97d3380396
Signed-off-by: Mike Snitzer <snitzer@kernel.org> Signed-off-by: Matthew Sakai <msakai@redhat.com>
163 lines
5.4 KiB
C
163 lines
5.4 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only */
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/*
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* Copyright 2023 Red Hat
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*/
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#ifndef VDO_MEMORY_ALLOC_H
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#define VDO_MEMORY_ALLOC_H
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#include <linux/cache.h>
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#include <linux/io.h> /* for PAGE_SIZE */
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#include "permassert.h"
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#include "thread-registry.h"
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/* Custom memory allocation function that tracks memory usage */
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int __must_check vdo_allocate_memory(size_t size, size_t align, const char *what, void *ptr);
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/*
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* Allocate storage based on element counts, sizes, and alignment.
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*
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* This is a generalized form of our allocation use case: It allocates an array of objects,
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* optionally preceded by one object of another type (i.e., a struct with trailing variable-length
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* array), with the alignment indicated.
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*
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* Why is this inline? The sizes and alignment will always be constant, when invoked through the
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* macros below, and often the count will be a compile-time constant 1 or the number of extra bytes
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* will be a compile-time constant 0. So at least some of the arithmetic can usually be optimized
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* away, and the run-time selection between allocation functions always can. In many cases, it'll
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* boil down to just a function call with a constant size.
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*
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* @count: The number of objects to allocate
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* @size: The size of an object
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* @extra: The number of additional bytes to allocate
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* @align: The required alignment
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* @what: What is being allocated (for error logging)
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* @ptr: A pointer to hold the allocated memory
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*
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* Return: VDO_SUCCESS or an error code
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*/
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static inline int __vdo_do_allocation(size_t count, size_t size, size_t extra,
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size_t align, const char *what, void *ptr)
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{
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size_t total_size = count * size + extra;
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/* Overflow check: */
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if ((size > 0) && (count > ((SIZE_MAX - extra) / size))) {
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/*
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* This is kind of a hack: We rely on the fact that SIZE_MAX would cover the entire
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* address space (minus one byte) and thus the system can never allocate that much
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* and the call will always fail. So we can report an overflow as "out of memory"
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* by asking for "merely" SIZE_MAX bytes.
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*/
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total_size = SIZE_MAX;
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}
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return vdo_allocate_memory(total_size, align, what, ptr);
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}
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/*
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* Allocate one or more elements of the indicated type, logging an error if the allocation fails.
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* The memory will be zeroed.
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*
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* @COUNT: The number of objects to allocate
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* @TYPE: The type of objects to allocate. This type determines the alignment of the allocation.
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* @WHAT: What is being allocated (for error logging)
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* @PTR: A pointer to hold the allocated memory
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*
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* Return: VDO_SUCCESS or an error code
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*/
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#define vdo_allocate(COUNT, TYPE, WHAT, PTR) \
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__vdo_do_allocation(COUNT, sizeof(TYPE), 0, __alignof__(TYPE), WHAT, PTR)
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/*
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* Allocate one object of an indicated type, followed by one or more elements of a second type,
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* logging an error if the allocation fails. The memory will be zeroed.
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*
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* @TYPE1: The type of the primary object to allocate. This type determines the alignment of the
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* allocated memory.
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* @COUNT: The number of objects to allocate
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* @TYPE2: The type of array objects to allocate
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* @WHAT: What is being allocated (for error logging)
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* @PTR: A pointer to hold the allocated memory
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*
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* Return: VDO_SUCCESS or an error code
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*/
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#define vdo_allocate_extended(TYPE1, COUNT, TYPE2, WHAT, PTR) \
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__extension__({ \
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int _result; \
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TYPE1 **_ptr = (PTR); \
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BUILD_BUG_ON(__alignof__(TYPE1) < __alignof__(TYPE2)); \
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_result = __vdo_do_allocation(COUNT, \
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sizeof(TYPE2), \
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sizeof(TYPE1), \
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__alignof__(TYPE1), \
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WHAT, \
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_ptr); \
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_result; \
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})
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/*
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* Allocate memory starting on a cache line boundary, logging an error if the allocation fails. The
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* memory will be zeroed.
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*
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* @size: The number of bytes to allocate
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* @what: What is being allocated (for error logging)
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* @ptr: A pointer to hold the allocated memory
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*
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* Return: VDO_SUCCESS or an error code
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*/
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static inline int __must_check vdo_allocate_cache_aligned(size_t size, const char *what, void *ptr)
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{
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return vdo_allocate_memory(size, L1_CACHE_BYTES, what, ptr);
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}
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/*
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* Allocate one element of the indicated type immediately, failing if the required memory is not
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* immediately available.
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*
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* @size: The number of bytes to allocate
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* @what: What is being allocated (for error logging)
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*
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* Return: pointer to the memory, or NULL if the memory is not available.
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*/
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void *__must_check vdo_allocate_memory_nowait(size_t size, const char *what);
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int __must_check vdo_reallocate_memory(void *ptr, size_t old_size, size_t size,
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const char *what, void *new_ptr);
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int __must_check vdo_duplicate_string(const char *string, const char *what,
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char **new_string);
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/* Free memory allocated with vdo_allocate(). */
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void vdo_free(void *ptr);
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static inline void *__vdo_forget(void **ptr_ptr)
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{
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void *ptr = *ptr_ptr;
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*ptr_ptr = NULL;
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return ptr;
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}
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/*
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* Null out a pointer and return a copy to it. This macro should be used when passing a pointer to
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* a function for which it is not safe to access the pointer once the function returns.
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*/
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#define vdo_forget(ptr) __vdo_forget((void **) &(ptr))
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void vdo_memory_init(void);
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void vdo_memory_exit(void);
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void vdo_register_allocating_thread(struct registered_thread *new_thread,
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const bool *flag_ptr);
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void vdo_unregister_allocating_thread(void);
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void vdo_get_memory_stats(u64 *bytes_used, u64 *peak_bytes_used);
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void vdo_report_memory_usage(void);
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#endif /* VDO_MEMORY_ALLOC_H */
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