1
linux/kernel/workqueue.c
Tejun Heo a62428c0ae workqueue: separate out process_one_work()
Separate out process_one_work() out of run_workqueue().  This patch
doesn't cause any behavior change.

Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:10 +02:00

1265 lines
31 KiB
C

/*
* linux/kernel/workqueue.c
*
* Generic mechanism for defining kernel helper threads for running
* arbitrary tasks in process context.
*
* Started by Ingo Molnar, Copyright (C) 2002
*
* Derived from the taskqueue/keventd code by:
*
* David Woodhouse <dwmw2@infradead.org>
* Andrew Morton
* Kai Petzke <wpp@marie.physik.tu-berlin.de>
* Theodore Ts'o <tytso@mit.edu>
*
* Made to use alloc_percpu by Christoph Lameter.
*/
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/sched.h>
#include <linux/init.h>
#include <linux/signal.h>
#include <linux/completion.h>
#include <linux/workqueue.h>
#include <linux/slab.h>
#include <linux/cpu.h>
#include <linux/notifier.h>
#include <linux/kthread.h>
#include <linux/hardirq.h>
#include <linux/mempolicy.h>
#include <linux/freezer.h>
#include <linux/kallsyms.h>
#include <linux/debug_locks.h>
#include <linux/lockdep.h>
#define CREATE_TRACE_POINTS
#include <trace/events/workqueue.h>
/*
* Structure fields follow one of the following exclusion rules.
*
* I: Set during initialization and read-only afterwards.
*
* L: cwq->lock protected. Access with cwq->lock held.
*
* W: workqueue_lock protected.
*/
/*
* The per-CPU workqueue (if single thread, we always use the first
* possible cpu).
*/
struct cpu_workqueue_struct {
spinlock_t lock;
struct list_head worklist;
wait_queue_head_t more_work;
struct work_struct *current_work;
struct workqueue_struct *wq; /* I: the owning workqueue */
struct task_struct *thread;
} ____cacheline_aligned;
/*
* The externally visible workqueue abstraction is an array of
* per-CPU workqueues:
*/
struct workqueue_struct {
unsigned int flags; /* I: WQ_* flags */
struct cpu_workqueue_struct *cpu_wq; /* I: cwq's */
struct list_head list; /* W: list of all workqueues */
const char *name; /* I: workqueue name */
#ifdef CONFIG_LOCKDEP
struct lockdep_map lockdep_map;
#endif
};
#ifdef CONFIG_DEBUG_OBJECTS_WORK
static struct debug_obj_descr work_debug_descr;
/*
* fixup_init is called when:
* - an active object is initialized
*/
static int work_fixup_init(void *addr, enum debug_obj_state state)
{
struct work_struct *work = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
cancel_work_sync(work);
debug_object_init(work, &work_debug_descr);
return 1;
default:
return 0;
}
}
/*
* fixup_activate is called when:
* - an active object is activated
* - an unknown object is activated (might be a statically initialized object)
*/
static int work_fixup_activate(void *addr, enum debug_obj_state state)
{
struct work_struct *work = addr;
switch (state) {
case ODEBUG_STATE_NOTAVAILABLE:
/*
* This is not really a fixup. The work struct was
* statically initialized. We just make sure that it
* is tracked in the object tracker.
*/
if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
debug_object_init(work, &work_debug_descr);
debug_object_activate(work, &work_debug_descr);
return 0;
}
WARN_ON_ONCE(1);
return 0;
case ODEBUG_STATE_ACTIVE:
WARN_ON(1);
default:
return 0;
}
}
/*
* fixup_free is called when:
* - an active object is freed
*/
static int work_fixup_free(void *addr, enum debug_obj_state state)
{
struct work_struct *work = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
cancel_work_sync(work);
debug_object_free(work, &work_debug_descr);
return 1;
default:
return 0;
}
}
static struct debug_obj_descr work_debug_descr = {
.name = "work_struct",
.fixup_init = work_fixup_init,
.fixup_activate = work_fixup_activate,
.fixup_free = work_fixup_free,
};
static inline void debug_work_activate(struct work_struct *work)
{
debug_object_activate(work, &work_debug_descr);
}
static inline void debug_work_deactivate(struct work_struct *work)
{
debug_object_deactivate(work, &work_debug_descr);
}
void __init_work(struct work_struct *work, int onstack)
{
if (onstack)
debug_object_init_on_stack(work, &work_debug_descr);
else
debug_object_init(work, &work_debug_descr);
}
EXPORT_SYMBOL_GPL(__init_work);
void destroy_work_on_stack(struct work_struct *work)
{
debug_object_free(work, &work_debug_descr);
}
EXPORT_SYMBOL_GPL(destroy_work_on_stack);
#else
static inline void debug_work_activate(struct work_struct *work) { }
static inline void debug_work_deactivate(struct work_struct *work) { }
#endif
/* Serializes the accesses to the list of workqueues. */
static DEFINE_SPINLOCK(workqueue_lock);
static LIST_HEAD(workqueues);
static int singlethread_cpu __read_mostly;
static const struct cpumask *cpu_singlethread_map __read_mostly;
/*
* _cpu_down() first removes CPU from cpu_online_map, then CPU_DEAD
* flushes cwq->worklist. This means that flush_workqueue/wait_on_work
* which comes in between can't use for_each_online_cpu(). We could
* use cpu_possible_map, the cpumask below is more a documentation
* than optimization.
*/
static cpumask_var_t cpu_populated_map __read_mostly;
/* If it's single threaded, it isn't in the list of workqueues. */
static inline bool is_wq_single_threaded(struct workqueue_struct *wq)
{
return wq->flags & WQ_SINGLE_THREAD;
}
static const struct cpumask *wq_cpu_map(struct workqueue_struct *wq)
{
return is_wq_single_threaded(wq)
? cpu_singlethread_map : cpu_populated_map;
}
static struct cpu_workqueue_struct *get_cwq(unsigned int cpu,
struct workqueue_struct *wq)
{
if (unlikely(is_wq_single_threaded(wq)))
cpu = singlethread_cpu;
return per_cpu_ptr(wq->cpu_wq, cpu);
}
/*
* Set the workqueue on which a work item is to be run
* - Must *only* be called if the pending flag is set
*/
static inline void set_wq_data(struct work_struct *work,
struct cpu_workqueue_struct *cwq,
unsigned long extra_flags)
{
BUG_ON(!work_pending(work));
atomic_long_set(&work->data, (unsigned long)cwq | work_static(work) |
WORK_STRUCT_PENDING | extra_flags);
}
/*
* Clear WORK_STRUCT_PENDING and the workqueue on which it was queued.
*/
static inline void clear_wq_data(struct work_struct *work)
{
atomic_long_set(&work->data, work_static(work));
}
static inline
struct cpu_workqueue_struct *get_wq_data(struct work_struct *work)
{
return (void *) (atomic_long_read(&work->data) & WORK_STRUCT_WQ_DATA_MASK);
}
/**
* insert_work - insert a work into cwq
* @cwq: cwq @work belongs to
* @work: work to insert
* @head: insertion point
* @extra_flags: extra WORK_STRUCT_* flags to set
*
* Insert @work into @cwq after @head.
*
* CONTEXT:
* spin_lock_irq(cwq->lock).
*/
static void insert_work(struct cpu_workqueue_struct *cwq,
struct work_struct *work, struct list_head *head,
unsigned int extra_flags)
{
trace_workqueue_insertion(cwq->thread, work);
/* we own @work, set data and link */
set_wq_data(work, cwq, extra_flags);
/*
* Ensure that we get the right work->data if we see the
* result of list_add() below, see try_to_grab_pending().
*/
smp_wmb();
list_add_tail(&work->entry, head);
wake_up(&cwq->more_work);
}
static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
struct work_struct *work)
{
struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
unsigned long flags;
debug_work_activate(work);
spin_lock_irqsave(&cwq->lock, flags);
BUG_ON(!list_empty(&work->entry));
insert_work(cwq, work, &cwq->worklist, 0);
spin_unlock_irqrestore(&cwq->lock, flags);
}
/**
* queue_work - queue work on a workqueue
* @wq: workqueue to use
* @work: work to queue
*
* Returns 0 if @work was already on a queue, non-zero otherwise.
*
* We queue the work to the CPU on which it was submitted, but if the CPU dies
* it can be processed by another CPU.
*/
int queue_work(struct workqueue_struct *wq, struct work_struct *work)
{
int ret;
ret = queue_work_on(get_cpu(), wq, work);
put_cpu();
return ret;
}
EXPORT_SYMBOL_GPL(queue_work);
/**
* queue_work_on - queue work on specific cpu
* @cpu: CPU number to execute work on
* @wq: workqueue to use
* @work: work to queue
*
* Returns 0 if @work was already on a queue, non-zero otherwise.
*
* We queue the work to a specific CPU, the caller must ensure it
* can't go away.
*/
int
queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work)
{
int ret = 0;
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
__queue_work(cpu, wq, work);
ret = 1;
}
return ret;
}
EXPORT_SYMBOL_GPL(queue_work_on);
static void delayed_work_timer_fn(unsigned long __data)
{
struct delayed_work *dwork = (struct delayed_work *)__data;
struct cpu_workqueue_struct *cwq = get_wq_data(&dwork->work);
__queue_work(smp_processor_id(), cwq->wq, &dwork->work);
}
/**
* queue_delayed_work - queue work on a workqueue after delay
* @wq: workqueue to use
* @dwork: delayable work to queue
* @delay: number of jiffies to wait before queueing
*
* Returns 0 if @work was already on a queue, non-zero otherwise.
*/
int queue_delayed_work(struct workqueue_struct *wq,
struct delayed_work *dwork, unsigned long delay)
{
if (delay == 0)
return queue_work(wq, &dwork->work);
return queue_delayed_work_on(-1, wq, dwork, delay);
}
EXPORT_SYMBOL_GPL(queue_delayed_work);
/**
* queue_delayed_work_on - queue work on specific CPU after delay
* @cpu: CPU number to execute work on
* @wq: workqueue to use
* @dwork: work to queue
* @delay: number of jiffies to wait before queueing
*
* Returns 0 if @work was already on a queue, non-zero otherwise.
*/
int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
struct delayed_work *dwork, unsigned long delay)
{
int ret = 0;
struct timer_list *timer = &dwork->timer;
struct work_struct *work = &dwork->work;
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
BUG_ON(timer_pending(timer));
BUG_ON(!list_empty(&work->entry));
timer_stats_timer_set_start_info(&dwork->timer);
/* This stores cwq for the moment, for the timer_fn */
set_wq_data(work, get_cwq(raw_smp_processor_id(), wq), 0);
timer->expires = jiffies + delay;
timer->data = (unsigned long)dwork;
timer->function = delayed_work_timer_fn;
if (unlikely(cpu >= 0))
add_timer_on(timer, cpu);
else
add_timer(timer);
ret = 1;
}
return ret;
}
EXPORT_SYMBOL_GPL(queue_delayed_work_on);
/**
* process_one_work - process single work
* @cwq: cwq to process work for
* @work: work to process
*
* Process @work. This function contains all the logics necessary to
* process a single work including synchronization against and
* interaction with other workers on the same cpu, queueing and
* flushing. As long as context requirement is met, any worker can
* call this function to process a work.
*
* CONTEXT:
* spin_lock_irq(cwq->lock) which is released and regrabbed.
*/
static void process_one_work(struct cpu_workqueue_struct *cwq,
struct work_struct *work)
{
work_func_t f = work->func;
#ifdef CONFIG_LOCKDEP
/*
* It is permissible to free the struct work_struct from
* inside the function that is called from it, this we need to
* take into account for lockdep too. To avoid bogus "held
* lock freed" warnings as well as problems when looking into
* work->lockdep_map, make a copy and use that here.
*/
struct lockdep_map lockdep_map = work->lockdep_map;
#endif
/* claim and process */
trace_workqueue_execution(cwq->thread, work);
debug_work_deactivate(work);
cwq->current_work = work;
list_del_init(&work->entry);
spin_unlock_irq(&cwq->lock);
BUG_ON(get_wq_data(work) != cwq);
work_clear_pending(work);
lock_map_acquire(&cwq->wq->lockdep_map);
lock_map_acquire(&lockdep_map);
f(work);
lock_map_release(&lockdep_map);
lock_map_release(&cwq->wq->lockdep_map);
if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
printk(KERN_ERR "BUG: workqueue leaked lock or atomic: "
"%s/0x%08x/%d\n",
current->comm, preempt_count(), task_pid_nr(current));
printk(KERN_ERR " last function: ");
print_symbol("%s\n", (unsigned long)f);
debug_show_held_locks(current);
dump_stack();
}
spin_lock_irq(&cwq->lock);
/* we're done with it, release */
cwq->current_work = NULL;
}
static void run_workqueue(struct cpu_workqueue_struct *cwq)
{
spin_lock_irq(&cwq->lock);
while (!list_empty(&cwq->worklist)) {
struct work_struct *work = list_entry(cwq->worklist.next,
struct work_struct, entry);
process_one_work(cwq, work);
}
spin_unlock_irq(&cwq->lock);
}
/**
* worker_thread - the worker thread function
* @__cwq: cwq to serve
*
* The cwq worker thread function.
*/
static int worker_thread(void *__cwq)
{
struct cpu_workqueue_struct *cwq = __cwq;
DEFINE_WAIT(wait);
if (cwq->wq->flags & WQ_FREEZEABLE)
set_freezable();
for (;;) {
prepare_to_wait(&cwq->more_work, &wait, TASK_INTERRUPTIBLE);
if (!freezing(current) &&
!kthread_should_stop() &&
list_empty(&cwq->worklist))
schedule();
finish_wait(&cwq->more_work, &wait);
try_to_freeze();
if (kthread_should_stop())
break;
run_workqueue(cwq);
}
return 0;
}
struct wq_barrier {
struct work_struct work;
struct completion done;
};
static void wq_barrier_func(struct work_struct *work)
{
struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
complete(&barr->done);
}
/**
* insert_wq_barrier - insert a barrier work
* @cwq: cwq to insert barrier into
* @barr: wq_barrier to insert
* @head: insertion point
*
* Insert barrier @barr into @cwq before @head.
*
* CONTEXT:
* spin_lock_irq(cwq->lock).
*/
static void insert_wq_barrier(struct cpu_workqueue_struct *cwq,
struct wq_barrier *barr, struct list_head *head)
{
/*
* debugobject calls are safe here even with cwq->lock locked
* as we know for sure that this will not trigger any of the
* checks and call back into the fixup functions where we
* might deadlock.
*/
INIT_WORK_ON_STACK(&barr->work, wq_barrier_func);
__set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
init_completion(&barr->done);
debug_work_activate(&barr->work);
insert_work(cwq, &barr->work, head, 0);
}
static int flush_cpu_workqueue(struct cpu_workqueue_struct *cwq)
{
int active = 0;
struct wq_barrier barr;
WARN_ON(cwq->thread == current);
spin_lock_irq(&cwq->lock);
if (!list_empty(&cwq->worklist) || cwq->current_work != NULL) {
insert_wq_barrier(cwq, &barr, &cwq->worklist);
active = 1;
}
spin_unlock_irq(&cwq->lock);
if (active) {
wait_for_completion(&barr.done);
destroy_work_on_stack(&barr.work);
}
return active;
}
/**
* flush_workqueue - ensure that any scheduled work has run to completion.
* @wq: workqueue to flush
*
* Forces execution of the workqueue and blocks until its completion.
* This is typically used in driver shutdown handlers.
*
* We sleep until all works which were queued on entry have been handled,
* but we are not livelocked by new incoming ones.
*/
void flush_workqueue(struct workqueue_struct *wq)
{
const struct cpumask *cpu_map = wq_cpu_map(wq);
int cpu;
might_sleep();
lock_map_acquire(&wq->lockdep_map);
lock_map_release(&wq->lockdep_map);
for_each_cpu(cpu, cpu_map)
flush_cpu_workqueue(per_cpu_ptr(wq->cpu_wq, cpu));
}
EXPORT_SYMBOL_GPL(flush_workqueue);
/**
* flush_work - block until a work_struct's callback has terminated
* @work: the work which is to be flushed
*
* Returns false if @work has already terminated.
*
* It is expected that, prior to calling flush_work(), the caller has
* arranged for the work to not be requeued, otherwise it doesn't make
* sense to use this function.
*/
int flush_work(struct work_struct *work)
{
struct cpu_workqueue_struct *cwq;
struct list_head *prev;
struct wq_barrier barr;
might_sleep();
cwq = get_wq_data(work);
if (!cwq)
return 0;
lock_map_acquire(&cwq->wq->lockdep_map);
lock_map_release(&cwq->wq->lockdep_map);
spin_lock_irq(&cwq->lock);
if (!list_empty(&work->entry)) {
/*
* See the comment near try_to_grab_pending()->smp_rmb().
* If it was re-queued under us we are not going to wait.
*/
smp_rmb();
if (unlikely(cwq != get_wq_data(work)))
goto already_gone;
prev = &work->entry;
} else {
if (cwq->current_work != work)
goto already_gone;
prev = &cwq->worklist;
}
insert_wq_barrier(cwq, &barr, prev->next);
spin_unlock_irq(&cwq->lock);
wait_for_completion(&barr.done);
destroy_work_on_stack(&barr.work);
return 1;
already_gone:
spin_unlock_irq(&cwq->lock);
return 0;
}
EXPORT_SYMBOL_GPL(flush_work);
/*
* Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit,
* so this work can't be re-armed in any way.
*/
static int try_to_grab_pending(struct work_struct *work)
{
struct cpu_workqueue_struct *cwq;
int ret = -1;
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
return 0;
/*
* The queueing is in progress, or it is already queued. Try to
* steal it from ->worklist without clearing WORK_STRUCT_PENDING.
*/
cwq = get_wq_data(work);
if (!cwq)
return ret;
spin_lock_irq(&cwq->lock);
if (!list_empty(&work->entry)) {
/*
* This work is queued, but perhaps we locked the wrong cwq.
* In that case we must see the new value after rmb(), see
* insert_work()->wmb().
*/
smp_rmb();
if (cwq == get_wq_data(work)) {
debug_work_deactivate(work);
list_del_init(&work->entry);
ret = 1;
}
}
spin_unlock_irq(&cwq->lock);
return ret;
}
static void wait_on_cpu_work(struct cpu_workqueue_struct *cwq,
struct work_struct *work)
{
struct wq_barrier barr;
int running = 0;
spin_lock_irq(&cwq->lock);
if (unlikely(cwq->current_work == work)) {
insert_wq_barrier(cwq, &barr, cwq->worklist.next);
running = 1;
}
spin_unlock_irq(&cwq->lock);
if (unlikely(running)) {
wait_for_completion(&barr.done);
destroy_work_on_stack(&barr.work);
}
}
static void wait_on_work(struct work_struct *work)
{
struct cpu_workqueue_struct *cwq;
struct workqueue_struct *wq;
const struct cpumask *cpu_map;
int cpu;
might_sleep();
lock_map_acquire(&work->lockdep_map);
lock_map_release(&work->lockdep_map);
cwq = get_wq_data(work);
if (!cwq)
return;
wq = cwq->wq;
cpu_map = wq_cpu_map(wq);
for_each_cpu(cpu, cpu_map)
wait_on_cpu_work(get_cwq(cpu, wq), work);
}
static int __cancel_work_timer(struct work_struct *work,
struct timer_list* timer)
{
int ret;
do {
ret = (timer && likely(del_timer(timer)));
if (!ret)
ret = try_to_grab_pending(work);
wait_on_work(work);
} while (unlikely(ret < 0));
clear_wq_data(work);
return ret;
}
/**
* cancel_work_sync - block until a work_struct's callback has terminated
* @work: the work which is to be flushed
*
* Returns true if @work was pending.
*
* cancel_work_sync() will cancel the work if it is queued. If the work's
* callback appears to be running, cancel_work_sync() will block until it
* has completed.
*
* It is possible to use this function if the work re-queues itself. It can
* cancel the work even if it migrates to another workqueue, however in that
* case it only guarantees that work->func() has completed on the last queued
* workqueue.
*
* cancel_work_sync(&delayed_work->work) should be used only if ->timer is not
* pending, otherwise it goes into a busy-wait loop until the timer expires.
*
* The caller must ensure that workqueue_struct on which this work was last
* queued can't be destroyed before this function returns.
*/
int cancel_work_sync(struct work_struct *work)
{
return __cancel_work_timer(work, NULL);
}
EXPORT_SYMBOL_GPL(cancel_work_sync);
/**
* cancel_delayed_work_sync - reliably kill off a delayed work.
* @dwork: the delayed work struct
*
* Returns true if @dwork was pending.
*
* It is possible to use this function if @dwork rearms itself via queue_work()
* or queue_delayed_work(). See also the comment for cancel_work_sync().
*/
int cancel_delayed_work_sync(struct delayed_work *dwork)
{
return __cancel_work_timer(&dwork->work, &dwork->timer);
}
EXPORT_SYMBOL(cancel_delayed_work_sync);
static struct workqueue_struct *keventd_wq __read_mostly;
/**
* schedule_work - put work task in global workqueue
* @work: job to be done
*
* Returns zero if @work was already on the kernel-global workqueue and
* non-zero otherwise.
*
* This puts a job in the kernel-global workqueue if it was not already
* queued and leaves it in the same position on the kernel-global
* workqueue otherwise.
*/
int schedule_work(struct work_struct *work)
{
return queue_work(keventd_wq, work);
}
EXPORT_SYMBOL(schedule_work);
/*
* schedule_work_on - put work task on a specific cpu
* @cpu: cpu to put the work task on
* @work: job to be done
*
* This puts a job on a specific cpu
*/
int schedule_work_on(int cpu, struct work_struct *work)
{
return queue_work_on(cpu, keventd_wq, work);
}
EXPORT_SYMBOL(schedule_work_on);
/**
* schedule_delayed_work - put work task in global workqueue after delay
* @dwork: job to be done
* @delay: number of jiffies to wait or 0 for immediate execution
*
* After waiting for a given time this puts a job in the kernel-global
* workqueue.
*/
int schedule_delayed_work(struct delayed_work *dwork,
unsigned long delay)
{
return queue_delayed_work(keventd_wq, dwork, delay);
}
EXPORT_SYMBOL(schedule_delayed_work);
/**
* flush_delayed_work - block until a dwork_struct's callback has terminated
* @dwork: the delayed work which is to be flushed
*
* Any timeout is cancelled, and any pending work is run immediately.
*/
void flush_delayed_work(struct delayed_work *dwork)
{
if (del_timer_sync(&dwork->timer)) {
__queue_work(get_cpu(), get_wq_data(&dwork->work)->wq,
&dwork->work);
put_cpu();
}
flush_work(&dwork->work);
}
EXPORT_SYMBOL(flush_delayed_work);
/**
* schedule_delayed_work_on - queue work in global workqueue on CPU after delay
* @cpu: cpu to use
* @dwork: job to be done
* @delay: number of jiffies to wait
*
* After waiting for a given time this puts a job in the kernel-global
* workqueue on the specified CPU.
*/
int schedule_delayed_work_on(int cpu,
struct delayed_work *dwork, unsigned long delay)
{
return queue_delayed_work_on(cpu, keventd_wq, dwork, delay);
}
EXPORT_SYMBOL(schedule_delayed_work_on);
/**
* schedule_on_each_cpu - call a function on each online CPU from keventd
* @func: the function to call
*
* Returns zero on success.
* Returns -ve errno on failure.
*
* schedule_on_each_cpu() is very slow.
*/
int schedule_on_each_cpu(work_func_t func)
{
int cpu;
int orig = -1;
struct work_struct *works;
works = alloc_percpu(struct work_struct);
if (!works)
return -ENOMEM;
get_online_cpus();
/*
* When running in keventd don't schedule a work item on
* itself. Can just call directly because the work queue is
* already bound. This also is faster.
*/
if (current_is_keventd())
orig = raw_smp_processor_id();
for_each_online_cpu(cpu) {
struct work_struct *work = per_cpu_ptr(works, cpu);
INIT_WORK(work, func);
if (cpu != orig)
schedule_work_on(cpu, work);
}
if (orig >= 0)
func(per_cpu_ptr(works, orig));
for_each_online_cpu(cpu)
flush_work(per_cpu_ptr(works, cpu));
put_online_cpus();
free_percpu(works);
return 0;
}
/**
* flush_scheduled_work - ensure that any scheduled work has run to completion.
*
* Forces execution of the kernel-global workqueue and blocks until its
* completion.
*
* Think twice before calling this function! It's very easy to get into
* trouble if you don't take great care. Either of the following situations
* will lead to deadlock:
*
* One of the work items currently on the workqueue needs to acquire
* a lock held by your code or its caller.
*
* Your code is running in the context of a work routine.
*
* They will be detected by lockdep when they occur, but the first might not
* occur very often. It depends on what work items are on the workqueue and
* what locks they need, which you have no control over.
*
* In most situations flushing the entire workqueue is overkill; you merely
* need to know that a particular work item isn't queued and isn't running.
* In such cases you should use cancel_delayed_work_sync() or
* cancel_work_sync() instead.
*/
void flush_scheduled_work(void)
{
flush_workqueue(keventd_wq);
}
EXPORT_SYMBOL(flush_scheduled_work);
/**
* execute_in_process_context - reliably execute the routine with user context
* @fn: the function to execute
* @ew: guaranteed storage for the execute work structure (must
* be available when the work executes)
*
* Executes the function immediately if process context is available,
* otherwise schedules the function for delayed execution.
*
* Returns: 0 - function was executed
* 1 - function was scheduled for execution
*/
int execute_in_process_context(work_func_t fn, struct execute_work *ew)
{
if (!in_interrupt()) {
fn(&ew->work);
return 0;
}
INIT_WORK(&ew->work, fn);
schedule_work(&ew->work);
return 1;
}
EXPORT_SYMBOL_GPL(execute_in_process_context);
int keventd_up(void)
{
return keventd_wq != NULL;
}
int current_is_keventd(void)
{
struct cpu_workqueue_struct *cwq;
int cpu = raw_smp_processor_id(); /* preempt-safe: keventd is per-cpu */
int ret = 0;
BUG_ON(!keventd_wq);
cwq = per_cpu_ptr(keventd_wq->cpu_wq, cpu);
if (current == cwq->thread)
ret = 1;
return ret;
}
static struct cpu_workqueue_struct *
init_cpu_workqueue(struct workqueue_struct *wq, int cpu)
{
struct cpu_workqueue_struct *cwq = per_cpu_ptr(wq->cpu_wq, cpu);
cwq->wq = wq;
spin_lock_init(&cwq->lock);
INIT_LIST_HEAD(&cwq->worklist);
init_waitqueue_head(&cwq->more_work);
return cwq;
}
static int create_workqueue_thread(struct cpu_workqueue_struct *cwq, int cpu)
{
struct workqueue_struct *wq = cwq->wq;
const char *fmt = is_wq_single_threaded(wq) ? "%s" : "%s/%d";
struct task_struct *p;
p = kthread_create(worker_thread, cwq, fmt, wq->name, cpu);
/*
* Nobody can add the work_struct to this cwq,
* if (caller is __create_workqueue)
* nobody should see this wq
* else // caller is CPU_UP_PREPARE
* cpu is not on cpu_online_map
* so we can abort safely.
*/
if (IS_ERR(p))
return PTR_ERR(p);
cwq->thread = p;
trace_workqueue_creation(cwq->thread, cpu);
return 0;
}
static void start_workqueue_thread(struct cpu_workqueue_struct *cwq, int cpu)
{
struct task_struct *p = cwq->thread;
if (p != NULL) {
if (cpu >= 0)
kthread_bind(p, cpu);
wake_up_process(p);
}
}
struct workqueue_struct *__create_workqueue_key(const char *name,
unsigned int flags,
struct lock_class_key *key,
const char *lock_name)
{
struct workqueue_struct *wq;
struct cpu_workqueue_struct *cwq;
int err = 0, cpu;
wq = kzalloc(sizeof(*wq), GFP_KERNEL);
if (!wq)
goto err;
wq->cpu_wq = alloc_percpu(struct cpu_workqueue_struct);
if (!wq->cpu_wq)
goto err;
wq->flags = flags;
wq->name = name;
lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
INIT_LIST_HEAD(&wq->list);
if (flags & WQ_SINGLE_THREAD) {
cwq = init_cpu_workqueue(wq, singlethread_cpu);
err = create_workqueue_thread(cwq, singlethread_cpu);
start_workqueue_thread(cwq, -1);
} else {
cpu_maps_update_begin();
/*
* We must place this wq on list even if the code below fails.
* cpu_down(cpu) can remove cpu from cpu_populated_map before
* destroy_workqueue() takes the lock, in that case we leak
* cwq[cpu]->thread.
*/
spin_lock(&workqueue_lock);
list_add(&wq->list, &workqueues);
spin_unlock(&workqueue_lock);
/*
* We must initialize cwqs for each possible cpu even if we
* are going to call destroy_workqueue() finally. Otherwise
* cpu_up() can hit the uninitialized cwq once we drop the
* lock.
*/
for_each_possible_cpu(cpu) {
cwq = init_cpu_workqueue(wq, cpu);
if (err || !cpu_online(cpu))
continue;
err = create_workqueue_thread(cwq, cpu);
start_workqueue_thread(cwq, cpu);
}
cpu_maps_update_done();
}
if (err) {
destroy_workqueue(wq);
wq = NULL;
}
return wq;
err:
if (wq) {
free_percpu(wq->cpu_wq);
kfree(wq);
}
return NULL;
}
EXPORT_SYMBOL_GPL(__create_workqueue_key);
static void cleanup_workqueue_thread(struct cpu_workqueue_struct *cwq)
{
/*
* Our caller is either destroy_workqueue() or CPU_POST_DEAD,
* cpu_add_remove_lock protects cwq->thread.
*/
if (cwq->thread == NULL)
return;
lock_map_acquire(&cwq->wq->lockdep_map);
lock_map_release(&cwq->wq->lockdep_map);
flush_cpu_workqueue(cwq);
/*
* If the caller is CPU_POST_DEAD and cwq->worklist was not empty,
* a concurrent flush_workqueue() can insert a barrier after us.
* However, in that case run_workqueue() won't return and check
* kthread_should_stop() until it flushes all work_struct's.
* When ->worklist becomes empty it is safe to exit because no
* more work_structs can be queued on this cwq: flush_workqueue
* checks list_empty(), and a "normal" queue_work() can't use
* a dead CPU.
*/
trace_workqueue_destruction(cwq->thread);
kthread_stop(cwq->thread);
cwq->thread = NULL;
}
/**
* destroy_workqueue - safely terminate a workqueue
* @wq: target workqueue
*
* Safely destroy a workqueue. All work currently pending will be done first.
*/
void destroy_workqueue(struct workqueue_struct *wq)
{
const struct cpumask *cpu_map = wq_cpu_map(wq);
int cpu;
cpu_maps_update_begin();
spin_lock(&workqueue_lock);
list_del(&wq->list);
spin_unlock(&workqueue_lock);
for_each_cpu(cpu, cpu_map)
cleanup_workqueue_thread(per_cpu_ptr(wq->cpu_wq, cpu));
cpu_maps_update_done();
free_percpu(wq->cpu_wq);
kfree(wq);
}
EXPORT_SYMBOL_GPL(destroy_workqueue);
static int __devinit workqueue_cpu_callback(struct notifier_block *nfb,
unsigned long action,
void *hcpu)
{
unsigned int cpu = (unsigned long)hcpu;
struct cpu_workqueue_struct *cwq;
struct workqueue_struct *wq;
int err = 0;
action &= ~CPU_TASKS_FROZEN;
switch (action) {
case CPU_UP_PREPARE:
cpumask_set_cpu(cpu, cpu_populated_map);
}
undo:
list_for_each_entry(wq, &workqueues, list) {
cwq = per_cpu_ptr(wq->cpu_wq, cpu);
switch (action) {
case CPU_UP_PREPARE:
err = create_workqueue_thread(cwq, cpu);
if (!err)
break;
printk(KERN_ERR "workqueue [%s] for %i failed\n",
wq->name, cpu);
action = CPU_UP_CANCELED;
err = -ENOMEM;
goto undo;
case CPU_ONLINE:
start_workqueue_thread(cwq, cpu);
break;
case CPU_UP_CANCELED:
start_workqueue_thread(cwq, -1);
case CPU_POST_DEAD:
cleanup_workqueue_thread(cwq);
break;
}
}
switch (action) {
case CPU_UP_CANCELED:
case CPU_POST_DEAD:
cpumask_clear_cpu(cpu, cpu_populated_map);
}
return notifier_from_errno(err);
}
#ifdef CONFIG_SMP
struct work_for_cpu {
struct completion completion;
long (*fn)(void *);
void *arg;
long ret;
};
static int do_work_for_cpu(void *_wfc)
{
struct work_for_cpu *wfc = _wfc;
wfc->ret = wfc->fn(wfc->arg);
complete(&wfc->completion);
return 0;
}
/**
* work_on_cpu - run a function in user context on a particular cpu
* @cpu: the cpu to run on
* @fn: the function to run
* @arg: the function arg
*
* This will return the value @fn returns.
* It is up to the caller to ensure that the cpu doesn't go offline.
* The caller must not hold any locks which would prevent @fn from completing.
*/
long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
{
struct task_struct *sub_thread;
struct work_for_cpu wfc = {
.completion = COMPLETION_INITIALIZER_ONSTACK(wfc.completion),
.fn = fn,
.arg = arg,
};
sub_thread = kthread_create(do_work_for_cpu, &wfc, "work_for_cpu");
if (IS_ERR(sub_thread))
return PTR_ERR(sub_thread);
kthread_bind(sub_thread, cpu);
wake_up_process(sub_thread);
wait_for_completion(&wfc.completion);
return wfc.ret;
}
EXPORT_SYMBOL_GPL(work_on_cpu);
#endif /* CONFIG_SMP */
void __init init_workqueues(void)
{
alloc_cpumask_var(&cpu_populated_map, GFP_KERNEL);
cpumask_copy(cpu_populated_map, cpu_online_mask);
singlethread_cpu = cpumask_first(cpu_possible_mask);
cpu_singlethread_map = cpumask_of(singlethread_cpu);
hotcpu_notifier(workqueue_cpu_callback, 0);
keventd_wq = create_workqueue("events");
BUG_ON(!keventd_wq);
}