6a79248b42
Also rename ASSERT to VDO_ASSERT and ASSERT_LOG_ONLY to VDO_ASSERT_LOG_ONLY. But re-introduce ASSERT and ASSERT_LOG_ONLY as a placeholder for the benefit of dm-vdo/indexer. Signed-off-by: Mike Snitzer <snitzer@kernel.org> Signed-off-by: Matthew Sakai <msakai@redhat.com>
389 lines
14 KiB
C
389 lines
14 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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/*
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* Copyright 2023 Red Hat
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*/
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#include "action-manager.h"
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#include "memory-alloc.h"
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#include "permassert.h"
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#include "admin-state.h"
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#include "completion.h"
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#include "status-codes.h"
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#include "types.h"
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#include "vdo.h"
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/**
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* struct action - An action to be performed in each of a set of zones.
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* @in_use: Whether this structure is in use.
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* @operation: The admin operation associated with this action.
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* @preamble: The method to run on the initiator thread before the action is applied to each zone.
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* @zone_action: The action to be performed in each zone.
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* @conclusion: The method to run on the initiator thread after the action is applied to each zone.
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* @parent: The object to notify when the action is complete.
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* @context: The action specific context.
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* @next: The action to perform after this one.
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*/
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struct action {
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bool in_use;
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const struct admin_state_code *operation;
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vdo_action_preamble_fn preamble;
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vdo_zone_action_fn zone_action;
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vdo_action_conclusion_fn conclusion;
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struct vdo_completion *parent;
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void *context;
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struct action *next;
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};
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/**
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* struct action_manager - Definition of an action manager.
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* @completion: The completion for performing actions.
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* @state: The state of this action manager.
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* @actions: The two action slots.
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* @current_action: The current action slot.
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* @zones: The number of zones in which an action is to be applied.
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* @Scheduler: A function to schedule a default next action.
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* @get_zone_thread_id: A function to get the id of the thread on which to apply an action to a
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* zone.
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* @initiator_thread_id: The ID of the thread on which actions may be initiated.
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* @context: Opaque data associated with this action manager.
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* @acting_zone: The zone currently being acted upon.
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*/
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struct action_manager {
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struct vdo_completion completion;
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struct admin_state state;
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struct action actions[2];
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struct action *current_action;
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zone_count_t zones;
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vdo_action_scheduler_fn scheduler;
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vdo_zone_thread_getter_fn get_zone_thread_id;
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thread_id_t initiator_thread_id;
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void *context;
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zone_count_t acting_zone;
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};
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static inline struct action_manager *as_action_manager(struct vdo_completion *completion)
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{
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vdo_assert_completion_type(completion, VDO_ACTION_COMPLETION);
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return container_of(completion, struct action_manager, completion);
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}
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/* Implements vdo_action_scheduler_fn. */
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static bool no_default_action(void *context __always_unused)
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{
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return false;
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}
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/* Implements vdo_action_preamble_fn. */
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static void no_preamble(void *context __always_unused, struct vdo_completion *completion)
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{
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vdo_finish_completion(completion);
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}
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/* Implements vdo_action_conclusion_fn. */
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static int no_conclusion(void *context __always_unused)
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{
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return VDO_SUCCESS;
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}
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/**
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* vdo_make_action_manager() - Make an action manager.
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* @zones: The number of zones to which actions will be applied.
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* @get_zone_thread_id: A function to get the thread id associated with a zone.
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* @initiator_thread_id: The thread on which actions may initiated.
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* @context: The object which holds the per-zone context for the action.
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* @scheduler: A function to schedule a next action after an action concludes if there is no
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* pending action (may be NULL).
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* @vdo: The vdo used to initialize completions.
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* @manager_ptr: A pointer to hold the new action manager.
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*
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* Return: VDO_SUCCESS or an error code.
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*/
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int vdo_make_action_manager(zone_count_t zones,
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vdo_zone_thread_getter_fn get_zone_thread_id,
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thread_id_t initiator_thread_id, void *context,
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vdo_action_scheduler_fn scheduler, struct vdo *vdo,
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struct action_manager **manager_ptr)
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{
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struct action_manager *manager;
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int result = vdo_allocate(1, struct action_manager, __func__, &manager);
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if (result != VDO_SUCCESS)
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return result;
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*manager = (struct action_manager) {
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.zones = zones,
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.scheduler =
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((scheduler == NULL) ? no_default_action : scheduler),
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.get_zone_thread_id = get_zone_thread_id,
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.initiator_thread_id = initiator_thread_id,
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.context = context,
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};
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manager->actions[0].next = &manager->actions[1];
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manager->current_action = manager->actions[1].next =
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&manager->actions[0];
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vdo_set_admin_state_code(&manager->state, VDO_ADMIN_STATE_NORMAL_OPERATION);
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vdo_initialize_completion(&manager->completion, vdo, VDO_ACTION_COMPLETION);
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*manager_ptr = manager;
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return VDO_SUCCESS;
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}
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const struct admin_state_code *vdo_get_current_manager_operation(struct action_manager *manager)
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{
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return vdo_get_admin_state_code(&manager->state);
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}
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void *vdo_get_current_action_context(struct action_manager *manager)
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{
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return manager->current_action->in_use ? manager->current_action->context : NULL;
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}
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static void finish_action_callback(struct vdo_completion *completion);
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static void apply_to_zone(struct vdo_completion *completion);
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static thread_id_t get_acting_zone_thread_id(struct action_manager *manager)
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{
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return manager->get_zone_thread_id(manager->context, manager->acting_zone);
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}
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static void preserve_error(struct vdo_completion *completion)
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{
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if (completion->parent != NULL)
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vdo_set_completion_result(completion->parent, completion->result);
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vdo_reset_completion(completion);
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vdo_run_completion(completion);
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}
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static void prepare_for_next_zone(struct action_manager *manager)
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{
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vdo_prepare_completion_for_requeue(&manager->completion, apply_to_zone,
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preserve_error,
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get_acting_zone_thread_id(manager),
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manager->current_action->parent);
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}
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static void prepare_for_conclusion(struct action_manager *manager)
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{
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vdo_prepare_completion_for_requeue(&manager->completion, finish_action_callback,
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preserve_error, manager->initiator_thread_id,
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manager->current_action->parent);
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}
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static void apply_to_zone(struct vdo_completion *completion)
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{
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zone_count_t zone;
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struct action_manager *manager = as_action_manager(completion);
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VDO_ASSERT_LOG_ONLY((vdo_get_callback_thread_id() == get_acting_zone_thread_id(manager)),
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"%s() called on acting zones's thread", __func__);
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zone = manager->acting_zone++;
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if (manager->acting_zone == manager->zones) {
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/*
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* We are about to apply to the last zone. Once that is finished, we're done, so go
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* back to the initiator thread and finish up.
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*/
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prepare_for_conclusion(manager);
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} else {
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/* Prepare to come back on the next zone */
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prepare_for_next_zone(manager);
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}
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manager->current_action->zone_action(manager->context, zone, completion);
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}
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static void handle_preamble_error(struct vdo_completion *completion)
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{
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/* Skip the zone actions since the preamble failed. */
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completion->callback = finish_action_callback;
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preserve_error(completion);
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}
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static void launch_current_action(struct action_manager *manager)
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{
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struct action *action = manager->current_action;
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int result = vdo_start_operation(&manager->state, action->operation);
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if (result != VDO_SUCCESS) {
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if (action->parent != NULL)
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vdo_set_completion_result(action->parent, result);
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/* We aren't going to run the preamble, so don't run the conclusion */
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action->conclusion = no_conclusion;
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finish_action_callback(&manager->completion);
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return;
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}
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if (action->zone_action == NULL) {
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prepare_for_conclusion(manager);
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} else {
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manager->acting_zone = 0;
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vdo_prepare_completion_for_requeue(&manager->completion, apply_to_zone,
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handle_preamble_error,
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get_acting_zone_thread_id(manager),
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manager->current_action->parent);
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}
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action->preamble(manager->context, &manager->completion);
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}
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/**
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* vdo_schedule_default_action() - Attempt to schedule the default action.
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* @manager: The action manager.
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*
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* If the manager is not operating normally, the action will not be scheduled.
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*
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* Return: true if an action was scheduled.
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*/
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bool vdo_schedule_default_action(struct action_manager *manager)
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{
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/* Don't schedule a default action if we are operating or not in normal operation. */
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const struct admin_state_code *code = vdo_get_current_manager_operation(manager);
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return ((code == VDO_ADMIN_STATE_NORMAL_OPERATION) &&
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manager->scheduler(manager->context));
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}
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static void finish_action_callback(struct vdo_completion *completion)
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{
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bool has_next_action;
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int result;
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struct action_manager *manager = as_action_manager(completion);
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struct action action = *(manager->current_action);
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manager->current_action->in_use = false;
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manager->current_action = manager->current_action->next;
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/*
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* We need to check this now to avoid use-after-free issues if running the conclusion or
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* notifying the parent results in the manager being freed.
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*/
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has_next_action =
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(manager->current_action->in_use || vdo_schedule_default_action(manager));
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result = action.conclusion(manager->context);
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vdo_finish_operation(&manager->state, VDO_SUCCESS);
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if (action.parent != NULL)
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vdo_continue_completion(action.parent, result);
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if (has_next_action)
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launch_current_action(manager);
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}
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/**
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* vdo_schedule_action() - Schedule an action to be applied to all zones.
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* @manager: The action manager to schedule the action on.
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* @preamble: A method to be invoked on the initiator thread once this action is started but before
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* applying to each zone; may be NULL.
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* @action: The action to apply to each zone; may be NULL.
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* @conclusion: A method to be invoked back on the initiator thread once the action has been
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* applied to all zones; may be NULL.
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* @parent: The object to notify once the action is complete or if the action can not be scheduled;
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* may be NULL.
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*
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* The action will be launched immediately if there is no current action, or as soon as the current
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* action completes. If there is already a pending action, this action will not be scheduled, and,
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* if it has a parent, that parent will be notified. At least one of the preamble, action, or
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* conclusion must not be NULL.
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*
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* Return: true if the action was scheduled.
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*/
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bool vdo_schedule_action(struct action_manager *manager, vdo_action_preamble_fn preamble,
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vdo_zone_action_fn action, vdo_action_conclusion_fn conclusion,
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struct vdo_completion *parent)
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{
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return vdo_schedule_operation(manager, VDO_ADMIN_STATE_OPERATING, preamble,
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action, conclusion, parent);
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}
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/**
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* vdo_schedule_operation() - Schedule an operation to be applied to all zones.
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* @manager: The action manager to schedule the action on.
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* @operation: The operation this action will perform
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* @preamble: A method to be invoked on the initiator thread once this action is started but before
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* applying to each zone; may be NULL.
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* @action: The action to apply to each zone; may be NULL.
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* @conclusion: A method to be invoked back on the initiator thread once the action has been
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* applied to all zones; may be NULL.
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* @parent: The object to notify once the action is complete or if the action can not be scheduled;
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* may be NULL.
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*
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* The operation's action will be launched immediately if there is no current action, or as soon as
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* the current action completes. If there is already a pending action, this operation will not be
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* scheduled, and, if it has a parent, that parent will be notified. At least one of the preamble,
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* action, or conclusion must not be NULL.
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*
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* Return: true if the action was scheduled.
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*/
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bool vdo_schedule_operation(struct action_manager *manager,
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const struct admin_state_code *operation,
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vdo_action_preamble_fn preamble, vdo_zone_action_fn action,
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vdo_action_conclusion_fn conclusion,
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struct vdo_completion *parent)
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{
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return vdo_schedule_operation_with_context(manager, operation, preamble, action,
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conclusion, NULL, parent);
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}
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/**
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* vdo_schedule_operation_with_context() - Schedule an operation on all zones.
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* @manager: The action manager to schedule the action on.
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* @operation: The operation this action will perform.
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* @preamble: A method to be invoked on the initiator thread once this action is started but before
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* applying to each zone; may be NULL.
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* @action: The action to apply to each zone; may be NULL.
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* @conclusion: A method to be invoked back on the initiator thread once the action has been
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* applied to all zones; may be NULL.
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* @context: An action-specific context which may be retrieved via
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* vdo_get_current_action_context(); may be NULL.
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* @parent: The object to notify once the action is complete or if the action can not be scheduled;
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* may be NULL.
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*
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* The operation's action will be launched immediately if there is no current action, or as soon as
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* the current action completes. If there is already a pending action, this operation will not be
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* scheduled, and, if it has a parent, that parent will be notified. At least one of the preamble,
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* action, or conclusion must not be NULL.
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*
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* Return: true if the action was scheduled
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*/
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bool vdo_schedule_operation_with_context(struct action_manager *manager,
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const struct admin_state_code *operation,
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vdo_action_preamble_fn preamble,
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vdo_zone_action_fn action,
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vdo_action_conclusion_fn conclusion,
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void *context, struct vdo_completion *parent)
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{
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struct action *current_action;
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VDO_ASSERT_LOG_ONLY((vdo_get_callback_thread_id() == manager->initiator_thread_id),
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"action initiated from correct thread");
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if (!manager->current_action->in_use) {
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current_action = manager->current_action;
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} else if (!manager->current_action->next->in_use) {
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current_action = manager->current_action->next;
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} else {
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if (parent != NULL)
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vdo_continue_completion(parent, VDO_COMPONENT_BUSY);
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return false;
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}
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*current_action = (struct action) {
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.in_use = true,
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.operation = operation,
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.preamble = (preamble == NULL) ? no_preamble : preamble,
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.zone_action = action,
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.conclusion = (conclusion == NULL) ? no_conclusion : conclusion,
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.context = context,
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.parent = parent,
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.next = current_action->next,
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};
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if (current_action == manager->current_action)
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launch_current_action(manager);
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return true;
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}
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