack to the expiry time to provide batched expiration. The granularity
* levels provide implicit batching.
*
* This is an optimization of the original timer wheel implementation for the
* majority of the timer wheel use cases: timeouts. The vast majority of
* timeout timers (networking, disk I/O ...) are canceled before expiry. If
* the timeout expires it indicates that normal operation is disturbed, so it
* does not matter much whether the timeout comes with a slight delay.
*
* The only exception to this are networking timers with a small expiry
* time. They rely on the granularity. Those fit into the first wheel level,
* which has HZ granularity.
*
* We don't have cascading anymore. timers with a expiry time above the
* capacity of the last wheel level are force expired at the maximum timeout
* value of the last wheel level. From data sampling we know that the maximum
* value observed is 5 days (network connection tracking), so this should not
* be an issue.
*
* The currently chosen array constants values are a good compromise between
* array size and granularity.
*
* This results in the following granularity and range levels:
*
* HZ 1000 steps
* Level Offset Granularity Range
* 0 0 1 ms 0 ms - 63 ms
* 1 64 8 ms 64 ms - 511 ms
* 2 128 64 ms 512 ms - 4095 ms (512ms - ~4s)
* 3 192 512 ms 4096 ms - 32767 ms (~4s - ~32s)
* 4 256 4096 ms (~4s) 32768 ms - 262143 ms (~32s - ~4m)
* 5 320 32768 ms (~32s) 262144 ms - 2097151 ms (~4m - ~34m)
* 6 384 262144 ms (~4m) 2097152 ms - 16777215 ms (~34m - ~4h)
* 7 448 2097152 ms (~34m) 16777216 ms - 134217727 ms (~4h - ~1d)
* 8 512 16777216 ms (~4h) 134217728 ms - 1073741822 ms (~1d - ~12d)
*
* HZ 300
* Level Offset Granularity Range
* 0 0 3 ms 0 ms - 210 ms
* 1 64 26 ms 213 ms - 1703 ms (213ms - ~1s)
* 2 128 213 ms 1706 ms - 13650 ms (~1s - ~13s)
* 3 192 1706 ms (~1s) 13653 ms - 109223 ms (~13s - ~1m)
* 4 256 13653 ms (~13s) 109226 ms - 873810 ms (~1m - ~14m)
* 5 320 109226 ms (~1m) 873813 ms - 6990503 ms (~14m - ~1h)
* 6 384 873813 ms (~14m) 6990506 ms - 55924050 ms (~1h - ~15h)
* 7 448 6990506 ms (~1h) 55924053 ms - 447392423 ms (~15h - ~5d)
* 8 512 55924053 ms (~15h) 447392426 ms - 3579139406 ms (~5d - ~41d)
*
* HZ 250
* Level Offset Granularity Range
* 0 0 4 ms 0 ms - 255 ms
* 1 64 32 ms 256 ms - 2047 ms (256ms - ~2s)
* 2 128 256 ms 2048 ms - 16383 ms (~2s - ~16s)
* 3 192 2048 ms (~2s) 16384 ms - 131071 ms (~16s - ~2m)
* 4 256 16384 ms (~16s) 131072 ms - 1048575 ms (~2m - ~17m)
* 5 320 131072 ms (~2m) 1048576 ms - 8388607 ms (~17m - ~2h)
* 6 384 1048576 ms (~17m) 8388608 ms - 67108863 ms (~2h - ~18h)
* 7 448 8388608 ms (~2h) 67108864 ms - 536870911 ms (~18h - ~6d)
* 8 512 67108864 ms (~18h) 536870912 ms - 4294967288 ms (~6d - ~49d)
*
* HZ 100
* Level Offset Granularity Range
* 0 0 10 ms 0 ms - 630 ms
* 1 64 80 ms 640 ms - 5110 ms (640ms - ~5s)
* 2 128 640 ms 5120 ms - 40950 ms (~5s - ~40s)
* 3 192 5120 ms (~5s) 40960 ms - 327670 ms (~40s - ~5m)
* 4 256 40960 ms (~40s) 327680 ms - 2621430 ms (~5m - ~43m)
* 5 320 327680 ms (~5m) 2621440 ms - 20971510 ms (~43m - ~5h)
* 6 384 2621440 ms (~43m) 20971520 ms - 167772150 ms (~5h - ~1d)
* 7 448 20971520 ms (~5h) 167772160 ms - 1342177270 ms (~1d - ~15d)
*/
/* Clock divisor for the next level */
#define LVL_CLK_SHIFT 3
#define LVL_CLK_DIV (1UL << LVL_CLK_SHIFT)
#define LVL_CLK_MASK (LVL_CLK_DIV - 1)
#define LVL_SHIFT(n) ((n) * LVL_CLK_SHIFT)
#define LVL_GRAN(n) (1UL << LVL_SHIFT(n))
/*
* The time start value for each level to select the bucket at enqueue
* time. We start from the last possible delta of the previous level
* so that we can later add an extra LVL_GRAN(n) to n (see calc_index()).
*/
#define LVL_START(n) ((LVL_SIZE - 1) << (((n) - 1) * LVL_CLK_SHIFT))
/* Size of each clock level */
#define LVL_BITS 6
#define LVL_SIZE (1UL << LVL_BITS)
#define LVL_MASK (LVL_SIZE - 1)
#define LVL_OFFS(n) ((n) * LVL_SIZE)
/* Level depth */
#if HZ > 100
# define LVL_DEPTH 9
# else
# define LVL_DEPTH 8
#endif
/* The cutoff (max. capacity of the wheel) */
#define WHEEL_TIMEOUT_CUTOFF (LVL_START(LVL_DEPTH))
#define WHEEL_TIMEOUT_MAX (WHEEL_TIMEOUT_CUTOFF - LVL_GRAN(LVL_DEPTH - 1))
/*
* The resulting wheel size. If NOHZ is configured we allocate two
* wheels so we have a separate storage for the deferrable timers.
*/
#define WHEEL_SIZE (LVL_SIZE * LVL_DEPTH)
#ifdef CONFIG_NO_HZ_COMMON
/*
* If multiple bases need to be locked, use the base ordering for lock
* nesting, i.e. lowest number first.
*/
# define NR_BASES 3
# define BASE_LOCAL 0
# define BASE_GLOBAL 1
# define BASE_DEF 2
#else
# define NR_BASES 1
# define BASE_LOCAL 0
# define BASE_GLOBAL 0
# define BASE_DEF 0
#endif
/**
* struct timer_base - Per CPU timer base (number of base depends on config)
* @lock: Lock protecting the timer_base
* @running_timer: When expiring timers, the lock is dropped. To make
* sure not to race against deleting/modifying a
* currently running timer, the pointer is set to the
* timer, which expires at the moment. If no timer is
* running, the pointer is NULL.
* @expiry_lock: PREEMPT_RT only: Lock is taken in softirq around
* timer expiry callback execution and when trying to
* delete a running timer and it wasn't successful in
* the first glance. It prevents priority inversion
* when callback was preempted on a remote CPU and a
* caller tries to delete the running timer. It also
* prevents a life lock, when the task which tries to
* delete a timer preempted the softirq thread which
* is running the timer callback function.
* @timer_waiters: PREEMPT_RT only: Tells, if there is a waiter
* waiting for the end of the timer callback function
* execution.
* @clk: clock of the timer base; is updated before enqueue
* of a timer; during expiry, it is 1 offset ahead of
* jiffies to avoid endless requeuing to current
* jiffies
* @next_expiry: expiry value of the first timer; it is updated when
* finding the next timer and during enqueue; the
* value is not valid, when next_expiry_recalc is set
* @cpu: Number of CPU the timer base belongs to
* @next_expiry_recalc: States, whether a recalculation of next_expiry is
* required. Value is set true, when a timer was
* deleted.
* @is_idle: Is set, when timer_base is idle. It is triggered by NOHZ
* code. This state is only used in standard
* base. Deferrable timers, which are enqueued remotely
* never wake up an idle CPU. So no matter of supporting it
* for this base.
* @timers_pending: Is set, when a timer is pending in the base. It is only
* reliable when next_expiry_recalc is not set.
* @pending_map: bitmap of the timer wheel; each bit reflects a
* bucket of the wheel. When a bit is set, at least a
* single timer is enqueued in the related bucket.
* @vectors: Array of lists; Each array member reflects a bucket
* of the timer wheel. The list contains all timers
* which are enqueued into a specific bucket.
*/
struct timer_base {
raw_spinlock_t lock;
struct timer_list *running_timer;
#ifdef CONFIG_PREEMPT_RT
spinlock_t expiry_lock;
atomic_t timer_waiters;
#endif
unsigned long clk;
unsigned long next_expiry;
unsigned int cpu;
bool next_expiry_recalc;
bool is_idle;
bool timers_pending;
DECLARE_BITMAP(pending_map, WHEEL_SIZE);
struct hlist_head vectors[WHEEL_SIZE];
} ____cacheline_aligned;
static DEFINE_PER_CPU(struct timer_base, timer_bases[NR_BASES]);
#ifdef CONFIG_NO_HZ_COMMON
static DEFINE_STATIC_KEY_FALSE(timers_nohz_active);
static DEFINE_MUTEX(timer_keys_mutex);
static void timer_update_keys(struct work_struct *work);
static DECLARE_WORK(timer_update_work, timer_update_keys);
#ifdef CONFIG_SMP
static unsigned int sysctl_timer_migration = 1;
DEFINE_STATIC_KEY_FALSE(timers_migration_enabled);
static void timers_update_migration(void)
{
if (sysctl_timer_migration && tick_nohz_active)
static_branch_enable(&timers_migration_enabled);
else
static_branch_disable(&timers_migration_enabled);
}
#ifdef CONFIG_SYSCTL
static int timer_migration_handler(const struct ctl_table *table, int write,
void *buffer, size_t *lenp, loff_t *ppos)
{
int ret;
mutex_lock(&timer_keys_mutex);
ret = proc_dointvec_minmax(table, write, buffer, lenp, ppos);
if (!ret && write)
timers_update_migration();
mutex_unlock(&timer_keys_mutex);
return ret;
}
static struct ctl_table timer_sysctl[] = {
{
.procname = "timer_migration",
.data = &sysctl_timer_migration,
.maxlen = sizeof(unsigned int),
.mode = 0644,
.proc_handler = timer_migration_handler,
.extra1 = SYSCTL_ZERO,
.extra2 = SYSCTL_ONE,
},
};
static int __init timer_sysctl_init(void)
{
register_sysctl("kernel", timer_sysctl);
return 0;
}
device_initcall(timer_sysctl_init);
#endif /* CONFIG_SYSCTL */
#else /* CONFIG_SMP */
static inline void timers_update_migration(void) { }
#endif /* !CONFIG_SMP */
static void timer_update_keys(struct work_struct *work)
{
mutex_lock(&timer_keys_mutex);
timers_update_migration();
static_branch_enable(&timers_nohz_active);
mutex_unlock(&timer_keys_mutex);
}
void timers_update_nohz(void)
{
schedule_work(&timer_update_work);
}
static inline bool is_timers_nohz_active(void)
{
return static_branch_unlikely(&timers_nohz_active);
}
#else
static inline bool is_timers_nohz_active(void) { return false; }
#endif /* NO_HZ_COMMON */
static unsigned long round_jiffies_common(unsigned long j, int cpu,
bool force_up)
{
int rem;
unsigned long original = j;
/*
* We don't want all cpus firing their timers at once hitting the
* same lock or cachelines, so we skew each extra cpu with an extra
* 3 jiffies. This 3 jiffies came originally from the mm/ code which
* already did this.
* The skew is done by adding 3*cpunr, then round, then subtract this
* extra offset again.
*/
j += cpu * 3;
rem = j % HZ;
/*
* If the target jiffy is just after a whole second (which can happen
* due to delays of the timer irq, long irq off times etc etc) then
* we should round down to the whole second, not up. Use 1/4th second
* as cutoff for this rounding as an extreme upper bound for this.
* But never round down if @force_up is set.
*/
if (rem < HZ/4 && !force_up) /* round down */
j = j - rem;
else /* round up */
j = j - rem + HZ;
/* now that we have rounded, subtract the extra skew again */
j -= cpu * 3;
/*
* Make sure j is still in the future. Otherwise return the
* unmodified value.
*/
return time_is_after_jiffies(j) ? j : original;
}
/**
* __round_jiffies - function to round jiffies to a full second
* @j: the time in (absolute) jiffies that should be rounded
* @cpu: the processor number on which the timeout will happen
*
* __round_jiffies() rounds an absolute time in the future (in jiffies)
* up or down to (approximately) full seconds. This is useful for timers
* for which the exact time they fire does not matter too much, as long as
* they fire approximately every X seconds.
*
* By rounding these timers to whole seconds, all such timers will fire
* at the same time, rather than at various times spread out. The goal
* of this is to have the CPU wake up less, which saves power.
*
* The exact rounding is skewed for each processor to avoid all
* processors firing at the exact same time, which could lead
* to lock contention or spurious cache line bouncing.
*
* The return value is the rounded version of the @j parameter.
*/
unsigned long __round_jiffies(unsigned long j, int cpu)
{
return round_jiffies_common(j, cpu, false);
}
EXPORT_SYMBOL_GPL(__round_jiffies);
/**
* __round_jiffies_relative - function to round jiffies to a full second
* @j: the time in (relative) jiffies that should be rounded
* @cpu: the processor number on which the timeout will happen
*
* __round_jiffies_relative() rounds a time delta in the future (in jiffies)
* up or down to (approximately) full seconds. This is useful for timers
* for which the exact time they fire does not matter too much, as long as
* they fire approximately every X seconds.
*
* By rounding these timers to whole seconds, all such timers will fire
* at the same time, rather than at various times spread out. The goal
* of this is to have the CPU wake up less, which saves power.
*
* The exact rounding is skewed for each processor to avoid all
* processors firing at the exact same time, which could lead
* to lock contention or spurious cache line bouncing.
*
* The return value is the rounded version of the @j parameter.
*/
unsigned long __round_jiffies_relative(unsigned long j, int cpu)
{
unsigned long j0 = jiffies;
/* Use j0 because jiffies might change while we run */
return round_jiffies_common(j + j0, cpu, false) - j0;
}
EXPORT_SYMBOL_GPL(__round_jiffies_relative);
/**
* round_jiffies - function to round jiffies to a full second
* @j: the time in (absolute) jiffies that should be rounded
*
* round_jiffies() rounds an absolute time in the future (in jiffies)
* up or down to (approximately) full seconds. This is useful for timers
* for which the exact time they fire does not matter too much, as long as
* they fire approximately every X seconds.
*
* By rounding these timers to whole seconds, all such timers will fire
* at the same time, rather than at various times spread out. The goal
* of this is to have the CPU wake up less, which saves power.
*
* The return value is the rounded version of the @j parameter.
*/
unsigned long round_jiffies(unsigned long j)
{
return round_jiffies_common(j, raw_smp_processor_id(), false);
}
EXPORT_SYMBOL_GPL(round_jiffies);
/**
* round_jiffies_relative - function to round jiffies to a full second
* @j: the time in (relative) jiffies that should be rounded
*
* round_jiffies_relative() rounds a time delta in the future (in jiffies)
* up or down to (approximately) full seconds. This is useful for timers
* for which the exact time they fire does not matter too much, as long as
* they fire approximately every X seconds.
*
* By rounding these timers to whole seconds, all such timers will fire
* at the same time, rather than at various times spread out. The goal
* of this is to have the CPU wake up less, which saves power.
*
* The return value is the rounded version of the @j parameter.
*/
unsigned long round_jiffies_relative(unsigned long j)
{
return __round_jiffies_relative(j, raw_smp_processor_id());
}
EXPORT_SYMBOL_GPL(round_jiffies_relative);
/**
* __round_jiffies_up - function to round jiffies up to a full second
* @j: the time in (absolute) jiffies that should be rounded
* @cpu: the processor number on which the timeout will happen
*
* This is the same as __round_jiffies() except that it will never
* round down. This is useful for timeouts for which the exact time
* of firing does not matter too much, as long as they don't fire too
* early.
*/
unsigned long __round_jiffies_up(unsigned long j, int cpu)
{
return round_jiffies_common(j, cpu, true);
}
EXPORT_SYMBOL_GPL(__round_jiffies_up);
/**
* __round_jiffies_up_relative - function to round jiffies up to a full second
* @j: the time in (relative) jiffies that should be rounded
* @cpu: the processor number on which the timeout will happen
*
* This is the same as __round_jiffies_relative() except that it will never
* round down. This is useful for timeouts for which the exact time
* of firing does not matter too much, as long as they don't fire too
* early.
*/
unsigned long __round_jiffies_up_relative(unsigned long j, int cpu)
{
unsigned long j0 = jiffies;
/* Use j0 because jiffies might change while we run */
return round_jiffies_common(j + j0, cpu, true) - j0;
}
EXPORT_SYMBOL_GPL(__round_jiffies_up_relative);
/**
* round_jiffies_up - function to round jiffies up to a full second
* @j: the time in (absolute) jiffies that should be rounded
*
* This is the same as round_jiffies() except that it will never
* round down. This is useful for timeouts for which the exact time
* of firing does not matter too much, as long as they don't fire too
* early.
*/
unsigned long round_jiffies_up(unsigned long j)
{
return round_jiffies_common(j, raw_smp_processor_id(), true);
}
EXPORT_SYMBOL_GPL(round_jiffies_up);
/**
* round_jiffies_up_relative - function to round jiffies up to a full second
* @j: the time in (relative) jiffies that should be rounded
*
* This is the same as round_jiffies_relative() except that it will never
* round down. This is useful for timeouts for which the exact time
* of firing does not matter too much, as long as they don't fire too
* early.
*/
unsigned long round_jiffies_up_relative(unsigned long j)
{
return __round_jiffies_up_relative(j, raw_smp_processor_id());
}
EXPORT_SYMBOL_GPL(round_jiffies_up_relative);
static inline unsigned int timer_get_idx(struct timer_list *timer)
{
return (timer->flags & TIMER_ARRAYMASK) >> TIMER_ARRAYSHIFT;
}
static inline void timer_set_idx(struct timer_list *timer, unsigned int idx)
{
timer->flags = (timer->flags & ~TIMER_ARRAYMASK) |
idx << TIMER_ARRAYSHIFT;
}
/*
* Helper function to calculate the array index for a given expiry
* time.
*/
static inline unsigned calc_index(unsigned long expires, unsigned lvl,
unsigned long *bucket_expiry)
{
/*
* The timer wheel has to guarantee that a timer does not fire
* early. Early expiry can happen due to:
* - Timer is armed at the edge of a tick
* - Truncation of the expiry time in the outer wheel levels
*
* Round up with level granularity to prevent this.
*/
expires = (expires >> LVL_SHIFT(lvl)) + 1;
*bucket_expiry = expires << LVL_SHIFT(lvl);
return LVL_OFFS(lvl) + (expires & LVL_MASK);
}
static int calc_wheel_index(unsigned long expires, unsigned long clk,
unsigned long *bucket_expiry)
{
unsigned long delta = expires - clk;
unsigned int idx;
if (delta < LVL_START(1)) {
idx = calc_index(expires, 0, bucket_expiry);
} else if (delta < LVL_START(2)) {
idx = calc_index(expires, 1, bucket_expiry);
} else if (delta < LVL_START(3)) {
idx = calc_index(expires, 2, bucket_expiry);
} else if (delta < LVL_START(4)) {
idx = calc_index(expires, 3, bucket_expiry);
} else if (delta < LVL_START(5)) {
idx = calc_index(expires, 4, bucket_expiry);
} else if (delta < LVL_START(6)) {
idx = calc_index(expires, 5, bucket_expiry);
} else if (delta < LVL_START(7)) {
idx = calc_index(expires, 6, bucket_expiry);
} else if (LVL_DEPTH > 8 && delta < LVL_START(8)) {
idx = calc_index(expires, 7, bucket_expiry);
} else if ((long) delta < 0) {
idx = clk & LVL_MASK;
*bucket_expiry = clk;
} else {
/*
* Force expire obscene large timeouts to expire at the
* capacity limit of the wheel.
*/
if (delta >= WHEEL_TIMEOUT_CUTOFF)
expires = clk + WHEEL_TIMEOUT_MAX;
idx = calc_index(expires, LVL_DEPTH - 1, bucket_expiry);
}
return idx;
}
static void
trigger_dyntick_cpu(struct timer_base *base, struct timer_list *timer)
{
/*
* Deferrable timers do not prevent the CPU from entering dynticks and
* are not taken into account on the idle/nohz_full path. An IPI when a
* new deferrable timer is enqueued will wake up the remote CPU but
* nothing will be done with the deferrable timer base. Therefore skip
* the remote IPI for deferrable timers completely.
*/
if (!is_timers_nohz_active() || timer->flags & TIMER_DEFERRABLE)
return;
/*
* We might have to IPI the remote CPU if the base is idle and the
* timer is pinned. If it is a non pinned timer, it is only queued
* on the remote CPU, when timer was running during queueing. Then
* everything is handled by remote CPU anyway. If the other CPU is
* on the way to idle then it can't set base->is_idle as we hold
* the base lock:
*/
if (base->is_idle) {
WARN_ON_ONCE(!(timer->flags & TIMER_PINNED ||
tick_nohz_full_cpu(base->cpu)));
wake_up_nohz_cpu(base->cpu);
}
}
/*
* Enqueue the timer into the hash bucket, mark it pending in
* the bitmap, store the index in the timer flags then wake up
* the target CPU if needed.
*/
static void enqueue_timer(struct timer_base *base, struct timer_list *timer,
unsigned int idx, unsigned long bucket_expiry)
{
hlist_add_head(&timer->entry, base->vectors + idx);
__set_bit(idx, base->pending_map);
timer_set_idx(timer, idx);
trace_timer_start(timer, bucket_expiry);
/*
* Check whether this is the new first expiring timer. The
* effective expiry time of the timer is required here
* (bucket_expiry) instead of timer->expires.
*/
if (time_before(bucket_expiry, base->next_expiry)) {
/*
* Set the next expiry time and kick the CPU so it
* can reevaluate the wheel:
*/
WRITE_ONCE(base->next_expiry, bucket_expiry);
base->timers_pending = true;
base->next_expiry_recalc = false;
trigger_dyntick_cpu(base, timer);
}
}
static void internal_add_timer(struct timer_base *base, struct timer_list *timer)
{
unsigned long bucket_expiry;
unsigned int idx;
idx = calc_wheel_index(timer->expires, base->clk, &bucket_expiry);
enqueue_timer(base, timer, idx, bucket_expiry);
}
#ifdef CONFIG_DEBUG_OBJECTS_TIMERS
static const struct debug_obj_descr timer_debug_descr;
struct timer_hint {
void (*function)(struct timer_list *t);
long offset;
};
#define TIMER_HINT(fn, container, timr, hintfn) \
{ \
.function = fn, \
.offset = offsetof(container, hintfn) - \
offsetof(container, timr) \
}
static const struct timer_hint timer_hints[] = {
TIMER_HINT(delayed_work_timer_fn,
struct delayed_work, timer, work.func),
TIMER_HINT(kthread_delayed_work_timer_fn,
struct kthread_delayed_work, timer, work.func),
};
static void *timer_debug_hint(void *addr)
{
struct timer_list *timer = addr;
int i;
for (i = 0; i < ARRAY_SIZE(timer_hints); i++) {
if (timer_hints[i].function == timer->function) {
void (**fn)(void) = addr + timer_hints[i].offset;
return *fn;
}
}
return timer->function;
}
static bool timer_is_static_object(void *addr)
{
struct timer_list *timer = addr;
return (timer->entry.pprev == NULL &&
timer->entry.next == TIMER_ENTRY_STATIC);
}
/*
* timer_fixup_init is called when:
* - an active object is initialized
*/
static bool timer_fixup_init(void *addr, enum debug_obj_state state)
{
struct timer_list *timer = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
del_timer_sync(timer);
debug_object_init(timer, &timer_debug_descr);
return true;
default:
return false;
}
}
/* Stub timer callback for improperly used timers. */
static void stub_timer(struct timer_list *unused)
{
WARN_ON(1);
}
/*
* timer_fixup_activate is called when:
* - an active object is activated
* - an unknown non-static object is activated
*/
static bool timer_fixup_activate(void *addr, enum debug_obj_state state)
{
struct timer_list *timer = addr;
switch (state) {
case ODEBUG_STATE_NOTAVAILABLE:
timer_setup(timer, stub_timer, 0);
return true;
case ODEBUG_STATE_ACTIVE:
WARN_ON(1);
fallthrough;
default:
return false;
}
}
/*
* timer_fixup_free is called when:
* - an active object is freed
*/
static bool timer_fixup_free(void *addr, enum debug_obj_state state)
{
struct timer_list *timer = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
del_timer_sync(timer);
debug_object_free(timer, &timer_debug_descr);
return true;
default:
return false;
}
}
/*
* timer_fixup_assert_init is called when:
* - an untracked/uninit-ed object is found
*/
static bool timer_fixup_assert_init(void *addr, enum debug_obj_state state)
{
struct timer_list *timer = addr;
switch (state) {
case ODEBUG_STATE_NOTAVAILABLE:
timer_setup(timer, stub_timer, 0);
return true;
default:
return false;
}
}
static const struct debug_obj_descr timer_debug_descr = {
.name = "timer_list",
.debug_hint = timer_debug_hint,
.is_static_object = timer_is_static_object,
.fixup_init = timer_fixup_init,
.fixup_activate = timer_fixup_activate,
.fixup_free = timer_fixup_free,
.fixup_assert_init = timer_fixup_assert_init,
};
static inline void debug_timer_init(struct timer_list *timer)
{
debug_object_init(timer, &timer_debug_descr);
}
static inline void debug_timer_activate(struct timer_list *timer)
{
debug_object_activate(timer, &timer_debug_descr);
}
static inline void debug_timer_deactivate(struct timer_list *timer)
{
debug_object_deactivate(timer, &timer_debug_descr);
}
static inline void debug_timer_assert_init(struct timer_list *timer)
{
debug_object_assert_init(timer, &timer_debug_descr);
}
static void do_init_timer(struct timer_list *timer,
void (*func)(struct timer_list *),
unsigned int flags,
const char *name, struct lock_class_key *key);
void init_timer_on_stack_key(struct timer_list *timer,
void (*func)(struct timer_list *),
unsigned int flags,
const char *name, struct lock_class_key *key)
{
debug_object_init_on_stack(timer, &timer_debug_descr);
do_init_timer(timer, func, flags, name, key);
}
EXPORT_SYMBOL_GPL(init_timer_on_stack_key);
void destroy_timer_on_stack(struct timer_list *timer)
{
debug_object_free(timer, &timer_debug_descr);
}
EXPORT_SYMBOL_GPL(destroy_timer_on_stack);
#else
static inline void debug_timer_init(struct timer_list *timer) { }
static inline void debug_timer_activate(struct timer_list *timer) { }
static inline void debug_timer_deactivate(struct timer_list *timer) { }
static inline void debug_timer_assert_init(struct timer_list *timer) { }
#endif
static inline void debug_init(struct timer_list *timer)
{
debug_timer_init(timer);
trace_timer_init(timer);
}
static inline void debug_deactivate(struct timer_list *timer)
{
debug_timer_deactivate(timer);
trace_timer_cancel(timer);
}
static inline void debug_assert_init(struct timer_list *timer)
{
debug_timer_assert_init(timer);
}
static void do_init_timer(struct timer_list *timer,
void (*func)(struct timer_list *),
unsigned int flags,
const char *name, struct lock_class_key *key)
{
timer->entry.pprev = NULL;
timer->function = func;
if (WARN_ON_ONCE(flags & ~TIMER_INIT_FLAGS))
flags &= TIMER_INIT_FLAGS;
timer->flags = flags | raw_smp_processor_id();
lockdep_init_map(&timer->lockdep_map, name, key, 0);
}
/**
* init_timer_key - initialize a timer
* @timer: the timer to be initialized
* @func: timer callback function
* @flags: timer flags
* @name: name of the timer
* @key: lockdep class key of the fake lock used for tracking timer
* sync lock dependencies
*
* init_timer_key() must be done to a timer prior to calling *any* of the
* other timer functions.
*/
void init_timer_key(struct timer_list *timer,
void (*func)(struct timer_list *), unsigned int flags,
const char *name, struct lock_class_key *key)
{
debug_init(timer);
do_init_timer(timer, func, flags, name, key);
}
EXPORT_SYMBOL(init_timer_key);
static inline void detach_timer(struct timer_list *timer, bool clear_pending)
{
struct hlist_node *entry = &timer->entry;
debug_deactivate(timer);
__hlist_del(entry);
if (clear_pending)
entry->pprev = NULL;
entry->next = LIST_POISON2;
}
static int detach_if_pending(struct timer_list *timer, struct timer_base *base,
bool clear_pending)
{
unsigned idx = timer_get_idx(timer);
if (!timer_pending(timer))
return 0;
if (hlist_is_singular_node(&timer->entry, base->vectors + idx)) {
__clear_bit(idx, base->pending_map);
base->next_expiry_recalc = true;
}
detach_timer(timer, clear_pending);
return 1;
}
static inline struct timer_base *get_timer_cpu_base(u32 tflags, u32 cpu)
{
int index = tflags & TIMER_PINNED ? BASE_LOCAL : BASE_GLOBAL;
struct timer_base *base;
base = per_cpu_ptr(&timer_bases[index], cpu);
/*
* If the timer is deferrable and NO_HZ_COMMON is set then we need
* to use the deferrable base.
*/
if (IS_ENABLED(CONFIG_NO_HZ_COMMON) && (tflags & TIMER_DEFERRABLE))
base = per_cpu_ptr(&timer_bases[BASE_DEF], cpu);
return base;
}
static inline struct timer_base *get_timer_this_cpu_base(u32 tflags)
{
int index = tflags & TIMER_PINNED ? BASE_LOCAL : BASE_GLOBAL;
struct timer_base *base;
base = this_cpu_ptr(&timer_bases[index]);
/*
* If the timer is deferrable and NO_HZ_COMMON is set then we need
* to use the deferrable base.
*/
if (IS_ENABLED(CONFIG_NO_HZ_COMMON) && (tflags & TIMER_DEFERRABLE))
base = this_cpu_ptr(&timer_bases[BASE_DEF]);
return base;
}
static inline struct timer_base *get_timer_base(u32 tflags)
{
return get_timer_cpu_base(tflags, tflags & TIMER_CPUMASK);
}
static inline void __forward_timer_base(struct timer_base *base,
unsigned long basej)
{
/*
* Check whether we can forward the base. We can only do that when
* @basej is past base->clk otherwise we might rewind base->clk.
*/
if (time_before_eq(basej, base->clk))
return;
/*
* If the next expiry value is > jiffies, then we fast forward to
* jiffies otherwise we forward to the next expiry value.
*/
if (time_after(base->next_expiry, basej)) {
base->clk = basej;
} else {
if (WARN_ON_ONCE(time_before(base->next_expiry, base->clk)))
return;
base->clk = base->next_expiry;
}
}
static inline void forward_timer_base(struct timer_base *base)
{
__forward_timer_base(base, READ_ONCE(jiffies));
}
/*
* We are using hashed locking: Holding per_cpu(timer_bases[x]).lock means
* that all timers which are tied to this base are locked, and the base itself
* is locked too.
*
* So __run_timers/migrate_timers can safely modify all timers which could
* be found in the base->vectors array.
*
* When a timer is migrating then the TIMER_MIGRATING flag is set and we need
* to wait until the migration is done.
*/
static struct timer_base *lock_timer_base(struct timer_list *timer,
unsigned long *flags)
__acquires(timer->base->lock)
{
for (;;) {
struct timer_base *base;
u32 tf;
/*
* We need to use READ_ONCE() here, otherwise the compiler
* might re-read @tf between the check for TIMER_MIGRATING
* and spin_lock().
*/
tf = READ_ONCE(timer->flags);
if (!(tf & TIMER_MIGRATING)) {
base = get_timer_base(tf);
raw_spin_lock_irqsave(&base->lock, *flags);
if (timer->flags == tf)
return base;
raw_spin_unlock_irqrestore(&base->lock, *flags);
}
cpu_relax();
}
}
#define MOD_TIMER_PENDING_ONLY 0x01
#define MOD_TIMER_REDUCE 0x02
#define MOD_TIMER_NOTPENDING 0x04
static inline int
__mod_timer(struct timer_list *timer, unsigned long expires, unsigned int options)
{
unsigned long clk = 0, flags, bucket_expiry;
struct timer_base *base, *new_base;
unsigned int idx = UINT_MAX;
int ret = 0;
debug_assert_init(timer);
/*
* This is a common optimization triggered by the networking code - if
* the timer is re-modified to have the same timeout or ends up in the
* same array bucket then just return:
*/
if (!(options & MOD_TIMER_NOTPENDING) && timer_pending(timer)) {
/*
* The downside of this optimization is that it can result in
* larger granularity than you would get from adding a new
* timer with this expiry.
*/
long diff = timer->expires - expires;
if (!diff)
return 1;
if (options & MOD_TIMER_REDUCE && diff <= 0)
return 1;
/*
* We lock timer base and calculate the bucket index right
* here. If the timer ends up in the same bucket, then we
* just update the expiry time and avoid the whole
* dequeue/enqueue dance.
*/
base = lock_timer_base(timer, &flags);
/*
* Has @timer been shutdown? This needs to be evaluated
* while holding base lock to prevent a race against the
* shutdown code.
*/
if (!timer->function)
goto out_unlock;
forward_timer_base(base);
if (timer_pending(timer) && (options & MOD_TIMER_REDUCE) &&
time_before_eq(timer->expires, expires)) {
ret = 1;
goto out_unlock;
}
clk = base->clk;
idx = calc_wheel_index(expires, clk, &bucket_expiry);
/*
* Retrieve and compare the array index of the pending
* timer. If it matches set the expiry to the new value so a
* subsequent call will exit in the expires check above.
*/
if (idx == timer_get_idx(timer)) {
if (!(options & MOD_TIMER_REDUCE))
timer->expires = expires;
else if (time_after(timer->expires, expires))
timer->expires = expires;
ret = 1;
goto out_unlock;
}
} else {
base = lock_timer_base(timer, &flags);
/*
* Has @timer been shutdown? This needs to be evaluated
* while holding base lock to prevent a race against the
* shutdown code.
*/
if (!timer->function)
goto out_unlock;
forward_timer_base(base);
}
ret = detach_if_pending(timer, base, false);
if (!ret && (options & MOD_TIMER_PENDING_ONLY))
goto out_unlock;
new_base = get_timer_this_cpu_base(timer->flags);
if (base != new_base) {
/*
* We are trying to schedule the timer on the new base.
* However we can't change timer's base while it is running,
* otherwise timer_delete_sync() can't detect that the timer's
* handler yet has not finished. This also guarantees that the
* timer is serialized wrt itself.
*/
if (likely(base->running_timer != timer)) {
/* See the comment in lock_timer_base() */
timer->flags |= TIMER_MIGRATING;
raw_spin_unlock(&base->lock);
base = new_base;
raw_spin_lock(&base->lock);
WRITE_ONCE(timer->flags,
(timer->flags & ~TIMER_BASEMASK) | base->cpu);
forward_timer_base(base);
}
}
debug_timer_activate(timer);
timer->expires = expires;
/*
* If 'idx' was calculated above and the base time did not advance
* between calculating 'idx' and possibly switching the base, only
* enqueue_timer() is required. Otherwise we need to (re)calculate
* the wheel index via internal_add_timer().
*/
if (idx != UINT_MAX && clk == base->clk)
enqueue_timer(base, timer, idx, bucket_expiry);
else
internal_add_timer(base, timer);
out_unlock:
raw_spin_unlock_irqrestore(&base->lock, flags);
return ret;
}
/**
* mod_timer_pending - Modify a pending timer's timeout
* @timer: The pending timer to be modified
* @expires: New absolute timeout in jiffies
*
* mod_timer_pending() is the same for pending timers as mod_timer(), but
* will not activate inactive timers.
*
* If @timer->function == NULL then the start operation is silently
* discarded.
*
* Return:
* * %0 - The timer was inactive and not modified or was in
* shutdown state and the operation was discarded
* * %1 - The timer was active and requeued to expire at @expires
*/
int mod_timer_pending(struct timer_list *timer, unsigned long expires)
{
return __mod_timer(timer, expires, MOD_TIMER_PENDING_ONLY);
}
EXPORT_SYMBOL(mod_timer_pending);
/**
* mod_timer - Modify a timer's timeout
* @timer: The timer to be modified
* @expires: New absolute timeout in jiffies
*
* mod_timer(timer, expires) is equivalent to:
*
* del_timer(timer); timer->expires = expires; add_timer(timer);
*
* mod_timer() is more efficient than the above open coded sequence. In
* case that the timer is inactive, the del_timer() part is a NOP. The
* timer is in any case activated with the new expiry time @expires.
*
* Note that if there are multiple unserialized concurrent users of the
* same timer, then mod_timer() is the only safe way to modify the timeout,
* since add_timer() cannot modify an already running timer.
*
* If @timer->function == NULL then the start operation is silently
* discarded. In this case the return value is 0 and meaningless.
*
* Return:
* * %0 - The timer was inactive and started or was in shutdown
* state and the operation was discarded
* * %1 - The timer was active and requeued to expire at @expires or
* the timer was active and not modified because @expires did
* not change the effective expiry time
*/
int mod_timer(struct timer_list *timer, unsigned long expires)
{
return __mod_timer(timer, expires, 0);
}
EXPORT_SYMBOL(mod_timer);
/**
* timer_reduce - Modify a timer's timeout if it would reduce the timeout
* @timer: The timer to be modified
* @expires: New absolute timeout in jiffies
*
* timer_reduce() is very similar to mod_timer(), except that it will only
* modify an enqueued timer if that would reduce the expiration time. If
* @timer is not enqueued it starts the timer.
*
* If @timer->function == NULL then the start operation is silently
* discarded.
*
* Return:
* * %0 - The timer was inactive and started or was in shutdown
* state and the operation was discarded
* * %1 - The timer was active and requeued to expire at @expires or
* the timer was active and not modified because @expires
* did not change the effective expiry time such that the
* timer would expire earlier than already scheduled
*/
int timer_reduce(struct timer_list *timer, unsigned long expires)
{
return __mod_timer(timer, expires, MOD_TIMER_REDUCE);
}
EXPORT_SYMBOL(timer_reduce);
/**
* add_timer - Start a timer
* @timer: The timer to be started
*
* Start @timer to expire at @timer->expires in the future. @timer->expires
* is the absolute expiry time measured in 'jiffies'. When the timer expires
* timer->function(timer) will be invoked from soft interrupt context.
*
* The @timer->expires and @timer->function fields must be set prior
* to calling this function.
*
* If @timer->function == NULL then the start operation is silently
* discarded.
*
* If @timer->expires is already in the past @timer will be queued to
* expire at the next timer tick.
*
* This can only operate on an inactive timer. Attempts to invoke this on
* an active timer are rejected with a warning.
*/
void add_timer(struct timer_list *timer)
{
if (WARN_ON_ONCE(timer_pending(timer)))
return;
__mod_timer(timer, timer->expires, MOD_TIMER_NOTPENDING);
}
EXPORT_SYMBOL(add_timer);
/**
* add_timer_local() - Start a timer on the local CPU
* @timer: The timer to be started
*
* Same as add_timer() except that the timer flag TIMER_PINNED is set.
*
* See add_timer() for further details.
*/
void add_timer_local(struct timer_list *timer)
{
if (WARN_ON_ONCE(timer_pending(timer)))
return;
timer->flags |= TIMER_PINNED;
__mod_timer(timer, timer->expires, MOD_TIMER_NOTPENDING);
}
EXPORT_SYMBOL(add_timer_local);
/**
* add_timer_global() - Start a timer without TIMER_PINNED flag set
* @timer: The timer to be started
*
* Same as add_timer() except that the timer flag TIMER_PINNED is unset.
*
* See add_timer() for further details.
*/
void add_timer_global(struct timer_list *timer)
{
if (WARN_ON_ONCE(timer_pending(timer)))
return;
timer->flags &= ~TIMER_PINNED;
__mod_timer(timer, timer->expires, MOD_TIMER_NOTPENDING);
}
EXPORT_SYMBOL(add_timer_global);
/**
* add_timer_on - Start a timer on a particular CPU
* @timer: The timer to be started
* @cpu: The CPU to start it on
*
* Same as add_timer() except that it starts the timer on the given CPU and
* the TIMER_PINNED flag is set. When timer shouldn't be a pinned timer in
* the next round, add_timer_global() should be used instead as it unsets
* the TIMER_PINNED flag.
*
* See add_timer() for further details.
*/
void add_timer_on(struct timer_list *timer, int cpu)
{
struct timer_base *new_base, *base;
unsigned long flags;
debug_assert_init(timer);
if (WARN_ON_ONCE(timer_pending(timer)))
return;
/* Make sure timer flags have TIMER_PINNED flag set */
timer->flags |= TIMER_PINNED;
new_base = get_timer_cpu_base(timer->flags, cpu);
/*
* If @timer was on a different CPU, it should be migrated with the
* old base locked to prevent other operations proceeding with the
* wrong base locked. See lock_timer_base().
*/
base = lock_timer_base(timer, &flags);
/*
* Has @timer been shutdown? This needs to be evaluated while
* holding base lock to prevent a race against the shutdown code.
*/
if (!timer->function)
goto out_unlock;
if (base != new_base) {
timer->flags |= TIMER_MIGRATING;
raw_spin_unlock(&base->lock);
base = new_base;
raw_spin_lock(&base->lock);
WRITE_ONCE(timer->flags,
(timer->flags & ~TIMER_BASEMASK) | cpu);
}
forward_timer_base(base);
debug_timer_activate(timer);
internal_add_timer(base, timer);
out_unlock:
raw_spin_unlock_irqrestore(&base->lock, flags);
}
EXPORT_SYMBOL_GPL(add_timer_on);
/**
* __timer_delete - Internal function: Deactivate a timer
* @timer: The timer to be deactivated
* @shutdown: If true, this indicates that the timer is about to be
* shutdown permanently.
*
* If @shutdown is true then @timer->function is set to NULL under the
* timer base lock which prevents further rearming of the time. In that
* case any attempt to rearm @timer after this function returns will be
* silently ignored.
*
* Return:
* * %0 - The timer was not pending
* * %1 - The timer was pending and deactivated
*/
static int __timer_delete(struct timer_list *timer, bool shutdown)
{
struct timer_base *base;
unsigned long flags;
int ret = 0;
debug_assert_init(timer);
/*
* If @shutdown is set then the lock has to be taken whether the
* timer is pending or not to protect against a concurrent rearm
* which might hit between the lockless pending check and the lock
* acquisition. By taking the lock it is ensured that such a newly
* enqueued timer is dequeued and cannot end up with
* timer->function == NULL in the expiry code.
*
* If timer->function is currently executed, then this makes sure
* that the callback cannot requeue the timer.
*/
if (timer_pending(timer) || shutdown) {
base = lock_timer_base(timer, &flags);
ret = detach_if_pending(timer, base, true);
if (shutdown)
timer->function = NULL;
raw_spin_unlock_irqrestore(&base->lock, flags);
}
return ret;
}
/**
* timer_delete - Deactivate a timer
* @timer: The timer to be deactivated
*
* The function only deactivates a pending timer, but contrary to
* timer_delete_sync() it does not take into account whether the timer's
* callback function is concurrently executed on a different CPU or not.
* It neither prevents rearming of the timer. If @timer can be rearmed
* concurrently then the return value of this function is meaningless.
*
* Return:
* * %0 - The timer was not pending
* * %1 - The timer was pending and deactivated
*/
int timer_delete(struct timer_list *timer)
{
return __timer_delete(timer, false);
}
EXPORT_SYMBOL(timer_delete);
/**
* timer_shutdown - Deactivate a timer and prevent rearming
* @timer: The timer to be deactivated
*
* The function does not wait for an eventually running timer callback on a
* different CPU but it prevents rearming of the timer. Any attempt to arm
* @timer after this function returns will be silently ignored.
*
* This function is useful for teardown code and should only be used when
* timer_shutdown_sync() cannot be invoked due to locking or context constraints.
*
* Return:
* * %0 - The timer was not pending
* * %1 - The timer was pending
*/
int timer_shutdown(struct timer_list *timer)
{
return __timer_delete(timer, true);
}
EXPORT_SYMBOL_GPL(timer_shutdown);
/**
* __try_to_del_timer_sync - Internal function: Try to deactivate a timer
* @timer: Timer to deactivate
* @shutdown: If true, this indicates that the timer is about to be
* shutdown permanently.
*
* If @shutdown is true then @timer->function is set to NULL under the
* timer base lock which prevents further rearming of the timer. Any
* attempt to rearm @timer after this function returns will be silently
* ignored.
*
* This function cannot guarantee that the timer cannot be rearmed
* right after dropping the base lock if @shutdown is false. That
* needs to be prevented by the calling code if necessary.
*
* Return:
* * %0 - The timer was not pending
* * %1 - The timer was pending and deactivated
* * %-1 - The timer callback function is running on a different CPU
*/
static int __try_to_del_timer_sync(struct timer_list *timer, bool shutdown)
{
struct timer_base *base;
unsigned long flags;
int ret = -1;
debug_assert_init(timer);
base = lock_timer_base(timer, &flags);
if (base->running_timer != timer)
ret = detach_if_pending(timer, base, true);
if (shutdown)
timer->function = NULL;
raw_spin_unlock_irqrestore(&base->lock, flags);
return ret;
}
/**
* try_to_del_timer_sync - Try to deactivate a timer
* @timer: Timer to deactivate
*
* This function tries to deactivate a timer. On success the timer is not
* queued and the timer callback function is not running on any CPU.
*
* This function does not guarantee that the timer cannot be rearmed right
* after dropping the base lock. That needs to be prevented by the calling
* code if necessary.
*
* Return:
* * %0 - The timer was not pending
* * %1 - The timer was pending and deactivated
* * %-1 - The timer callback function is running on a different CPU
*/
int try_to_del_timer_sync(struct timer_list *timer)
{
return __try_to_del_timer_sync(timer, false);
}
EXPORT_SYMBOL(try_to_del_timer_sync);
#ifdef CONFIG_PREEMPT_RT
static __init void timer_base_init_expiry_lock(struct timer_base *base)
{
spin_lock_init(&base->expiry_lock);
}
static inline void timer_base_lock_expiry(struct timer_base *base)
{
spin_lock(&base->expiry_lock);
}
static inline void timer_base_unlock_expiry(struct timer_base *base)
{
spin_unlock(&base->expiry_lock);
}
/*
* The counterpart to del_timer_wait_running().
*
* If there is a waiter for base->expiry_lock, then it was waiting for the
* timer callback to finish. Drop expiry_lock and reacquire it. That allows
* the waiter to acquire the lock and make progress.
*/
static void timer_sync_wait_running(struct timer_base *base)
__releases(&base->lock) __releases(&base->expiry_lock)
__acquires(&base->expiry_lock) __acquires(&base->lock)
{
if (atomic_read(&base->timer_waiters)) {
raw_spin_unlock_irq(&base->lock);
spin_unlock(&base->expiry_lock);
spin_lock(&base->expiry_lock);
raw_spin_lock_irq(&base->lock);
}
}
/*
* This function is called on PREEMPT_RT kernels when the fast path
* deletion of a timer failed because the timer callback function was
* running.
*
* This prevents priority inversion, if the softirq thread on a remote CPU
* got preempted, and it prevents a life lock when the task which tries to
* delete a timer preempted the softirq thread running the timer callback
* function.
*/
static void del_timer_wait_running(struct timer_list *timer)
{
u32 tf;
tf = READ_ONCE(timer->flags);
if (!(tf & (TIMER_MIGRATING | TIMER_IRQSAFE))) {
struct timer_base *base = get_timer_base(tf);
/*
* Mark the base as contended and grab the expiry lock,
* which is held by the softirq across the timer
* callback. Drop the lock immediately so the softirq can
* expire the next timer. In theory the timer could already
* be running again, but that's more than unlikely and just
* causes another wait loop.
*/
atomic_inc(&base->timer_waiters);
spin_lock_bh(&base->expiry_lock);
atomic_dec(&base->timer_waiters);
spin_unlock_bh(&base->expiry_lock);
}
}
#else
static inline void timer_base_init_expiry_lock(struct timer_base *base) { }
static inline void timer_base_lock_expiry(struct timer_base *base) { }
static inline void timer_base_unlock_expiry(struct timer_base *base) { }
static inline void timer_sync_wait_running(struct timer_base *base) { }
static inline void del_timer_wait_running(struct timer_list *timer) { }
#endif
/**
* __timer_delete_sync - Internal function: Deactivate a timer and wait
* for the handler to finish.
* @timer: The timer to be deactivated
* @shutdown: If true, @timer->function will be set to NULL under the
* timer base lock which prevents rearming of @timer
*
* If @shutdown is not set the timer can be rearmed later. If the timer can
* be rearmed concurrently, i.e. after dropping the base lock then the
* return value is meaningless.
*
* If @shutdown is set then @timer->function is set to NULL under timer
* base lock which prevents rearming of the timer. Any attempt to rearm
* a shutdown timer is silently ignored.
*
* If the timer should be reused after shutdown it has to be initialized
* again.
*
* Return:
* * %0 - The timer was not pending
* * %1 - The timer was pending and deactivated
*/
static int __timer_delete_sync(struct timer_list *timer, bool shutdown)
{
int ret;
#ifdef CONFIG_LOCKDEP
unsigned long flags;
/*
* If lockdep gives a backtrace here, please reference
* the synchronization rules above.
*/
local_irq_save(flags);
lock_map_acquire(&timer->lockdep_map);
lock_map_release(&timer->lockdep_map);
local_irq_restore(flags);
#endif
/*
* don't use it in hardirq context, because it
* could lead to deadlock.
*/
WARN_ON(in_hardirq() && !(timer->flags & TIMER_IRQSAFE));
/*
* Must be able to sleep on PREEMPT_RT because of the slowpath in
* del_timer_wait_running().
*/
if (IS_ENABLED(CONFIG_PREEMPT_RT) && !(timer->flags & TIMER_IRQSAFE))
lockdep_assert_preemption_enabled();
do {
ret = __try_to_del_timer_sync(timer, shutdown);
if (unlikely(ret < 0)) {
del_timer_wait_running(timer);
cpu_relax();
}
} while (ret < 0);
return ret;
}
/**
* timer_delete_sync - Deactivate a timer and wait for the handler to finish.
* @timer: The timer to be deactivated
*
* Synchronization rules: Callers must prevent restarting of the timer,
* otherwise this function is meaningless. It must not be called from
* interrupt contexts unless the timer is an irqsafe one. The caller must
* not hold locks which would prevent completion of the timer's callback
* function. The timer's handler must not call add_timer_on(). Upon exit
* the timer is not queued and the handler is not running on any CPU.
*
* For !irqsafe timers, the caller must not hold locks that are held in
* interrupt context. Even if the lock has nothing to do with the timer in
* question. Here's why::
*
* CPU0 CPU1
* ---- ----
* <SOFTIRQ>
* call_timer_fn();
* base->running_timer = mytimer;
* spin_lock_irq(somelock);
* <IRQ>
* spin_lock(somelock);
* timer_delete_sync(mytimer);
* while (base->running_timer == mytimer);
*
* Now timer_delete_sync() will never return and never release somelock.
* The interrupt on the other CPU is waiting to grab somelock but it has
* interrupted the softirq that CPU0 is waiting to finish.
*
* This function cannot guarantee that the timer is not rearmed again by
* some concurrent or preempting code, right after it dropped the base
* lock. If there is the possibility of a concurrent rearm then the return
* value of the function is meaningless.
*
* If such a guarantee is needed, e.g. for teardown situations then use
* timer_shutdown_sync() instead.
*
* Return:
* * %0 - The timer was not pending
* * %1 - The timer was pending and deactivated
*/
int timer_delete_sync(struct timer_list *timer)
{
return __timer_delete_sync(timer, false);
}
EXPORT_SYMBOL(timer_delete_sync);
/**
* timer_shutdown_sync - Shutdown a timer and prevent rearming
* @timer: The timer to be shutdown
*
* When the function returns it is guaranteed that:
* - @timer is not queued
* - The callback function of @timer is not running
* - @timer cannot be enqueued again. Any attempt to rearm
* @timer is silently ignored.
*
* See timer_delete_sync() for synchronization rules.
*
* This function is useful for final teardown of an infrastructure where
* the timer is subject to a circular dependency problem.
*
* A common pattern for this is a timer and a workqueue where the timer can
* schedule work and work can arm the timer. On shutdown the workqueue must
* be destroyed and the timer must be prevented from rearming. Unless the
* code has conditionals like 'if (mything->in_shutdown)' to prevent that
* there is no way to get this correct with timer_delete_sync().
*
* timer_shutdown_sync() is solving the problem. The correct ordering of
* calls in this case is:
*
* timer_shutdown_sync(&mything->timer);
* workqueue_destroy(&mything->workqueue);
*
* After this 'mything' can be safely freed.
*
* This obviously implies that the timer is not required to be functional
* for the rest of the shutdown operation.
*
* Return:
* * %0 - The timer was not pending
* * %1 - The timer was pending
*/
int timer_shutdown_sync(struct timer_list *timer)
{
return __timer_delete_sync(timer, true);
}
EXPORT_SYMBOL_GPL(timer_shutdown_sync);
static void call_timer_fn(struct timer_list *timer,
void (*fn)(struct timer_list *),
unsigned long baseclk)
{
int count = preempt_count();
#ifdef CONFIG_LOCKDEP
/*
* It is permissible to free the timer from inside the
* function that is called from it, this we need to take into
* account for lockdep too. To avoid bogus "held lock freed"
* warnings as well as problems when looking into
* timer->lockdep_map, make a copy and use that here.
*/
struct lockdep_map lockdep_map;
lockdep_copy_map(&lockdep_map, &timer->lockdep_map);
#endif
/*
* Couple the lock chain with the lock chain at
* timer_delete_sync() by acquiring the lock_map around the fn()
* call here and in timer_delete_sync().
*/
lock_map_acquire(&lockdep_map);
trace_timer_expire_entry(timer, baseclk);
fn(timer);
trace_timer_expire_exit(timer);
lock_map_release(&lockdep_map);
if (count != preempt_count()) {
WARN_ONCE(1, "timer: %pS preempt leak: %08x -> %08x\n",
fn, count, preempt_count());
/*
* Restore the preempt count. That gives us a decent
* chance to survive and extract information. If the
* callback kept a lock held, bad luck, but not worse
* than the BUG() we had.
*/
preempt_count_set(count);
}
}
static void expire_timers(struct timer_base *base, struct hlist_head *head)
{
/*
* This value is required only for tracing. base->clk was
* incremented directly before expire_timers was called. But expiry
* is related to the old base->clk value.
*/
unsigned long baseclk = base->clk - 1;
while (!hlist_empty(head)) {
struct timer_list *timer;
void (*fn)(struct timer_list *);
timer = hlist_entry(head->first, struct timer_list, entry);
base->running_timer = timer;
detach_timer(timer, true);
fn = timer->function;
if (WARN_ON_ONCE(!fn)) {
/* Should never happen. Emphasis on should! */
base->running_timer = NULL;
continue;
}
if (timer->flags & TIMER_IRQSAFE) {
raw_spin_unlock(&base->lock);
call_timer_fn(timer, fn, baseclk);
raw_spin_lock(&base->lock);
base->running_timer = NULL;
} else {
raw_spin_unlock_irq(&base->lock);
call_timer_fn(timer, fn, baseclk);
raw_spin_lock_irq(&base->lock);
base->running_timer = NULL;
timer_sync_wait_running(base);
}
}
}
static int collect_expired_timers(struct timer_base *base,
struct hlist_head *heads)
{
unsigned long clk = base->clk = base->next_expiry;
struct hlist_head *vec;
int i, levels = 0;
unsigned int idx;
for (i = 0; i < LVL_DEPTH; i++) {
idx = (clk & LVL_MASK) + i * LVL_SIZE;
if (__test_and_clear_bit(idx, base->pending_map)) {
vec = base->vectors + idx;
hlist_move_list(vec, heads++);
levels++;
}
/* Is it time to look at the next level? */
if (clk & LVL_CLK_MASK)
break;
/* Shift clock for the next level granularity */
clk >>= LVL_CLK_SHIFT;
}
return levels;
}
/*
* Find the next pending bucket of a level. Search from level start (@offset)
* + @clk upwards and if nothing there, search from start of the level
* (@offset) up to @offset + clk.
*/
static int next_pending_bucket(struct timer_base *base, unsigned offset,
unsigned clk)
{
unsigned pos, start = offset + clk;
unsigned end = offset + LVL_SIZE;
pos = find_next_bit(base->pending_map, end, start);
if (pos < end)
return pos - start;
pos = find_next_bit(base->pending_map, start, offset);
return pos < start ? pos + LVL_SIZE - start : -1;
}
/*
* Search the first expiring timer in the various clock levels. Caller must
* hold base->lock.
*
* Store next expiry time in base->next_expiry.
*/
static void timer_recalc_next_expiry(struct timer_base *base)
{
unsigned long clk, next, adj;
unsigned lvl, offset = 0;
next = base->clk + NEXT_TIMER_MAX_DELTA;
clk = base->clk;
for (lvl = 0; lvl < LVL_DEPTH; lvl++, offset += LVL_SIZE) {
int pos = next_pending_bucket(base, offset, clk & LVL_MASK);
unsigned long lvl_clk = clk & LVL_CLK_MASK;
if (pos >= 0) {
unsigned long tmp = clk + (unsigned long) pos;
tmp <<= LVL_SHIFT(lvl);
if (time_before(tmp, next))
next = tmp;
/*
* If the next expiration happens before we reach
* the next level, no need to check further.
*/
if (pos <= ((LVL_CLK_DIV - lvl_clk) & LVL_CLK_MASK))
break;
}
/*
* Clock for the next level. If the current level clock lower
* bits are zero, we look at the next level as is. If not we
* need to advance it by one because that's going to be the
* next expiring bucket in that level. base->clk is the next
* expiring jiffy. So in case of:
*
* LVL5 LVL4 LVL3 LVL2 LVL1 LVL0
* 0 0 0 0 0 0
*
* we have to look at all levels @index 0. With
*
* LVL5 LVL4 LVL3 LVL2 LVL1 LVL0
* 0 0 0 0 0 2
*
* LVL0 has the next expiring bucket @index 2. The upper
* levels have the next expiring bucket @index 1.
*
* In case that the propagation wraps the next level the same
* rules apply:
*
* LVL5 LVL4 LVL3 LVL2 LVL1 LVL0
* 0 0 0 0 F 2
*
* So after looking at LVL0 we get:
*
* LVL5 LVL4 LVL3 LVL2 LVL1
* 0 0 0 1 0
*
* So no propagation from LVL1 to LVL2 because that happened
* with the add already, but then we need to propagate further
* from LVL2 to LVL3.
*
* So the simple check whether the lower bits of the current
* level are 0 or not is sufficient for all cases.
*/
adj = lvl_clk ? 1 : 0;
clk >>= LVL_CLK_SHIFT;
clk += adj;
}
WRITE_ONCE(base->next_expiry, next);
base->next_expiry_recalc = false;
base->timers_pending = !(next == base->clk + NEXT_TIMER_MAX_DELTA);
}
#ifdef CONFIG_NO_HZ_COMMON
/*
* Check, if the next hrtimer event is before the next timer wheel
* event:
*/
static u64 cmp_next_hrtimer_event(u64 basem, u64 expires)
{
u64 nextevt = hrtimer_get_next_event();
/*
* If high resolution timers are enabled
* hrtimer_get_next_event() returns KTIME_MAX.
*/
if (expires <= nextevt)
return expires;
/*
* If the next timer is already expired, return the tick base
* time so the tick is fired immediately.
*/
if (nextevt <= basem)
return basem;
/*
* Round up to the next jiffy. High resolution timers are
* off, so the hrtimers are expired in the tick and we need to
* make sure that this tick really expires the timer to avoid
* a ping pong of the nohz stop code.
*
* Use DIV_ROUND_UP_ULL to prevent gcc calling __divdi3
*/
return DIV_ROUND_UP_ULL(nextevt, TICK_NSEC) * TICK_NSEC;
}
static unsigned long next_timer_interrupt(struct timer_base *base,
unsigned long basej)
{
if (base->next_expiry_recalc)
timer_recalc_next_expiry(base);
/*
* Move next_expiry for the empty base into the future to prevent an
* unnecessary raise of the timer softirq when the next_expiry value
* will be reached even if there is no timer pending.
*
* This update is also required to make timer_base::next_expiry values
* easy comparable to find out which base holds the first pending timer.
*/
if (!base->timers_pending)
WRITE_ONCE(base->next_expiry, basej + NEXT_TIMER_MAX_DELTA);
return base->next_expiry;
}
static unsigned long fetch_next_timer_interrupt(unsigned long basej, u64 basem,
struct timer_base *base_local,
struct timer_base *base_global,
struct timer_events *tevt)
{
unsigned long nextevt, nextevt_local, nextevt_global;
bool local_first;
nextevt_local = next_timer_interrupt(base_local, basej);
nextevt_global = next_timer_interrupt(base_global, basej);
local_first = time_before_eq(nextevt_local, nextevt_global);
nextevt = local_first ? nextevt_local : nextevt_global;
/*
* If the @nextevt is at max. one tick away, use @nextevt and store
* it in the local expiry value. The next global event is irrelevant in
* this case and can be left as KTIME_MAX.
*/
if (time_before_eq(nextevt, basej + 1)) {
/* If we missed a tick already, force 0 delta */
if (time_before(nextevt, basej))
nextevt = basej;
tevt->local = basem + (u64)(nextevt - basej) * TICK_NSEC;
/*
* This is required for the remote check only but it doesn't
* hurt, when it is done for both call sites:
*
* * The remote callers will only take care of the global timers
* as local timers will be handled by CPU itself. When not
* updating tevt->global with the already missed first global
* timer, it is possible that it will be missed completely.
*
* * The local callers will ignore the tevt->global anyway, when
* nextevt is max. one tick away.
*/
if (!local_first)
tevt->global = tevt->local;
return nextevt;
}
/*
* Update tevt.* values:
*
* If the local queue expires first, then the global event can be
* ignored. If the global queue is empty, nothing to do either.
*/
if (!local_first && base_global->timers_pending)
tevt->global = basem + (u64)(nextevt_global - basej) * TICK_NSEC;
if (base_local->timers_pending)
tevt->local = basem + (u64)(nextevt_local - basej) * TICK_NSEC;
return nextevt;
}
# ifdef CONFIG_SMP
/**
* fetch_next_timer_interrupt_remote() - Store next timers into @tevt
* @basej: base time jiffies
* @basem: base time clock monotonic
* @tevt: Pointer to the storage for the expiry values
* @cpu: Remote CPU
*
* Stores the next pending local and global timer expiry values in the
* struct pointed to by @tevt. If a queue is empty the corresponding
* field is set to KTIME_MAX. If local event expires before global
* event, global event is set to KTIME_MAX as well.
*
* Caller needs to make sure timer base locks are held (use
* timer_lock_remote_bases() for this purpose).
*/
void fetch_next_timer_interrupt_remote(unsigned long basej, u64 basem,
struct timer_events *tevt,
unsigned int cpu)
{
struct timer_base *base_local, *base_global;
/* Preset local / global events */
tevt->local = tevt->global = KTIME_MAX;
base_local = per_cpu_ptr(&timer_bases[BASE_LOCAL], cpu);
base_global = per_cpu_ptr(&timer_bases[BASE_GLOBAL], cpu);
lockdep_assert_held(&base_local->lock);
lockdep_assert_held(&base_global->lock);
fetch_next_timer_interrupt(basej, basem, base_local, base_global, tevt);
}
/**
* timer_unlock_remote_bases - unlock timer bases of cpu
* @cpu: Remote CPU
*
* Unlocks the remote timer bases.
*/
void timer_unlock_remote_bases(unsigned int cpu)
__releases(timer_bases[BASE_LOCAL]->lock)
__releases(timer_bases[BASE_GLOBAL]->lock)
{
struct timer_base *base_local, *base_global;
base_local = per_cpu_ptr(&timer_bases[BASE_LOCAL], cpu);
base_global = per_cpu_ptr(&timer_bases[BASE_GLOBAL], cpu);
raw_spin_unlock(&base_global->lock);
raw_spin_unlock(&base_local->lock);
}
/**
* timer_lock_remote_bases - lock timer bases of cpu
* @cpu: Remote CPU
*
* Locks the remote timer bases.
*/
void timer_lock_remote_bases(unsigned int cpu)
__acquires(timer_bases[BASE_LOCAL]->lock)
__acquires(timer_bases[BASE_GLOBAL]->lock)
{
struct timer_base *base_local, *base_global;
base_local = per_cpu_ptr(&timer_bases[BASE_LOCAL], cpu);
base_global = per_cpu_ptr(&timer_bases[BASE_GLOBAL], cpu);
lockdep_assert_irqs_disabled();
raw_spin_lock(&base_local->lock);
raw_spin_lock_nested(&base_global->lock, SINGLE_DEPTH_NESTING);
}
/**
* timer_base_is_idle() - Return whether timer base is set idle
*
* Returns value of local timer base is_idle value.
*/
bool timer_base_is_idle(void)
{
return __this_cpu_read(timer_bases[BASE_LOCAL].is_idle);
}
static void __run_timer_base(struct timer_base *base);
/**
* timer_expire_remote() - expire global timers of cpu
* @cpu: Remote CPU
*
* Expire timers of global base of remote CPU.
*/
void timer_expire_remote(unsigned int cpu)
{
struct timer_base *base = per_cpu_ptr(&timer_bases[BASE_GLOBAL], cpu);
__run_timer_base(base);
}
static void timer_use_tmigr(unsigned long basej, u64 basem,
unsigned long *nextevt, bool *tick_stop_path,
bool timer_base_idle, struct timer_events *tevt)
{
u64 next_tmigr;
if (timer_base_idle)
next_tmigr = tmigr_cpu_new_timer(tevt->global);
else if (tick_stop_path)
next_tmigr = tmigr_cpu_deactivate(tevt->global);
else
next_tmigr = tmigr_quick_check(tevt->global);
/*
* If the CPU is the last going idle in timer migration hierarchy, make
* sure the CPU will wake up in time to handle remote timers.
* next_tmigr == KTIME_MAX if other CPUs are still active.
*/
if (next_tmigr < tevt->local) {
u64 tmp;
/* If we missed a tick already, force 0 delta */
if (next_tmigr < basem)
next_tmigr = basem;
tmp = div_u64(next_tmigr - basem, TICK_NSEC);
*nextevt = basej + (unsigned long)tmp;
tevt->local = next_tmigr;
}
}
# else
static void timer_use_tmigr(unsigned long basej, u64 basem,
unsigned long *nextevt, bool *tick_stop_path,
bool timer_base_idle, struct timer_events *tevt)
{
/*
* Make sure first event is written into tevt->local to not miss a
* timer on !SMP systems.
*/
tevt->local = min_t(u64, tevt->local, tevt->global);
}
# endif /* CONFIG_SMP */
static inline u64 __get_next_timer_interrupt(unsigned long basej, u64 basem,
bool *idle)
{
struct timer_events tevt = { .local = KTIME_MAX, .global = KTIME_MAX };
struct timer_base *base_local, *base_global;
unsigned long nextevt;
bool idle_is_possible;
/*
* When the CPU is offline, the tick is cancelled and nothing is supposed
* to try to stop it.
*/
if (WARN_ON_ONCE(cpu_is_offline(smp_processor_id()))) {
if (idle)
*idle = true;
return tevt.local;
}
base_local = this_cpu_ptr(&timer_bases[BASE_LOCAL]);
base_global = this_cpu_ptr(&timer_bases[BASE_GLOBAL]);
raw_spin_lock(&base_local->lock);
raw_spin_lock_nested(&base_global->lock, SINGLE_DEPTH_NESTING);
nextevt = fetch_next_timer_interrupt(basej, basem, base_local,
base_global, &tevt);
/*
* If the next event is only one jiffy ahead there is no need to call
* timer migration hierarchy related functions. The value for the next
* global timer in @tevt struct equals then KTIME_MAX. This is also
* true, when the timer base is idle.
*
* The proper timer migration hierarchy function depends on the callsite
* and whether timer base is idle or not. @nextevt will be updated when
* this CPU needs to handle the first timer migration hierarchy
* event. See timer_use_tmigr() for detailed information.
*/
idle_is_possible = time_after(nextevt, basej + 1);
if (idle_is_possible)
timer_use_tmigr(basej, basem, &nextevt, idle,
base_local->is_idle, &tevt);
/*
* We have a fresh next event. Check whether we can forward the
* base.
*/
__forward_timer_base(base_local, basej);
__forward_timer_base(base_global, basej);
/*
* Set base->is_idle only when caller is timer_base_try_to_set_idle()
*/
if (idle) {
/*
* Bases are idle if the next event is more than a tick
* away. Caution: @nextevt could have changed by enqueueing a
* global timer into timer migration hierarchy. Therefore a new
* check is required here.
*
* If the base is marked idle then any timer add operation must
* forward the base clk itself to keep granularity small. This
* idle logic is only maintained for the BASE_LOCAL and
* BASE_GLOBAL base, deferrable timers may still see large
* granularity skew (by design).
*/
if (!base_local->is_idle && time_after(nextevt, basej + 1)) {
base_local->is_idle = true;
/*
* Global timers queued locally while running in a task
* in nohz_full mode need a self-IPI to kick reprogramming
* in IRQ tail.
*/
if (tick_nohz_full_cpu(base_local->cpu))
base_global->is_idle = true;
trace_timer_base_idle(true, base_local->cpu);
}
*idle = base_local->is_idle;
/*
* When timer base is not set idle, undo the effect of
* tmigr_cpu_deactivate() to prevent inconsistent states - active
* timer base but inactive timer migration hierarchy.
*
* When timer base was already marked idle, nothing will be
* changed here.
*/
if (!base_local->is_idle && idle_is_possible)
tmigr_cpu_activate();
}
raw_spin_unlock(&base_global->lock);
raw_spin_unlock(&base_local->lock);
return cmp_next_hrtimer_event(basem, tevt.local);
}
/**
* get_next_timer_interrupt() - return the time (clock mono) of the next timer
* @basej: base time jiffies
* @basem: base time clock monotonic
*
* Returns the tick aligned clock monotonic time of the next pending timer or
* KTIME_MAX if no timer is pending. If timer of global base was queued into
* timer migration hierarchy, first global timer is not taken into account. If
* it was the last CPU of timer migration hierarchy going idle, first global
* event is taken into account.
*/
u64 get_next_timer_interrupt(unsigned long basej, u64 basem)
{
return __get_next_timer_interrupt(basej, basem, NULL);
}
/**
* timer_base_try_to_set_idle() - Try to set the idle state of the timer bases
* @basej: base time jiffies
* @basem: base time clock monotonic
* @idle: pointer to store the value of timer_base->is_idle on return;
* *idle contains the information whether tick was already stopped
*
* Returns the tick aligned clock monotonic time of the next pending timer or
* KTIME_MAX if no timer is pending. When tick was already stopped KTIME_MAX is
* returned as well.
*/
u64 timer_base_try_to_set_idle(unsigned long basej, u64 basem, bool *idle)
{
if (*idle)
return KTIME_MAX;
return __get_next_timer_interrupt(basej, basem, idle);
}
/**
* timer_clear_idle - Clear the idle state of the timer base
*
* Called with interrupts disabled
*/
void timer_clear_idle(void)
{
/*
* We do this unlocked. The worst outcome is a remote pinned timer
* enqueue sending a pointless IPI, but taking the lock would just
* make the window for sending the IPI a few instructions smaller
* for the cost of taking the lock in the exit from idle
* path. Required for BASE_LOCAL only.
*/
__this_cpu_write(timer_bases[BASE_LOCAL].is_idle, false);
if (tick_nohz_full_cpu(smp_processor_id()))
__this_cpu_write(timer_bases[BASE_GLOBAL].is_idle, false);
trace_timer_base_idle(false, smp_processor_id());
/* Activate without holding the timer_base->lock */
tmigr_cpu_activate();
}
#endif
/**
* __run_timers - run all expired timers (if any) on this CPU.
* @base: the timer vector to be processed.
*/
static inline void __run_timers(struct timer_base *base)
{
struct hlist_head heads[LVL_DEPTH];
int levels;
lockdep_assert_held(&base->lock);
if (base->running_timer)
return;
while (time_after_eq(jiffies, base->clk) &&
time_after_eq(jiffies, base->next_expiry)) {
levels = collect_expired_timers(base, heads);
/*
* The two possible reasons for not finding any expired
* timer at this clk are that all matching timers have been
* dequeued or no timer has been queued since
* base::next_expiry was set to base::clk +
* NEXT_TIMER_MAX_DELTA.
*/
WARN_ON_ONCE(!levels && !base->next_expiry_recalc
&& base->timers_pending);
/*
* While executing timers, base->clk is set 1 offset ahead of
* jiffies to avoid endless requeuing to current jiffies.
*/
base->clk++;
timer_recalc_next_expiry(base);
while (levels--)
expire_timers(base, heads + levels);
}
}
static void __run_timer_base(struct timer_base *base)
{
if (time_before(jiffies, base->next_expiry))
return;
timer_base_lock_expiry(base);
raw_spin_lock_irq(&base->lock);
__run_timers(base);
raw_spin_unlock_irq(&base->lock);
timer_base_unlock_expiry(base);
}
static void run_timer_base(int index)
{
struct timer_base *base = this_cpu_ptr(&timer_bases[index]);
__run_timer_base(base);
}
/*
* This function runs timers and the timer-tq in bottom half context.
*/
static __latent_entropy void run_timer_softirq(void)
{
run_timer_base(BASE_LOCAL);
if (IS_ENABLED(CONFIG_NO_HZ_COMMON)) {
run_timer_base(BASE_GLOBAL);
run_timer_base(BASE_DEF);
if (is_timers_nohz_active())
tmigr_handle_remote();
}
}
/*
* Called by the local, per-CPU timer interrupt on SMP.
*/
static void run_local_timers(void)
{
struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_LOCAL]);
hrtimer_run_queues();
for (int i = 0; i < NR_BASES; i++, base++) {
/*
* Raise the softirq only if required.
*
* timer_base::next_expiry can be written by a remote CPU while
* holding the lock. If this write happens at the same time than
* the lockless local read, sanity checker could complain about
* data corruption.
*
* There are two possible situations where
* timer_base::next_expiry is written by a remote CPU:
*
* 1. Remote CPU expires global timers of this CPU and updates
* timer_base::next_expiry of BASE_GLOBAL afterwards in
* next_timer_interrupt() or timer_recalc_next_expiry(). The
* worst outcome is a superfluous raise of the timer softirq
* when the not yet updated value is read.
*
* 2. A new first pinned timer is enqueued by a remote CPU
* and therefore timer_base::next_expiry of BASE_LOCAL is
* updated. When this update is missed, this isn't a
* problem, as an IPI is executed nevertheless when the CPU
* was idle before. When the CPU wasn't idle but the update
* is missed, then the timer would expire one jiffy late -
* bad luck.
*
* Those unlikely corner cases where the worst outcome is only a
* one jiffy delay or a superfluous raise of the softirq are
* not that expensive as doing the check always while holding
* the lock.
*
* Possible remote writers are using WRITE_ONCE(). Local reader
* uses therefore READ_ONCE().
*/
if (time_after_eq(jiffies, READ_ONCE(base->next_expiry)) ||
(i == BASE_DEF && tmigr_requires_handle_remote())) {
raise_softirq(TIMER_SOFTIRQ);
return;
}
}
}
/*
* Called from the timer interrupt handler to charge one tick to the current
* process. user_tick is 1 if the tick is user time, 0 for system.
*/
void update_process_times(int user_tick)
{
struct task_struct *p = current;
/* Note: this timer irq context must be accounted for as well. */
account_process_tick(p, user_tick);
run_local_timers();
rcu_sched_clock_irq(user_tick);
#ifdef CONFIG_IRQ_WORK
if (in_irq())
irq_work_tick();
#endif
sched_tick();
if (IS_ENABLED(CONFIG_POSIX_TIMERS))
run_posix_cpu_timers();
}
/*
* Since schedule_timeout()'s timer is defined on the stack, it must store
* the target task on the stack as well.
*/
struct process_timer {
struct timer_list timer;
struct task_struct *task;
};
static void process_timeout(struct timer_list *t)
{
struct process_timer *timeout = from_timer(timeout, t, timer);
wake_up_process(timeout->task);
}
/**
* schedule_timeout - sleep until timeout
* @timeout: timeout value in jiffies
*
* Make the current task sleep until @timeout jiffies have elapsed.
* The function behavior depends on the current task state
* (see also set_current_state() description):
*
* %TASK_RUNNING - the scheduler is called, but the task does not sleep
* at all. That happens because sched_submit_work() does nothing for
* tasks in %TASK_RUNNING state.
*
* %TASK_UNINTERRUPTIBLE - at least @timeout jiffies are guaranteed to
* pass before the routine returns unless the current task is explicitly
* woken up, (e.g. by wake_up_process()).
*
* %TASK_INTERRUPTIBLE - the routine may return early if a signal is
* delivered to the current task or the current task is explicitly woken
* up.
*
* The current task state is guaranteed to be %TASK_RUNNING when this
* routine returns.
*
* Specifying a @timeout value of %MAX_SCHEDULE_TIMEOUT will schedule
* the CPU away without a bound on the timeout. In this case the return
* value will be %MAX_SCHEDULE_TIMEOUT.
*
* Returns 0 when the timer has expired otherwise the remaining time in
* jiffies will be returned. In all cases the return value is guaranteed
* to be non-negative.
*/
signed long __sched schedule_timeout(signed long timeout)
{
struct process_timer timer;
unsigned long expire;
switch (timeout)
{
case MAX_SCHEDULE_TIMEOUT:
/*
* These two special cases are useful to be comfortable
* in the caller. Nothing more. We could take
* MAX_SCHEDULE_TIMEOUT from one of the negative value
* but I' d like to return a valid offset (>=0) to allow
* the caller to do everything it want with the retval.
*/
schedule();
goto out;
default:
/*
* Another bit of PARANOID. Note that the retval will be
* 0 since no piece of kernel is supposed to do a check
* for a negative retval of schedule_timeout() (since it
* should never happens anyway). You just have the printk()
* that will tell you if something is gone wrong and where.
*/
if (timeout < 0) {
printk(KERN_ERR "schedule_timeout: wrong timeout "
"value %lx\n", timeout);
dump_stack();
__set_current_state(TASK_RUNNING);
goto out;
}
}
expire = timeout + jiffies;
timer.task = current;
timer_setup_on_stack(&timer.timer, process_timeout, 0);
__mod_timer(&timer.timer, expire, MOD_TIMER_NOTPENDING);
schedule();
del_timer_sync(&timer.timer);
/* Remove the timer from the object tracker */
destroy_timer_on_stack(&timer.timer);
timeout = expire - jiffies;
out:
return timeout < 0 ? 0 : timeout;
}
EXPORT_SYMBOL(schedule_timeout);
/*
* We can use __set_current_state() here because schedule_timeout() calls
* schedule() unconditionally.
*/
signed long __sched schedule_timeout_interruptible(signed long timeout)
{
__set_current_state(TASK_INTERRUPTIBLE);
return schedule_timeout(timeout);
}
EXPORT_SYMBOL(schedule_timeout_interruptible);
signed long __sched schedule_timeout_killable(signed long timeout)
{
__set_current_state(TASK_KILLABLE);
return schedule_timeout(timeout);
}
EXPORT_SYMBOL(schedule_timeout_killable);
signed long __sched schedule_timeout_uninterruptible(signed long timeout)
{
__set_current_state(TASK_UNINTERRUPTIBLE);
return schedule_timeout(timeout);
}
EXPORT_SYMBOL(schedule_timeout_uninterruptible);
/*
* Like schedule_timeout_uninterruptible(), except this task will not contribute
* to load average.
*/
signed long __sched schedule_timeout_idle(signed long timeout)
{
__set_current_state(TASK_IDLE);
return schedule_timeout(timeout);
}
EXPORT_SYMBOL(schedule_timeout_idle);
#ifdef CONFIG_HOTPLUG_CPU
static void migrate_timer_list(struct timer_base *new_base, struct hlist_head *head)
{
struct timer_list *timer;
int cpu = new_base->cpu;
while (!hlist_empty(head)) {
timer = hlist_entry(head->first, struct timer_list, entry);
detach_timer(timer, false);
timer->flags = (timer->flags & ~TIMER_BASEMASK) | cpu;
internal_add_timer(new_base, timer);
}
}
int timers_prepare_cpu(unsigned int cpu)
{
struct timer_base *base;
int b;
for (b = 0; b < NR_BASES; b++) {
base = per_cpu_ptr(&timer_bases[b], cpu);
base->clk = jiffies;
base->next_expiry = base->clk + NEXT_TIMER_MAX_DELTA;
base->next_expiry_recalc = false;
base->timers_pending = false;
base->is_idle = false;
}
return 0;
}
int timers_dead_cpu(unsigned int cpu)
{
struct timer_base *old_base;
struct timer_base *new_base;
int b, i;
for (b = 0; b < NR_BASES; b++) {
old_base = per_cpu_ptr(&timer_bases[b], cpu);
new_base = get_cpu_ptr(&timer_bases[b]);
/*
* The caller is globally serialized and nobody else
* takes two locks at once, deadlock is not possible.
*/
raw_spin_lock_irq(&new_base->lock);
raw_spin_lock_nested(&old_base->lock, SINGLE_DEPTH_NESTING);
/*
* The current CPUs base clock might be stale. Update it
* before moving the timers over.
*/
forward_timer_base(new_base);
WARN_ON_ONCE(old_base->running_timer);
old_base->running_timer = NULL;
for (i = 0; i < WHEEL_SIZE; i++)
migrate_timer_list(new_base, old_base->vectors + i);
raw_spin_unlock(&old_base->lock);
raw_spin_unlock_irq(&new_base->lock);
put_cpu_ptr(&timer_bases);
}
return 0;
}
#endif /* CONFIG_HOTPLUG_CPU */
static void __init init_timer_cpu(int cpu)
{
struct timer_base *base;
int i;
for (i = 0; i < NR_BASES; i++) {
base = per_cpu_ptr(&timer_bases[i], cpu);
base->cpu = cpu;
raw_spin_lock_init(&base->lock);
base->clk = jiffies;
base->next_expiry = base->clk + NEXT_TIMER_MAX_DELTA;
timer_base_init_expiry_lock(base);
}
}
static void __init init_timer_cpus(void)
{
int cpu;
for_each_possible_cpu(cpu)
init_timer_cpu(cpu);
}
void __init init_timers(void)
{
init_timer_cpus();
posix_cputimers_init_work();
open_softirq(TIMER_SOFTIRQ, run_timer_softirq);
}
/**
* msleep - sleep safely even with waitqueue interruptions
* @msecs: Time in milliseconds to sleep for
*/
void msleep(unsigned int msecs)
{
unsigned long timeout = msecs_to_jiffies(msecs);
while (timeout)
timeout = schedule_timeout_uninterruptible(timeout);
}
EXPORT_SYMBOL(msleep);
/**
* msleep_interruptible - sleep waiting for signals
* @msecs: Time in milliseconds to sleep for
*/
unsigned long msleep_interruptible(unsigned int msecs)
{
unsigned long timeout = msecs_to_jiffies(msecs);
while (timeout && !signal_pending(current))
timeout = schedule_timeout_interruptible(timeout);
return jiffies_to_msecs(timeout);
}
EXPORT_SYMBOL(msleep_interruptible);
/**
* usleep_range_state - Sleep for an approximate time in a given state
* @min: Minimum time in usecs to sleep
* @max: Maximum time in usecs to sleep
* @state: State of the current task that will be while sleeping
*
* In non-atomic context where the exact wakeup time is flexible, use
* usleep_range_state() instead of udelay(). The sleep improves responsiveness
* by avoiding the CPU-hogging busy-wait of udelay(), and the range reduces
* power usage by allowing hrtimers to take advantage of an already-
* scheduled interrupt instead of scheduling a new one just for this sleep.
*/
void __sched usleep_range_state(unsigned long min, unsigned long max,
unsigned int state)
{
ktime_t exp = ktime_add_us(ktime_get(), min);
u64 delta = (u64)(max - min) * NSEC_PER_USEC;
for (;;) {
__set_current_state(state);
/* Do not return before the requested sleep time has elapsed */
if (!schedule_hrtimeout_range(&exp, delta, HRTIMER_MODE_ABS))
break;
}
}
EXPORT_SYMBOL(usleep_range_state);