1
linux/Documentation/lguest/lguest.c
Rusty Russell 814a0e5cdf Revert lguest magic and use hook in head.S
Version 2.07 of the boot protocol uses 0x23C for the hardware_subarch
field, that for lguest is "1".  This allows us to use the standard
boot entry point rather than the "GenuineLguest" string hack.

The standard entry point also clears the BSS and copies the boot parameters
and commandline for us, saving more code.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2007-10-23 15:49:57 +10:00

1698 lines
54 KiB
C

/*P:100 This is the Launcher code, a simple program which lays out the
* "physical" memory for the new Guest by mapping the kernel image and the
* virtual devices, then reads repeatedly from /dev/lguest to run the Guest.
:*/
#define _LARGEFILE64_SOURCE
#define _GNU_SOURCE
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <err.h>
#include <stdint.h>
#include <stdlib.h>
#include <elf.h>
#include <sys/mman.h>
#include <sys/param.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/wait.h>
#include <fcntl.h>
#include <stdbool.h>
#include <errno.h>
#include <ctype.h>
#include <sys/socket.h>
#include <sys/ioctl.h>
#include <sys/time.h>
#include <time.h>
#include <netinet/in.h>
#include <net/if.h>
#include <linux/sockios.h>
#include <linux/if_tun.h>
#include <sys/uio.h>
#include <termios.h>
#include <getopt.h>
#include <zlib.h>
#include <assert.h>
#include <sched.h>
/*L:110 We can ignore the 30 include files we need for this program, but I do
* want to draw attention to the use of kernel-style types.
*
* As Linus said, "C is a Spartan language, and so should your naming be." I
* like these abbreviations and the header we need uses them, so we define them
* here.
*/
typedef unsigned long long u64;
typedef uint32_t u32;
typedef uint16_t u16;
typedef uint8_t u8;
#include "linux/lguest_launcher.h"
#include "linux/pci_ids.h"
#include "linux/virtio_config.h"
#include "linux/virtio_net.h"
#include "linux/virtio_blk.h"
#include "linux/virtio_console.h"
#include "linux/virtio_ring.h"
#include "asm-x86/e820.h"
/*:*/
#define PAGE_PRESENT 0x7 /* Present, RW, Execute */
#define NET_PEERNUM 1
#define BRIDGE_PFX "bridge:"
#ifndef SIOCBRADDIF
#define SIOCBRADDIF 0x89a2 /* add interface to bridge */
#endif
/* We can have up to 256 pages for devices. */
#define DEVICE_PAGES 256
/* This fits nicely in a single 4096-byte page. */
#define VIRTQUEUE_NUM 127
/*L:120 verbose is both a global flag and a macro. The C preprocessor allows
* this, and although I wouldn't recommend it, it works quite nicely here. */
static bool verbose;
#define verbose(args...) \
do { if (verbose) printf(args); } while(0)
/*:*/
/* The pipe to send commands to the waker process */
static int waker_fd;
/* The pointer to the start of guest memory. */
static void *guest_base;
/* The maximum guest physical address allowed, and maximum possible. */
static unsigned long guest_limit, guest_max;
/* This is our list of devices. */
struct device_list
{
/* Summary information about the devices in our list: ready to pass to
* select() to ask which need servicing.*/
fd_set infds;
int max_infd;
/* Counter to assign interrupt numbers. */
unsigned int next_irq;
/* Counter to print out convenient device numbers. */
unsigned int device_num;
/* The descriptor page for the devices. */
u8 *descpage;
/* The tail of the last descriptor. */
unsigned int desc_used;
/* A single linked list of devices. */
struct device *dev;
/* ... And an end pointer so we can easily append new devices */
struct device **lastdev;
};
/* The list of Guest devices, based on command line arguments. */
static struct device_list devices;
/* The device structure describes a single device. */
struct device
{
/* The linked-list pointer. */
struct device *next;
/* The this device's descriptor, as mapped into the Guest. */
struct lguest_device_desc *desc;
/* The name of this device, for --verbose. */
const char *name;
/* If handle_input is set, it wants to be called when this file
* descriptor is ready. */
int fd;
bool (*handle_input)(int fd, struct device *me);
/* Any queues attached to this device */
struct virtqueue *vq;
/* Device-specific data. */
void *priv;
};
/* The virtqueue structure describes a queue attached to a device. */
struct virtqueue
{
struct virtqueue *next;
/* Which device owns me. */
struct device *dev;
/* The configuration for this queue. */
struct lguest_vqconfig config;
/* The actual ring of buffers. */
struct vring vring;
/* Last available index we saw. */
u16 last_avail_idx;
/* The routine to call when the Guest pings us. */
void (*handle_output)(int fd, struct virtqueue *me);
};
/* Since guest is UP and we don't run at the same time, we don't need barriers.
* But I include them in the code in case others copy it. */
#define wmb()
/* Convert an iovec element to the given type.
*
* This is a fairly ugly trick: we need to know the size of the type and
* alignment requirement to check the pointer is kosher. It's also nice to
* have the name of the type in case we report failure.
*
* Typing those three things all the time is cumbersome and error prone, so we
* have a macro which sets them all up and passes to the real function. */
#define convert(iov, type) \
((type *)_convert((iov), sizeof(type), __alignof__(type), #type))
static void *_convert(struct iovec *iov, size_t size, size_t align,
const char *name)
{
if (iov->iov_len != size)
errx(1, "Bad iovec size %zu for %s", iov->iov_len, name);
if ((unsigned long)iov->iov_base % align != 0)
errx(1, "Bad alignment %p for %s", iov->iov_base, name);
return iov->iov_base;
}
/* The virtio configuration space is defined to be little-endian. x86 is
* little-endian too, but it's nice to be explicit so we have these helpers. */
#define cpu_to_le16(v16) (v16)
#define cpu_to_le32(v32) (v32)
#define cpu_to_le64(v64) (v64)
#define le16_to_cpu(v16) (v16)
#define le32_to_cpu(v32) (v32)
#define le64_to_cpu(v32) (v64)
/*L:100 The Launcher code itself takes us out into userspace, that scary place
* where pointers run wild and free! Unfortunately, like most userspace
* programs, it's quite boring (which is why everyone likes to hack on the
* kernel!). Perhaps if you make up an Lguest Drinking Game at this point, it
* will get you through this section. Or, maybe not.
*
* The Launcher sets up a big chunk of memory to be the Guest's "physical"
* memory and stores it in "guest_base". In other words, Guest physical ==
* Launcher virtual with an offset.
*
* This can be tough to get your head around, but usually it just means that we
* use these trivial conversion functions when the Guest gives us it's
* "physical" addresses: */
static void *from_guest_phys(unsigned long addr)
{
return guest_base + addr;
}
static unsigned long to_guest_phys(const void *addr)
{
return (addr - guest_base);
}
/*L:130
* Loading the Kernel.
*
* We start with couple of simple helper routines. open_or_die() avoids
* error-checking code cluttering the callers: */
static int open_or_die(const char *name, int flags)
{
int fd = open(name, flags);
if (fd < 0)
err(1, "Failed to open %s", name);
return fd;
}
/* map_zeroed_pages() takes a number of pages. */
static void *map_zeroed_pages(unsigned int num)
{
int fd = open_or_die("/dev/zero", O_RDONLY);
void *addr;
/* We use a private mapping (ie. if we write to the page, it will be
* copied). */
addr = mmap(NULL, getpagesize() * num,
PROT_READ|PROT_WRITE|PROT_EXEC, MAP_PRIVATE, fd, 0);
if (addr == MAP_FAILED)
err(1, "Mmaping %u pages of /dev/zero", num);
return addr;
}
/* Get some more pages for a device. */
static void *get_pages(unsigned int num)
{
void *addr = from_guest_phys(guest_limit);
guest_limit += num * getpagesize();
if (guest_limit > guest_max)
errx(1, "Not enough memory for devices");
return addr;
}
/* This routine is used to load the kernel or initrd. It tries mmap, but if
* that fails (Plan 9's kernel file isn't nicely aligned on page boundaries),
* it falls back to reading the memory in. */
static void map_at(int fd, void *addr, unsigned long offset, unsigned long len)
{
ssize_t r;
/* We map writable even though for some segments are marked read-only.
* The kernel really wants to be writable: it patches its own
* instructions.
*
* MAP_PRIVATE means that the page won't be copied until a write is
* done to it. This allows us to share untouched memory between
* Guests. */
if (mmap(addr, len, PROT_READ|PROT_WRITE|PROT_EXEC,
MAP_FIXED|MAP_PRIVATE, fd, offset) != MAP_FAILED)
return;
/* pread does a seek and a read in one shot: saves a few lines. */
r = pread(fd, addr, len, offset);
if (r != len)
err(1, "Reading offset %lu len %lu gave %zi", offset, len, r);
}
/* This routine takes an open vmlinux image, which is in ELF, and maps it into
* the Guest memory. ELF = Embedded Linking Format, which is the format used
* by all modern binaries on Linux including the kernel.
*
* The ELF headers give *two* addresses: a physical address, and a virtual
* address. We use the physical address; the Guest will map itself to the
* virtual address.
*
* We return the starting address. */
static unsigned long map_elf(int elf_fd, const Elf32_Ehdr *ehdr)
{
Elf32_Phdr phdr[ehdr->e_phnum];
unsigned int i;
/* Sanity checks on the main ELF header: an x86 executable with a
* reasonable number of correctly-sized program headers. */
if (ehdr->e_type != ET_EXEC
|| ehdr->e_machine != EM_386
|| ehdr->e_phentsize != sizeof(Elf32_Phdr)
|| ehdr->e_phnum < 1 || ehdr->e_phnum > 65536U/sizeof(Elf32_Phdr))
errx(1, "Malformed elf header");
/* An ELF executable contains an ELF header and a number of "program"
* headers which indicate which parts ("segments") of the program to
* load where. */
/* We read in all the program headers at once: */
if (lseek(elf_fd, ehdr->e_phoff, SEEK_SET) < 0)
err(1, "Seeking to program headers");
if (read(elf_fd, phdr, sizeof(phdr)) != sizeof(phdr))
err(1, "Reading program headers");
/* Try all the headers: there are usually only three. A read-only one,
* a read-write one, and a "note" section which isn't loadable. */
for (i = 0; i < ehdr->e_phnum; i++) {
/* If this isn't a loadable segment, we ignore it */
if (phdr[i].p_type != PT_LOAD)
continue;
verbose("Section %i: size %i addr %p\n",
i, phdr[i].p_memsz, (void *)phdr[i].p_paddr);
/* We map this section of the file at its physical address. */
map_at(elf_fd, from_guest_phys(phdr[i].p_paddr),
phdr[i].p_offset, phdr[i].p_filesz);
}
/* The entry point is given in the ELF header. */
return ehdr->e_entry;
}
/*L:160 Unfortunately the entire ELF image isn't compressed: the segments
* which need loading are extracted and compressed raw. This denies us the
* information we need to make a fully-general loader. */
static unsigned long unpack_bzimage(int fd)
{
gzFile f;
int ret, len = 0;
/* A bzImage always gets loaded at physical address 1M. This is
* actually configurable as CONFIG_PHYSICAL_START, but as the comment
* there says, "Don't change this unless you know what you are doing".
* Indeed. */
void *img = from_guest_phys(0x100000);
/* gzdopen takes our file descriptor (carefully placed at the start of
* the GZIP header we found) and returns a gzFile. */
f = gzdopen(fd, "rb");
/* We read it into memory in 64k chunks until we hit the end. */
while ((ret = gzread(f, img + len, 65536)) > 0)
len += ret;
if (ret < 0)
err(1, "reading image from bzImage");
verbose("Unpacked size %i addr %p\n", len, img);
/* The entry point for a bzImage is always the first byte */
return (unsigned long)img;
}
/*L:150 A bzImage, unlike an ELF file, is not meant to be loaded. You're
* supposed to jump into it and it will unpack itself. We can't do that
* because the Guest can't run the unpacking code, and adding features to
* lguest kills puppies, so we don't want to.
*
* The bzImage is formed by putting the decompressing code in front of the
* compressed kernel code. So we can simple scan through it looking for the
* first "gzip" header, and start decompressing from there. */
static unsigned long load_bzimage(int fd)
{
unsigned char c;
int state = 0;
/* GZIP header is 0x1F 0x8B <method> <flags>... <compressed-by>. */
while (read(fd, &c, 1) == 1) {
switch (state) {
case 0:
if (c == 0x1F)
state++;
break;
case 1:
if (c == 0x8B)
state++;
else
state = 0;
break;
case 2 ... 8:
state++;
break;
case 9:
/* Seek back to the start of the gzip header. */
lseek(fd, -10, SEEK_CUR);
/* One final check: "compressed under UNIX". */
if (c != 0x03)
state = -1;
else
return unpack_bzimage(fd);
}
}
errx(1, "Could not find kernel in bzImage");
}
/*L:140 Loading the kernel is easy when it's a "vmlinux", but most kernels
* come wrapped up in the self-decompressing "bzImage" format. With some funky
* coding, we can load those, too. */
static unsigned long load_kernel(int fd)
{
Elf32_Ehdr hdr;
/* Read in the first few bytes. */
if (read(fd, &hdr, sizeof(hdr)) != sizeof(hdr))
err(1, "Reading kernel");
/* If it's an ELF file, it starts with "\177ELF" */
if (memcmp(hdr.e_ident, ELFMAG, SELFMAG) == 0)
return map_elf(fd, &hdr);
/* Otherwise we assume it's a bzImage, and try to unpack it */
return load_bzimage(fd);
}
/* This is a trivial little helper to align pages. Andi Kleen hated it because
* it calls getpagesize() twice: "it's dumb code."
*
* Kernel guys get really het up about optimization, even when it's not
* necessary. I leave this code as a reaction against that. */
static inline unsigned long page_align(unsigned long addr)
{
/* Add upwards and truncate downwards. */
return ((addr + getpagesize()-1) & ~(getpagesize()-1));
}
/*L:180 An "initial ram disk" is a disk image loaded into memory along with
* the kernel which the kernel can use to boot from without needing any
* drivers. Most distributions now use this as standard: the initrd contains
* the code to load the appropriate driver modules for the current machine.
*
* Importantly, James Morris works for RedHat, and Fedora uses initrds for its
* kernels. He sent me this (and tells me when I break it). */
static unsigned long load_initrd(const char *name, unsigned long mem)
{
int ifd;
struct stat st;
unsigned long len;
ifd = open_or_die(name, O_RDONLY);
/* fstat() is needed to get the file size. */
if (fstat(ifd, &st) < 0)
err(1, "fstat() on initrd '%s'", name);
/* We map the initrd at the top of memory, but mmap wants it to be
* page-aligned, so we round the size up for that. */
len = page_align(st.st_size);
map_at(ifd, from_guest_phys(mem - len), 0, st.st_size);
/* Once a file is mapped, you can close the file descriptor. It's a
* little odd, but quite useful. */
close(ifd);
verbose("mapped initrd %s size=%lu @ %p\n", name, len, (void*)mem-len);
/* We return the initrd size. */
return len;
}
/* Once we know how much memory we have, we can construct simple linear page
* tables which set virtual == physical which will get the Guest far enough
* into the boot to create its own.
*
* We lay them out of the way, just below the initrd (which is why we need to
* know its size). */
static unsigned long setup_pagetables(unsigned long mem,
unsigned long initrd_size)
{
unsigned long *pgdir, *linear;
unsigned int mapped_pages, i, linear_pages;
unsigned int ptes_per_page = getpagesize()/sizeof(void *);
mapped_pages = mem/getpagesize();
/* Each PTE page can map ptes_per_page pages: how many do we need? */
linear_pages = (mapped_pages + ptes_per_page-1)/ptes_per_page;
/* We put the toplevel page directory page at the top of memory. */
pgdir = from_guest_phys(mem) - initrd_size - getpagesize();
/* Now we use the next linear_pages pages as pte pages */
linear = (void *)pgdir - linear_pages*getpagesize();
/* Linear mapping is easy: put every page's address into the mapping in
* order. PAGE_PRESENT contains the flags Present, Writable and
* Executable. */
for (i = 0; i < mapped_pages; i++)
linear[i] = ((i * getpagesize()) | PAGE_PRESENT);
/* The top level points to the linear page table pages above. */
for (i = 0; i < mapped_pages; i += ptes_per_page) {
pgdir[i/ptes_per_page]
= ((to_guest_phys(linear) + i*sizeof(void *))
| PAGE_PRESENT);
}
verbose("Linear mapping of %u pages in %u pte pages at %#lx\n",
mapped_pages, linear_pages, to_guest_phys(linear));
/* We return the top level (guest-physical) address: the kernel needs
* to know where it is. */
return to_guest_phys(pgdir);
}
/* Simple routine to roll all the commandline arguments together with spaces
* between them. */
static void concat(char *dst, char *args[])
{
unsigned int i, len = 0;
for (i = 0; args[i]; i++) {
strcpy(dst+len, args[i]);
strcat(dst+len, " ");
len += strlen(args[i]) + 1;
}
/* In case it's empty. */
dst[len] = '\0';
}
/* This is where we actually tell the kernel to initialize the Guest. We saw
* the arguments it expects when we looked at initialize() in lguest_user.c:
* the base of guest "physical" memory, the top physical page to allow, the
* top level pagetable and the entry point for the Guest. */
static int tell_kernel(unsigned long pgdir, unsigned long start)
{
unsigned long args[] = { LHREQ_INITIALIZE,
(unsigned long)guest_base,
guest_limit / getpagesize(), pgdir, start };
int fd;
verbose("Guest: %p - %p (%#lx)\n",
guest_base, guest_base + guest_limit, guest_limit);
fd = open_or_die("/dev/lguest", O_RDWR);
if (write(fd, args, sizeof(args)) < 0)
err(1, "Writing to /dev/lguest");
/* We return the /dev/lguest file descriptor to control this Guest */
return fd;
}
/*:*/
static void add_device_fd(int fd)
{
FD_SET(fd, &devices.infds);
if (fd > devices.max_infd)
devices.max_infd = fd;
}
/*L:200
* The Waker.
*
* With a console and network devices, we can have lots of input which we need
* to process. We could try to tell the kernel what file descriptors to watch,
* but handing a file descriptor mask through to the kernel is fairly icky.
*
* Instead, we fork off a process which watches the file descriptors and writes
* the LHREQ_BREAK command to the /dev/lguest filedescriptor to tell the Host
* loop to stop running the Guest. This causes it to return from the
* /dev/lguest read with -EAGAIN, where it will write to /dev/lguest to reset
* the LHREQ_BREAK and wake us up again.
*
* This, of course, is merely a different *kind* of icky.
*/
static void wake_parent(int pipefd, int lguest_fd)
{
/* Add the pipe from the Launcher to the fdset in the device_list, so
* we watch it, too. */
add_device_fd(pipefd);
for (;;) {
fd_set rfds = devices.infds;
unsigned long args[] = { LHREQ_BREAK, 1 };
/* Wait until input is ready from one of the devices. */
select(devices.max_infd+1, &rfds, NULL, NULL, NULL);
/* Is it a message from the Launcher? */
if (FD_ISSET(pipefd, &rfds)) {
int fd;
/* If read() returns 0, it means the Launcher has
* exited. We silently follow. */
if (read(pipefd, &fd, sizeof(fd)) == 0)
exit(0);
/* Otherwise it's telling us to change what file
* descriptors we're to listen to. */
if (fd >= 0)
FD_SET(fd, &devices.infds);
else
FD_CLR(-fd - 1, &devices.infds);
} else /* Send LHREQ_BREAK command. */
write(lguest_fd, args, sizeof(args));
}
}
/* This routine just sets up a pipe to the Waker process. */
static int setup_waker(int lguest_fd)
{
int pipefd[2], child;
/* We create a pipe to talk to the waker, and also so it knows when the
* Launcher dies (and closes pipe). */
pipe(pipefd);
child = fork();
if (child == -1)
err(1, "forking");
if (child == 0) {
/* Close the "writing" end of our copy of the pipe */
close(pipefd[1]);
wake_parent(pipefd[0], lguest_fd);
}
/* Close the reading end of our copy of the pipe. */
close(pipefd[0]);
/* Here is the fd used to talk to the waker. */
return pipefd[1];
}
/*L:210
* Device Handling.
*
* When the Guest sends DMA to us, it sends us an array of addresses and sizes.
* We need to make sure it's not trying to reach into the Launcher itself, so
* we have a convenient routine which check it and exits with an error message
* if something funny is going on:
*/
static void *_check_pointer(unsigned long addr, unsigned int size,
unsigned int line)
{
/* We have to separately check addr and addr+size, because size could
* be huge and addr + size might wrap around. */
if (addr >= guest_limit || addr + size >= guest_limit)
errx(1, "%s:%i: Invalid address %#lx", __FILE__, line, addr);
/* We return a pointer for the caller's convenience, now we know it's
* safe to use. */
return from_guest_phys(addr);
}
/* A macro which transparently hands the line number to the real function. */
#define check_pointer(addr,size) _check_pointer(addr, size, __LINE__)
/* This function returns the next descriptor in the chain, or vq->vring.num. */
static unsigned next_desc(struct virtqueue *vq, unsigned int i)
{
unsigned int next;
/* If this descriptor says it doesn't chain, we're done. */
if (!(vq->vring.desc[i].flags & VRING_DESC_F_NEXT))
return vq->vring.num;
/* Check they're not leading us off end of descriptors. */
next = vq->vring.desc[i].next;
/* Make sure compiler knows to grab that: we don't want it changing! */
wmb();
if (next >= vq->vring.num)
errx(1, "Desc next is %u", next);
return next;
}
/* This looks in the virtqueue and for the first available buffer, and converts
* it to an iovec for convenient access. Since descriptors consist of some
* number of output then some number of input descriptors, it's actually two
* iovecs, but we pack them into one and note how many of each there were.
*
* This function returns the descriptor number found, or vq->vring.num (which
* is never a valid descriptor number) if none was found. */
static unsigned get_vq_desc(struct virtqueue *vq,
struct iovec iov[],
unsigned int *out_num, unsigned int *in_num)
{
unsigned int i, head;
/* Check it isn't doing very strange things with descriptor numbers. */
if ((u16)(vq->vring.avail->idx - vq->last_avail_idx) > vq->vring.num)
errx(1, "Guest moved used index from %u to %u",
vq->last_avail_idx, vq->vring.avail->idx);
/* If there's nothing new since last we looked, return invalid. */
if (vq->vring.avail->idx == vq->last_avail_idx)
return vq->vring.num;
/* Grab the next descriptor number they're advertising, and increment
* the index we've seen. */
head = vq->vring.avail->ring[vq->last_avail_idx++ % vq->vring.num];
/* If their number is silly, that's a fatal mistake. */
if (head >= vq->vring.num)
errx(1, "Guest says index %u is available", head);
/* When we start there are none of either input nor output. */
*out_num = *in_num = 0;
i = head;
do {
/* Grab the first descriptor, and check it's OK. */
iov[*out_num + *in_num].iov_len = vq->vring.desc[i].len;
iov[*out_num + *in_num].iov_base
= check_pointer(vq->vring.desc[i].addr,
vq->vring.desc[i].len);
/* If this is an input descriptor, increment that count. */
if (vq->vring.desc[i].flags & VRING_DESC_F_WRITE)
(*in_num)++;
else {
/* If it's an output descriptor, they're all supposed
* to come before any input descriptors. */
if (*in_num)
errx(1, "Descriptor has out after in");
(*out_num)++;
}
/* If we've got too many, that implies a descriptor loop. */
if (*out_num + *in_num > vq->vring.num)
errx(1, "Looped descriptor");
} while ((i = next_desc(vq, i)) != vq->vring.num);
return head;
}
/* Once we've used one of their buffers, we tell them about it. We'll then
* want to send them an interrupt, using trigger_irq(). */
static void add_used(struct virtqueue *vq, unsigned int head, int len)
{
struct vring_used_elem *used;
/* Get a pointer to the next entry in the used ring. */
used = &vq->vring.used->ring[vq->vring.used->idx % vq->vring.num];
used->id = head;
used->len = len;
/* Make sure buffer is written before we update index. */
wmb();
vq->vring.used->idx++;
}
/* This actually sends the interrupt for this virtqueue */
static void trigger_irq(int fd, struct virtqueue *vq)
{
unsigned long buf[] = { LHREQ_IRQ, vq->config.irq };
if (vq->vring.avail->flags & VRING_AVAIL_F_NO_INTERRUPT)
return;
/* Send the Guest an interrupt tell them we used something up. */
if (write(fd, buf, sizeof(buf)) != 0)
err(1, "Triggering irq %i", vq->config.irq);
}
/* And here's the combo meal deal. Supersize me! */
static void add_used_and_trigger(int fd, struct virtqueue *vq,
unsigned int head, int len)
{
add_used(vq, head, len);
trigger_irq(fd, vq);
}
/* Here is the input terminal setting we save, and the routine to restore them
* on exit so the user can see what they type next. */
static struct termios orig_term;
static void restore_term(void)
{
tcsetattr(STDIN_FILENO, TCSANOW, &orig_term);
}
/* We associate some data with the console for our exit hack. */
struct console_abort
{
/* How many times have they hit ^C? */
int count;
/* When did they start? */
struct timeval start;
};
/* This is the routine which handles console input (ie. stdin). */
static bool handle_console_input(int fd, struct device *dev)
{
int len;
unsigned int head, in_num, out_num;
struct iovec iov[dev->vq->vring.num];
struct console_abort *abort = dev->priv;
/* First we need a console buffer from the Guests's input virtqueue. */
head = get_vq_desc(dev->vq, iov, &out_num, &in_num);
/* If they're not ready for input, stop listening to this file
* descriptor. We'll start again once they add an input buffer. */
if (head == dev->vq->vring.num)
return false;
if (out_num)
errx(1, "Output buffers in console in queue?");
/* This is why we convert to iovecs: the readv() call uses them, and so
* it reads straight into the Guest's buffer. */
len = readv(dev->fd, iov, in_num);
if (len <= 0) {
/* This implies that the console is closed, is /dev/null, or
* something went terribly wrong. */
warnx("Failed to get console input, ignoring console.");
/* Put the input terminal back. */
restore_term();
/* Remove callback from input vq, so it doesn't restart us. */
dev->vq->handle_output = NULL;
/* Stop listening to this fd: don't call us again. */
return false;
}
/* Tell the Guest about the new input. */
add_used_and_trigger(fd, dev->vq, head, len);
/* Three ^C within one second? Exit.
*
* This is such a hack, but works surprisingly well. Each ^C has to be
* in a buffer by itself, so they can't be too fast. But we check that
* we get three within about a second, so they can't be too slow. */
if (len == 1 && ((char *)iov[0].iov_base)[0] == 3) {
if (!abort->count++)
gettimeofday(&abort->start, NULL);
else if (abort->count == 3) {
struct timeval now;
gettimeofday(&now, NULL);
if (now.tv_sec <= abort->start.tv_sec+1) {
unsigned long args[] = { LHREQ_BREAK, 0 };
/* Close the fd so Waker will know it has to
* exit. */
close(waker_fd);
/* Just in case waker is blocked in BREAK, send
* unbreak now. */
write(fd, args, sizeof(args));
exit(2);
}
abort->count = 0;
}
} else
/* Any other key resets the abort counter. */
abort->count = 0;
/* Everything went OK! */
return true;
}
/* Handling output for console is simple: we just get all the output buffers
* and write them to stdout. */
static void handle_console_output(int fd, struct virtqueue *vq)
{
unsigned int head, out, in;
int len;
struct iovec iov[vq->vring.num];
/* Keep getting output buffers from the Guest until we run out. */
while ((head = get_vq_desc(vq, iov, &out, &in)) != vq->vring.num) {
if (in)
errx(1, "Input buffers in output queue?");
len = writev(STDOUT_FILENO, iov, out);
add_used_and_trigger(fd, vq, head, len);
}
}
/* Handling output for network is also simple: we get all the output buffers
* and write them (ignoring the first element) to this device's file descriptor
* (stdout). */
static void handle_net_output(int fd, struct virtqueue *vq)
{
unsigned int head, out, in;
int len;
struct iovec iov[vq->vring.num];
/* Keep getting output buffers from the Guest until we run out. */
while ((head = get_vq_desc(vq, iov, &out, &in)) != vq->vring.num) {
if (in)
errx(1, "Input buffers in output queue?");
/* Check header, but otherwise ignore it (we said we supported
* no features). */
(void)convert(&iov[0], struct virtio_net_hdr);
len = writev(vq->dev->fd, iov+1, out-1);
add_used_and_trigger(fd, vq, head, len);
}
}
/* This is where we handle a packet coming in from the tun device to our
* Guest. */
static bool handle_tun_input(int fd, struct device *dev)
{
unsigned int head, in_num, out_num;
int len;
struct iovec iov[dev->vq->vring.num];
struct virtio_net_hdr *hdr;
/* First we need a network buffer from the Guests's recv virtqueue. */
head = get_vq_desc(dev->vq, iov, &out_num, &in_num);
if (head == dev->vq->vring.num) {
/* Now, it's expected that if we try to send a packet too
* early, the Guest won't be ready yet. Wait until the device
* status says it's ready. */
/* FIXME: Actually want DRIVER_ACTIVE here. */
if (dev->desc->status & VIRTIO_CONFIG_S_DRIVER_OK)
warn("network: no dma buffer!");
/* We'll turn this back on if input buffers are registered. */
return false;
} else if (out_num)
errx(1, "Output buffers in network recv queue?");
/* First element is the header: we set it to 0 (no features). */
hdr = convert(&iov[0], struct virtio_net_hdr);
hdr->flags = 0;
hdr->gso_type = VIRTIO_NET_HDR_GSO_NONE;
/* Read the packet from the device directly into the Guest's buffer. */
len = readv(dev->fd, iov+1, in_num-1);
if (len <= 0)
err(1, "reading network");
/* Tell the Guest about the new packet. */
add_used_and_trigger(fd, dev->vq, head, sizeof(*hdr) + len);
verbose("tun input packet len %i [%02x %02x] (%s)\n", len,
((u8 *)iov[1].iov_base)[0], ((u8 *)iov[1].iov_base)[1],
head != dev->vq->vring.num ? "sent" : "discarded");
/* All good. */
return true;
}
/* This callback ensures we try again, in case we stopped console or net
* delivery because Guest didn't have any buffers. */
static void enable_fd(int fd, struct virtqueue *vq)
{
add_device_fd(vq->dev->fd);
/* Tell waker to listen to it again */
write(waker_fd, &vq->dev->fd, sizeof(vq->dev->fd));
}
/* This is the generic routine we call when the Guest uses LHCALL_NOTIFY. */
static void handle_output(int fd, unsigned long addr)
{
struct device *i;
struct virtqueue *vq;
/* Check each virtqueue. */
for (i = devices.dev; i; i = i->next) {
for (vq = i->vq; vq; vq = vq->next) {
if (vq->config.pfn == addr/getpagesize()
&& vq->handle_output) {
verbose("Output to %s\n", vq->dev->name);
vq->handle_output(fd, vq);
return;
}
}
}
/* Early console write is done using notify on a nul-terminated string
* in Guest memory. */
if (addr >= guest_limit)
errx(1, "Bad NOTIFY %#lx", addr);
write(STDOUT_FILENO, from_guest_phys(addr),
strnlen(from_guest_phys(addr), guest_limit - addr));
}
/* This is called when the waker wakes us up: check for incoming file
* descriptors. */
static void handle_input(int fd)
{
/* select() wants a zeroed timeval to mean "don't wait". */
struct timeval poll = { .tv_sec = 0, .tv_usec = 0 };
for (;;) {
struct device *i;
fd_set fds = devices.infds;
/* If nothing is ready, we're done. */
if (select(devices.max_infd+1, &fds, NULL, NULL, &poll) == 0)
break;
/* Otherwise, call the device(s) which have readable
* file descriptors and a method of handling them. */
for (i = devices.dev; i; i = i->next) {
if (i->handle_input && FD_ISSET(i->fd, &fds)) {
int dev_fd;
if (i->handle_input(fd, i))
continue;
/* If handle_input() returns false, it means we
* should no longer service it. Networking and
* console do this when there's no input
* buffers to deliver into. Console also uses
* it when it discovers that stdin is
* closed. */
FD_CLR(i->fd, &devices.infds);
/* Tell waker to ignore it too, by sending a
* negative fd number (-1, since 0 is a valid
* FD number). */
dev_fd = -i->fd - 1;
write(waker_fd, &dev_fd, sizeof(dev_fd));
}
}
}
}
/*L:190
* Device Setup
*
* All devices need a descriptor so the Guest knows it exists, and a "struct
* device" so the Launcher can keep track of it. We have common helper
* routines to allocate them.
*
* This routine allocates a new "struct lguest_device_desc" from descriptor
* table just above the Guest's normal memory. It returns a pointer to that
* descriptor. */
static struct lguest_device_desc *new_dev_desc(u16 type)
{
struct lguest_device_desc *d;
/* We only have one page for all the descriptors. */
if (devices.desc_used + sizeof(*d) > getpagesize())
errx(1, "Too many devices");
/* We don't need to set config_len or status: page is 0 already. */
d = (void *)devices.descpage + devices.desc_used;
d->type = type;
devices.desc_used += sizeof(*d);
return d;
}
/* Each device descriptor is followed by some configuration information.
* The first byte is a "status" byte for the Guest to report what's happening.
* After that are fields: u8 type, u8 len, [... len bytes...].
*
* This routine adds a new field to an existing device's descriptor. It only
* works for the last device, but that's OK because that's how we use it. */
static void add_desc_field(struct device *dev, u8 type, u8 len, const void *c)
{
/* This is the last descriptor, right? */
assert(devices.descpage + devices.desc_used
== (u8 *)(dev->desc + 1) + dev->desc->config_len);
/* We only have one page of device descriptions. */
if (devices.desc_used + 2 + len > getpagesize())
errx(1, "Too many devices");
/* Copy in the new config header: type then length. */
devices.descpage[devices.desc_used++] = type;
devices.descpage[devices.desc_used++] = len;
memcpy(devices.descpage + devices.desc_used, c, len);
devices.desc_used += len;
/* Update the device descriptor length: two byte head then data. */
dev->desc->config_len += 2 + len;
}
/* This routine adds a virtqueue to a device. We specify how many descriptors
* the virtqueue is to have. */
static void add_virtqueue(struct device *dev, unsigned int num_descs,
void (*handle_output)(int fd, struct virtqueue *me))
{
unsigned int pages;
struct virtqueue **i, *vq = malloc(sizeof(*vq));
void *p;
/* First we need some pages for this virtqueue. */
pages = (vring_size(num_descs) + getpagesize() - 1) / getpagesize();
p = get_pages(pages);
/* Initialize the configuration. */
vq->config.num = num_descs;
vq->config.irq = devices.next_irq++;
vq->config.pfn = to_guest_phys(p) / getpagesize();
/* Initialize the vring. */
vring_init(&vq->vring, num_descs, p);
/* Add the configuration information to this device's descriptor. */
add_desc_field(dev, VIRTIO_CONFIG_F_VIRTQUEUE,
sizeof(vq->config), &vq->config);
/* Add to tail of list, so dev->vq is first vq, dev->vq->next is
* second. */
for (i = &dev->vq; *i; i = &(*i)->next);
*i = vq;
/* Link virtqueue back to device. */
vq->dev = dev;
/* Set up handler. */
vq->handle_output = handle_output;
if (!handle_output)
vq->vring.used->flags = VRING_USED_F_NO_NOTIFY;
}
/* This routine does all the creation and setup of a new device, including
* caling new_dev_desc() to allocate the descriptor and device memory. */
static struct device *new_device(const char *name, u16 type, int fd,
bool (*handle_input)(int, struct device *))
{
struct device *dev = malloc(sizeof(*dev));
/* Append to device list. Prepending to a single-linked list is
* easier, but the user expects the devices to be arranged on the bus
* in command-line order. The first network device on the command line
* is eth0, the first block device /dev/lgba, etc. */
*devices.lastdev = dev;
dev->next = NULL;
devices.lastdev = &dev->next;
/* Now we populate the fields one at a time. */
dev->fd = fd;
/* If we have an input handler for this file descriptor, then we add it
* to the device_list's fdset and maxfd. */
if (handle_input)
add_device_fd(dev->fd);
dev->desc = new_dev_desc(type);
dev->handle_input = handle_input;
dev->name = name;
return dev;
}
/* Our first setup routine is the console. It's a fairly simple device, but
* UNIX tty handling makes it uglier than it could be. */
static void setup_console(void)
{
struct device *dev;
/* If we can save the initial standard input settings... */
if (tcgetattr(STDIN_FILENO, &orig_term) == 0) {
struct termios term = orig_term;
/* Then we turn off echo, line buffering and ^C etc. We want a
* raw input stream to the Guest. */
term.c_lflag &= ~(ISIG|ICANON|ECHO);
tcsetattr(STDIN_FILENO, TCSANOW, &term);
/* If we exit gracefully, the original settings will be
* restored so the user can see what they're typing. */
atexit(restore_term);
}
dev = new_device("console", VIRTIO_ID_CONSOLE,
STDIN_FILENO, handle_console_input);
/* We store the console state in dev->priv, and initialize it. */
dev->priv = malloc(sizeof(struct console_abort));
((struct console_abort *)dev->priv)->count = 0;
/* The console needs two virtqueues: the input then the output. When
* they put something the input queue, we make sure we're listening to
* stdin. When they put something in the output queue, we write it to
* stdout. */
add_virtqueue(dev, VIRTQUEUE_NUM, enable_fd);
add_virtqueue(dev, VIRTQUEUE_NUM, handle_console_output);
verbose("device %u: console\n", devices.device_num++);
}
/*:*/
/*M:010 Inter-guest networking is an interesting area. Simplest is to have a
* --sharenet=<name> option which opens or creates a named pipe. This can be
* used to send packets to another guest in a 1:1 manner.
*
* More sopisticated is to use one of the tools developed for project like UML
* to do networking.
*
* Faster is to do virtio bonding in kernel. Doing this 1:1 would be
* completely generic ("here's my vring, attach to your vring") and would work
* for any traffic. Of course, namespace and permissions issues need to be
* dealt with. A more sophisticated "multi-channel" virtio_net.c could hide
* multiple inter-guest channels behind one interface, although it would
* require some manner of hotplugging new virtio channels.
*
* Finally, we could implement a virtio network switch in the kernel. :*/
static u32 str2ip(const char *ipaddr)
{
unsigned int byte[4];
sscanf(ipaddr, "%u.%u.%u.%u", &byte[0], &byte[1], &byte[2], &byte[3]);
return (byte[0] << 24) | (byte[1] << 16) | (byte[2] << 8) | byte[3];
}
/* This code is "adapted" from libbridge: it attaches the Host end of the
* network device to the bridge device specified by the command line.
*
* This is yet another James Morris contribution (I'm an IP-level guy, so I
* dislike bridging), and I just try not to break it. */
static void add_to_bridge(int fd, const char *if_name, const char *br_name)
{
int ifidx;
struct ifreq ifr;
if (!*br_name)
errx(1, "must specify bridge name");
ifidx = if_nametoindex(if_name);
if (!ifidx)
errx(1, "interface %s does not exist!", if_name);
strncpy(ifr.ifr_name, br_name, IFNAMSIZ);
ifr.ifr_ifindex = ifidx;
if (ioctl(fd, SIOCBRADDIF, &ifr) < 0)
err(1, "can't add %s to bridge %s", if_name, br_name);
}
/* This sets up the Host end of the network device with an IP address, brings
* it up so packets will flow, the copies the MAC address into the hwaddr
* pointer. */
static void configure_device(int fd, const char *devname, u32 ipaddr,
unsigned char hwaddr[6])
{
struct ifreq ifr;
struct sockaddr_in *sin = (struct sockaddr_in *)&ifr.ifr_addr;
/* Don't read these incantations. Just cut & paste them like I did! */
memset(&ifr, 0, sizeof(ifr));
strcpy(ifr.ifr_name, devname);
sin->sin_family = AF_INET;
sin->sin_addr.s_addr = htonl(ipaddr);
if (ioctl(fd, SIOCSIFADDR, &ifr) != 0)
err(1, "Setting %s interface address", devname);
ifr.ifr_flags = IFF_UP;
if (ioctl(fd, SIOCSIFFLAGS, &ifr) != 0)
err(1, "Bringing interface %s up", devname);
/* SIOC stands for Socket I/O Control. G means Get (vs S for Set
* above). IF means Interface, and HWADDR is hardware address.
* Simple! */
if (ioctl(fd, SIOCGIFHWADDR, &ifr) != 0)
err(1, "getting hw address for %s", devname);
memcpy(hwaddr, ifr.ifr_hwaddr.sa_data, 6);
}
/*L:195 Our network is a Host<->Guest network. This can either use bridging or
* routing, but the principle is the same: it uses the "tun" device to inject
* packets into the Host as if they came in from a normal network card. We
* just shunt packets between the Guest and the tun device. */
static void setup_tun_net(const char *arg)
{
struct device *dev;
struct ifreq ifr;
int netfd, ipfd;
u32 ip;
const char *br_name = NULL;
u8 hwaddr[6];
/* We open the /dev/net/tun device and tell it we want a tap device. A
* tap device is like a tun device, only somehow different. To tell
* the truth, I completely blundered my way through this code, but it
* works now! */
netfd = open_or_die("/dev/net/tun", O_RDWR);
memset(&ifr, 0, sizeof(ifr));
ifr.ifr_flags = IFF_TAP | IFF_NO_PI;
strcpy(ifr.ifr_name, "tap%d");
if (ioctl(netfd, TUNSETIFF, &ifr) != 0)
err(1, "configuring /dev/net/tun");
/* We don't need checksums calculated for packets coming in this
* device: trust us! */
ioctl(netfd, TUNSETNOCSUM, 1);
/* First we create a new network device. */
dev = new_device("net", VIRTIO_ID_NET, netfd, handle_tun_input);
/* Network devices need a receive and a send queue, just like
* console. */
add_virtqueue(dev, VIRTQUEUE_NUM, enable_fd);
add_virtqueue(dev, VIRTQUEUE_NUM, handle_net_output);
/* We need a socket to perform the magic network ioctls to bring up the
* tap interface, connect to the bridge etc. Any socket will do! */
ipfd = socket(PF_INET, SOCK_DGRAM, IPPROTO_IP);
if (ipfd < 0)
err(1, "opening IP socket");
/* If the command line was --tunnet=bridge:<name> do bridging. */
if (!strncmp(BRIDGE_PFX, arg, strlen(BRIDGE_PFX))) {
ip = INADDR_ANY;
br_name = arg + strlen(BRIDGE_PFX);
add_to_bridge(ipfd, ifr.ifr_name, br_name);
} else /* It is an IP address to set up the device with */
ip = str2ip(arg);
/* Set up the tun device, and get the mac address for the interface. */
configure_device(ipfd, ifr.ifr_name, ip, hwaddr);
/* Tell Guest what MAC address to use. */
add_desc_field(dev, VIRTIO_CONFIG_NET_MAC_F, sizeof(hwaddr), hwaddr);
/* We don't seed the socket any more; setup is done. */
close(ipfd);
verbose("device %u: tun net %u.%u.%u.%u\n",
devices.device_num++,
(u8)(ip>>24),(u8)(ip>>16),(u8)(ip>>8),(u8)ip);
if (br_name)
verbose("attached to bridge: %s\n", br_name);
}
/*
* Block device.
*
* Serving a block device is really easy: the Guest asks for a block number and
* we read or write that position in the file.
*
* Unfortunately, this is amazingly slow: the Guest waits until the read is
* finished before running anything else, even if it could be doing useful
* work. We could use async I/O, except it's reputed to suck so hard that
* characters actually go missing from your code when you try to use it.
*
* So we farm the I/O out to thread, and communicate with it via a pipe. */
/* This hangs off device->priv, with the data. */
struct vblk_info
{
/* The size of the file. */
off64_t len;
/* The file descriptor for the file. */
int fd;
/* IO thread listens on this file descriptor [0]. */
int workpipe[2];
/* IO thread writes to this file descriptor to mark it done, then
* Launcher triggers interrupt to Guest. */
int done_fd;
};
/* This is the core of the I/O thread. It returns true if it did something. */
static bool service_io(struct device *dev)
{
struct vblk_info *vblk = dev->priv;
unsigned int head, out_num, in_num, wlen;
int ret;
struct virtio_blk_inhdr *in;
struct virtio_blk_outhdr *out;
struct iovec iov[dev->vq->vring.num];
off64_t off;
head = get_vq_desc(dev->vq, iov, &out_num, &in_num);
if (head == dev->vq->vring.num)
return false;
if (out_num == 0 || in_num == 0)
errx(1, "Bad virtblk cmd %u out=%u in=%u",
head, out_num, in_num);
out = convert(&iov[0], struct virtio_blk_outhdr);
in = convert(&iov[out_num+in_num-1], struct virtio_blk_inhdr);
off = out->sector * 512;
/* This is how we implement barriers. Pretty poor, no? */
if (out->type & VIRTIO_BLK_T_BARRIER)
fdatasync(vblk->fd);
if (out->type & VIRTIO_BLK_T_SCSI_CMD) {
fprintf(stderr, "Scsi commands unsupported\n");
in->status = VIRTIO_BLK_S_UNSUPP;
wlen = sizeof(in);
} else if (out->type & VIRTIO_BLK_T_OUT) {
/* Write */
/* Move to the right location in the block file. This can fail
* if they try to write past end. */
if (lseek64(vblk->fd, off, SEEK_SET) != off)
err(1, "Bad seek to sector %llu", out->sector);
ret = writev(vblk->fd, iov+1, out_num-1);
verbose("WRITE to sector %llu: %i\n", out->sector, ret);
/* Grr... Now we know how long the descriptor they sent was, we
* make sure they didn't try to write over the end of the block
* file (possibly extending it). */
if (ret > 0 && off + ret > vblk->len) {
/* Trim it back to the correct length */
ftruncate64(vblk->fd, vblk->len);
/* Die, bad Guest, die. */
errx(1, "Write past end %llu+%u", off, ret);
}
wlen = sizeof(in);
in->status = (ret >= 0 ? VIRTIO_BLK_S_OK : VIRTIO_BLK_S_IOERR);
} else {
/* Read */
/* Move to the right location in the block file. This can fail
* if they try to read past end. */
if (lseek64(vblk->fd, off, SEEK_SET) != off)
err(1, "Bad seek to sector %llu", out->sector);
ret = readv(vblk->fd, iov+1, in_num-1);
verbose("READ from sector %llu: %i\n", out->sector, ret);
if (ret >= 0) {
wlen = sizeof(in) + ret;
in->status = VIRTIO_BLK_S_OK;
} else {
wlen = sizeof(in);
in->status = VIRTIO_BLK_S_IOERR;
}
}
/* We can't trigger an IRQ, because we're not the Launcher. It does
* that when we tell it we're done. */
add_used(dev->vq, head, wlen);
return true;
}
/* This is the thread which actually services the I/O. */
static int io_thread(void *_dev)
{
struct device *dev = _dev;
struct vblk_info *vblk = dev->priv;
char c;
/* Close other side of workpipe so we get 0 read when main dies. */
close(vblk->workpipe[1]);
/* Close the other side of the done_fd pipe. */
close(dev->fd);
/* When this read fails, it means Launcher died, so we follow. */
while (read(vblk->workpipe[0], &c, 1) == 1) {
/* We acknowledge each request immediately, to reduce latency,
* rather than waiting until we've done them all. I haven't
* measured to see if it makes any difference. */
while (service_io(dev))
write(vblk->done_fd, &c, 1);
}
return 0;
}
/* When the thread says some I/O is done, we interrupt the Guest. */
static bool handle_io_finish(int fd, struct device *dev)
{
char c;
/* If child died, presumably it printed message. */
if (read(dev->fd, &c, 1) != 1)
exit(1);
/* It did some work, so trigger the irq. */
trigger_irq(fd, dev->vq);
return true;
}
/* When the Guest submits some I/O, we wake the I/O thread. */
static void handle_virtblk_output(int fd, struct virtqueue *vq)
{
struct vblk_info *vblk = vq->dev->priv;
char c = 0;
/* Wake up I/O thread and tell it to go to work! */
if (write(vblk->workpipe[1], &c, 1) != 1)
/* Presumably it indicated why it died. */
exit(1);
}
/* This creates a virtual block device. */
static void setup_block_file(const char *filename)
{
int p[2];
struct device *dev;
struct vblk_info *vblk;
void *stack;
u64 cap;
unsigned int val;
/* This is the pipe the I/O thread will use to tell us I/O is done. */
pipe(p);
/* The device responds to return from I/O thread. */
dev = new_device("block", VIRTIO_ID_BLOCK, p[0], handle_io_finish);
/* The device has a virtqueue. */
add_virtqueue(dev, VIRTQUEUE_NUM, handle_virtblk_output);
/* Allocate the room for our own bookkeeping */
vblk = dev->priv = malloc(sizeof(*vblk));
/* First we open the file and store the length. */
vblk->fd = open_or_die(filename, O_RDWR|O_LARGEFILE);
vblk->len = lseek64(vblk->fd, 0, SEEK_END);
/* Tell Guest how many sectors this device has. */
cap = cpu_to_le64(vblk->len / 512);
add_desc_field(dev, VIRTIO_CONFIG_BLK_F_CAPACITY, sizeof(cap), &cap);
/* Tell Guest not to put in too many descriptors at once: two are used
* for the in and out elements. */
val = cpu_to_le32(VIRTQUEUE_NUM - 2);
add_desc_field(dev, VIRTIO_CONFIG_BLK_F_SEG_MAX, sizeof(val), &val);
/* The I/O thread writes to this end of the pipe when done. */
vblk->done_fd = p[1];
/* This is how we tell the I/O thread about more work. */
pipe(vblk->workpipe);
/* Create stack for thread and run it */
stack = malloc(32768);
if (clone(io_thread, stack + 32768, CLONE_VM, dev) == -1)
err(1, "Creating clone");
/* We don't need to keep the I/O thread's end of the pipes open. */
close(vblk->done_fd);
close(vblk->workpipe[0]);
verbose("device %u: virtblock %llu sectors\n",
devices.device_num, cap);
}
/* That's the end of device setup. */
/*L:220 Finally we reach the core of the Launcher, which runs the Guest, serves
* its input and output, and finally, lays it to rest. */
static void __attribute__((noreturn)) run_guest(int lguest_fd)
{
for (;;) {
unsigned long args[] = { LHREQ_BREAK, 0 };
unsigned long notify_addr;
int readval;
/* We read from the /dev/lguest device to run the Guest. */
readval = read(lguest_fd, &notify_addr, sizeof(notify_addr));
/* One unsigned long means the Guest did HCALL_NOTIFY */
if (readval == sizeof(notify_addr)) {
verbose("Notify on address %#lx\n", notify_addr);
handle_output(lguest_fd, notify_addr);
continue;
/* ENOENT means the Guest died. Reading tells us why. */
} else if (errno == ENOENT) {
char reason[1024] = { 0 };
read(lguest_fd, reason, sizeof(reason)-1);
errx(1, "%s", reason);
/* EAGAIN means the waker wanted us to look at some input.
* Anything else means a bug or incompatible change. */
} else if (errno != EAGAIN)
err(1, "Running guest failed");
/* Service input, then unset the BREAK which releases
* the Waker. */
handle_input(lguest_fd);
if (write(lguest_fd, args, sizeof(args)) < 0)
err(1, "Resetting break");
}
}
/*
* This is the end of the Launcher.
*
* But wait! We've seen I/O from the Launcher, and we've seen I/O from the
* Drivers. If we were to see the Host kernel I/O code, our understanding
* would be complete... :*/
static struct option opts[] = {
{ "verbose", 0, NULL, 'v' },
{ "tunnet", 1, NULL, 't' },
{ "block", 1, NULL, 'b' },
{ "initrd", 1, NULL, 'i' },
{ NULL },
};
static void usage(void)
{
errx(1, "Usage: lguest [--verbose] "
"[--tunnet=(<ipaddr>|bridge:<bridgename>)\n"
"|--block=<filename>|--initrd=<filename>]...\n"
"<mem-in-mb> vmlinux [args...]");
}
/*L:105 The main routine is where the real work begins: */
int main(int argc, char *argv[])
{
/* Memory, top-level pagetable, code startpoint and size of the
* (optional) initrd. */
unsigned long mem = 0, pgdir, start, initrd_size = 0;
/* A temporary and the /dev/lguest file descriptor. */
int i, c, lguest_fd;
/* The boot information for the Guest. */
void *boot;
/* If they specify an initrd file to load. */
const char *initrd_name = NULL;
/* First we initialize the device list. Since console and network
* device receive input from a file descriptor, we keep an fdset
* (infds) and the maximum fd number (max_infd) with the head of the
* list. We also keep a pointer to the last device, for easy appending
* to the list. Finally, we keep the next interrupt number to hand out
* (1: remember that 0 is used by the timer). */
FD_ZERO(&devices.infds);
devices.max_infd = -1;
devices.lastdev = &devices.dev;
devices.next_irq = 1;
/* We need to know how much memory so we can set up the device
* descriptor and memory pages for the devices as we parse the command
* line. So we quickly look through the arguments to find the amount
* of memory now. */
for (i = 1; i < argc; i++) {
if (argv[i][0] != '-') {
mem = atoi(argv[i]) * 1024 * 1024;
/* We start by mapping anonymous pages over all of
* guest-physical memory range. This fills it with 0,
* and ensures that the Guest won't be killed when it
* tries to access it. */
guest_base = map_zeroed_pages(mem / getpagesize()
+ DEVICE_PAGES);
guest_limit = mem;
guest_max = mem + DEVICE_PAGES*getpagesize();
devices.descpage = get_pages(1);
break;
}
}
/* The options are fairly straight-forward */
while ((c = getopt_long(argc, argv, "v", opts, NULL)) != EOF) {
switch (c) {
case 'v':
verbose = true;
break;
case 't':
setup_tun_net(optarg);
break;
case 'b':
setup_block_file(optarg);
break;
case 'i':
initrd_name = optarg;
break;
default:
warnx("Unknown argument %s", argv[optind]);
usage();
}
}
/* After the other arguments we expect memory and kernel image name,
* followed by command line arguments for the kernel. */
if (optind + 2 > argc)
usage();
verbose("Guest base is at %p\n", guest_base);
/* We always have a console device */
setup_console();
/* Now we load the kernel */
start = load_kernel(open_or_die(argv[optind+1], O_RDONLY));
/* Boot information is stashed at physical address 0 */
boot = from_guest_phys(0);
/* Map the initrd image if requested (at top of physical memory) */
if (initrd_name) {
initrd_size = load_initrd(initrd_name, mem);
/* These are the location in the Linux boot header where the
* start and size of the initrd are expected to be found. */
*(unsigned long *)(boot+0x218) = mem - initrd_size;
*(unsigned long *)(boot+0x21c) = initrd_size;
/* The bootloader type 0xFF means "unknown"; that's OK. */
*(unsigned char *)(boot+0x210) = 0xFF;
}
/* Set up the initial linear pagetables, starting below the initrd. */
pgdir = setup_pagetables(mem, initrd_size);
/* The Linux boot header contains an "E820" memory map: ours is a
* simple, single region. */
*(char*)(boot+E820NR) = 1;
*((struct e820entry *)(boot+E820MAP))
= ((struct e820entry) { 0, mem, E820_RAM });
/* The boot header contains a command line pointer: we put the command
* line after the boot header (at address 4096) */
*(u32 *)(boot + 0x228) = 4096;
concat(boot + 4096, argv+optind+2);
/* Boot protocol version: 2.07 supports the fields for lguest. */
*(u16 *)(boot + 0x206) = 0x207;
/* The hardware_subarch value of "1" tells the Guest it's an lguest. */
*(u32 *)(boot + 0x23c) = 1;
/* Set bit 6 of the loadflags (aka. KEEP_SEGMENTS) so the entry path
* does not try to reload segment registers. */
*(u8 *)(boot + 0x211) |= (1 << 6);
/* We tell the kernel to initialize the Guest: this returns the open
* /dev/lguest file descriptor. */
lguest_fd = tell_kernel(pgdir, start);
/* We fork off a child process, which wakes the Launcher whenever one
* of the input file descriptors needs attention. Otherwise we would
* run the Guest until it tries to output something. */
waker_fd = setup_waker(lguest_fd);
/* Finally, run the Guest. This doesn't return. */
run_guest(lguest_fd);
}
/*:*/
/*M:999
* Mastery is done: you now know everything I do.
*
* But surely you have seen code, features and bugs in your wanderings which
* you now yearn to attack? That is the real game, and I look forward to you
* patching and forking lguest into the Your-Name-Here-visor.
*
* Farewell, and good coding!
* Rusty Russell.
*/