eaf01ee5ba
Implement job submission ioctl. Job scheduling is implemented using
drm_sched.
Jobs are submitted in a stream format. This is intended to allow the UAPI
data format to be independent of the actual FWIF structures in use, which
vary depending on the GPU in use.
The stream formats are documented at:
f8d2b42ae6/src/imagination/csbgen/rogue_kmd_stream.xml
Changes since v8:
- Updated for upstreamed DRM scheduler changes
- Removed workaround code for the pending_list previously being updated
after run_job() returned
- Fixed null deref in pvr_queue_cleanup_fw_context() for bad stream ptr
given to create_context ioctl
- Corrected license identifiers
Changes since v7:
- Updated for v8 "DRM scheduler changes for XE" patchset
Changes since v6:
- Fix fence handling in pvr_sync_signal_array_add()
- Add handling for SUBMIT_JOB_FRAG_CMD_DISABLE_PIXELMERGE flag
- Fix missing dma_resv locking in job submit path
Changes since v5:
- Fix leak in job creation error path
Changes since v4:
- Use a regular workqueue for job scheduling
Changes since v3:
- Support partial render jobs
- Add job timeout handler
- Split sync handling out of job code
- Use drm_dev_{enter,exit}
Changes since v2:
- Use drm_sched for job scheduling
Co-developed-by: Boris Brezillon <boris.brezillon@collabora.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Co-developed-by: Donald Robson <donald.robson@imgtec.com>
Signed-off-by: Donald Robson <donald.robson@imgtec.com>
Signed-off-by: Sarah Walker <sarah.walker@imgtec.com>
Link: https://lore.kernel.org/r/c98dab7a5f5fb891fbed7e4990d19b5d13964365.1700668843.git.donald.robson@imgtec.com
Signed-off-by: Maxime Ripard <mripard@kernel.org>
206 lines
5.0 KiB
C
206 lines
5.0 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only OR MIT */
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/* Copyright (c) 2023 Imagination Technologies Ltd. */
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#ifndef PVR_CONTEXT_H
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#define PVR_CONTEXT_H
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#include <drm/gpu_scheduler.h>
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#include <linux/compiler_attributes.h>
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#include <linux/dma-fence.h>
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#include <linux/kref.h>
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#include <linux/types.h>
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#include <linux/xarray.h>
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#include <uapi/drm/pvr_drm.h>
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#include "pvr_cccb.h"
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#include "pvr_device.h"
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#include "pvr_queue.h"
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/* Forward declaration from pvr_gem.h. */
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struct pvr_fw_object;
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enum pvr_context_priority {
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PVR_CTX_PRIORITY_LOW = 0,
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PVR_CTX_PRIORITY_MEDIUM,
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PVR_CTX_PRIORITY_HIGH,
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};
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/**
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* struct pvr_context - Context data
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*/
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struct pvr_context {
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/** @ref_count: Refcount for context. */
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struct kref ref_count;
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/** @pvr_dev: Pointer to owning device. */
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struct pvr_device *pvr_dev;
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/** @vm_ctx: Pointer to associated VM context. */
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struct pvr_vm_context *vm_ctx;
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/** @type: Type of context. */
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enum drm_pvr_ctx_type type;
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/** @flags: Context flags. */
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u32 flags;
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/** @priority: Context priority*/
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enum pvr_context_priority priority;
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/** @fw_obj: FW object representing FW-side context data. */
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struct pvr_fw_object *fw_obj;
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/** @data: Pointer to local copy of FW context data. */
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void *data;
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/** @data_size: Size of FW context data, in bytes. */
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u32 data_size;
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/** @ctx_id: FW context ID. */
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u32 ctx_id;
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/**
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* @faulty: Set to 1 when the context queues had unfinished job when
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* a GPU reset happened.
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*
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* In that case, the context is in an inconsistent state and can't be
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* used anymore.
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*/
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atomic_t faulty;
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/** @queues: Union containing all kind of queues. */
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union {
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struct {
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/** @geometry: Geometry queue. */
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struct pvr_queue *geometry;
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/** @fragment: Fragment queue. */
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struct pvr_queue *fragment;
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};
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/** @compute: Compute queue. */
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struct pvr_queue *compute;
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/** @compute: Transfer queue. */
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struct pvr_queue *transfer;
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} queues;
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};
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static __always_inline struct pvr_queue *
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pvr_context_get_queue_for_job(struct pvr_context *ctx, enum drm_pvr_job_type type)
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{
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switch (type) {
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case DRM_PVR_JOB_TYPE_GEOMETRY:
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return ctx->type == DRM_PVR_CTX_TYPE_RENDER ? ctx->queues.geometry : NULL;
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case DRM_PVR_JOB_TYPE_FRAGMENT:
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return ctx->type == DRM_PVR_CTX_TYPE_RENDER ? ctx->queues.fragment : NULL;
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case DRM_PVR_JOB_TYPE_COMPUTE:
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return ctx->type == DRM_PVR_CTX_TYPE_COMPUTE ? ctx->queues.compute : NULL;
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case DRM_PVR_JOB_TYPE_TRANSFER_FRAG:
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return ctx->type == DRM_PVR_CTX_TYPE_TRANSFER_FRAG ? ctx->queues.transfer : NULL;
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}
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return NULL;
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}
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/**
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* pvr_context_get() - Take additional reference on context.
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* @ctx: Context pointer.
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*
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* Call pvr_context_put() to release.
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*
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* Returns:
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* * The requested context on success, or
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* * %NULL if no context pointer passed.
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*/
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static __always_inline struct pvr_context *
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pvr_context_get(struct pvr_context *ctx)
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{
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if (ctx)
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kref_get(&ctx->ref_count);
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return ctx;
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}
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/**
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* pvr_context_lookup() - Lookup context pointer from handle and file.
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* @pvr_file: Pointer to pvr_file structure.
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* @handle: Context handle.
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*
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* Takes reference on context. Call pvr_context_put() to release.
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*
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* Return:
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* * The requested context on success, or
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* * %NULL on failure (context does not exist, or does not belong to @pvr_file).
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*/
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static __always_inline struct pvr_context *
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pvr_context_lookup(struct pvr_file *pvr_file, u32 handle)
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{
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struct pvr_context *ctx;
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/* Take the array lock to protect against context removal. */
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xa_lock(&pvr_file->ctx_handles);
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ctx = pvr_context_get(xa_load(&pvr_file->ctx_handles, handle));
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xa_unlock(&pvr_file->ctx_handles);
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return ctx;
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}
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/**
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* pvr_context_lookup_id() - Lookup context pointer from ID.
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* @pvr_dev: Device pointer.
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* @id: FW context ID.
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*
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* Takes reference on context. Call pvr_context_put() to release.
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*
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* Return:
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* * The requested context on success, or
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* * %NULL on failure (context does not exist).
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*/
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static __always_inline struct pvr_context *
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pvr_context_lookup_id(struct pvr_device *pvr_dev, u32 id)
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{
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struct pvr_context *ctx;
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/* Take the array lock to protect against context removal. */
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xa_lock(&pvr_dev->ctx_ids);
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/* Contexts are removed from the ctx_ids set in the context release path,
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* meaning the ref_count reached zero before they get removed. We need
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* to make sure we're not trying to acquire a context that's being
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* destroyed.
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*/
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ctx = xa_load(&pvr_dev->ctx_ids, id);
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if (!kref_get_unless_zero(&ctx->ref_count))
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ctx = NULL;
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xa_unlock(&pvr_dev->ctx_ids);
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return ctx;
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}
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static __always_inline u32
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pvr_context_get_fw_addr(struct pvr_context *ctx)
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{
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u32 ctx_fw_addr = 0;
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pvr_fw_object_get_fw_addr(ctx->fw_obj, &ctx_fw_addr);
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return ctx_fw_addr;
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}
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void pvr_context_put(struct pvr_context *ctx);
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int pvr_context_create(struct pvr_file *pvr_file, struct drm_pvr_ioctl_create_context_args *args);
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int pvr_context_destroy(struct pvr_file *pvr_file, u32 handle);
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void pvr_destroy_contexts_for_file(struct pvr_file *pvr_file);
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void pvr_context_device_init(struct pvr_device *pvr_dev);
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void pvr_context_device_fini(struct pvr_device *pvr_dev);
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#endif /* PVR_CONTEXT_H */
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