3584240b9c
Rename all uds_log_* to vdo_log_*. Signed-off-by: Mike Snitzer <snitzer@kernel.org> Signed-off-by: Chung Chung <cchung@redhat.com> Signed-off-by: Matthew Sakai <msakai@redhat.com>
645 lines
20 KiB
C
645 lines
20 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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/*
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* Copyright 2023 Red Hat
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*/
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#include "physical-zone.h"
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#include <linux/list.h>
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#include "logger.h"
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#include "memory-alloc.h"
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#include "permassert.h"
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#include "block-map.h"
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#include "completion.h"
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#include "constants.h"
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#include "data-vio.h"
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#include "dedupe.h"
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#include "encodings.h"
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#include "flush.h"
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#include "int-map.h"
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#include "slab-depot.h"
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#include "status-codes.h"
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#include "vdo.h"
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/* Each user data_vio needs a PBN read lock and write lock. */
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#define LOCK_POOL_CAPACITY (2 * MAXIMUM_VDO_USER_VIOS)
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struct pbn_lock_implementation {
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enum pbn_lock_type type;
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const char *name;
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const char *release_reason;
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};
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/* This array must have an entry for every pbn_lock_type value. */
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static const struct pbn_lock_implementation LOCK_IMPLEMENTATIONS[] = {
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[VIO_READ_LOCK] = {
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.type = VIO_READ_LOCK,
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.name = "read",
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.release_reason = "candidate duplicate",
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},
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[VIO_WRITE_LOCK] = {
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.type = VIO_WRITE_LOCK,
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.name = "write",
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.release_reason = "newly allocated",
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},
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[VIO_BLOCK_MAP_WRITE_LOCK] = {
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.type = VIO_BLOCK_MAP_WRITE_LOCK,
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.name = "block map write",
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.release_reason = "block map write",
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},
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};
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static inline bool has_lock_type(const struct pbn_lock *lock, enum pbn_lock_type type)
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{
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return (lock->implementation == &LOCK_IMPLEMENTATIONS[type]);
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}
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/**
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* vdo_is_pbn_read_lock() - Check whether a pbn_lock is a read lock.
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* @lock: The lock to check.
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*
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* Return: true if the lock is a read lock.
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*/
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bool vdo_is_pbn_read_lock(const struct pbn_lock *lock)
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{
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return has_lock_type(lock, VIO_READ_LOCK);
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}
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static inline void set_pbn_lock_type(struct pbn_lock *lock, enum pbn_lock_type type)
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{
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lock->implementation = &LOCK_IMPLEMENTATIONS[type];
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}
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/**
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* vdo_downgrade_pbn_write_lock() - Downgrade a PBN write lock to a PBN read lock.
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* @lock: The PBN write lock to downgrade.
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*
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* The lock holder count is cleared and the caller is responsible for setting the new count.
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*/
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void vdo_downgrade_pbn_write_lock(struct pbn_lock *lock, bool compressed_write)
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{
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VDO_ASSERT_LOG_ONLY(!vdo_is_pbn_read_lock(lock),
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"PBN lock must not already have been downgraded");
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VDO_ASSERT_LOG_ONLY(!has_lock_type(lock, VIO_BLOCK_MAP_WRITE_LOCK),
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"must not downgrade block map write locks");
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VDO_ASSERT_LOG_ONLY(lock->holder_count == 1,
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"PBN write lock should have one holder but has %u",
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lock->holder_count);
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/*
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* data_vio write locks are downgraded in place--the writer retains the hold on the lock.
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* If this was a compressed write, the holder has not yet journaled its own inc ref,
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* otherwise, it has.
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*/
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lock->increment_limit =
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(compressed_write ? MAXIMUM_REFERENCE_COUNT : MAXIMUM_REFERENCE_COUNT - 1);
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set_pbn_lock_type(lock, VIO_READ_LOCK);
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}
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/**
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* vdo_claim_pbn_lock_increment() - Try to claim one of the available reference count increments on
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* a read lock.
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* @lock: The PBN read lock from which to claim an increment.
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*
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* Claims may be attempted from any thread. A claim is only valid until the PBN lock is released.
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*
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* Return: true if the claim succeeded, guaranteeing one increment can be made without overflowing
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* the PBN's reference count.
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*/
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bool vdo_claim_pbn_lock_increment(struct pbn_lock *lock)
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{
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/*
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* Claim the next free reference atomically since hash locks from multiple hash zone
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* threads might be concurrently deduplicating against a single PBN lock on compressed
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* block. As long as hitting the increment limit will lead to the PBN lock being released
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* in a sane time-frame, we won't overflow a 32-bit claim counter, allowing a simple add
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* instead of a compare-and-swap.
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*/
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u32 claim_number = (u32) atomic_add_return(1, &lock->increments_claimed);
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return (claim_number <= lock->increment_limit);
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}
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/**
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* vdo_assign_pbn_lock_provisional_reference() - Inform a PBN lock that it is responsible for a
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* provisional reference.
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* @lock: The PBN lock.
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*/
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void vdo_assign_pbn_lock_provisional_reference(struct pbn_lock *lock)
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{
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VDO_ASSERT_LOG_ONLY(!lock->has_provisional_reference,
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"lock does not have a provisional reference");
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lock->has_provisional_reference = true;
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}
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/**
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* vdo_unassign_pbn_lock_provisional_reference() - Inform a PBN lock that it is no longer
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* responsible for a provisional reference.
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* @lock: The PBN lock.
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*/
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void vdo_unassign_pbn_lock_provisional_reference(struct pbn_lock *lock)
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{
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lock->has_provisional_reference = false;
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}
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/**
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* release_pbn_lock_provisional_reference() - If the lock is responsible for a provisional
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* reference, release that reference.
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* @lock: The lock.
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* @locked_pbn: The PBN covered by the lock.
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* @allocator: The block allocator from which to release the reference.
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*
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* This method is called when the lock is released.
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*/
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static void release_pbn_lock_provisional_reference(struct pbn_lock *lock,
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physical_block_number_t locked_pbn,
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struct block_allocator *allocator)
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{
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int result;
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if (!vdo_pbn_lock_has_provisional_reference(lock))
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return;
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result = vdo_release_block_reference(allocator, locked_pbn);
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if (result != VDO_SUCCESS) {
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vdo_log_error_strerror(result,
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"Failed to release reference to %s physical block %llu",
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lock->implementation->release_reason,
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(unsigned long long) locked_pbn);
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}
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vdo_unassign_pbn_lock_provisional_reference(lock);
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}
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/**
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* union idle_pbn_lock - PBN lock list entries.
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*
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* Unused (idle) PBN locks are kept in a list. Just like in a malloc implementation, the lock
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* structure is unused memory, so we can save a bit of space (and not pollute the lock structure
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* proper) by using a union to overlay the lock structure with the free list.
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*/
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typedef union {
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/** @entry: Only used while locks are in the pool. */
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struct list_head entry;
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/** @lock: Only used while locks are not in the pool. */
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struct pbn_lock lock;
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} idle_pbn_lock;
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/**
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* struct pbn_lock_pool - list of PBN locks.
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*
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* The lock pool is little more than the memory allocated for the locks.
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*/
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struct pbn_lock_pool {
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/** @capacity: The number of locks allocated for the pool. */
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size_t capacity;
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/** @borrowed: The number of locks currently borrowed from the pool. */
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size_t borrowed;
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/** @idle_list: A list containing all idle PBN lock instances. */
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struct list_head idle_list;
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/** @locks: The memory for all the locks allocated by this pool. */
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idle_pbn_lock locks[];
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};
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/**
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* return_pbn_lock_to_pool() - Return a pbn lock to its pool.
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* @pool: The pool from which the lock was borrowed.
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* @lock: The last reference to the lock being returned.
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*
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* It must be the last live reference, as if the memory were being freed (the lock memory will
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* re-initialized or zeroed).
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*/
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static void return_pbn_lock_to_pool(struct pbn_lock_pool *pool, struct pbn_lock *lock)
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{
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idle_pbn_lock *idle;
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/* A bit expensive, but will promptly catch some use-after-free errors. */
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memset(lock, 0, sizeof(*lock));
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idle = container_of(lock, idle_pbn_lock, lock);
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INIT_LIST_HEAD(&idle->entry);
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list_add_tail(&idle->entry, &pool->idle_list);
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VDO_ASSERT_LOG_ONLY(pool->borrowed > 0, "shouldn't return more than borrowed");
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pool->borrowed -= 1;
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}
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/**
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* make_pbn_lock_pool() - Create a new PBN lock pool and all the lock instances it can loan out.
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*
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* @capacity: The number of PBN locks to allocate for the pool.
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* @pool_ptr: A pointer to receive the new pool.
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*
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* Return: VDO_SUCCESS or an error code.
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*/
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static int make_pbn_lock_pool(size_t capacity, struct pbn_lock_pool **pool_ptr)
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{
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size_t i;
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struct pbn_lock_pool *pool;
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int result;
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result = vdo_allocate_extended(struct pbn_lock_pool, capacity, idle_pbn_lock,
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__func__, &pool);
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if (result != VDO_SUCCESS)
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return result;
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pool->capacity = capacity;
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pool->borrowed = capacity;
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INIT_LIST_HEAD(&pool->idle_list);
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for (i = 0; i < capacity; i++)
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return_pbn_lock_to_pool(pool, &pool->locks[i].lock);
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*pool_ptr = pool;
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return VDO_SUCCESS;
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}
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/**
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* free_pbn_lock_pool() - Free a PBN lock pool.
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* @pool: The lock pool to free.
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*
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* This also frees all the PBN locks it allocated, so the caller must ensure that all locks have
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* been returned to the pool.
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*/
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static void free_pbn_lock_pool(struct pbn_lock_pool *pool)
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{
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if (pool == NULL)
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return;
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VDO_ASSERT_LOG_ONLY(pool->borrowed == 0,
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"All PBN locks must be returned to the pool before it is freed, but %zu locks are still on loan",
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pool->borrowed);
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vdo_free(pool);
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}
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/**
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* borrow_pbn_lock_from_pool() - Borrow a PBN lock from the pool and initialize it with the
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* provided type.
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* @pool: The pool from which to borrow.
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* @type: The type with which to initialize the lock.
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* @lock_ptr: A pointer to receive the borrowed lock.
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*
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* Pools do not grow on demand or allocate memory, so this will fail if the pool is empty. Borrowed
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* locks are still associated with this pool and must be returned to only this pool.
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*
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* Return: VDO_SUCCESS, or VDO_LOCK_ERROR if the pool is empty.
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*/
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static int __must_check borrow_pbn_lock_from_pool(struct pbn_lock_pool *pool,
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enum pbn_lock_type type,
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struct pbn_lock **lock_ptr)
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{
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int result;
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struct list_head *idle_entry;
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idle_pbn_lock *idle;
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if (pool->borrowed >= pool->capacity)
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return vdo_log_error_strerror(VDO_LOCK_ERROR,
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"no free PBN locks left to borrow");
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pool->borrowed += 1;
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result = VDO_ASSERT(!list_empty(&pool->idle_list),
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"idle list should not be empty if pool not at capacity");
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if (result != VDO_SUCCESS)
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return result;
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idle_entry = pool->idle_list.prev;
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list_del(idle_entry);
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memset(idle_entry, 0, sizeof(*idle_entry));
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idle = list_entry(idle_entry, idle_pbn_lock, entry);
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idle->lock.holder_count = 0;
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set_pbn_lock_type(&idle->lock, type);
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*lock_ptr = &idle->lock;
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return VDO_SUCCESS;
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}
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/**
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* initialize_zone() - Initialize a physical zone.
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* @vdo: The vdo to which the zone will belong.
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* @zones: The physical_zones to which the zone being initialized belongs
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*
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* Return: VDO_SUCCESS or an error code.
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*/
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static int initialize_zone(struct vdo *vdo, struct physical_zones *zones)
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{
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int result;
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zone_count_t zone_number = zones->zone_count;
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struct physical_zone *zone = &zones->zones[zone_number];
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result = vdo_int_map_create(VDO_LOCK_MAP_CAPACITY, &zone->pbn_operations);
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if (result != VDO_SUCCESS)
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return result;
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result = make_pbn_lock_pool(LOCK_POOL_CAPACITY, &zone->lock_pool);
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if (result != VDO_SUCCESS) {
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vdo_int_map_free(zone->pbn_operations);
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return result;
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}
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zone->zone_number = zone_number;
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zone->thread_id = vdo->thread_config.physical_threads[zone_number];
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zone->allocator = &vdo->depot->allocators[zone_number];
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zone->next = &zones->zones[(zone_number + 1) % vdo->thread_config.physical_zone_count];
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result = vdo_make_default_thread(vdo, zone->thread_id);
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if (result != VDO_SUCCESS) {
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free_pbn_lock_pool(vdo_forget(zone->lock_pool));
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vdo_int_map_free(zone->pbn_operations);
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return result;
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}
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return result;
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}
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/**
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* vdo_make_physical_zones() - Make the physical zones for a vdo.
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* @vdo: The vdo being constructed
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* @zones_ptr: A pointer to hold the zones
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*
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* Return: VDO_SUCCESS or an error code.
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*/
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int vdo_make_physical_zones(struct vdo *vdo, struct physical_zones **zones_ptr)
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{
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struct physical_zones *zones;
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int result;
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zone_count_t zone_count = vdo->thread_config.physical_zone_count;
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if (zone_count == 0)
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return VDO_SUCCESS;
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result = vdo_allocate_extended(struct physical_zones, zone_count,
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struct physical_zone, __func__, &zones);
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if (result != VDO_SUCCESS)
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return result;
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for (zones->zone_count = 0; zones->zone_count < zone_count; zones->zone_count++) {
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result = initialize_zone(vdo, zones);
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if (result != VDO_SUCCESS) {
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vdo_free_physical_zones(zones);
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return result;
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}
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}
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*zones_ptr = zones;
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return VDO_SUCCESS;
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}
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/**
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* vdo_free_physical_zones() - Destroy the physical zones.
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* @zones: The zones to free.
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*/
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void vdo_free_physical_zones(struct physical_zones *zones)
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{
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zone_count_t index;
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if (zones == NULL)
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return;
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for (index = 0; index < zones->zone_count; index++) {
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struct physical_zone *zone = &zones->zones[index];
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free_pbn_lock_pool(vdo_forget(zone->lock_pool));
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vdo_int_map_free(vdo_forget(zone->pbn_operations));
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}
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vdo_free(zones);
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}
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/**
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* vdo_get_physical_zone_pbn_lock() - Get the lock on a PBN if one exists.
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* @zone: The physical zone responsible for the PBN.
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* @pbn: The physical block number whose lock is desired.
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*
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* Return: The lock or NULL if the PBN is not locked.
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*/
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struct pbn_lock *vdo_get_physical_zone_pbn_lock(struct physical_zone *zone,
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physical_block_number_t pbn)
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{
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return ((zone == NULL) ? NULL : vdo_int_map_get(zone->pbn_operations, pbn));
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}
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/**
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* vdo_attempt_physical_zone_pbn_lock() - Attempt to lock a physical block in the zone responsible
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* for it.
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* @zone: The physical zone responsible for the PBN.
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* @pbn: The physical block number to lock.
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* @type: The type with which to initialize a new lock.
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* @lock_ptr: A pointer to receive the lock, existing or new.
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*
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* If the PBN is already locked, the existing lock will be returned. Otherwise, a new lock instance
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* will be borrowed from the pool, initialized, and returned. The lock owner will be NULL for a new
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* lock acquired by the caller, who is responsible for setting that field promptly. The lock owner
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* will be non-NULL when there is already an existing lock on the PBN.
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*
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* Return: VDO_SUCCESS or an error.
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*/
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int vdo_attempt_physical_zone_pbn_lock(struct physical_zone *zone,
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physical_block_number_t pbn,
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enum pbn_lock_type type,
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struct pbn_lock **lock_ptr)
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{
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/*
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* Borrow and prepare a lock from the pool so we don't have to do two int_map accesses in
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* the common case of no lock contention.
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*/
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struct pbn_lock *lock, *new_lock = NULL;
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int result;
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result = borrow_pbn_lock_from_pool(zone->lock_pool, type, &new_lock);
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if (result != VDO_SUCCESS) {
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VDO_ASSERT_LOG_ONLY(false, "must always be able to borrow a PBN lock");
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return result;
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}
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result = vdo_int_map_put(zone->pbn_operations, pbn, new_lock, false,
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(void **) &lock);
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if (result != VDO_SUCCESS) {
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return_pbn_lock_to_pool(zone->lock_pool, new_lock);
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return result;
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}
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if (lock != NULL) {
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/* The lock is already held, so we don't need the borrowed one. */
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return_pbn_lock_to_pool(zone->lock_pool, vdo_forget(new_lock));
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result = VDO_ASSERT(lock->holder_count > 0, "physical block %llu lock held",
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(unsigned long long) pbn);
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if (result != VDO_SUCCESS)
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return result;
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*lock_ptr = lock;
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} else {
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*lock_ptr = new_lock;
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}
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return VDO_SUCCESS;
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}
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/**
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* allocate_and_lock_block() - Attempt to allocate a block from this zone.
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* @allocation: The struct allocation of the data_vio attempting to allocate.
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*
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|
* If a block is allocated, the recipient will also hold a lock on it.
|
|
*
|
|
* Return: VDO_SUCCESS if a block was allocated, or an error code.
|
|
*/
|
|
static int allocate_and_lock_block(struct allocation *allocation)
|
|
{
|
|
int result;
|
|
struct pbn_lock *lock;
|
|
|
|
VDO_ASSERT_LOG_ONLY(allocation->lock == NULL,
|
|
"must not allocate a block while already holding a lock on one");
|
|
|
|
result = vdo_allocate_block(allocation->zone->allocator, &allocation->pbn);
|
|
if (result != VDO_SUCCESS)
|
|
return result;
|
|
|
|
result = vdo_attempt_physical_zone_pbn_lock(allocation->zone, allocation->pbn,
|
|
allocation->write_lock_type, &lock);
|
|
if (result != VDO_SUCCESS)
|
|
return result;
|
|
|
|
if (lock->holder_count > 0) {
|
|
/* This block is already locked, which should be impossible. */
|
|
return vdo_log_error_strerror(VDO_LOCK_ERROR,
|
|
"Newly allocated block %llu was spuriously locked (holder_count=%u)",
|
|
(unsigned long long) allocation->pbn,
|
|
lock->holder_count);
|
|
}
|
|
|
|
/* We've successfully acquired a new lock, so mark it as ours. */
|
|
lock->holder_count += 1;
|
|
allocation->lock = lock;
|
|
vdo_assign_pbn_lock_provisional_reference(lock);
|
|
return VDO_SUCCESS;
|
|
}
|
|
|
|
/**
|
|
* retry_allocation() - Retry allocating a block now that we're done waiting for scrubbing.
|
|
* @waiter: The allocating_vio that was waiting to allocate.
|
|
* @context: The context (unused).
|
|
*/
|
|
static void retry_allocation(struct vdo_waiter *waiter, void *context __always_unused)
|
|
{
|
|
struct data_vio *data_vio = vdo_waiter_as_data_vio(waiter);
|
|
|
|
/* Now that some slab has scrubbed, restart the allocation process. */
|
|
data_vio->allocation.wait_for_clean_slab = false;
|
|
data_vio->allocation.first_allocation_zone = data_vio->allocation.zone->zone_number;
|
|
continue_data_vio(data_vio);
|
|
}
|
|
|
|
/**
|
|
* continue_allocating() - Continue searching for an allocation by enqueuing to wait for scrubbing
|
|
* or switching to the next zone.
|
|
* @data_vio: The data_vio attempting to get an allocation.
|
|
*
|
|
* This method should only be called from the error handler set in data_vio_allocate_data_block.
|
|
*
|
|
* Return: true if the allocation process has continued in another zone.
|
|
*/
|
|
static bool continue_allocating(struct data_vio *data_vio)
|
|
{
|
|
struct allocation *allocation = &data_vio->allocation;
|
|
struct physical_zone *zone = allocation->zone;
|
|
struct vdo_completion *completion = &data_vio->vio.completion;
|
|
int result = VDO_SUCCESS;
|
|
bool was_waiting = allocation->wait_for_clean_slab;
|
|
bool tried_all = (allocation->first_allocation_zone == zone->next->zone_number);
|
|
|
|
vdo_reset_completion(completion);
|
|
|
|
if (tried_all && !was_waiting) {
|
|
/*
|
|
* We've already looked in all the zones, and found nothing. So go through the
|
|
* zones again, and wait for each to scrub before trying to allocate.
|
|
*/
|
|
allocation->wait_for_clean_slab = true;
|
|
allocation->first_allocation_zone = zone->zone_number;
|
|
}
|
|
|
|
if (allocation->wait_for_clean_slab) {
|
|
data_vio->waiter.callback = retry_allocation;
|
|
result = vdo_enqueue_clean_slab_waiter(zone->allocator,
|
|
&data_vio->waiter);
|
|
if (result == VDO_SUCCESS) {
|
|
/* We've enqueued to wait for a slab to be scrubbed. */
|
|
return true;
|
|
}
|
|
|
|
if ((result != VDO_NO_SPACE) || (was_waiting && tried_all)) {
|
|
vdo_set_completion_result(completion, result);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
allocation->zone = zone->next;
|
|
completion->callback_thread_id = allocation->zone->thread_id;
|
|
vdo_launch_completion(completion);
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* vdo_allocate_block_in_zone() - Attempt to allocate a block in the current physical zone, and if
|
|
* that fails try the next if possible.
|
|
* @data_vio: The data_vio needing an allocation.
|
|
*
|
|
* Return: true if a block was allocated, if not the data_vio will have been dispatched so the
|
|
* caller must not touch it.
|
|
*/
|
|
bool vdo_allocate_block_in_zone(struct data_vio *data_vio)
|
|
{
|
|
int result = allocate_and_lock_block(&data_vio->allocation);
|
|
|
|
if (result == VDO_SUCCESS)
|
|
return true;
|
|
|
|
if ((result != VDO_NO_SPACE) || !continue_allocating(data_vio))
|
|
continue_data_vio_with_error(data_vio, result);
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* vdo_release_physical_zone_pbn_lock() - Release a physical block lock if it is held and return it
|
|
* to the lock pool.
|
|
* @zone: The physical zone in which the lock was obtained.
|
|
* @locked_pbn: The physical block number to unlock.
|
|
* @lock: The lock being released.
|
|
*
|
|
* It must be the last live reference, as if the memory were being freed (the
|
|
* lock memory will re-initialized or zeroed).
|
|
*/
|
|
void vdo_release_physical_zone_pbn_lock(struct physical_zone *zone,
|
|
physical_block_number_t locked_pbn,
|
|
struct pbn_lock *lock)
|
|
{
|
|
struct pbn_lock *holder;
|
|
|
|
if (lock == NULL)
|
|
return;
|
|
|
|
VDO_ASSERT_LOG_ONLY(lock->holder_count > 0,
|
|
"should not be releasing a lock that is not held");
|
|
|
|
lock->holder_count -= 1;
|
|
if (lock->holder_count > 0) {
|
|
/* The lock was shared and is still referenced, so don't release it yet. */
|
|
return;
|
|
}
|
|
|
|
holder = vdo_int_map_remove(zone->pbn_operations, locked_pbn);
|
|
VDO_ASSERT_LOG_ONLY((lock == holder), "physical block lock mismatch for block %llu",
|
|
(unsigned long long) locked_pbn);
|
|
|
|
release_pbn_lock_provisional_reference(lock, locked_pbn, zone->allocator);
|
|
return_pbn_lock_to_pool(zone->lock_pool, lock);
|
|
}
|
|
|
|
/**
|
|
* vdo_dump_physical_zone() - Dump information about a physical zone to the log for debugging.
|
|
* @zone: The zone to dump.
|
|
*/
|
|
void vdo_dump_physical_zone(const struct physical_zone *zone)
|
|
{
|
|
vdo_dump_block_allocator(zone->allocator);
|
|
}
|