1
linux/drivers/gpu/drm
Alex Deucher 90c3905950 drm/radeon/kms/pm: don't enable pm if there is only on power state
Just adds overhead when the power state will never change.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-05-18 18:21:05 +10:00
..
i2c
i810 include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
i830 include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
i915 drm/fbdev: rework output polling to be back in the core. (v4) 2010-05-18 17:40:11 +10:00
mga
nouveau drm/fbdev: rework output polling to be back in the core. (v4) 2010-05-18 17:40:11 +10:00
r128 include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
radeon drm/radeon/kms/pm: don't enable pm if there is only on power state 2010-05-18 18:21:05 +10:00
savage drivers/gpu/drm: Use kzalloc 2010-05-18 15:57:05 +10:00
sis
tdfx
ttm drm/ttm: fix, avoid iomapping system memory 2010-05-07 09:15:47 +10:00
via include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
vmwgfx fbdev: allow passing more than one aperture for handoff 2010-05-18 16:19:27 +10:00
ati_pcigart.c ati_pcigart: fix printk format warning 2010-02-05 11:46:48 +10:00
drm_agpsupport.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_auth.c drivers/gpu/drm: Use kzalloc 2010-05-18 15:57:05 +10:00
drm_buffer.c drm: Add generic multipart buffer. 2010-02-23 09:46:20 +10:00
drm_bufs.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_cache.c
drm_context.c
drm_crtc_helper.c drm/fbdev: rework output polling to be back in the core. (v4) 2010-05-18 17:40:11 +10:00
drm_crtc.c Merge branch 'drm-fbdev-cleanup' into drm-core-next 2010-04-20 13:16:04 +10:00
drm_debugfs.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_dma.c drivers/gpu/drm: Use kzalloc 2010-05-18 15:57:05 +10:00
drm_dp_i2c_helper.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_drawable.c
drm_drv.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_edid.c drm/fbdev: fix cloning on fbcon 2010-05-18 17:40:22 +10:00
drm_encoder_slave.c
drm_fb_helper.c drm/fbdev: fix cloning on fbcon 2010-05-18 17:40:22 +10:00
drm_fops.c drivers/gpu/drm: Use kzalloc 2010-05-18 15:57:05 +10:00
drm_gem.c drm: free core gem object from driver callbacks 2010-04-20 13:19:33 +10:00
drm_hashtab.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_info.c
drm_ioc32.c
drm_ioctl.c
drm_irq.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_lock.c
drm_memory.c
drm_mm.c drm: Fix a bug in the range manager. 2010-02-15 11:19:14 +10:00
drm_modes.c drm/edid: Fix sync polarity for secondary GTF curve 2010-04-09 10:05:40 +10:00
drm_pci.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_proc.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_scatter.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_sman.c
drm_stub.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
drm_sysfs.c Merge branch 'drm-edid-fixes' into drm-core-next 2010-04-20 13:14:38 +10:00
drm_vm.c include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h 2010-03-30 22:02:32 +09:00
Kconfig drm/fbdev: rework output polling to be back in the core. (v4) 2010-05-18 17:40:11 +10:00
Makefile drm: Add generic multipart buffer. 2010-02-23 09:46:20 +10:00
README.drm

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html